Robert Osfield
26ba223880
Added isImageTransulacent() method.
2002-11-25 16:38:33 +00:00
Robert Osfield
b113dfeb73
Added extra check to the freeing of memory.
2002-11-25 16:30:34 +00:00
Robert Osfield
cbbbee4c41
Fixes for OSX build from Stephan Huber.
2002-11-25 16:13:57 +00:00
Don BURNS
12e922bc3c
Added Paging TerraPage loader and osgTXP library.
2002-11-24 21:36:05 +00:00
Don BURNS
89b2575ffe
Forced GLPixmapGlyph color to white rather than using glGetCurrentColor
2002-11-24 00:23:47 +00:00
Don BURNS
1098a7ded1
Freetype 2.1 and later align bitmap pitch on boundaries of 2 bytes. It is
...
therefore necessary to use glPixelStorei(..,UNPACK_..., 2). There is an
#if() statement that allows the continued use of freetype 2.0 (Rh 7.x), as
well as accomodating newer releases.
2002-11-23 05:16:47 +00:00
Don BURNS
4acee51414
Merged in Joseph Steel's updates to rgb plugin
2002-11-22 17:36:46 +00:00
Robert Osfield
22c313cf3e
Warning fixes.
2002-11-22 09:46:25 +00:00
Robert Osfield
bcf9d08c2b
Adjusted tabbing.
2002-11-22 08:23:54 +00:00
Robert Osfield
fc9a2c0e38
Added d to the end of the dll name for the debug build of the ac3d loader.
2002-11-22 08:05:20 +00:00
Don BURNS
65fec63389
Fixes for IRIX build
2002-11-22 05:00:43 +00:00
Don BURNS
c735c379af
Fixed std:: prefix and reinitialized variable for gcc 3.2
2002-11-21 20:28:28 +00:00
Robert Osfield
493d86fc73
Added use of ref_ptr<> for the replaced node in osg::Group::replaceChild(,)
...
to prevent it being deleted while it was still being used with the body of
the method.
Added mention of the shadow texture demo.
2002-11-21 16:08:30 +00:00
Robert Osfield
a545f3b48c
Moved the shadow creation code into a seperate CreateShadowedScene header and source,
...
and exposed just the basic createShadowedScene function in the header.
2002-11-21 15:35:51 +00:00
Robert Osfield
3f97d6a44d
Clean up of the shadow texture code...
2002-11-21 14:54:14 +00:00
Robert Osfield
2e1b827373
Added shadow texture demo .dsp under the correct name!
2002-11-21 14:38:55 +00:00
Robert Osfield
201f753170
Fixed the updating of projection matrix so that is done in eye coordinates.
2002-11-21 13:25:39 +00:00
Robert Osfield
5ddcd5d878
Added osg::Geometry::setPrimtiveSet,removePrimtiiveSet, insertPrimitiveSet
...
and getPrimitiveSetIndex().
Renamed osg::Group::findChildNum(..) to getChildIndex().
Renamed osg::Geode::findDrawableNum(..) to getDrawableIndex().
2002-11-21 09:07:11 +00:00
Robert Osfield
f2fc281b00
Fix for compile problems under IRIX.
2002-11-21 07:53:48 +00:00
Robert Osfield
7ca90a3b44
First pass at shadow textures.
2002-11-20 15:51:18 +00:00
Robert Osfield
de85272032
Moved the code to create StateSet around textures into flt::Pool::getTexture so that
...
the code associated with loading textures is done is just one place.
2002-11-20 14:40:33 +00:00
Robert Osfield
6c8ef3b7df
Fixed the texture apply method which was broken yesterday, the new code wasn't
...
checking for the validity of _image before doing checks on it. This breaks when
render to texture is used as there is no image to check against...
Added osgshadowtexture demo source. Demos still in development, so don't expect
any shadows yet...
2002-11-20 07:46:25 +00:00
Robert Osfield
3864500e5b
Fixed the references osgSim project file.
...
Added the osgshadowtexture demo project file.
2002-11-20 07:44:28 +00:00
Robert Osfield
f46b231305
Added handling of image dirty after a textyre has been bound, the texture
...
is now updated when the image is dirty.
2002-11-19 12:48:58 +00:00
Robert Osfield
4ae3e5c6bc
Updated OSX defs to compile osgSim and osglightpoint
2002-11-19 12:26:51 +00:00
Robert Osfield
0e8db455bb
Added osglightpoint to the demo list.
2002-11-19 12:25:38 +00:00
Robert Osfield
2b957675d5
Added visual workspace files for osgSim nodekit and osglightpoint demo.
2002-11-19 12:23:45 +00:00
Robert Osfield
e02ae73edc
Added osgSim library which encapulsulates light points.
...
Added osglightpoint demo.
2002-11-19 10:57:40 +00:00
Robert Osfield
5fca8ea229
Moved Drawable across to using osg::buffered_value.
...
Added new osg::State::setInterleavedArray() method.
Added new osg::Group::setNode(uint,Node*) method.
Cleaned up and fixed the osg::Texture's handling of dirtyTextureParamters().
2002-11-19 10:56:59 +00:00
Robert Osfield
42fb3c5987
Added setDrawable(uint,Drawable*) method.
2002-11-18 16:14:00 +00:00
Robert Osfield
b89e7282ed
From Jason Daly, fix for long file names on sequence nodes.
2002-11-14 15:30:28 +00:00
Robert Osfield
0980eeda1e
Updated the plugins so they do the extension checking with a non
...
case sensitive comparison.
2002-11-14 09:03:31 +00:00
Robert Osfield
e35a6ce097
Updated NEWS and ChangeLog for the release.
2002-11-13 13:04:00 +00:00
Robert Osfield
ce47cbad91
Updates to docs for release
2002-11-13 12:42:58 +00:00
Robert Osfield
bd7762a73e
Added State::computeSecondaryColorSupported() & computeFogCoordSupported().
...
Updated NEWS.
2002-11-13 11:09:55 +00:00
Robert Osfield
b6838c703e
Small improvement to the computation of the pixel size vector.
2002-11-13 10:23:55 +00:00
Robert Osfield
b468d2f939
Fixed ansisotropic scaling problem with pixel scaling/small feature culling.
2002-11-12 15:50:39 +00:00
Robert Osfield
f07dc35976
Fixed bug in stats where overdraw would be reported incorrectly.
2002-11-12 13:51:04 +00:00
Robert Osfield
e1643bd16b
Removed debugging messages.
2002-11-12 13:37:43 +00:00
Robert Osfield
4b27430931
Fixed bug in osg::Transform's computation of a its bounding sphere, where
...
it was erroneously using the y axis for the z axis test.
2002-11-12 13:36:56 +00:00
Robert Osfield
8e84722f90
Added LEFT_EYE and RIGHT_EYE stereo to osg::DisplaySettings/osgUtil::SceneView
...
Renamed LODBias to LODScale.
2002-11-12 10:22:38 +00:00
Don BURNS
6d1ba6c0f4
Fixed a const/non-const inconsistency in NodeVisitor.cpp
...
Fixed a blank namespace issue in UnitTestFramework.cpp
2002-11-11 20:18:27 +00:00
Robert Osfield
35b9317baf
Fixes to typo of *Dirty()
2002-11-11 16:11:48 +00:00
Robert Osfield
5c1c9ec0e9
Added missing demos and libs into the darwin defines.
2002-11-11 09:06:02 +00:00
Robert Osfield
1f50138ec4
Added a getBound() to the SceneView::app() to make sure the bounding volume is
...
updated well before the cull traversal which can be multithreaded.
2002-11-11 09:01:54 +00:00
Robert Osfield
6f3e2b681c
Fixed bug in osg::Node::isCullingActive().
...
Rnabled the automatic selection of the animation path if one is specified
on the commandline in sgv.
2002-11-11 08:52:24 +00:00
Robert Osfield
e809955120
Updates to news.
2002-11-11 08:08:37 +00:00
Robert Osfield
ec04b20bc9
Updates to doc
2002-11-11 08:05:23 +00:00
Robert Osfield
b2fa76bb77
Fixes for MING build
2002-11-11 08:05:07 +00:00
Robert Osfield
661240d1ca
Fixes to const paramter types.
2002-11-11 08:04:40 +00:00