Robert Osfield
2b5e659973
Replaced GL_QUADS usage with GL_TRIANGLE_STRIP
2019-07-29 13:02:08 +01:00
Robert Osfield
8fad6bd039
Refactored the mesh setup to use GL_TRIANGLE_STIP instead of GL_QUADS
2019-07-29 12:29:25 +01:00
konstantin.matveyev
9d9273ca12
OSG_TEXT_USE_FONTCONFIG additional check needed
2019-07-26 14:52:56 +01:00
konstantin.matveyev
36a3c5f2b2
OSG_TEXT_USE_FONTCONFIG cmake option added: Set to ON to enable attempt to use FontConfig in osgText; Disabled by default for iOS and Android
2019-07-26 14:13:02 +01:00
Robert Osfield
2716c8a32b
Change the DefaultFont so that it's managemed via the ObjectCache to enabl it to be release and cleared in a central manner.
...
Added call to Registry::releaseGLObjects() to osgViewer/Renderer.cpp to enable automatic clean up of objects in the ObjectCache.
2019-07-25 14:18:51 +01:00
Robert Osfield
887ecf255c
Added readObject() implementations
2019-07-25 12:50:22 +01:00
Robert Osfield
62a4be7aeb
Added ReaderWriterOBJ::readObject(..) implementations to address issue with using osgconv
2019-07-25 10:40:33 +01:00
Robert Osfield
d6af3f7d79
Added handling of iOS and Android to make sure FontConfig is only used for Desktop builds
2019-07-22 18:07:37 +01:00
Linan Wang
d79cad7fd1
fix typo
2019-07-19 09:21:56 +01:00
Linan Wang
4b046c7562
fix u64 and i64 allocation, setArray bug
2019-07-19 09:21:56 +01:00
Ralf Habacker
cae16c5fd7
obj plugin: Fix not writing material shininess
2019-07-18 13:29:55 +01:00
Ralf Habacker
2f71260c5a
obj plugin: add option "NsIfNotPresent=" for setting the specular exponent of a material if not present
2019-07-18 13:29:37 +01:00
Ralf Habacker
4c1349c658
obj plugin: Fix bug not using specular color (Ks) for illumination mode > 2
...
See paragraph "Illumination models" at http://paulbourke.net/dataformats/mtl/ for details.
2019-07-18 13:20:41 +01:00
Robert Osfield
e1dc169915
Fixed indentation
2019-07-18 12:44:59 +01:00
Robert Osfield
ebde0e0d7b
Merge branch 'Fix-obj-export-texturefile' of https://github.com/longhuan2018/OpenSceneGraph into longhuan2018-Fix-obj-export-texturefile
2019-07-18 12:26:39 +01:00
Robert Osfield
772a65f282
Added handling of zero radius models
2019-07-18 12:19:38 +01:00
Robert Osfield
b957581342
Removed references OpenVRML plugin
2019-07-18 11:16:08 +01:00
Robert Osfield
d695ed816b
Removed vrml plugin from build as OpenVRML plugin relies on no longer supported functionality
2019-07-18 11:14:10 +01:00
Robert Osfield
6e5ac900ea
Added calls to curl_global_init and curl_global_cleanup to improve the robustness of threaded curl plugin usage
2019-07-18 10:38:10 +01:00
Long Huan
05b943a6ba
Add OutputTextureFiles Option
...
Add OutputTextureFiles Option support Write out the texture images to file
2019-07-18 09:13:25 +08:00
Long Huan
59e372b05d
Update OBJWriterNodeVisitor.cpp
2019-07-17 15:07:38 +08:00
Long Huan
3008b953e9
fix obj-Plugin export texture file
...
Fix obj-plugin to support export texture file
2019-07-17 14:52:10 +08:00
Ralf Habacker
58de37c9ff
cmake: Add summary information to get an idea of what dependencies might be missing
2019-07-16 12:16:46 +01:00
Robert Osfield
8607ac24eb
Merged Alberto Luaces commit "Avoid that mingw cross-compilation choosing X11 as the windowing system" from the OpenSceneGraph-3.6 branch
2019-07-16 11:49:32 +01:00
Robert Osfield
305210c417
Adopted the matrix transformation code from Text
2019-07-15 16:19:15 +01:00
Robert Osfield
a15ca9c8c4
Added test of picking
2019-07-15 16:19:15 +01:00
Robert Osfield
d24fd451b9
Cuietened down the reporting of failure to find fontconfig
2019-07-15 15:17:41 +01:00
Ralf Habacker
d08dbac902
obj plugin: Fix bug not adding first vertex index on writing GL_LINExxx array types
2019-07-15 14:26:36 +01:00
Robert Osfield
87597a7fff
Added osg::Node associated limited to SO version 200 and higher
2019-07-15 12:22:11 +01:00
Ralf Habacker
4902fdfbd6
Fix 'Incorrect default location for true type fonts on openSUSE'
...
https://github.com/openscenegraph/OpenSceneGraph/issues/778
2019-07-15 11:48:25 +01:00
Robert Osfield
d562587858
Added check against any empty _segments to avoid undefined behaviour
2019-07-12 17:01:26 +01:00
Robert Osfield
e327fc16df
Removed debug info for constructor and destructors
2019-07-12 16:28:45 +01:00
Robert Osfield
edd0d3e35f
Added FrameBufferAttachment::resizeGLObjectBuffers(..) and releaseGLObjects(..) methods
2019-07-12 16:11:45 +01:00
StefanBruens
f21f269302
Fix wxWidgets COMPONENTS specification, deprecated usage broken with CMake 3.14
...
Current FindWxWidgets.cmake allows to specify OPTIONAL components, unfortunately
this broke the (deprecated) use of wxWidgets_USE_LIBS.
Fixes : #779
2019-07-02 20:37:02 +02:00
Colin McDonald
0f8be27e82
Trivial change to src/osgSim/LineOfSight.cpp to quieten down an info message in DatabaseCacheReadCallback::readNodeFile.
2019-07-01 16:16:18 +01:00
Robert Osfield
2691a37946
Removed stray tab
2019-07-01 15:48:29 +01:00
Robert Osfield
3783ca77c6
Merge branch 'patch-1' of https://github.com/jimcamel/OpenSceneGraph into patch-1
2019-07-01 15:41:36 +01:00
Robert Osfield
7363069725
Merge branch 'fbxMultiTexCoords' of https://github.com/rickyviking/OpenSceneGraph into fbxMultiTexCoords
2019-07-01 15:01:01 +01:00
Robert Osfield
cc92ef8191
Fixed layout
2019-07-01 14:56:30 +01:00
Julien Valentin
84983020be
update traversedebug preventing traversal to disable OQN
2019-07-01 14:56:21 +01:00
Robert Osfield
73dfe77d09
Merge branch 'check-numlock-state-when-remap-keys-win32' of https://github.com/Tordan/OpenSceneGraph into check-numlock-state-when-remap-keys-win32
2019-07-01 13:37:18 +01:00
Robert Osfield
8306ce5ca6
Restructed the setting of the default osgDB::Options so it doesn't override the ObjectCacheHint setting when a user specified osgDB::Options object is passed in.
2019-07-01 13:02:28 +01:00
Konstantin S. Matveyev
32834f7e5c
typo fix
2019-07-01 13:01:33 +01:00
Robert Osfield
af38ed707a
Couldn't resolve warnings coming from the FBX headers so had to suppress warnings.
2019-07-01 12:19:21 +01:00
jimcamel
ae250a0d16
Fixed bug where FFmpeg Image Stream would stop if paused for more than 10 seconds
...
The FFmpeg image stream class uses a 10 second timeout between frames to determine if the stream is dead and if so closes it. However, the timeout is determined using the variable lastUpdateTS which stores the last time the publishNewFrame function was called, and if the video has been playing and then is paused for longer than 10 seconds, when it is unpaused this timeout will fire and the stream will be closed, stopping the video playing beyond what has been buffered.
To stop this timeout from happening before the video starts playing, the timeout checks to see if the lastUpdateTS > 0 (at initialization it is set to 0). In this fix, we simply set the value of lastUpdateTS to 0 when the video is unpaused, this will force the check to skip on unpause, and from then on lastUpdateTS will have the correct value again.
The lastUpdateTS variable is private and only used for this one function, so there should be no side effects from the change.
2019-06-25 17:09:46 +12:00
OpenSceneGraph git repository
817b999d1f
Merge pull request #766 from LaurensVoerman/vwrAnimPath
...
replaced "if (apm || !apm->valid())"
2019-06-14 15:44:00 +01:00
OpenSceneGraph git repository
94e5a4f07c
Merge pull request #765 from LaurensVoerman/hdrGuard
...
fix typo in header guard.
2019-06-14 15:38:12 +01:00
OpenSceneGraph git repository
bf2f675a58
Merge pull request #762 from LaurensVoerman/fbx_writObject
...
fix typo in ReaderWriterFBX: writObject -> writeObject
2019-06-14 15:35:34 +01:00
OpenSceneGraph git repository
86fe895bd2
Merge pull request #761 from LaurensVoerman/readObject_master
...
implement readObject for all relevant readerWriters
2019-06-14 15:30:07 +01:00
Robert Osfield
77ab7827b5
From Chris Djali, merged from 3.6 branch "Various TGA improvements"
2019-06-14 15:24:50 +01:00