Laurens Voerman
27b295caa4
fix indentation for osgt files for windows dynamic library build.
2019-06-14 14:33:22 +01:00
Laurens Voerman
acddb66240
fix compile error if OSGUTIL_RENDERBACKEND_USE_REF_PTR not defined in include/osgUtil/RenderLeaf
2019-06-14 14:31:01 +01:00
Riccardo Corsi
3b7f933984
Bugfix due to copy-paste typo which prevented multi uv channel mesh to be imported correctly.
2019-06-07 12:45:45 +02:00
Alexey Galitsyn
7a53bc5238
Fix not checking num lock state when remapping keypad keys on Windows.
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Num lock state was never checked during remapping keypad keys on Windows.
Now when num lock is active, keypad numeric keys and keypad delimeter key
should work as expected (return KEY_KP_0 to KEY_KP_9 and KEY_KP_Decimal
respectivly).
2019-05-30 23:10:27 +03:00
Laurens Voerman
6a8f4ad818
replaced "if (apm || !apm->valid())"
2019-05-22 09:52:56 +02:00
Laurens Voerman
b006a7afae
fix typo in header guard.
2019-05-22 09:45:58 +02:00
Laurens Voerman
3e78992cce
fix typo in ReaderWriterFBX: writObject -> writeObject
2019-05-15 11:49:17 +02:00
Laurens Voerman
7a25132b33
implement readObject for all relevant readerWriters
2019-05-14 14:36:35 +02:00
Robert Osfield
a9590ab80b
Merge branch 'master' of https://github.com/openscenegraph/OpenSceneGraph
2019-05-08 09:38:15 +01:00
OpenSceneGraph git repository
7e77f0ab66
Merge pull request #751 from LaurensVoerman/ELSIFm
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add missing E to ELSIF
2019-05-08 09:38:00 +01:00
Laurens Voerman
e1de14c689
add missing E to ELSIF
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# Conflicts:
# src/osgViewer/CMakeLists.txt
2019-04-30 11:26:03 +02:00
Robert Osfield
22f4e44fa4
Fixed indentation
2019-04-26 10:47:15 +01:00
OpenSceneGraph git repository
5b688eb99d
Merge pull request #735 from Tlsirius/fix_fbx_hierarchy
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fix fbx redundant node issue
2019-04-26 10:08:06 +01:00
Robert Osfield
5a6baf3885
Merged CMake: OSG_WINDOWING_SYSTEM fixed from the 3.6 branch
2019-04-26 09:53:49 +01:00
Wei Lisi
a8397b1caf
remove tabs
2019-04-19 13:04:35 +08:00
Robert Osfield
971c2c2e90
Merge branch 'master' of https://github.com/openscenegraph/OpenSceneGraph
2019-04-12 14:26:02 +01:00
Robert Osfield
07689f7b84
Added ability to set which tree rendering techniques to build (via --featuers bitmask command line) and
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output scene to using -o outputfilename.extension command line.
2019-04-12 14:19:59 +01:00
OpenSceneGraph git repository
3dbba705d9
Merge pull request #744 from zakalawe/master
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macOS support for glVertexAttribDivisor with legacy GL
2019-04-11 12:44:11 +01:00
OpenSceneGraph git repository
d520fc15fb
Merge pull request #741 from flashk/patch-11
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Support loading FBX meshes with both skinning and morph target data
2019-04-11 12:43:43 +01:00
James Turner
0081c71cde
macOS support for this extension with legacy GL
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In compatibility mode (OpenGL 2.1), glVertexAttribDivisor is available
via glVertexAttribDivisorARB on macOS.
2019-04-11 09:25:15 +01:00
flashk
c0b046ead9
Update fbxRMesh.cpp
2019-04-05 14:31:21 -07:00
Wei Lisi
249a60c328
clean up
2019-03-26 22:37:50 +08:00
Wei Lisi
97ce560f72
fix fbx hierarchy issue
2019-03-26 21:01:24 +08:00
Robert Osfield
c07d5c07c4
Fixed line ending
2019-03-26 08:06:15 +00:00
OpenSceneGraph git repository
efd8ef9e7e
Merge pull request #733 from eknabe/master
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Collada (DAE) support recognized for VisualStudio 2017
2019-03-26 08:01:31 +00:00
Jeongseok Lee
36cceb6930
Update CMakeModules/FindCOLLADA.cmake
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Keeping old style operator to align with OSG CMake 2.8.0 support.
Co-Authored-By: eknabe <44489094+eknabe@users.noreply.github.com>
2019-03-26 06:52:09 +01:00
Robert Osfield
b988e690bb
Added basic load and compile stats collection enabled by --stats command line.
2019-03-25 14:10:25 +00:00
Robert Osfield
50d1517833
Added a call to the CullSetting::readCommnadLine(..) to make sure the --NO_CULLING and --VIEW_FRUSTUM, --VIEW_FRUSTUM_SIDES command line parameters are honoured
2019-03-25 14:10:25 +00:00
Robert Osfield
e0d90fb4c2
Added --NO_CULLING, --VIEW_FRSUTUM and --VIEW_FRUSTUM_SIDES/--vfs command line options for setting the Camera CullingMode value
2019-03-25 14:10:13 +00:00
Emil Knabe
32db1d04a0
Merge branch 'master' of git://github.com/openscenegraph/OpenSceneGraph
2019-03-23 13:21:14 +01:00
Emil Knabe
8bd4d9ef49
Updating DAE support for vc141 (VisualStudio2017), aligned with 3rdParty package
2019-03-23 13:14:24 +01:00
OpenSceneGraph git repository
c9e2bda0d7
Merge pull request #729 from jslee02/gnu_install_dirs
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Use GNUInstallDirs for library installation path
2019-03-21 07:07:47 +00:00
Jeongseok Lee
8fc039d352
Update comments and fix cmake version check
2019-03-20 09:09:56 -07:00
Jeongseok Lee
ce61fc413a
Use GNUInstallDirs only for CMake >= 2.8.5
2019-03-20 08:56:17 -07:00
OpenSceneGraph git repository
3ba6f3d682
Merge pull request #725 from Capostrophic/dynamiccast
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Get rid of some type conversions
2019-03-16 11:33:42 +00:00
Capostrophic
de64d58e06
Override default behavior for linear vector interpolations
2019-03-16 11:31:26 +00:00
Capostrophic
35f256a9a1
Replace redundant asCullVisitor usage with a type check
2019-03-15 18:09:13 +03:00
Capostrophic
da16693b4a
Add asOccluderNode method to avoid dynamic casts in group child handling
2019-03-15 18:09:13 +03:00
Jeongseok Lee
3285bdc8d8
Use GNUInstallDirs for library installation path
2019-03-14 08:46:46 -07:00
OpenSceneGraph git repository
d3174bd36c
Merge pull request #716 from AnyOldName3/patch-2
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Resolve OpenGL error caused by confusion between geometry shader implementations
2019-03-14 13:51:05 +00:00
OpenSceneGraph git repository
cad7418eb2
Merge pull request #718 from flashk/patch-10
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Fix osgAnimation transform not updating in some cases
2019-03-14 11:24:19 +00:00
OpenSceneGraph git repository
7b61419891
Merge pull request #722 from Capostrophic/matrix
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Avoid unnecessary matrix type conversion in osgParticle
2019-03-14 10:34:37 +00:00
Robert Osfield
f6acb80357
Removed the optional code path hack
2019-03-14 10:13:15 +00:00
OpenSceneGraph git repository
4e9762ddd0
Merge pull request #723 from Capostrophic/quat
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Add OSG_USE_FLOAT_QUAT build option to use single precision quaternions
2019-03-14 09:47:22 +00:00
AnyOldName3
7de007ca3e
Add Visual Studio cache/options directory to .gitignore
2019-03-14 09:45:37 +00:00
Capostrophic
52fe3679a3
Add OSG_USE_FLOAT_QUAT build option to use single precision quaternions
2019-03-13 22:08:19 +03:00
Capostrophic
7c71d8dc16
Avoid unnecessary matrix type conversion in osgParticle
2019-03-10 15:51:44 +03:00
flashk
22c8c669e7
Update StackedTransform.cpp
2019-03-05 09:32:55 -08:00
Chris Djali
fbb5839298
Resolve OpenGL error caused by confusion between geometry shader implementations.
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There are two types of Geometry Shaders in OpenGL. One is provided by `GL_EXT_geometry_shader4` and `GL_ARB_geometry_shader4` and requires that certain parameters are set with calls to `glProgramParameteri` before the program is linked. The other is provided by OpenGL 3.2 as a core feature and by the GLES extensions `GL_EXT_geometry_shader` and `GL_OES_geometry_shader` and requires these parameters to be set in the GLSL source itself.
The value of `isGeometryShader4Supported` is being used to determine if the `glProgramParameteri` calls should occur, so it should only be `true` when one of the extensions requiring them is present.
2019-02-26 17:19:06 +00:00
Robert Osfield
572e1d75a4
Merge branch 'master' of https://github.com/openscenegraph/OpenSceneGraph
2019-02-25 15:07:38 +00:00