Commit Graph

25 Commits

Author SHA1 Message Date
Robert Osfield
678b22ce83 Updated Copyright notices to 1998-2005. 2005-04-14 21:41:28 +00:00
Robert Osfield
d268cf46fa Renamed SG_LIBRARY and SG_EXPORT macro's to OSG_LIBRARY and OSG_EXPORT 2005-04-11 17:14:17 +00:00
Robert Osfield
5747773096 From Tree, changes to better support Java binding generation 2004-09-28 09:14:04 +00:00
Robert Osfield
21691f2d56 From Geoff Michel, typo and spelling fixes 2004-09-02 19:10:33 +00:00
Robert Osfield
f02c75f5ea Added Vec2d, Vec3d and Vec4d classes, and remapped Vec2, Vec3 and Vec4 to
Vec2f, Vec3f an Vec4f respectively, with typedef's to the from Vec* to Vec*f.
2004-05-20 10:15:48 +00:00
Robert Osfield
ac812539d8 Added scale parameter into PositionAttitudeTransform.
Added pivotPoint parameter into AnimationPathCallack.
2004-02-22 11:58:44 +00:00
Robert Osfield
0d4e969746 Added support for osg::Transform::asMatrixTransform, asPositionAttitudeTransform
and as DOFTransform.
2003-01-24 09:37:56 +00:00
Robert Osfield
48bda9cc79 Added new Copyright/License notice to header and source files. 2003-01-21 16:45:36 +00:00
Robert Osfield
f36bc69c58 Made the more of the OSG's referenced object desctructors protected to ensure
that they arn't created on the stack inappropriately.

Split the implemention of Matrix up so that it is a simple no referenced counted
class and can be safefly created on the stack.  To support referenced counting a
seperate subclass now exists, this is RefMatrix which inherits from both Matrix and
Object.
2003-01-10 09:25:42 +00:00
Robert Osfield
fe64942c54 Added a AnimationPathCallback which can update both a MatrixTransform and a
PositionAttitudeTransform, removed the equivialnt callbacks once found in these
transform classes.

Changed the NodeCallback class so its derived from osg::Object instead of
osg::Referenced to allow it to be saved out in the .osg format.

Added support for Update and Cull callbacks into the .osg file format.

Added support for AnimationPathCallback into the .osg file format.
2003-01-02 20:10:04 +00:00
Robert Osfield
f6934e25ab Made the callback class uses virtual inheritance of osg::Referenced to ensure
that a single class can be used for two different types of callbacks whithout
incurring issues of multiple ref counts and ref()/unref() methods existing.
2002-12-03 17:20:31 +00:00
Robert Osfield
b7372fb4cb Added new osganimate demo which demonstrate the osg::AnimationPath in action.
Added extra parameters to the AnimationPath callbacks to allow finer control.
2002-10-07 19:51:11 +00:00
Robert Osfield
12226e4371 Converted the instances of const built in types being returned from methods
and passed as paramters into straight forward non const built in types,
i.e. const bool foogbar(const int) becomes bool foobar(int).
2002-09-02 12:31:35 +00:00
Robert Osfield
55d4affded Added support for DOFTransforms into .osg format, and add pivot point support
to the PositionAttitudeTransform .osg support.

Removed a double light reference in the osglight demo.
2002-08-27 20:18:43 +00:00
Robert Osfield
7d00b3b729 Added SG_EXPORT to PositionAttitudeTransform and MatrixTransform. 2002-08-14 20:56:04 +00:00
Robert Osfield
f9cc8783b3 Futher improvements and fixes to osg::AnimationPath, and the osglight
demo to show it action.
2002-08-13 15:31:10 +00:00
Robert Osfield
743b174da9 Added new s/getPivotPoint() support to osg::PositionAttitudeTransform.
Modified the osglight demo to use an AppCallback and a PositionAttitudeTransform
to animate the loaded model.
2002-08-12 17:40:36 +00:00
Robert Osfield
3a964a6b93 Updated docs and added osgGA 2002-07-16 20:07:32 +00:00
Robert Osfield
99580f2212 Addd libraryName() method to osg::Object in preperation for the osgDB support
for node kits plugins.
2002-06-06 13:25:36 +00:00
Robert Osfield
ae5e4f848f Added new osgcallback demo, and updated small API changes to improve the
flexiblity of callbacks.

Added beginings of convex planer occlusions culling.
2002-05-28 23:43:22 +00:00
Robert Osfield
a703130aa0 Have taken a few more steps towards support for view dependant transformations
by adding a ComputeTransformCallback to osg::Transform, and have now removed
the recently added AutoTransform since it is nolonger required.  Have also
updated CullVisitor to account for the new ways for tracking transformation
matrices in the scene.
2002-02-05 21:54:46 +00:00
Robert Osfield
c1283c23e8 Removed the trailing ; after namespace {...} declariations in headers
which was being picked as a warning under Codewarrior.
2002-02-03 12:33:41 +00:00
Robert Osfield
02ef10fcfa Moved all references to osg::Cloner to osg::CopyOp. 2002-01-29 14:04:06 +00:00
Robert Osfield
f612924a45 Added support for shallow and deep copy of nodes, drawables and state, via a
copy constructor which takes an optional Cloner object, and the old
osg::Object::clone() has changed so that it now requires a Cloner as paramter.
This is passed on to the copy constructor to help control the shallow vs
deep copying.  The old functionality of clone() which was clone of type has
been renamed to cloneType().

Updated all of the OSG to work with these new conventions, implemention all
the required copy constructors etc.  A couple of areas will do shallow
copies by design, a couple of other still need to be updated to do either
shallow or deep.

Neither of the shallow or deep copy operations have been tested yet, only
the old functionality of the OSG has been checked so far, such running the
viewer on various demo datasets.

Also fixed a problem in osg::Optimize::RemoveRendundentNodesVisitor which
was not checking that Group didn't have have any attached StateSet's, Callbacks
or UserData.  These checks have now been added, which fixes a bug which was
revealled by the new osgscribe demo, this related to removal of group acting
as state decorator.

method
2002-01-28 21:17:01 +00:00
Robert Osfield
06bd9fda5b Have made osg::Transform more extensible via additions of new getLocalToWorldMatrix()
and getWorldToLocalMatrix(), computeLocalToWorld() and computeWorldToLocal()
methods.

Have updated the CullVisitor, IntersectVisitor and Optimizer to use the
new osg::Transform::getLocalToWorldMatrix() which has the same functionality
as the old getMatrix() but is now supports subclasses of osg::Transform
transparently.

Have added osg::PositionAttitudeTransform as subclass of osg::Transform
which manages the transform as position and attitude via a Vec3 and Quat
respectively.
2002-01-23 22:15:39 +00:00