Commit Graph

7218 Commits

Author SHA1 Message Date
Eric WING
28b9659593 OpenThreads Version header was mistakenly in Resources.
osg Texture2DArray header was mistakenly in Resources.
2007-11-09 13:16:32 +00:00
Eric WING
fab7c66061 Lots of Leopard information added. 2007-11-09 02:21:16 +00:00
Robert Osfield
94c57ecff5 From Colin Dunlop, added missing header (note from Robert Osfield, this submission was extracted from an inline submission so may be prone to errors). 2007-11-08 10:30:23 +00:00
Eric WING
2888152d52 For Leopard freetype, path is $(SDKROOT)/usr/X11/lib not X11R6. 2007-11-08 10:30:06 +00:00
Robert Osfield
043ed14ba9 From Colin Dunlop, add live video stream support 2007-11-06 12:07:23 +00:00
Robert Osfield
2e2ddba49e Added support for setting volume in xine plugin, manual adjustment of volume
in osgmove example, and clamping to 0 to 1.0 range in quicktime plugin
2007-11-04 16:08:05 +00:00
Robert Osfield
6f47d924d6 Changed the include definition so that it works under Cygwin. 2007-11-04 15:21:48 +00:00
Robert Osfield
6ad176042c Fixed bug in addSlave 2007-11-03 10:32:18 +00:00
Robert Osfield
b7a26ae56a Changed the spherical display intensity map set up to use colours rather than
a second texture unit.
2007-10-31 12:55:59 +00:00
Robert Osfield
316b36fab7 Added getColor method to allow easy reading of individual pixels. 2007-10-31 12:55:15 +00:00
Robert Osfield
c761efb371 Fixed wrap mode for panoramic display. 2007-10-31 11:06:33 +00:00
Robert Osfield
072cd1df8f Changed debug message from NOTICE to INFO. 2007-10-30 14:17:34 +00:00
Eric WING
f98051d4c7 Fix for freetype plugin to be aware of SDKs (i.e. use SDKROOT). 2007-10-29 00:36:47 +00:00
Robert Osfield
3dced3445f Fixed the capitilization of the osgdb_osgfx plugin 2007-10-25 09:00:25 +00:00
Robert Osfield
8b46a624c2 Fixed errors is setup of VBO/EBO's. 2007-10-19 09:58:11 +00:00
Robert Osfield
cc2a0290a4 Fix for setting scene data after slaves have been added. 2007-10-19 08:42:44 +00:00
Robert Osfield
60052a0488 Fixed getOrCreateVertexBufferObject(). 2007-10-19 08:39:07 +00:00
Robert Osfield
aaceb957bc Removed redundent X11/Intrinsic include 2007-10-17 19:01:18 +00:00
Robert Osfield
791035c4e6 Added flv to accepted list video format for the quicktime and xine-lib plugins 2007-10-16 19:04:10 +00:00
Robert Osfield
ef4198dff5 Added flv to accepted list of formats 2007-10-16 19:03:43 +00:00
Robert Osfield
57f961ff2e Added flv to the list of accepted movie types 2007-10-16 19:01:25 +00:00
Eric WING
c67f68a760 Forgot to bump version numbers to 2.2.0. 2007-10-05 11:48:41 +00:00
Eric WING
7e32ff881d Needed to remove dead header from precompiled header file.
Minor fixes to readme.
2007-10-05 11:28:49 +00:00
Robert Osfield
3882ad034c From Mathias Froehlich, "since we patched our hp to an other patchlevel, I need the following to
include/osg/Texture"
2007-10-05 10:46:46 +00:00
Robert Osfield
a5f37a23e2 From Andy Skinner, build fixes for Solaris. 2007-10-05 09:10:04 +00:00
Robert Osfield
b5f681b86f Changed the threading model to single threaded. 2007-10-05 09:03:51 +00:00
Robert Osfield
0d8673a9a4 Updated ChangeLog for 2.2 release 2007-10-04 11:24:09 +00:00
Robert Osfield
b62716d679 Added asView() method to GUIActionAdapter to help out with .NET wrappers. Updated wrappers 2007-10-04 11:20:18 +00:00
Robert Osfield
146c140be1 Updated version for 2.2 release 2007-10-04 10:05:20 +00:00
Robert Osfield
a7c67fe287 From Trajce Nikolov, added support for extract a region for geospatial imagery 2007-10-04 08:54:41 +00:00
Robert Osfield
ce24d0c76f Updated ChangeLog, NEWS and AUTHORS file for 2.1.15 release 2007-10-03 23:44:24 +00:00
Robert Osfield
28438c5dbf Updated version for 2.1.15 dev release 2007-10-03 23:27:59 +00:00
Robert Osfield
cf5f000ea1 From Panagiotis Papadakos, "Setting the maximum height of osgText doen't seem to work. If the text is
big enough, it exceeds the height that I gave as input to
setMaximumHeight. So check if cursor is out of -_maximumHeight."
2007-10-03 23:03:13 +00:00
Robert Osfield
c46db2fa15 Added support for defining an option OSG_GLU_TESS_CALLBACK_TRIPLEDOT within the
CMake build system, enabling this option will build the OSG against the (...) version
of the tesselation callback functions.

One can also set the default value of this option via the DEFAULT_GLU_TESS_CALLBACK_TRIPLEDOT
variable that is set locally to OFF for all platforms except AIX and OSX, but can
be overriden by setting it via command line option i.e.

  cmake . -DDDEFAULT_GLU_TESS_CALLBACK_TRIPLEDOT=ON
2007-10-03 23:01:33 +00:00
Stephan Maximilian HUBER
a1ae24af83 updated XCode projects 2007-10-03 21:12:32 +00:00
Robert Osfield
73b5712a7a Added GLU_TESS_CALLBACK_TRIPLEDOT path into include/osg/GLU and enabled this
for AIX as reading the old paths this was required.  This looks like it is needed
under Xcode build as well.
2007-10-03 20:21:01 +00:00
Robert Osfield
38542c3986 Removed double return error 2007-10-03 19:54:30 +00:00
Robert Osfield
5fe003d1a2 Updated version, authors and change log for the 2.1.14 release 2007-10-03 12:49:02 +00:00
Robert Osfield
b3ecb8f38f From Mahai Radu, improvements to handling of spotlights 2007-10-03 12:48:23 +00:00
Robert Osfield
c40f395e22 Refactored the plugin and library naming to fix Cygwin plugin loaded issues. 2007-10-03 12:04:47 +00:00
Robert Osfield
3460fc5e26 Added preliminary press release 2007-10-03 10:38:26 +00:00
Robert Osfield
e928efc7a4 From Alberto Luaces, build fix for Cygwin. 2007-10-03 10:36:59 +00:00
Robert Osfield
90eaf41007 Added return 0 to fix warning 2007-10-03 08:34:51 +00:00
Robert Osfield
f0da77042a Updated wrappers 2007-10-02 21:45:55 +00:00
Robert Osfield
1dc06b4553 From Mihair Radu, "Most of the additions are small utility methods:
- set the resolution of the shadow map; it calls dirty() to
re-initialize at next update
- keep a list of Shader objects to use instead of the default ones, if
the list is empty, the default shaders are used
- explicitly create the Uniform variables, so that subsequent additions
that require more Uniforms can put them in a central place
- set a Light or LightSource to use explicitly for shadow casting,
allows multiple lights in the scene, with one casting shadows

There are two additions that do not ( yet ) function correctly, but in
the present usage they do not interfere with the regular usage of the
techique:
- support for using spotlights, it's using Light.spotCutoff to determine
if it's a spot-light and not point-light,
   there is an error in the setup of either the shadow camera or the
texgen, most likely due to the direction of the spotlight, since the
position is being used just like in point or directional lights.
- creation of a debugHUD
   the hud is created properly, ( the example included shows it ), but
it displays only white, there has been some discussion of displaying the
shadow map, but I could not find it, the addition of a simple fragment
shader with the appropriate color transform should get this going."
2007-10-02 21:45:09 +00:00
Robert Osfield
3b3776df85 Updated wrappers 2007-10-02 21:28:27 +00:00
Robert Osfield
55d5a4d28a Introduced a OSG_PLUGIN_PREFIX variable into CMake build system with it set to
"" for all platforms except Cygwin where its set to "cygwin_" and Mingw where
it is set to "mingw_".  Updated osgDB::Registry to look for these for the plugins.
Updated the osgintrospection example to search for these names as well.
2007-10-02 21:26:22 +00:00
Robert Osfield
441b0c34bd Updated to reflect new CompositeViewer threading models 2007-10-02 21:24:23 +00:00
Robert Osfield
caeed02f52 Merged the threading set up and rendering code from Viewer and CompositeViewer
into ViewerBase to allow CompositeViewer to inherit the same theading models
previously just supported by osgViewer::Viewer
2007-10-02 21:23:58 +00:00
Robert Osfield
43a243c161 Changed the search for Qt version to prevent problems when having both Qt3 and Qt4 installed on one machine. 2007-10-02 20:56:56 +00:00