Robert Osfield
07411f3246
Introduced new osg::Object::DataVariance type of UNSPECIFIED, and changed the deafult
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values of DataVariance to UNSPECIFIED to all types.
2007-02-14 13:18:58 +00:00
Robert Osfield
89c99a88fa
Added computeDataVariance method into osg::Object and implementations in Drawable and StateSet,
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and calling of osgUtil::StaticObjectDetectionVisitor in osgViewer::Viewer
2007-02-14 11:24:42 +00:00
Robert Osfield
7b8483e1be
From Paul Martz, "Make DelaunayTriangulator less verbose - It was outputting a non-warning with notify level set to WARN; changed it to INFO to make it less verbose."
2007-02-09 14:21:03 +00:00
Robert Osfield
a3832d9b78
Removed debug message
2007-02-09 12:08:46 +00:00
Robert Osfield
47622e6134
Fixed the FlattenStaticTransform visitor so that it excludes subgraphs that
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contain PagedLOD nodes
2007-02-08 15:47:05 +00:00
Robert Osfield
c52207b637
Added new Transform::ReferenceType enum ABSOLUTE_RF_INHERIT_VIEWPOINT to support
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internal RTT cameras that wish to use the main cameras view/eye point for LOD and other
distance based tests.
2007-02-07 16:32:14 +00:00
Robert Osfield
69da91620f
Convert GraphicsThread/GraphicsOperation to more generic OperationsThread/Operation.
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This paves the way to running cull traversals in seperate threads.
Updated wrappers
2007-02-02 22:30:36 +00:00
Robert Osfield
6d9641a78b
Added a concrete osg::DeleteHandler implementation which provides support for
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retain objects for several frames before deleting them. Also added RenderStageCache
into CullVistor.cpp that is used for handling RTT osg::Camera's that are being
used in double buffered SceneView usage.
2007-02-02 12:41:13 +00:00
Robert Osfield
a7c448a585
Moved the init traversal from cull() to the draw() to prevent graphics context
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calls being made during the cull traversal - something that breaks the
ThreadPerCamera model in osgViewer
2007-02-01 11:07:26 +00:00
Robert Osfield
8dfc5155f4
Further work on new threading model.
2007-01-31 22:24:20 +00:00
Robert Osfield
6acd0e89a1
Disabled the alternating directions of drawing of state sorted render leaves as it
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was interferring with anaglyphic stereo used in the osgstereimage example.
2007-01-30 12:09:30 +00:00
Robert Osfield
7b9b13b6c0
Added support for per frame alternating the direction that SORT_BY_STATE bins are
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rendered. The alternation makes it more likely that OpenGL objects will still
be in video ram.
2007-01-30 09:55:34 +00:00
Robert Osfield
fd0ea388c2
Began work on providing support for threading camera cull traversals in parallel with
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the previous frames draw traversal. Changes range from osg::State, through osgUtil::RenderBin, through to osgViewer
2007-01-29 22:44:29 +00:00
Robert Osfield
5bf2dfe3b1
Added _sorted flag into RenderBin to prevent a bin being sorted twice in one frame
2007-01-27 12:54:33 +00:00
Robert Osfield
36330f7e40
Changed osgUtil::RenderBin and osg::State to allow nesting of StateSet's associated with RenderBin's.
2007-01-27 11:13:01 +00:00
Robert Osfield
7232a831da
Added osg::FrameStamp::set/getSimulationTime().
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Added setting of osg_SimulationTime and osg_DeltaSimulationTime to the uniforms set by SceneView
Added frame(double simulationTime) and advance(double simulationTime) parameters to
osgViewer::SimpleViewer, Vewer and CompositeViewer.
Updated various examples and Nodes to use SimulationTime where appropriate.
2007-01-25 12:02:51 +00:00
Robert Osfield
b47ef11d74
Initial on screen stats support
2007-01-21 18:24:54 +00:00
Robert Osfield
c53b597795
From Paul Martz and Geoff Michel, Paul updated Geoff's bug fixes to DelaunaryTraingulator.cpp to reflect recent tessellator spelling changes
2007-01-15 09:56:36 +00:00
Robert Osfield
5c78d06dad
Added a default StateSet to osg::View's master Camera. Wired up osgViewer::Viewer so
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that the master Camera's StateSet is passed to osgUtil::SceneView to use as its global StateSet.
2007-01-12 12:10:06 +00:00
Robert Osfield
c5082cb85c
Added support for vertex ratios into LineSegmentIntersector.
2007-01-10 10:40:12 +00:00
Robert Osfield
4954262eb0
Added View::computeIntersection implementation for a node withing a scene graph.
2007-01-10 10:09:05 +00:00
Robert Osfield
77e300100c
From Geoff Michel, "New delaunay triangulator attached. I hadn't realised that the erase() method was not erase (first, last) but erase (first, one after the last one you want deleted). This made a big difference; however some of the edges of the terrain were not included as edges in the terrain so I increased the size of the supertriangle, which works but reduces accuracy due to the larger range of coordinates in the supertriangle. (A larger supertriangle forces the triangles using supertriangle vertices to be long and thin, making the triangulation fit the convex hull of the terrain.)
...
The loss of accuracy should not affect 'normal' users with terrains that are roughly square (say up to 100:1 aspect ratio) and where the Z range is comparable to the X-Y range. Retested with Pauls data, amalric's strange polygon constraint and the standard test constraints.
I also added 2 tests for routines with a NULL argument passed to them (no-one would usually pass a NULL pointer to these routines unless - as I did in testing- you remove some of the constraints but still pass their pointer to the routine). And I removed 3 tests for triangles which are already removed when generating the geometry.
NB Paul - the previous delaunay triangulator fails under VS8 IF it has any constraints as it attempts to use some vertices that have already been deleted when applying the constraints to edges. Under VS6 and less rigorous compilers it works as the deleted vertices are still in the points stl::Vector; however any added vertices would replace one of the supertriangle vertices with non-disastrous but wrong results."
Note, merged with latest name changes in CVS.
2007-01-09 11:42:49 +00:00
Robert Osfield
462803fd57
From Paul Martz, speeling fixes for Tessellator/Tessellation.
2007-01-08 21:29:49 +00:00
Robert Osfield
02bda82b55
From Paul Martz and Robert Osfield, renamed include/osgUtil/Tesselator and associated classes/references to Tessellator etc.
2007-01-08 11:23:52 +00:00
Robert Osfield
cce656a19b
Fixed warnings
2007-01-04 16:48:23 +00:00
Robert Osfield
7155f7d1b0
Various work on osgViewer library, including warp point and graphics window resize support
2007-01-01 18:20:10 +00:00
Robert Osfield
39c0c2df76
Unified the osg::GraphicsThread::Operation and osg::GraphicsContext::Operation classes
...
as osg::GraphicsOperation. Unpdated parts of OSG depending upon these.
Added a virtaul bool valid() method to osg::GraphicsContext to allow apps to
test whether a valid graphis context has been created or not.
2006-12-24 16:40:19 +00:00
Robert Osfield
76461b3ab2
Added support for sample and sampleBuffers to osg::GraphicsContext::Traits and
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cleaned up the Traits naming
2006-12-22 21:53:44 +00:00
Robert Osfield
dcebe4daa0
Added initial GraphicsWindowX11 implementation, and fleshed out more of the
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osgViewer and osg::GraphicsContext/osg::View infrastructure.
2006-12-19 16:00:51 +00:00
Robert Osfield
982a4db9e2
Added ViewPoint support into NodeVistor/CullStack/CullVisitor/LOD/PagedLOD etc to facilate
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management of LOD settings for RTT cameras.
2006-12-15 17:27:18 +00:00
Robert Osfield
1a7a1704fd
From Geoff Michel, "I was getting triangulations with the previous delaunay triangulator, but it seems I may have been picking up the wrong coordinates or an old version of my test file (that version is OK when no coordinates lie outside the 'terrain' zone). This version is much stricter about memory handling and insertion of extra points."
2006-12-07 10:09:48 +00:00
Robert Osfield
afa96fff0e
Added more accurate computation of local height above sea level in the plane intersections routines
2006-12-05 12:58:29 +00:00
Robert Osfield
0f5aeb5fa3
Added preliminary support for generating distance, height lists for ElevationSlice.
2006-12-04 12:36:13 +00:00
Robert Osfield
fd8d6b7f3b
Cleaned up debugging info.
2006-12-03 12:52:38 +00:00
Robert Osfield
56b7268c72
Added copying of plane to surface intersections in the osgUtil::PlaneIntersector class, and update wrappers.
2006-12-03 11:44:12 +00:00
Robert Osfield
1cd4089d8e
Added handling of loops
2006-11-29 22:00:39 +00:00
Robert Osfield
49d283d592
Added plane to triangle intersections and segment combining, work still not complete though.
2006-11-29 21:43:05 +00:00
Robert Osfield
ab7d1ecc42
Further work on PlaneIntersector
2006-11-29 14:21:59 +00:00
Robert Osfield
a2e79f6a38
Moved osgUtil::PolytopeIntersector, osgUtil::PlaneIntersector and osgUtil::LineSegmentIntersector out from include/osgUtil/IntersecionVisitor into their own seperate files.
2006-11-28 16:30:38 +00:00
Robert Osfield
345810ef22
Added support for float or double osg::Plane, and the default osg::Plane to double.
...
Performance tests on big models did not indicate any performance penalty in using doubles over floats,
so the move to doubles should mainly impact precision improvements for whole earth databases.
Also made improvements to osgUtil::PlaneIntersector and osgSim::ElevationSlice classes
2006-11-28 16:00:52 +00:00
Robert Osfield
5e1c5cd556
Fixed fade text memory consumption bug which was due to new RenderInfo being
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created local to RenderStage and passed on to rendering code which populated
the RenderInfo UserData, but without the restoring the new UserData to the
main RenderInfo. The local RenderInfo UserData is now passed back to the main
RenderInfo.
2006-11-28 11:10:15 +00:00
Robert Osfield
05bffbe9c4
Added beginnings of osgUtil::PlaneIntersector and osgSim::ElevationSlice
2006-11-27 20:25:36 +00:00
Robert Osfield
fd2ffeb310
Renamed osg::CameraNode to osg::Camera, cleaned up osg::View.
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Added beginnings of new osgViewer::Scene,View,Viewer,CompositeViewer and GraphicsWindowProxy files.
2006-11-27 14:52:07 +00:00
Robert Osfield
b82e521444
From Mauricio Hofmam, added support for reading images from all osg::CameraNode attachments in RenderStage.
2006-11-27 11:25:40 +00:00
Robert Osfield
3613e66e82
Added extra checks to RemoveRedendentVisitor to catch Groups that may
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only have one child, but also have StateSet's etc and thefore not suitable
for removal.
2006-11-24 21:19:11 +00:00
Robert Osfield
d0cc014f1b
Further migration to using RenderInfo
2006-11-14 12:51:31 +00:00
Robert Osfield
b5bb541cca
From Stephan Huber, Follows is required to prevent unidented cloning of shared arrays :
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"I added some calls to isOperationPermissibleForObject() so I can permit the flattten-pass with my specialized objects in my own code."
2006-11-14 12:49:53 +00:00
Robert Osfield
6a81dc157d
From Tery Welsh, added support for inheriting all CameraNode CullSettings and then restoring the original values.
2006-11-07 13:00:14 +00:00
Robert Osfield
06cca16a2a
Added convinience constructors to help support picking with the new osgUtil::Intersector classes.
2006-11-02 17:05:46 +00:00
Robert Osfield
7d12b85632
Added basic PolytopeIntersector functionality based on checking vertices against
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polytopes.
2006-11-02 15:50:04 +00:00
Robert Osfield
f9fb99dc43
Added prelimnary work on PolytopeIntersector.
2006-11-02 12:17:06 +00:00
Robert Osfield
15f7abe100
Improved handling of projected coords in new intersection classes
2006-11-01 17:18:45 +00:00
Robert Osfield
75169ad16f
Added support for osgUtil::Intersectors being in WINDOW, PROJECTION, VIEW or MODEL coordinates
2006-11-01 14:41:32 +00:00
Robert Osfield
16c238fc60
Added osgSim::LineOfSight and osgSim::HeightAboveTerrain classes
2006-10-30 20:29:06 +00:00
Robert Osfield
b4135398da
Added handling of geometry indices offset when merging geometries with indices
2006-10-30 11:00:25 +00:00
Robert Osfield
358b96e953
Added osgUtil::IntersectorGroup to handle groups of osgUtil::Intersectors
2006-10-27 15:11:17 +00:00
Robert Osfield
ce3929fd5f
Added beginings of new osgUtil::IntersectionVisitor and osgintersection class
2006-10-26 16:03:17 +00:00
Robert Osfield
2f5b7c2e6a
Added workaround for NVidia driver bug into SceneView::init() to prevent the extensions
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string being initialized within a display list.
2006-10-06 06:58:04 +00:00
Robert Osfield
490fc96ea6
From John Aughey, "Attached is the Optimizer.cpp file that has the fix to duplicate vertex and normal arrays if there is more than one reference to the data. This fixes the problem where the transforms are applied to the same vertex array multiple times if that vertex array is re-used within the model. "
2006-10-03 20:20:23 +00:00
Robert Osfield
f97759405a
From Farshid Lashkari, "Here is the patch we discussed previously about adding a flag to
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CullSettings which allows CameraNode to inherit the clear color."
2006-10-02 14:11:40 +00:00
Robert Osfield
4b7fb8f17d
From Farshid Lashkari, "I made a small modification to the CullVisitor class so that it uses
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the inheritance mask of CameraNodes with respect to the compute
near/far mode."
2006-09-21 10:38:06 +00:00
Robert Osfield
def74d3471
Introduced new osg::View, and osg::RenderInfo classes into the core OSG to help
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handle scenes with multiple views with elements that need coordinating on a per view basis.
Added beginings of new osgText::FadeText class (not functionality yet).
2006-09-18 20:54:48 +00:00
Robert Osfield
63907dbbaf
From Bryan Thrall, fix to Optimizer::MergeGeometryVisitor so that it checks
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the permissable operation status on Drawables.
2006-09-08 20:08:01 +00:00
Robert Osfield
daa54a3b09
From Farshid Lashkari,
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"I've made some changes to osg which I think make it easier to control
the render order of CameraNode's. Instead of using the built-in orders
(PRE_RENDER, POST_RENDER, NESTED_RENDER), you can specify an integer
order. Values less than zero are pre rendered in order. Values greater
than zero are post rendered in order. And a value of 0 is equivalent
to NESTED_RENDER.
The changes should be fully backward compatible. Also, I changed the
RenderStageList type from a vector to a list because I needed to be
able to insert values anywhere in the list.
The reason I made these changes was because I wanted to be able to set
the render order of a CameraNode at runtime without having to reorder
it in the scenegraph."
and later in the final submission message (relating to what has been finally been merged) :
"I've rethought my implementation and came up with something a little
better. The setRenderOrder will continue to take an enum, but will
have an optional orderNum parameter which can be both positive and
negative. I think this method is more intuitive and flexible."
2006-09-04 13:15:08 +00:00
Robert Osfield
87a221445e
Updated version numbers of the up comming 1.2 release
2006-08-31 20:54:28 +00:00
Robert Osfield
d92fdafd53
Fixed TextureAtlasVisitor bug where repeating textures were incorrectly assigned as non repeating.
2006-08-31 15:39:23 +00:00
Robert Osfield
dcf19c92fd
Added support for CameraNode's PostDrawCallback.
2006-08-31 10:08:05 +00:00
Robert Osfield
102215afb5
To TextureAtlasBuilder add copying of border pixels into margins to help improve quality of lower mipmap levels.
2006-08-30 16:33:30 +00:00
Robert Osfield
e789ae6f54
In TextureAtlasVisitor code added catch for textures that have some geometry with texcoords within 0 to 1.0, but
...
others others out of the 0 to 1 range, these textures are automatically rejected from consideration for adding to a texture atlas.
2006-08-30 09:32:05 +00:00
Robert Osfield
25bf4a6626
To the TextureAtlasBuilder added detection of instance where a single drawable
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has multiple textures on the same texture unit inherited down to it from above.
2006-08-29 15:05:05 +00:00
Don BURNS
f74d3af391
Fixed a crash in removeInternalTriangles() for models without normals.
2006-08-29 00:10:43 +00:00
Robert Osfield
66f40a1670
Added env var docs
2006-08-28 19:05:40 +00:00
Robert Osfield
70470bc84a
From Roger James, "I have been going through my modified osg files and came across this fix to the Tesselator. From memory it handles a problem with per primitive normal binding. I must have forgotten to submit it."
2006-08-28 19:01:03 +00:00
Robert Osfield
19f3d975dd
Futher work on TextureAtlasBuilder/Visitor, now functioning enough to deploy on real models.
2006-08-28 15:46:02 +00:00
Robert Osfield
ee7f3fa375
Further work on TextureAlasBuilder and TextureAtlasVisitor.
2006-08-28 10:46:39 +00:00
Robert Osfield
9f6be131a4
Further work of TextureAtlasBuilder
2006-08-26 21:38:22 +00:00
Robert Osfield
f86c824275
Further work on new TextureAtlasBuilder.
2006-08-25 16:30:23 +00:00
Robert Osfield
1f8c4874f6
Checking in first cut of new osgUtil::Optimizer::TextureAtlasBuilder class
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for building texture atlas for sets of images or textures.
2006-08-25 15:53:16 +00:00
Robert Osfield
a16568254c
Moved reset to 0 of _createReuseMatrixIndex from CullVistor.cpp to CullStack.cpp so that
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CullStack::reset works correctly for all subclasses - fixing a memory consumption issue with occluders
2006-08-12 18:19:43 +00:00
Robert Osfield
132f9ead45
Updated version number for 1.1.1 release
2006-08-12 08:29:16 +00:00
Robert Osfield
d1fe85caf6
Fixed pbuffer usage cross multiple graphics contexts
2006-08-11 11:05:09 +00:00
Robert Osfield
174e3b3dc3
Fixed RenderToTexture bug which occured when the viewport dimensions where
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different than the texture being written to.
2006-08-03 15:57:39 +00:00
Robert Osfield
0af758716a
For cases where the RenderBin has its own StateSet do a popAllStateSets()
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to ensure that the state is completely ready for the RenderBin's StateSet to be at the bottom.
2006-07-19 20:56:24 +00:00
Robert Osfield
4591c68d95
Fixed error in enum, completely perplexed how the error got in...
2006-07-19 19:45:32 +00:00
Robert Osfield
dfbc9d0441
Moved the moveToRootStateGraph(,) from RenderStage::drawImplemenation() to RenderBin::drawImplementation();
2006-07-18 20:17:31 +00:00
Robert Osfield
f1c2694c17
Updated copyright years.
2006-07-18 15:21:48 +00:00
Robert Osfield
9790d15f30
Reduced the verbosity of debug info.
2006-07-18 13:04:57 +00:00
Robert Osfield
f2d50d943b
Updated wrappers
2006-07-18 11:42:27 +00:00
Robert Osfield
a74801a0ee
Added Optimizer::FlattenBillboardsVisitor.
2006-07-18 11:03:46 +00:00
Robert Osfield
524417f981
Removed debug info
2006-07-14 11:29:41 +00:00
Robert Osfield
e835ea5328
Speeded up merge geometry
2006-07-14 11:04:24 +00:00
Robert Osfield
47c7c43c64
Optimized the MERGE_GEODES pass
2006-07-13 20:42:10 +00:00
Robert Osfield
dd32e6425e
Added StatsVisitor to include/osg/Statistics, and usage of it in osgUtil::Optimizer.
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Added --optimize <string> option to osgconv
2006-07-13 15:25:22 +00:00
Robert Osfield
dd6a33da49
Removed StateSet::ENCLOSE_RENDERBIN_DETAILS since it is rendendent, and
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implemented the OVERRIDE_RENDERBIN_DETAILS.
2006-07-11 21:53:57 +00:00
Robert Osfield
88609a5eee
Updated version numbers for 1.1 release
2006-07-06 10:28:12 +00:00
Robert Osfield
30265ac0b3
Added support for RenderBin's have a local top level StateSet. This is now
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used by default in the depth sorted bin.
2006-06-29 15:57:24 +00:00
Robert Osfield
240fc9ebee
Replaced ref_ptr<>:take with ref_ptr<>:release, and added handling of removeal
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of ref_ptr<> operator >.
2006-06-26 20:45:51 +00:00
Robert Osfield
a9f2e345c9
From David Fries, Reset only the RenderLeaf objects used in the last
...
frame as given by the _currentReuseRenderLeafIndex instead of
resetting all leaves which can be very time consuming.
2006-06-26 09:18:49 +00:00
Robert Osfield
4c5452733b
With direction from Paul Melis, fixed bug in CopySharedSubgraphsVisitor which prevented
...
it being applied. Also fix inappropriate comment.
2006-06-08 11:39:10 +00:00
Robert Osfield
bf0828138c
Cleaned up the OpenGL error reporting.
2006-05-22 19:30:07 +00:00