Laurens Voerman
292b892478
VNC: try to find password for host if no password for host:port is found
2017-09-21 16:33:14 +02:00
Robert Osfield
957a7d4e92
Moved enabling/disabling of SDF so it's done regardless of whether a backdrop is used.
2017-09-21 14:35:31 +01:00
Robert Osfield
e72a38c8b6
Umproved SDF computation.
2017-09-21 14:32:17 +01:00
Robert Osfield
e565a5e1c3
Removed no longer used code paths
2017-09-20 16:51:30 +01:00
Robert Osfield
78811462f1
Added support for only enabling SignedDistanceField shader path when font resolution is greater than 16.
2017-09-20 15:51:03 +01:00
Robert Osfield
fb0a995d7b
cleaned up exmple
2017-09-20 14:30:23 +01:00
Robert Osfield
e8eb1ee0c7
Added Text::assignStateSet() and usage to make sure the correct StateSet is setup for each combination of backdrop settings
2017-09-20 14:29:05 +01:00
Robert Osfield
b0829cc352
Updated text_sdf.frag shader to handle GLES2+ versions
2017-09-20 11:02:06 +01:00
Robert Osfield
420094174e
Added commented out debug output to make it easier to test in future
2017-09-20 11:01:04 +01:00
Robert Osfield
fafa468fea
Fixed OSG_PRECISION_FLOAT usage
2017-09-19 17:07:59 +01:00
Robert Osfield
370ca2b8a3
Fixed X11 GLES2 build
2017-09-19 17:01:58 +01:00
Robert Osfield
72cf6734a1
Added osgText/shaders to support greyscale and Signed Distance Field based text
2017-09-19 16:35:28 +01:00
Robert Osfield
cc7cf54353
Added support for subsititing $VAR_NAME entries in shaders to enable writing shaders that work across GLSL versions.
2017-09-18 18:09:15 +01:00
Robert Osfield
5ade852172
Added constant sizeing vs changing label size relatve to font resolution, controlled by --constant-size and --scale-size command line options.
2017-09-15 15:14:19 +01:00
Konstantin S. Matveyev
8055ec9156
osg serializers fixed for static build, ShaderAttribute wrapper added
2017-09-15 12:36:19 +03:00
Robert Osfield
a12a43d352
Impprovide the computation of the Signed Distance Field
2017-09-14 15:58:38 +01:00
Robert Osfield
70b3a3a442
Fixed of shadow
2017-09-13 11:09:56 +01:00
Robert Osfield
1e11b89d04
Added --shadow-* command line variants to provide full control over the position of the text shadow
2017-09-13 11:08:51 +01:00
Robert Osfield
0d5a42f635
Added setting of the Text::BackdropImplementation type to USE_SHADERS when setting up shaders
2017-09-12 19:13:01 +01:00
Robert Osfield
7a50bdafe3
Changed the margin computation to properly account of the Signed Distance Function data
2017-09-12 16:03:35 +01:00
Robert Osfield
722ed6fc5e
Shifted set up of osgText related StateSet from osgText::Font into into osg::TextBase/Text to enable grater control over state required for specific Text implementations
2017-09-12 11:50:47 +01:00
Laurens Voerman
985b3a7206
removed las_c library from FindLIBLAS.cmake, it's not used by the osg plugin.
2017-09-12 09:19:33 +02:00
Robert Osfield
f98c23d460
Added extra command line paramter and osgText::Font settings to add better control of osgText::GlyphTexture generation to support signed distance field and outline image data.
2017-09-08 17:03:15 +01:00
Robert Osfield
2b010f019f
Added setting of the original font reoslution to the created Glyph
2017-09-08 17:02:38 +01:00
Robert Osfield
de47eb3666
Add support for generating outline and signed distance field channels in a RGBA packed GlyphTexture Image.
2017-09-08 16:59:43 +01:00
Robert Osfield
77d4705182
Added KeyHandler for toggling "SIGNED_DISTANCE_FIELD" and "OUTLINE" #pragma(tic) shader defines to control the different shader paths.
...
Keys to press are 'd' for toggle SIGNED_DISTANCE_FIELD and 'o' for OUTLINE.
2017-09-06 16:53:54 +01:00
Robert Osfield
20ee12e986
To control the GlyphTexture Min/MagFilter values Added --min <value> and --mag <value> filter with LINEAR, NEAREST and LINEAR_MIPMAP_LINER options for values
2017-09-06 10:40:05 +01:00
OpenSceneGraph git repository
4bc1320709
Merge pull request #344 from eligovision/OpenSceneGraph_text3d
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Text3D dynamic changing fix
2017-09-04 15:21:26 +01:00
OpenSceneGraph git repository
ce8fa14d41
Merge pull request #345 from eligovision/OpenSceneGraph_example_text3d
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example_osgtext3d: more options for testing
2017-09-04 15:20:54 +01:00
Konstantin S. Matveyev
ca42523cd0
example_osgtext3d: more options for testing
2017-09-04 11:44:30 +03:00
Konstantin S. Matveyev
3503a0fefb
Text3D dynamic changing fix
2017-09-04 11:29:50 +03:00
OpenSceneGraph git repository
ff6e77c874
Merge pull request #341 from scrawl/cullingactive_fix
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LineSegmentIntersector: respect the 'cullingActive' flag for bounding box check
2017-09-04 08:36:49 +01:00
scrawl
6048c1fbdc
LineSegmentIntersector: respect the 'cullingActive' flag when testing drawable bounding box
2017-09-03 14:15:36 +00:00
OpenSceneGraph git repository
7aeb455597
Merge pull request #337 from mp3butcher/osganimbugfix
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fix a bug in how vertexattributes are filled
2017-09-01 15:50:47 +01:00
Julien Valentin
4c4f760d4a
fix a bug in how vertexattributes are filled
2017-08-30 23:19:49 +02:00
Robert Osfield
07a8d082e4
Added --shader filename command line parsing and associated set up of osg::Program to allow shaders to be passed into example to customize rendering
2017-08-30 17:43:29 +01:00
Robert Osfield
81f93e34b8
Added --interval value commnad line option for setting the Font::setGlyphInterval() to experimentation of clamping of glyph images to user specified intervals in the glyph texture
2017-08-30 16:22:25 +01:00
Robert Osfield
1289c4ee41
Added osgText::Font::s/getGlyphInterval(int) and GlyphTexture::s/getGlyphInterval(int) and internal support for clmapping positions of glyph images an defined intervals, defaults to 1.
2017-08-30 16:21:03 +01:00
Robert Osfield
7323bb776b
Added --margin texel_width and --margin-ration ratio to control the spacing between glyphs in the font.
2017-08-30 10:50:26 +01:00
Robert Osfield
20ecd5c60d
Added --test command line option that sets up all the sizes and font settings required for a useufl unit test.
2017-08-30 10:16:18 +01:00
Robert Osfield
f3bbb686d2
Removed debug messages
2017-08-29 17:32:14 +01:00
Robert Osfield
5566a025b5
Added TextSettings struct to manage values used to set up the text. with the addition of following command line parameters:
...
--outline // enable outlne
--shadow // enable shadow
--offset ratio // set the backdrop offset
--text-color r g b a // set the text body color
--bd-color r g b a // set the shadow/outline color
--bg-color r g b a // window background color
-o filename // write create subgraph to disk using specified filename
2017-08-29 17:19:26 +01:00
Robert Osfield
37487b0c0b
Added --ortho command line option to toggle use of orthographic camera or default perspective one
2017-08-29 13:48:06 +01:00
Robert Osfield
c36e47188b
Added argument parsing to viewer constructor
2017-08-29 12:21:14 +01:00
OpenSceneGraph git repository
5ccda08770
Merge pull request #334 from mathieu/ValidateProgramTooEarly
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Under macOS the glValidateProgram reports too many errors
2017-08-29 10:51:06 +01:00
Mathieu MARACHE
e2f826b8fc
Under macOS the glValidateProgram reports too many
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false negatives (errors) about missing buffers, etc..
From the internet https://stackoverflow.com/questions/15335510/opengl-glvalidateprogram-error-on-mac-os-x :
« […] The purpose of glValidateProgram is not to use it as an added "check" step after linking the program, because the GL and application state is hardly ready for actually using that program at this point, probably it's even before we get around to initializing the default framebuffer (its bitdepth, its multisample buffers, etc), and that's what the error hints at.
An appropriate place to call glValidateProgram would be right before you make a real render call. »
2017-08-29 11:34:27 +02:00
OpenSceneGraph git repository
63e833a398
Merge pull request #332 from denyskoch/fix-boundingsphere-inequality-operator
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Fix flawed BoundingSphere inequality operator
2017-08-28 16:28:30 +01:00
Denys Koch
1d1bfa1b39
Fix flawed BoundingSphere inequality operator
2017-08-28 14:34:39 +02:00
OpenSceneGraph git repository
26d0d3f424
Merge pull request #330 from mathieu/ProgramFixFunctionAvailableCoreProfile
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osg::Program::isFixedFunction() should'nt return true if fixed function unavailable
2017-08-28 10:02:27 +01:00
Mathieu MARACHE
1408c2664e
osg::Program::isFixedFunction() should'nt return true fixed function is unavailable, even if _shaderList.empty() is true
2017-08-28 09:44:10 +02:00