konstantin.matveyev
b0ef9b0c42
Text3D character/glyph size fixed
2017-08-15 22:11:15 +03:00
luzpaz
2cd31f65e4
misc. typo fixes
...
mostly non-user-facing but some doxy.
2017-08-15 12:23:49 -04:00
Robert Osfield
7b2dbc603c
Fixed warning
2017-08-15 16:35:23 +01:00
Uwe Woessner
f186f6b2d4
Extension to the PLY plugin to read files with textures.
2017-08-15 15:52:35 +01:00
OpenSceneGraph git repository
86d7a903a1
Merge pull request #298 from eligovision/master
...
Emscripten: EGL instead of SDL2 in GLExtensions.cpp
2017-08-15 06:39:02 +01:00
konstantin.matveyev
7e0a20b4ba
Merge remote-tracking branch 'upstream/master'
2017-08-14 14:58:29 +03:00
konstantin.matveyev
8e8d5b2fe0
Emscripten: EGL instead of SDL2 in GLExtensions.cpp
2017-08-14 11:19:04 +03:00
Robert Osfield
c18be2fc41
Replaced local FindZLIB.cmake usage with CMake's own FindZLIB.cmake, and ZLIB_LIBRARY to ZLIB_LIBRARIES
2017-08-09 14:18:35 +01:00
OpenSceneGraph git repository
e606e0b4de
Merge pull request #296 from openscenegraph/FullScreen
...
From Don Burns, add use of Xinerama to ensure full screen goes across all screens.
2017-08-09 14:08:59 +01:00
Robert Osfield
b46ccd0aa5
Disabled the building of deprecated serializations in convertity_scan
2017-08-09 08:58:25 +01:00
Anna Sokol
9d1234e866
In the attached GraphicsWindowWin32.cpp file, I changed order of the "else-if" for the TOUCHEVENTF_UP and TOUCHEVENTF_MOVE, I made it less intrusive then changing them into "if" events. I tested this on Windows 7 64-bit with a touch screen and a Windows 10 64-bit tablet.
...
Separately in the same file, I also needed to address the fact that the close button would not react on touch so I added to the top of the "handleNativeWindowingEvent" close button handling in case of touch events. Again this was tested on the same 2 devices.
2017-08-08 13:35:35 +01:00
Robert Osfield
0d128c3a1a
Added link to ABI tracker
2017-08-07 16:32:44 +01:00
OpenSceneGraph git repository
fbb5dabdd5
Merge pull request #294 from mp3butcher/MDI6
...
add resize methods method in IndirectCommandArrays ..etc..
2017-08-06 15:30:27 +01:00
Julien Valentin
899a704eb7
update IndirectCommandArrays interfaces and default impl to use DrawElements like semantic
2017-08-05 18:03:27 +02:00
Julien Valentin
35eb53cc95
add MDI support
2017-08-02 22:10:02 +02:00
Julien Valentin
7f292c3fb5
add resize methods method in CommandArrays (it allows user to work without casting to the concrete class result of MDI.getCommandArray())
...
move getTotalDataSize in CommandArrays interfaces
comply with other DrawElementsXXX removing parameters in mdi constructors and add several method ( allow use of osgUtil::DrawElementTypeSimplifer on these)
2017-08-02 21:50:25 +02:00
OpenSceneGraph git repository
d4dda546d0
Merge pull request #293 from mp3butcher/MDI6
...
fix a bug in MDI serializer
2017-08-01 07:54:37 +01:00
Julien Valentin
3965b4e66e
fix a bug in MDI serializer
2017-08-01 02:18:15 +02:00
Robert Osfield
fda30b36d1
Merged #pragmatic shader fix from OpenSceneGraph-3.4 branch.
2017-07-31 13:38:18 +01:00
OpenSceneGraph git repository
0df8e78391
Merge pull request #287 from mp3butcher/MDI6
...
correct a bug and make MDI example more conservative
2017-07-31 08:09:16 +01:00
Julien Valentin
9e9d3cd249
fix a bug : indices pre incremented should be post
2017-07-31 03:15:03 +02:00
Julien Valentin
3537460b0e
Add arguments, command line usage and use DrawElementsUInt for classic case
2017-07-31 03:10:19 +02:00
Julien Valentin
aac146c7bc
correct a bug and make it more conservative
2017-07-31 02:43:50 +02:00
OpenSceneGraph git repository
5b779ad410
Merge pull request #285 from mp3butcher/MDI6
...
add a very simple example for mdi with basevertex
2017-07-30 15:40:17 +01:00
Julien Valentin
d810d4a4c0
add a very simple example for mdi with basevertex
2017-07-30 10:28:56 +02:00
Robert Osfield
fc95045259
Updated version number, ChangeLog and AUTHORS file for 3.5.7 developer release
2017-07-28 17:17:25 +01:00
Robert Osfield
d1adb9acbc
Added missing break statements
2017-07-28 14:34:59 +01:00
Robert Osfield
3bda71ef15
Improved readability and consistency with the rest OSG by adding/removing spaces and brackets where appropriate.
2017-07-28 14:32:56 +01:00
Robert Osfield
5a946e218f
Improved the readability and consistency with the rest of the OSG by inserting/removing spaces and line spacing.
2017-07-28 13:30:36 +01:00
OpenSceneGraph git repository
3076779a14
Merge pull request #267 from kornerr/master
...
Add osgemscripten example
2017-07-28 10:27:47 +01:00
OpenSceneGraph git repository
af25f14d73
Merge pull request #278 from mp3butcher/MDI2
...
Mdi
2017-07-28 08:46:30 +01:00
mp3butcher
a45c4c8f39
set DIBO of the drawcommandarray directly in their interface constructor
...
it makes osggpu use case lighter + drawcommandarray can't exist without a BO
2017-07-27 12:27:55 +02:00
mp3butcher
104b2dfc72
Promote PrimitiveSetIndirect's VBO to a target explicited DIBO (in order to benefit from BOSet queue management)
2017-07-27 12:13:05 +02:00
OpenSceneGraph git repository
a38e46a30f
Merge pull request #277 from mp3butcher/MDI2
...
PrimitiveSetIndirect cleanup + serializers
2017-07-27 10:26:43 +01:00
mp3butcher
7606159a78
add DrawIndirectBufferObject as State variable in order to minimize call to glBindBuffer(GL_DRAW_INDIRECT_BUFFER,X)
...
TODO: Promote PrimitiveSetIndirect's VBO to target explicited DIBO (in order to benefit from BOSet queue management)
2017-07-27 01:54:25 +02:00
mp3butcher
9b53775840
remove deprecated DrawIndirectBufferBinding
2017-07-27 01:40:04 +02:00
mp3butcher
8742ad8da6
fix some errors during renaming and cleanup code
2017-07-27 01:08:37 +02:00
mp3butcher
b26fa74e7e
add untested serializers for PrimitiveSetIndirect
2017-07-26 23:38:20 +02:00
mp3butcher
f27c379b1e
some renaming and harmonisations with osg metamodel convention
2017-07-26 23:36:55 +02:00
Robert Osfield
8145791e6f
Merge branch 'MDI2' of https://github.com/mp3butcher/OpenSceneGraph into MultiDrawIndirect
2017-07-26 20:46:09 +01:00
mp3butcher
5be14bc2ba
first commit for Indirect Draw integration in osg
...
users will have to implement interfaces for their custom drawcommandarrays
add a lot of new primitive set + few defines
integration is made in osggpucull
2017-07-26 21:20:28 +02:00
Robert Osfield
fcdd3750c2
Replaced FindOurDCMTK.cmake usage with FindDCMTK.cmake
2017-07-26 12:54:37 +01:00
Robert Osfield
e4b4d1aa59
Replaced local FindOurDCMTK.cmake with stock Cmake's FindDCMTK.cmake as the later is now feature complete and has full support for debug and release libraries.
2017-07-26 12:26:38 +01:00
Robert Osfield
9cdeabfbb6
Merged MSVC static build fix from OpenSceneGraph-3.4
2017-07-25 14:56:27 +01:00
Anna Sokol
c32d3eb926
Since version 2.5.1 freetype has supported the WOFF extension format.
...
In the attached ReaderWriterFreeType.cpp file I added the following line:
supportsExtension("woff","web open font format");
2017-07-17 16:46:16 +01:00
OpenSceneGraph git repository
f2176a12a7
Merge pull request #270 from caishanli/patch-1
...
fix StatsHandler crash on windows
2017-07-17 07:53:48 +01:00
Cai Shanli
bdd6817cee
fix StatsHandler crush on windows
...
change static_cast to dynamic_cast to avoid type cast error
2017-07-03 16:24:01 +08:00
Michael Kapelko
f992ec1440
Add osgemscripten example
2017-06-22 09:44:06 +07:00
Robert Osfield
0b5f45289d
Updated SO version number to 149 to enable uint64 object length read/writing in the .osgb format
2017-06-19 15:55:42 +01:00
Robert Osfield
83d08b18f8
Added version checks for when writing out new 64bit object sizes
2017-06-19 15:45:35 +01:00