Robert Osfield
2cf3785e51
From J.P. Delport, fix of GDAL location search
2007-08-13 10:20:14 +00:00
Robert Osfield
4c443bf843
From Brad Christiansen, "I added the ability to set the render target implementaion on the
...
osgSim::OverlayNode. The attached changes were made against the 2.0
release."
2007-08-13 10:17:18 +00:00
Robert Osfield
856ec41610
Added gdal/gdal.h to header search path, and gdal1.4.1 to the lib search path.
2007-08-13 09:13:01 +00:00
Robert Osfield
60a62b11df
Updated wrappers
2007-08-12 13:30:00 +00:00
Robert Osfield
c2930e5ec1
Added getStart()/getEnd()
2007-08-12 13:18:50 +00:00
Robert Osfield
113805c78a
From Jean-Sebastien Guay, "adds osgUtil::LineSegmentIntersector::setStart(osg::Vec3d) and
...
setEnd(osg::Vec3d)."
2007-08-12 13:17:37 +00:00
Robert Osfield
abc2499e2d
Removed now redundent osgshadowtexture and osgdepthshadow examples
2007-08-12 13:10:07 +00:00
Robert Osfield
2861ca6d1a
Added support for SoftShadowMap into osgshadow example
2007-08-12 12:15:21 +00:00
Robert Osfield
768f248961
Added fix for typo of name in submission
2007-08-12 12:15:01 +00:00
Robert Osfield
932608f804
From Bruno Hebelin,
...
"I have adapted to osgShadow the soft shadow map technique described in "Efficient Soft-Edged Shadows Using Pixel Shader Branching" by Yury Uralsky, Chapter 17 of GPU Gems 2 (Matt Pharr ed. Addison-Wesley).
Here is my code in attachment: basically, it works in the same way as osgShadow/ShadowMap (core code is copied from it) but implements a specific GLSL shader for the soft rendering of penumbra.
I have tested it under Linux with a NVidia graphic card, but there should be no dependency on platform nor on the graphics driver (as far as they support GLSL 2). Screenshots attached show the current results (frame rate bound to v-sync, but the shader takes actually not much time)."
2007-08-12 12:12:55 +00:00
Robert Osfield
babe9f6de0
Added preprending of osgPlugins-version to plugin names
2007-08-11 17:44:06 +00:00
Robert Osfield
d57a16e023
Added DisplaySetting::s/getCompileContextHint() and use of this hint in osgViewer::Viewer/CompositeViewer.
...
Removed the CustomViewer in osgterrain example as the above now removes the need for it.
2007-08-11 14:49:14 +00:00
Robert Osfield
4cd437d7d4
Refactored the use of the MasterOperation so that it now gets attached to the
...
Viewer via the new Viewer::addUpdateOperation() method, rather than need a
custom Viewer::updateTraversal().
2007-08-11 12:43:31 +00:00
Robert Osfield
e5a365afee
Added support for an update OperationQueue to Viewer and CompositeViewer to allow asyncrnous adding of operations to be added
...
to the view to be done during syncronous updateTraversal().
This feature can be used for doing things like merging subgraphs that have been loaded
in a background thread.
2007-08-11 10:28:14 +00:00
Robert Osfield
0e475106dc
Updated wrappers
2007-08-10 17:44:54 +00:00
Robert Osfield
ece6c2f672
Updated wrappers
2007-08-10 10:58:25 +00:00
Robert Osfield
845fbf2358
Added View::setDatabasePager(..)
2007-08-10 10:57:00 +00:00
Robert Osfield
7366daca91
Refactored the way the Scene is used in Viewer and CompositeViewer to ensure
...
that only on Scene exists per scene graph.
2007-08-10 10:52:35 +00:00
Robert Osfield
9b04594126
Compile fix
2007-08-09 08:19:58 +00:00
Robert Osfield
8248b6fac9
Removed now redundent ReaderWriterTerrain.cpp
2007-08-09 08:15:38 +00:00
Robert Osfield
b778fcd994
Updated wrappers
2007-08-08 09:12:02 +00:00
Robert Osfield
e3b7b2f617
Added new statc prototype() and create() methods to CullVisitor and DatabasePager to allow overriding of the default implementations
2007-08-08 08:10:38 +00:00
Robert Osfield
58db6fd81a
Removed unneeeded includes
2007-08-08 05:59:01 +00:00
Robert Osfield
8f03255f71
Updated wrappers
2007-08-07 22:56:09 +00:00
Robert Osfield
1049bd2939
Updated CMakeLists.txt to reflect renaming of TerrainNode.
2007-08-07 22:31:43 +00:00
Robert Osfield
1c6193ba78
Renamed osgTerrain::TerrainNode to osgTerrain::Terrain and introduced basic
...
.osg read support for osgTerrain::Terrain.
2007-08-07 19:53:57 +00:00
Robert Osfield
1fc50423c6
Removed TerrainNode.cpp from CMakeLists.txt
2007-08-07 15:51:49 +00:00
Robert Osfield
0ac8f5e556
Added preliminary shell of osgTerrain plugin
2007-08-07 15:30:05 +00:00
Robert Osfield
f4b549ba8f
From Luc Fruciel, "Gdal plugins reads lots of information that is not taken into account in ReadHeigthField for example.
...
Attached a modification that read the HeigthField position and X,Yintervals.
I also removed the limitation to 1024*1024 to 4096*4096, because when you are preprocessing your data with OSG, it can be useful to read large images/heigthfields. Is there a reason (other than hardware limitations for textures) for this limit ?"
2007-08-07 14:49:37 +00:00
Robert Osfield
b34c3e3ba2
Re-introduceed GDAL plugin
2007-08-07 10:37:42 +00:00
Robert Osfield
2ec9fa7ea9
Re-introduced GDAL plugin.
2007-08-07 10:33:25 +00:00
Robert Osfield
f94bfa7589
Added preliminary code to allow build specification of glu tesscallback with ... parameter
2007-08-07 10:31:24 +00:00
Robert Osfield
eecd3e9257
From Andy Skinner, The attached file adds #include <stdlib.h> to GraphicsContext.cpp, so that it compiles with the solaris compiler we use.
2007-08-07 08:18:15 +00:00
Robert Osfield
80d17ca944
Updated README
2007-08-06 11:52:04 +00:00
Robert Osfield
3eb6e67bfa
Updated ChangeLog, and AUTHORS file for release
2007-08-06 11:50:40 +00:00
Robert Osfield
c11f5a3441
Updated version numbers for release
2007-08-06 11:24:53 +00:00
Robert Osfield
81986f4387
Changed debug message to INFO level
2007-08-06 09:28:28 +00:00
Robert Osfield
0cad7018a6
Added support for enabling the stencil buffer when horizontal and vertical split stereo are used.
2007-08-05 17:06:16 +00:00
Robert Osfield
175bb58b58
From Tim More, "This patch causes GraphicsWindowX11 to not send key release events when a key
...
press / release is caused by auto-repeat. This is consistent with Windows and Mac
behavior, as well as other toolkits such as SDL."
2007-08-05 14:59:17 +00:00
Robert Osfield
4c3a13c3a1
From Andy Skinner, fixes for avoiding warnings about mixing c and c++ versions of c libs.
2007-08-05 14:51:56 +00:00
Robert Osfield
6d0f828524
Disable the selection of CullPerCameraDrawPerContext until I am able to fix this
...
threading model
2007-08-04 17:04:37 +00:00
Robert Osfield
f528ba8937
From John Shue, "Recent changes to sockstream.cpp and sockinet.cpp to better deal with
...
various operating system differences between socklen_t and int have
broken the FreeBSD build. Change was to add __FreeBSD__ to the list of
defines that are checked."
2007-08-04 10:30:04 +00:00
Robert Osfield
2ab30dd1b8
Updated wrappers
2007-08-03 16:08:36 +00:00
Robert Osfield
9b9e4cd7c8
Added perlimnary support for reading the DISPLAY variable.
2007-08-03 14:50:58 +00:00
Robert Osfield
cb6640a65e
Changed the projection matrix resize policy.
2007-08-02 16:23:40 +00:00
Robert Osfield
d9aa750f0d
From Martin Lavery, XCode updates for the new Renderer class
2007-08-02 12:36:03 +00:00
Robert Osfield
5eb2bc4851
Added return 0;
2007-08-02 12:27:09 +00:00
Robert Osfield
c346f5b943
Introduce new osgViewer::Renderer class for implementing of the rendering
...
of cameras in viewers
2007-08-02 11:02:47 +00:00
Robert Osfield
1b36cfc928
Added save and restoring of the cull mask to Camera handling code
2007-08-02 08:50:39 +00:00
Robert Osfield
cc6740176f
From Andy Skinner,adding c includes to avoid problems with mixing c and c++ versions
...
of c functions.
2007-07-31 17:28:09 +00:00