Commit Graph

2064 Commits

Author SHA1 Message Date
Robert Osfield
8e2f1bdb72 Modified the Matrix multiple method added by Don so it is safer and added comments explaining why it shouldn't be needed as other more efficient methods should be doing the work for us.
Also added Matrix::ensureRealized() to support the lazy initialization of Matrix, whilest keeping the implementation robust so that external calls to Matrix which get values do so on an initialized matrix.
2001-09-29 09:37:43 +00:00
Don BURNS
4ba58ca29b Added operator * (Matrix &) to Matrix (header) and
operator [] to reference matrix elements.
2001-09-29 02:48:31 +00:00
Robert Osfield
ef2e9236bd Made spelling corrections to osg include files, spelling mistakes detected by a script written by Neil Salter which analyses comments for mistakes. 2001-09-28 20:10:41 +00:00
Robert Osfield
12f77f141e *** empty log message *** 2001-09-28 16:56:19 +00:00
Robert Osfield
2a9848ea95 *** empty log message *** 2001-09-27 16:34:41 +00:00
Robert Osfield
ba47264c5e *** empty log message *** 2001-09-27 09:44:55 +00:00
Robert Osfield
9fd1706e3c *** empty log message *** 2001-09-25 17:56:56 +00:00
Don BURNS
7ae58df42a Synch with 20010921 2001-09-22 02:42:08 +00:00
Don BURNS
ac2bdbda30 1) new implementation of the osg::Matrix class. Note details below.
2) cleaned up osg::Timer, still in progress.  My intent has been to
     pave the way for support for other OS's.
  3) new osg::FrameStamp class which has a frame number, reference
     time for each frame to be app, culled and drawn.  The FrameStamp
     also can be passed to other machines (i.e. cluster) and the
     FrameStamp can be used with the slaves own app,cull and draw.
     I've also added the beginings of a calander time data to the
     FrameStamp to allow time or day and year to be used in setting
     up position of sun/moon etc. etc.
  4) The osg::State now has contains a pointer to the last applied
     osg::Camera and the current osg::FrameStamp, so that drawables
     can use both pieces of information for creating effects such
     CLOD, earth/sky etc.  The osg::NodeVisitor also now allows you
     to attach a FrameStamp to support syncronization of actions on
     the scene graph.
2001-09-19 23:52:12 +00:00
Don BURNS
81f553aaee o Updated Metrowerks files for MacOS. They aren't 100% there yet,
but getting there.

  o First cut of osgcluster demo.  Very simple beginings.  Alas
    I only one PC here so I can't test it in its current guise.

  o New support for NodeCallbacks, via AppCallback attached to
    osg::Node's, and a default osgUtil::AppVisitor which calls them on
    each frame.

  o Support for traversal masks in osg::NodeVisitor, osg::Node
    which allows nodes to be switched on or off via a bit mask.

  o Suppport for traversal number (frame number) and reference time
    into osg::NodeVisitor to handle syncronization of app and cull
    traversals.  This also assist clustering as traversal number
    master to slaves.
2001-09-19 23:41:39 +00:00
Don BURNS
77494207fb Removed files.... synching witn 0.8.42 2001-09-19 21:51:06 +00:00
Don BURNS
7e81f6cfa6 More clean up for synch with 0.8.42 2001-09-19 21:19:47 +00:00
Don BURNS
e8f256a59d Added a bunch of files synched with 0.8.42 2001-09-19 21:08:56 +00:00
Don BURNS
70208ebc06 Initial revision 2001-01-10 16:32:10 +00:00