Robert Osfield
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257c2deb86
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Added greater control of how cubemap is set up and controlled
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2018-09-11 08:11:27 +01:00 |
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Robert Osfield
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dfdb946d60
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Merge branch 'OpenSceneGraph-3.6' of https://github.com/openscenegraph/OpenSceneGraph into OpenSceneGraph-3.6
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2018-09-06 12:30:18 +01:00 |
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Robert Osfield
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2f056dcaa9
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Updated for 3.6.3-rc1
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2018-09-06 12:29:44 +01:00 |
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Robert Osfield
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d07fe93f34
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Fixed memory leak with assignment of default value to ObjectSerializer
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2018-09-06 11:53:35 +01:00 |
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OpenSceneGraph git repository
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05297f439c
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Merge pull request #616 from eligovision/OpenSceneGraph-3.6_particles
ParticleSystem: Added support for GLES2 and upper (GL_QUADS -> GL_TRI…
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2018-09-05 18:06:25 +01:00 |
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Robert Osfield
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34d58d447d
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Fixed copy constructor
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2018-09-05 18:01:33 +01:00 |
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Konstantin S. Matveyev
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637e1cc33b
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ParticleSystem: Using of GL_TRIANGLES for GLES2 and upper; GL_QUADS otherwise
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2018-09-05 19:00:29 +03:00 |
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OpenSceneGraph git repository
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5d6ab3e6b7
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Merge pull request #617 from aluaces/Image_scaleImage_typo
Fix typo in the initial check of Image::scaleImage().
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2018-09-05 14:04:57 +01:00 |
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Alberto Luaces
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69667a478f
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Fix typo in the initial check of Image::scaleImage().
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2018-09-05 13:38:09 +02:00 |
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Konstantin S. Matveyev
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f00b7180cb
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ParticleSystem: Added support for GLES2 and upper (GL_QUADS -> GL_TRIANGLES)
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2018-09-05 14:05:29 +03:00 |
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Jason Beverage
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6ae1139630
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Protect the _programSet in Shader with a mutex.
This prevents thread safety issues when Shader objects are used in
multiple programs.
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2018-09-05 09:34:54 +01:00 |
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Robert Osfield
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a06fcbe5d9
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Updated ChangeLog
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2018-09-05 09:33:24 +01:00 |
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Robert Osfield
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5f9c6a0170
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Changed the ShapeDrawable::build() methpd so that it does run when the ShadpwDrawabe is a KdTree.
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2018-09-04 15:26:30 +01:00 |
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Robert Osfield
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2a4dd6e03b
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Updated SO version as XmlNode::Input changes change the ABI
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2018-09-04 14:13:32 +01:00 |
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Robert Osfield
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afe5644b9f
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Added support for reading UTF-8 encoded of xml files
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2018-09-04 12:42:31 +01:00 |
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Robert Osfield
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ae3133522d
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Changed the logic for whether to call setUpThreading() in setThreadingModel() to make it possible to changed threadings even if the threading model starts of as SingleThreaded
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2018-09-03 12:30:02 +01:00 |
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Robert Osfield
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5040c583b4
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Updated version number to 3.6.3 in prep for next naintainance release
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2018-09-03 11:19:50 +01:00 |
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Robert Osfield
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61967a7d1a
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Merge branch 'OpenSceneGraph-3.6-TexStorage' into OpenSceneGraph-3.6
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2018-09-03 10:16:45 +01:00 |
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Robert Osfield
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bcba3928e6
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Added reset of _stateset to prevent the releaseGLObjects calling release on th StateSet from the destructor
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2018-09-03 09:41:59 +01:00 |
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Robert Osfield
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006ca64f4b
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Added reset of _stateset to prevent the releaseGLObjects calling release on th StateSet from the destructor
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2018-09-03 09:37:36 +01:00 |
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Robert Osfield
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77fd07eaa9
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Replaced the glSGetProcAddressARB code with the dlsym() usage as the NVidia driver looks to be returning non NULL pointers for invalid function names.
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2018-08-28 12:01:35 +01:00 |
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Robert Osfield
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8b8c427afe
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Replaced the glSGetProcAddressARB code with the dlsym() usage as the NVidia driver looks to be returning non NULL pointers for invalid function names.
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2018-08-28 11:52:42 +01:00 |
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Robert Osfield
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f55b864d59
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Enabled point sprite validty modes.
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2018-08-22 11:21:30 +01:00 |
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Robert Osfield
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d18c498322
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Enabled point sprite validty modes.
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2018-08-22 11:13:11 +01:00 |
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Robert Osfield
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4f7f34a6b0
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Merged fix for PointSprite modes validity checks from master.
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2018-08-22 10:43:15 +01:00 |
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Robert Osfield
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29789f898b
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Merged fix for PointSprite modes validity checks from master.
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2018-08-22 10:42:18 +01:00 |
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plevy
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dd9312ae35
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Change GL_RGBA16F to GL_RGBA16F_ARB to fix Windows Build
Change GL_RGBA16F to GL_RGBA16F_ARB to fix Windows build.
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2018-08-22 07:48:55 +01:00 |
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plevy
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78e050db43
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Change GL_RGBA16F to GL_RGBA16F_ARB to fix Windows Build
Change GL_RGBA16F to GL_RGBA16F_ARB to fix Windows build.
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2018-08-22 07:48:22 +01:00 |
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Robert Osfield
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250dcc5b6c
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Replaced GL_RGBA32F with GL_RGBA32F_ARB to fix Windows build
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2018-08-21 09:20:49 +01:00 |
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Robert Osfield
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f2dfd78914
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Replaced GL_RGBA32F with GL_RGBA32F_ARB to fix Windows build
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2018-08-21 09:19:50 +01:00 |
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OpenSceneGraph git repository
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1819bb32ae
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Merge pull request #606 from mp3butcher/OpenSceneGraph-3.6-TexStorage
Open scene graph 3.6 tex storage
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2018-08-20 10:08:09 +01:00 |
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mp3butcher
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e043c3db33
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complete TexStorage support
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2018-08-20 05:11:43 +02:00 |
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mp3butcher
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587e65e674
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add more extensions
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2018-08-20 05:11:29 +02:00 |
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mp3butcher
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274b6894af
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remove redondant variable and test
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2018-08-19 22:46:10 +02:00 |
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Robert Osfield
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29e87780f5
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Removed check as this is better outside of the function
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2018-08-17 16:53:13 +01:00 |
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Robert Osfield
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58a51cbc41
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Created a GLenum Texture::selectSizedInternalFormat(const osg::Image* image=0) const method to help clean up set up of glTexStorage.
Fixed typo.
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2018-08-17 12:20:59 +01:00 |
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Robert Osfield
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7ae7a994b4
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Merged changes to InternalPixelRelations sizedInternalFormats[] from master
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2018-08-17 10:31:46 +01:00 |
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Robert Osfield
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3808b298d1
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Fixed memory leak associated with VertexArrayStte objects not getting released on destruction of Geometry/Drawables.
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2018-08-16 19:24:56 +01:00 |
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Robert Osfield
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ed13576d03
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From Chris White, Cygwin build fix
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2018-08-08 14:42:04 +01:00 |
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Vic-Min
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15f2ae8d15
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Renamed USE_DEPRECATED_API to OSG_USE_DEPRECATED_API
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2018-08-08 14:37:28 +01:00 |
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OpenSceneGraph git repository
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9ab5aafd02
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Merge pull request #583 from emminizer/flt-registry-cache
OpenFlight: Replace internal caches with osgDB::ObjectCache use. Fix…
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2018-07-31 16:58:41 +01:00 |
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Daniel Emminizer
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2e0e78144f
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OpenFlight: Replace internal caches with osgDB::ObjectCache use. Fixes unbounded memory growth when using readNode(std::istream&, ...) method.
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2018-07-31 11:45:33 -04:00 |
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Robert Osfield
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ffb68bec7c
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Removed unneccessary FIX ME statement.
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2018-07-31 09:14:02 +01:00 |
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Robert Osfield
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79bc4c3843
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Fixed check against dataType changes
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2018-07-27 17:34:30 +01:00 |
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Alex Burton
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a7747972dc
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updated osgviewerWX to remove deprecated calls in wxWidgets 3.x
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2018-07-27 17:12:07 +01:00 |
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OpenSceneGraph git repository
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467baa8c00
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Merge pull request #573 from emminizer/fix-flt-typo
FLT: Fix texture unit typo and code style from PR 568.
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2018-07-09 17:55:38 +01:00 |
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Daniel Emminizer
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4d6c4a7f1f
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FLT: Fix texture unit typo and code style from PR 568.
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2018-07-09 06:34:41 -04:00 |
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Robert Osfield
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fb40a0d1db
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Updated ChangeLog for 3.6.2 release
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2018-06-29 10:56:35 +01:00 |
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Robert Osfield
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975b62c735
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Updated date for 3.6.2 releases
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2018-06-29 10:56:01 +01:00 |
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Robert Osfield
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dff2faa63b
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Updates for 3.6.2 stable release
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2018-06-29 10:54:13 +01:00 |
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