Robert Osfield
4594907832
Small bug fix to osg::BoundingBox::expandBy(x,y,z).
...
Updated ChangeLog and NEWS for the release.
2002-07-19 15:49:43 +00:00
Robert Osfield
7682e32521
Updates to the Geometry to add more access methods, and updates to Optimizer
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to add the new merge primtives option.
2002-07-19 14:19:49 +00:00
Robert Osfield
3cba9a52ef
Updates NEWS file for 0.9.0 release.
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Added default computeBound() implementation to osg::Drawable which uses
a PrimtiveFunctor to compute the bounding box in a generic way, that
will work for all Drawable subclasses that implement the accept(PrimitiveFunctor&).
2002-07-18 22:35:54 +00:00
Robert Osfield
34be82c1ee
Moved get/setUserData from osg::Node into its superclass osg::Object to
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allow other subclasses to add their own custom data.
2002-07-18 19:41:52 +00:00
Robert Osfield
ff8b4c001d
Rewrote the osg::Drawable::AttributeFunctor and PrimtiveFunctor to make
...
them more consistent with each other. This does mean an API change, so
dependanct code in the OSG has been updated accordingly.
2002-07-18 15:36:14 +00:00
Robert Osfield
8036901ea1
Rewrote osg:Statistics so that it is PrimitiveFunctor as is now completely
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decoupled from osg::Drawable. The Drawable::getStats() virtual method
no longer exists.
Updated the Viewer to use the osg::Statistics incarnation and reformated stats
to clean it up.
2002-07-18 14:20:01 +00:00
Robert Osfield
7a8eeb3c92
Converted the osg::Material::set/getShininess option to use the standard
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OpenGL range of 0.0 to 128.0 instead of the previous normalised shiniess
range. This brings it inline with the way the rest of the OSG uses a
1 to 1 mapping to OpenGL.
Converted the various loaders to use the new range, which is almost all
cases was simply removing the /128.0f which was required before!
2002-07-18 09:55:30 +00:00
Robert Osfield
09bdb10af5
Various fixes to the flt loader, and knock on changes to the osgUtil::Optimizer
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to better support removal of seperate osg::Geometry instances where they
share the same state and bindings.
2002-07-18 00:53:03 +00:00
Robert Osfield
3a964a6b93
Updated docs and added osgGA
2002-07-16 20:07:32 +00:00
Robert Osfield
6c8c02792a
Fixed the new TemplateArray desctructor.
2002-07-16 10:20:26 +00:00
Robert Osfield
7cf7d8fadb
Added protected destrcutor to TemplateArray.
2002-07-16 10:16:34 +00:00
Robert Osfield
e280b50d31
Added osg::UByte4 class, which can be used to represent packed colors.
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Changed osg::UByte4Array across to use the new osg::UByte4 class rather
than a GLuint as do previously.
Cleaned up some of the paramters in osg::Vec4.
2002-07-15 22:18:47 +00:00
Robert Osfield
db892e6bfe
Added State::disableTexCoordPointersAboveAndIncluding( unit ) method so that
...
all unsed texture units can be turned off simply within Drawables such
as Geometry and GeoSet. This can be used to prevent bleed of arrays from
one object to the next - which can cause crashes.
2002-07-15 10:03:59 +00:00
Robert Osfield
db888b191c
Conveted GeoSet to use the new state::set*Pointer/disable*Pointer methods
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to keep the current state valid.
2002-07-13 20:31:30 +00:00
Robert Osfield
d87d27b749
Added MatrixTransform header and source.
2002-07-12 21:08:19 +00:00
Robert Osfield
6f392cdbfa
Ported distribution across to use the new osg::MatrixTransform and osg::BlendFunc
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class instead of osg::Transform and osg::Transparancy respectively.
2002-07-12 18:12:01 +00:00
Robert Osfield
8128265e09
Have added a #define USE_DEPRECATED_API to include/osg/Export, and
...
various
osg header and source files to optional compile in deprecated parts of
the
OSG API.
Have renamed osg::Transparency osg::BlendFunc to bring it in line with
the
rest of the OSG's StateAttribute classes which are named after their
OpenGL counterparts. include/osg/Transparency still exists and is
simply
a typedef to BlendFunc and is enclosed in a #ifdef USE_DEPRECTATED_API
block.
The matrix methods in the osg::Transform class have been
moved/replicated in
a osg::MatrixTransform sublcass from osg::Transform. The old matrix
functionality is still present in the osg::Transform class but is guard
by #ifdef USG_DEPRECATED_API blocks. One should now think of
osg::Transform
as being a Transform Node base class. MatrixTransform has all the
functionality of the original Transform class, so should be used
instead.
2002-07-12 14:25:10 +00:00
Robert Osfield
3edb8a3d18
Added blend color to osg::TexEnv
2002-07-12 10:30:27 +00:00
Robert Osfield
0ea6a7af4a
Fixes for Win32 build
2002-07-11 21:08:02 +00:00
Robert Osfield
1d136eab9f
Added #define for GL_TEXTURE0_ARB
2002-07-11 18:32:41 +00:00
Robert Osfield
8219a0a63a
Added support for multitexturing to osg::State and added osgmultitexture
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demo which adds as spherical environment map using texture 1 to any model.
2002-07-11 16:12:24 +00:00
Robert Osfield
c4c97a0f64
Moved the code referencing osg::BoundingBox::isValid() and
...
osg::BoundingSphere::isValid() across to use the valid() methods, the later
being more consitent with other classes such as osg::ref_ptr<>.
2002-07-11 14:32:21 +00:00
Robert Osfield
cd3c2c0b77
Fixes for Win32 build
2002-07-11 11:36:25 +00:00
Robert Osfield
eca5797ae4
Fixed bug in disabledTexCoordPointer where a '>' was being used where it
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should have been a '>='.
2002-07-11 11:33:06 +00:00
Robert Osfield
4372c9a334
changed unsigned int/short/char* references to GLuint,GLushort,GLubyte respectively.
2002-07-11 08:28:09 +00:00
Robert Osfield
5d18f0ee11
Tidied up the types in osg::GeoSet so that the index pointers use GLushort
...
and GLuint to get round compile issues under MacOSX.
2002-07-10 22:33:08 +00:00
Robert Osfield
8b1e9345df
Updates to osg::Drawable::AppCallback and osgprerender demo.
2002-07-10 20:30:57 +00:00
Robert Osfield
27338f57b1
Added app callback to Drawable.
2002-07-10 15:35:47 +00:00
Robert Osfield
0c943945f7
Implemented most of the changes required for supporting multitexturing in
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the osg::State/osg::StateSet/osg::StateAttribute and related classes.
2002-07-09 09:35:42 +00:00
Robert Osfield
211a823642
Added comment to reflect Clay Fowlers findings on getting VS to compile
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without the Vector wrapper classes.
2002-07-07 22:12:51 +00:00
Robert Osfield
8f4a77ce4c
Fixes for Windows build.
2002-07-07 17:42:34 +00:00
Robert Osfield
0801b363f5
Work on supporting multitexturing in State/StateSet/StateAttribute/Geoemtry.
2002-07-07 14:40:41 +00:00
Robert Osfield
5014a4f809
Used typedef's for std::vector<>'s used inside DrawElements implementations.
...
Added deperecated comment to osg::GeoSet header.
2002-07-04 14:49:37 +00:00
Robert Osfield
5957c21082
Fixed the TriangleFunctor QUAD_STRIP code so that it produces consistent
...
results.
2002-07-04 09:49:12 +00:00
Robert Osfield
3700e7e2cd
Reimplemted the osgUtil::SceneView::setCalcNearFar() functionality to bring
...
it inline with the CullStack/CullVisitor implementation. Also added the
setSmallFeatureCullingPixelSize() method and wired them up inside
SceneView.cpp so they set the corresponding CullVisitor paramters.
Intergrated pfImage copying change in the Performer plugin, submission sent in by Ulrich Hertlein
2002-07-02 19:53:18 +00:00
Don BURNS
d2aa4270ce
Added support for CullVisitor to contain a osg::State. This used when
...
cull Callbacks require the contextID for doing operations on texture
objects, for example. Modified CullVisitor SceneView and Drawable
2002-07-02 06:22:28 +00:00
Robert Osfield
975e2fe709
Removed commas from the end of enum lists.
2002-06-28 08:47:23 +00:00
Robert Osfield
7eaba69bb6
Added SG_EXPORT which was missing.
2002-06-27 15:18:10 +00:00
Robert Osfield
fb3e705709
Converted the template DrawElements primitive class into three seperate
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non templated classes - UByteDrawElements, UShortDrawElements, UIntDrawElements.
2002-06-27 13:15:34 +00:00
Robert Osfield
532a32416f
Moved the AttributeArray and Primitive classes into their own header and
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source files.
2002-06-27 10:50:19 +00:00
Robert Osfield
90f4aa0515
Added comment to explain #ifdefs for member templates.
2002-06-26 21:11:59 +00:00
Robert Osfield
7bc2a513e7
Added #idef to Export to add check for support for member templates.
2002-06-26 21:10:45 +00:00
Robert Osfield
8094c777b7
Added templated constructor to TemplateArray & DrawElements template to
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handle VisualStudio7.0 build.
Ported 3DS across to use osg::Geometry instead of osg::GeoSet.
2002-06-26 17:48:13 +00:00
Robert Osfield
40fefcf335
Ported various demos and support classes over to use the new osg::Geometry class
...
thus removing dependancy on osg::Geoset from most of the OSG, only loaders
left to port now.
2002-06-26 10:28:17 +00:00
Robert Osfield
cbeeeefdab
Added osg::Drawable::PrimitiveFunctor and TriangleFunctor subclass for
...
querrying the primitive data inside Drawables. Moved various support
classes over from being osg::GeoSet based to osg::Geometry based.
2002-06-25 20:27:51 +00:00
Robert Osfield
cbb95d0445
Checked in .osg support for the new osg::Geometry class.
2002-06-24 21:37:34 +00:00
Robert Osfield
f2e215bf44
Added conversion to osg::GeoSet::converToGeometry() utility to help the
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migration to and testing of the new osg::Geometry class.
2002-06-23 21:43:46 +00:00
Robert Osfield
49ab8f4706
Added new osggeometry demo to test the work on the new osg::Geometry Drawable.
2002-06-21 16:45:45 +00:00
Robert Osfield
ac93c6cdfc
Fixed constructor for TemplateArray(const TemplateArray& t,const CopyOp& copyop).
2002-06-21 07:48:05 +00:00
Robert Osfield
476f931eaa
Addd new experimental osg::Geometry Drawable which will eventually replace
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GeoSet. Currently doesn't draw anything, and is very much in the
early design stages.
2002-06-20 19:54:08 +00:00