Commit Graph

6999 Commits

Author SHA1 Message Date
Robert Osfield
cc6ac2704e Added setting of block into the ThreadSafeQueue's contructor. 2007-08-24 10:58:08 +00:00
Robert Osfield
5050b9b5b1 Disable the escape sets done on the viewer 2007-08-24 09:45:11 +00:00
Robert Osfield
607f92e1fa From Mario Valle,
osgviewerWX: "To make the example compile using a wx build non UNICODE based.
Tested on Linux with wxGTK 2.8.4"

osgviewerFOX: "Added removeChore() call in the FOX_OSG_MDIView destructor to get rid of a Trace/BPT trap
error on exit on Linux. BTW this is suggested also in the FOX documentation."
2007-08-24 09:42:11 +00:00
Robert Osfield
9a73a3f461 Made plugin build names lowercase 2007-08-23 16:56:06 +00:00
Robert Osfield
85ef819827 Changed the plugin name to openflight instead of OpenFlight to avoid problems
with osgDB looking for just lower case plugin names
2007-08-23 16:33:39 +00:00
Robert Osfield
0da0127857 Updated for 2.1.7 dev release 2007-08-23 15:36:45 +00:00
Robert Osfield
a3ce9f680a From Stephan Huber, fix for crash on exit 2007-08-23 14:35:04 +00:00
Robert Osfield
6827104532 From Galen Faidley," Please find attached the modifications to get the new checkerboard
stereo format to work.  It's a good thing I tested these on a TV
before submitting them since I did indeed have a bug.  One thing I
did not test was to see how this would work in windowed mode.  Does
the interlaced stereo code have support for 'absolute' positions?
For example a given pixel on the screen is always shown in a given
eye no matter where the graphics context is placed?
"
2007-08-23 14:31:23 +00:00
Robert Osfield
616f64cf2c From Jean-Sebastien Guay,"As discussed yesterday on the osg-users list, I have altered
src/osgDB/FileUtils.cpp to implement the official Windows DLL search
order as described on the page
http://msdn2.microsoft.com/en-us/library/ms682586.aspx . As mentioned,
the search order is now:
    1. The directory from which the application loaded.
    2. The system directory. (C:\Windows\System32 by default, gotten using the
       GetSystemDirectory function)
    3. The 16-bit system directory. (C:\Windows\System by default, gotten by
       adding "\System" to the path gotten in the next step...)
    4. The Windows directory. (C:\Windows by default, gotten using the
       GetWindowsDirectory function)
    5. The current directory. (".")
    6. The directories that are listed in the PATH environment variable. (as
       before)

The first four directories are obtained using Win32 API calls, so they
should work correctly even on non-standard Windows installs.

The changes are well commented and should be clear, even to someone
not familiar with the Win32 API.

I have tested in a few scenarios and it works as expected. Serge Lages
has also tested the changes and confirmed they worked as described. I
have not had any other reports though (positive or negative).

I also fixed the issue with a trailing semicolon on the PATH adding an
empty string to the end of the search paths, as this was an
inconsistent side effect rather than a desirable effect. This change
will take effect on other platforms as well, but since it tests for an
empty string in the last item added to the search paths, it should
have no adverse effect.
"
2007-08-23 14:10:31 +00:00
Robert Osfield
a86c3dd314 Updated wrappers 2007-08-23 11:06:16 +00:00
Robert Osfield
f8ac71d7e5 Addd control for serializing draw dispatch. 2007-08-23 11:00:12 +00:00
Robert Osfield
bdb2a6b9d7 From Jean-Sebastien Guay, "After a bit more testing, it was still not 100% robust, so this fix
will bring the change in line with what is done on other OSes (Linux)
and works in all tested cases.

For reference, this was tested with:

osgviewer <file>.wrl                (file in current directory)
osgviewer <dir>\<file>.wrl          (file in child directory, relative)
osgviewer .\<dir>\<file>.wrl        (file in child directory, specify current)
osgviewer <drive>:\<dir>\<file>.wrl (absolute path)
"
2007-08-22 19:31:58 +00:00
Robert Osfield
f6d342af6f Updated wrappers 2007-08-22 19:26:25 +00:00
Robert Osfield
9c4fd5ec82 Updated wrappers 2007-08-22 17:18:27 +00:00
Robert Osfield
1694cf9625 Refactored the implementation of cull/draw for DrawThreadPerContex and CullThreadPerCameraDrawThreadPerContex
and added an experimental draw serialization.
2007-08-22 17:17:25 +00:00
Eric WING
dee0c92ffc Documentation updates. 2007-08-22 14:32:06 +00:00
Robert Osfield
41d15384cc Updated wrappers 2007-08-22 12:33:39 +00:00
Robert Osfield
bb7368a321 Cleaned up the thread setup and fixed the CullThreadPerCameraDrawThreadPerContext path 2007-08-22 12:21:01 +00:00
Robert Osfield
4f97cdca96 Added thread safe ref/unref by default. 2007-08-22 12:14:15 +00:00
Eric WING
e043b0339b Fixes to DMG script to reflect removal of GDAL and external OpenThreads.
Support for OpenSceneGraph-Data repo aside OpenSceneGraph repo.

Added background image support to DMG. Pre-laid-out .DS_Store included.
2007-08-22 11:04:43 +00:00
Eric WING
120c9e54fe Removed missing shadow examples from Xcode project. 2007-08-22 10:56:20 +00:00
Robert Osfield
de4a4042f7 Set main scene graph elements to use thread safe ref/unref by default 2007-08-22 10:34:11 +00:00
Robert Osfield
ef4dafaea1 Cleaned up copy constructor and switched on thread safe ref/unref. 2007-08-22 09:50:09 +00:00
Robert Osfield
5196b09672 Added debug ENFORCE_THREADSAFE paths into osg::Referenced, these are off by default. 2007-08-22 09:48:39 +00:00
Robert Osfield
bb886e8c94 Simplified the thread set up. 2007-08-22 09:46:38 +00:00
Robert Osfield
94db040884 Added thread safe ref/unref 2007-08-22 09:45:20 +00:00
Robert Osfield
7f43f55a44 Added debug message to destructor 2007-08-22 09:44:55 +00:00
Robert Osfield
94af61ed01 Added setting of thread safe ref/unref. 2007-08-22 09:43:24 +00:00
Robert Osfield
57a18ff112 Added default setting of use of thread safe ref/unref. 2007-08-22 09:42:27 +00:00
Robert Osfield
0390243ed9 Changed ReadFileCallback and WriteFileCallback to use virtual inhertinace. 2007-08-22 09:05:34 +00:00
Robert Osfield
c1dc079f56 Added missing clear() implementation 2007-08-21 09:32:16 +00:00
Robert Osfield
502f1a3330 Fixed the install path of plugins under Windows. 2007-08-20 13:09:10 +00:00
Robert Osfield
6dee57bfee Updated README date 2007-08-20 10:15:07 +00:00
Robert Osfield
06b97c030b Updated AUTHORS file for 2.1.6 release 2007-08-20 10:14:33 +00:00
Robert Osfield
aa59790ce1 Updated ChangeLog 2007-08-20 10:06:36 +00:00
Robert Osfield
5e7a7f6b3c Updated version number for 2.1.6 release and updated wrappers 2007-08-20 09:28:03 +00:00
Robert Osfield
a8fd0ddfca Removed Makefile as this is autogenerated. 2007-08-20 09:27:31 +00:00
Robert Osfield
cde5e45ac7 From Antione Hue and Robert Osfield, moved prepend in front of lib entry. 2007-08-19 19:22:14 +00:00
Robert Osfield
ac6140a33d Fixed zfar setting 2007-08-17 16:10:45 +00:00
Robert Osfield
9d0e273a15 Changed ++_modifedCount cases to dirty(). 2007-08-17 09:37:49 +00:00
Robert Osfield
ffc8123a73 Changed the tolower of the file extension into the plugin name construction code.
Added support for CompositeLayer.
2007-08-16 18:49:46 +00:00
Robert Osfield
3c82058c68 Updated wrappers 2007-08-16 15:29:50 +00:00
Robert Osfield
2f41234793 From Maria Ten, "I divide the init method of the
geometrytechnique in submethods to made more easy the inheritance
between the user and osg-class. This is a first step to add more
functions in osgTerrain. Maybe the subdivision of the method have to
be in the terraintechnique because is the base class of
GeometryTechnique. If Robert or anyone think that this is better i
change this class too."
2007-08-16 14:13:10 +00:00
Robert Osfield
65ecea4e4a From Jan Ciger, "I am attaching a little hack from Jean-Sebastien Guay which allows
absolute paths to work on Windows."
2007-08-15 15:11:48 +00:00
Robert Osfield
fe66501c47 From Stephan Huber, "the softshadowmap-implementation does not compile on os x, to be more
precise, the shader does not compile on os x because of some
type-conflicts ala "can not convert from const int to const float"

So I changed the offending lines to force the type of the vars. It works
now on OS X (albeit very slowly, 3fps on a 7300), perhaps you find the
changes useful. Note: perhaps there is a better way in shaders to
cast/convert from int to float and viceversa."
2007-08-15 15:07:56 +00:00
Robert Osfield
57e7aa31fa From Brede Johansen, "The attached file updates the framestamp and traversal number of the
updatevisitor in osgViewer::Viewer.

The bug prevented DOF animations because osgSim::DOFTransform checks
the traversal number before doing any updates."
2007-08-15 15:03:26 +00:00
Robert Osfield
9291d9699f Changed the plugin name to lower case to be consistent with the way that osgDB::Registry
searches for only lower case plugin names.
2007-08-14 17:13:54 +00:00
Robert Osfield
17521f338a Added string to keyword map parser. 2007-08-14 17:04:27 +00:00
Stephan Maximilian HUBER
16d31fb85c From Stephan Huber: updating the XCode-project-files 2007-08-14 13:08:15 +00:00
Robert Osfield
a102361e81 Added Ben van Basten to list of authors. 2007-08-14 12:47:26 +00:00