Commit Graph

494 Commits

Author SHA1 Message Date
Robert Osfield
3ac091bb25 Changed .png files to .jpg to help save space in OpenSceneGraph-Data. 2005-05-22 20:30:30 +00:00
Robert Osfield
f1ef59b757 Added scoring, welcome page, you've lost and you've won pages. 2005-05-22 20:19:26 +00:00
Robert Osfield
a76e9c83c4 Added support for multiple levels, and exit on lose of all lives or on finishng
the highest level.
2005-05-21 21:19:11 +00:00
Robert Osfield
3d4e2fa4f3 Updates to osgcatch game to allow different types of falling objects 2005-05-21 12:57:28 +00:00
Robert Osfield
ea9cfaf11e Maded debugging output write out at INFO level 2005-05-21 09:55:43 +00:00
Don BURNS
0f164c9f7f PBuffer example revamped to use a normal CameraConfig for setting up the
PBuffer and main cameras, and a PBufferTexture2D for the texture, rather
than a subload callback
2005-05-18 21:34:55 +00:00
Robert Osfield
9717fcd3a5 Added destructor to fix Cygwin build problem. 2005-05-17 13:24:34 +00:00
Robert Osfield
bf4d63f6ea Added new Node/Drawable::s/getInitialBound and Node/Drawable::s/getComputeBoundCallback
methods and reimplement computeBound so that it passes back a bounding volume rather
than modifying the local one.
2005-05-12 14:03:22 +00:00
Robert Osfield
460c77b7f0 From Nathan Monteleone, rewrote the osgpbuffer example so that it uses
Producer xplatform support for pbuffer instead of Win32 specific pathways
    as support before. (with a few code tweaks to simplfy the code, by Robert Osfield).
2005-05-11 19:14:36 +00:00
Robert Osfield
538ced579e Removed deprecated API in preparation for 0.9.9 release. 2005-05-09 13:09:07 +00:00
Robert Osfield
d1a1b1d95c Added more comprehensive releaseGLObjects(State*=0) throughout Nodes,
Drawables,StateSet, and osgDB::Registry.

Added cleanup_frame() from to osgProducer::OsgCamerGroup to help with proper
clean of OpenGL objects before exit, and modified osgviewer, osghangglider,
osgwindows examples to do the extra frame call to cleanup_frame() before exit.
2005-05-07 20:47:09 +00:00
Robert Osfield
e025ba39f0 From Bob Kuehne, OSX 10.4 fix. 2005-05-03 16:34:54 +00:00
Robert Osfield
0b291e60bb From Mike Weiblen, added \n newlines to inline shader program strings.
From Robert Osfield, changed tabs to spaces.
2005-05-02 09:34:27 +00:00
Robert Osfield
03232ec667 Moved osg::Impostor to osgSim::Impostor, as Impostor isn't a core feature. 2005-05-01 19:48:49 +00:00
Robert Osfield
81f60233a9 From Geoff Michel :
ac3d loader - better sharing of states between objects and Roger James' bug fix for missing normals.

  Tesselator.cpp - faster processing of polygon tesselation for single triangles (which dont need to be tesselated)

  osgtesselate.cpp - added wrap for texture so that appearance is as originally. Default texture behaviour has changed to clamp."
2005-04-30 13:54:21 +00:00
Robert Osfield
6b5238c294 Moved osgParticle across to standard OSG coding style. 2005-04-29 09:47:57 +00:00
Robert Osfield
98126f1706 Moved to standard OSG coding style. 2005-04-29 06:32:13 +00:00
Robert Osfield
a753748a1a From Marco Jez, converted line endings to unix. 2005-04-28 05:12:54 +00:00
Robert Osfield
e24cfa0370 Futher work on supporting update and event callbacks in StateSet, Uniform and StateAttribute 2005-04-25 13:37:12 +00:00
Robert Osfield
6b8a50375b Removed the use of the post swap callback 2005-04-23 10:45:38 +00:00
Robert Osfield
c7fb7e8b5f From Brede Johansen, tweaked refraction and fresnel coefficients for a better
visual effect.
2005-04-22 20:56:03 +00:00
Robert Osfield
505db98c47 Improved handling of unsupported formats 2005-04-22 15:44:21 +00:00
Robert Osfield
8d1c407a9a Small tweaks 2005-04-20 19:53:07 +00:00
Robert Osfield
6ff535441b Removed the enabling of the point smooth mode. 2005-04-20 14:51:13 +00:00
Robert Osfield
3953190dfe Fixed typo in testLookAt debug info. 2005-04-17 19:14:32 +00:00
Robert Osfield
1525a00e1f From Mike Weiblen,added debug info to osg::Program and changed shader uniform names to
avoid conflict with built in functions
2005-04-16 10:11:18 +00:00
Robert Osfield
16c55531da Preparation for moving osgGL2 out of the core OSG into its own seperate distribution. 2005-04-14 11:28:23 +00:00
Robert Osfield
22c695cdef From Mike Weiblen, fixed copy and paste error in new osgshaders.cpp example. 2005-04-14 08:00:25 +00:00
Robert Osfield
789cb7dea7 Added applying of all parents uniforms 2005-04-13 14:31:25 +00:00
Robert Osfield
0015a31de8 Added basic support for applying uniforms to programs, non lazy state updating
is yet applied though.
2005-04-13 14:12:06 +00:00
Robert Osfield
67ba3c94c9 Added #if block for swith between imagery 2005-04-12 19:28:37 +00:00
Robert Osfield
493bcdd694 Fixed bug 2005-04-12 19:17:01 +00:00
Robert Osfield
3bdfbbe70f Further work on kiddies game. 2005-04-10 21:25:37 +00:00
Robert Osfield
a54a3b2bfb From Mike Weiblen, osgGLUTsimple and osgGLUTkeyboardmouse examples 2005-04-08 19:40:16 +00:00
Robert Osfield
bd31479740 From Marco Jez, updates to reflect new osgIntrospection API 2005-04-08 19:29:12 +00:00
Robert Osfield
394708bb2c Added #include <osg/io_utils> 2005-04-08 10:32:10 +00:00
Robert Osfield
52f192f53f Reverted back to not test version of osgsimulation 2005-04-08 09:55:52 +00:00
Robert Osfield
21ea5a55a8 Added #include <osg/io_utils> 2005-04-08 09:51:56 +00:00
Robert Osfield
4de8199011 Added #include <osg/io_utils> 2005-04-08 09:45:06 +00:00
Robert Osfield
c8a3198129 From Mike Weiblen, ported osgshaders example from osgGL2 to core osg based. 2005-04-07 20:20:09 +00:00
Robert Osfield
4c362f5447 Introduced a flight path that goes around the earth going into the north and sound
hemisphere's with heading and roll adjustment.
2005-04-07 13:49:54 +00:00
Robert Osfield
b82f0376b7 Beginnings of litte kiddies game example, written in collaboration with my
5 year old daughter who is the game designer and artist on this little task :)
2005-04-06 20:54:36 +00:00
Robert Osfield
63e665a131 Added missing makefiles 2005-04-04 11:42:43 +00:00
Robert Osfield
9c5567d3e5 Added osgparticleeffects example 2005-04-04 08:47:21 +00:00
Robert Osfield
9e54b00205 From Randall Hopper, with small order tweak from Robert and addition to GNUmakefile.inst,
added $(GDAL_LIBS) to fix build under FreeBSD.
2005-03-23 20:48:50 +00:00
Robert Osfield
aee1e88f15 Added extra controls for ParticleEffects. 2005-03-23 17:05:21 +00:00
Robert Osfield
a61a99251f Removed multiple inheritance from TechniqueEventHandler. 2005-03-23 10:41:51 +00:00
Robert Osfield
0b2ac40fe8 Moved ParticleSystemUpdater into ParticleEffect nodes to simplify usage
of nodes.
2005-03-22 20:26:45 +00:00
Robert Osfield
1c808e4959 Fixed the double transform of ParticleEffects 2005-03-22 17:00:41 +00:00
Robert Osfield
8e9f14a374 Updated sphere segment example to use original osgsimulation source, adding
in terrain, moving models and particle effects.
2005-03-22 12:11:03 +00:00