Commit Graph

6985 Commits

Author SHA1 Message Date
Michael PLATINGS
25cd2970c5 osgAnimation now stores times as doubles 2010-04-12 16:35:15 +00:00
Michael PLATINGS
5d64318597 From Sukender: Fixed FBX writer: now handles double precision arrays (vertices, normals, texcoords) 2010-04-12 15:04:25 +00:00
Robert Osfield
fccda08491 Added corner dirty options to TerrainTechnique, added experimental code paths in GeometryTechnique for accounting for neighbouring corner tiles - optionally compiled out in this check-in.
Changed the normal computation in GeometryTechnique so that it doesn't include diagonals, thus avoid normal jumps at corners.
2010-04-09 08:52:40 +00:00
Robert Osfield
d992f6e018 Updated wrappers 2010-04-03 16:26:32 +00:00
Robert Osfield
c6c26d5d44 Change Terrain so that it subclassed from CoordinateSystemNode.
Implemented new update scheme of GeometryTechnique to avoid potential threading issues.

Added Terrain support to .ive.
2010-04-03 16:21:34 +00:00
Robert Osfield
656efbf03f Removed getNeighbours() method to avoid problems with introspection wrappers 2010-04-01 21:18:39 +00:00
Robert Osfield
47cdee3611 Removed TerrainNeightbours class from wrapping to avoid associated build errors 2010-04-01 21:15:17 +00:00
Robert Osfield
a8bbf0a809 Added support for boundary equalization to GeometryTechnique 2010-04-01 21:06:56 +00:00
Robert Osfield
8547536387 From Jean-Sebastien Guay, "When the StatsHandler tries to find a context to add itself to, it will first look for a GraphicsWindow, and if none is found it will look for a GraphicsContext. This enables apps that do all their rendering to offscreen contexts (pbuffer) to still use the StatsHandler." 2010-03-26 11:09:10 +00:00
Robert Osfield
7fd81fdd06 Updated wrappers 2010-03-26 11:07:43 +00:00
Cedric Pinson
d218032448 Fix compile issue t = fmod(t, (float)_duration); 2010-03-25 20:20:10 +00:00
Cedric Pinson
35fa541350 Change time type from float to double in osgAnimation 2010-03-25 17:50:29 +00:00
Robert Osfield
fe5527f332 From Mathias Froehlich, "I added some features to the vrml plugin.
The plugin can now handle embeded PixelTexture fields in addition to the
already implemented ImageTexture fields.

Fixed a bug with texture repeat being applied to the wrong texture dimension.

Added handling for IndexedLineSet geometries."
2010-03-25 14:19:01 +00:00
Robert Osfield
ecf7a7e3e4 From Stephan Huber, "attached you'll find a small enhancement for GraphicsWindowCocoa. My
submision adds a getter for the pixel-format. I need this for some
custom software so I can integrate CoreVideo-playback with osg.
"
2010-03-25 14:14:46 +00:00
Robert Osfield
304214e0df Introduced the use of linear interpolation of evelvations when sampling 2010-03-25 11:11:35 +00:00
Robert Osfield
9d35ec1631 Added a compile test for pthread_setaffinity_np to workaround problem with the FreeBSD pthread lib containing the function but the pthread.h header not containing it. 2010-03-24 17:12:05 +00:00
Robert Osfield
1319e270f6 Refactored the way that the RequestQueue's are pruned and highest prioty items taken from them so the operation is
now O(n) rather than O(nlogn) where n is the number of requests.  The refactoring also cleans up the access of the
request lists so that the code is more readable/maintainable.
2010-03-24 14:27:00 +00:00
Robert Osfield
627a4b78c9 Updated wrappers 2010-03-23 12:41:02 +00:00
Robert Osfield
99b6b268bc From Michael Platings, "the attached files fix the DAE importer for animations that don't contain channels for all X, Y and Z components, as exported by SoftImage." 2010-03-22 17:55:14 +00:00
Robert Osfield
d969034f44 Changed private: to protected: to fix build issue under OSX 2010-03-22 14:32:19 +00:00
Robert Osfield
8a39ece376 From Chuck Seberino, "have a fix for the reading code in trunk/src/osgPlugins/gz/ReaderWriterGZ.cpp. It seems that the std::istream::readsome method on windows is a no-op (for files. After much head scratching and research I was able to figure out what was going on. I am submitting a fix to replace readsome with read() and gcount(). This change is for all platforms. The previous implementation works fine under linux and OSX, so if you would rather keep things the way they are you can just #ifdef for non-WIN32.
I also added openmode flags to the ifstream constructor, since they were needed to get proper reading as well as a typo fix."
2010-03-22 13:13:22 +00:00
Robert Osfield
8b66d5348e From Farshid Lashkari, "I noticed that osg::notify does not output to stderr when using either FATAL or WARN severity levels. There is code in osg::StandardNotifyHandler::notify that will use stderr based on the severity level, but it is disabled by an #if 0. I'm assuming this was a mistake and have re-enabled the code.
Many IDEs will capture the output of processes and highlight stderr messages in red. After upgrading from OSG 1.2, I was noticing that none of the error messages were being highlighted, which I find quite useful."
2010-03-22 12:50:27 +00:00
Robert Osfield
994e7ece43 From Ulrich Hertlein, changed init() call to _init(). 2010-03-20 09:45:59 +00:00
Michael PLATINGS
03d5b81a6f Workaround for files exported from SoftImage that don't tag skeleton nodes correctly. 2010-03-19 20:12:19 +00:00
Michael PLATINGS
f053c6c567 From Paul Martz: This is a fix to get the FBX plugin to compile on OS X 2010-03-19 18:28:20 +00:00
Robert Osfield
5612a4640f Added a minimum tiles size of 16 to prevent down sampling from being overly aggressive. 2010-03-19 17:09:30 +00:00
Michael PLATINGS
328c19dad9 Fixed an infinite loop when loading a malformed file. 2010-03-19 10:19:41 +00:00
Michael PLATINGS
660cb74877 Workaround for models with inverted transparency 2010-03-18 19:02:12 +00:00
Robert Osfield
1590f6be3b Added in a test of using the utility classes in include/osgUtil/MeshOptimizers to see if they could improve peformance.
Tests shown poorer performance with the code enabled so for now the code is #if 0 #endif'd out, and just left in place for future testing.
2010-03-18 15:04:27 +00:00
Robert Osfield
0c1503275b Removed the sizeAdjustment code as it was leading to incorrect tex coord generation and clipping of the left handside
of the text glyphs.
2010-03-18 14:41:33 +00:00
Robert Osfield
28105bacc1 From Glenn Waldron, "The PLY plugin only works for a file that includes both vertices and faces. This patch adds support for PLY files that include only vertices (a point cloud)." 2010-03-17 14:32:32 +00:00
Robert Osfield
0661901016 disabled timing debug info 2010-03-17 11:35:52 +00:00
Robert Osfield
afd2c05f6d Updated wrappers 2010-03-16 18:53:42 +00:00
Robert Osfield
d5aea9c0f2 Updated various serialization support for .osg, .osgt/b/x and .ive. 2010-03-16 18:44:27 +00:00
Robert Osfield
c4e82f0221 Added BlendingPolicy support into osgTerrain::Terrain. 2010-03-16 18:43:59 +00:00
Robert Osfield
1537af6235 Added osgTerrain::TerrainTile::set/getBlendingPolicy(BlendingPolicy) to enable control over whether the tile should have blending enabled on it. 2010-03-16 12:05:41 +00:00
Robert Osfield
ec56528d58 From Jean-Sebastien Guay, "This small one-line change allows us to load a geometry shader with the extension .geom with osgDB::readShaderFile() which will return an osg::Shader* with the type already set to GEOMETRY. Very convenient. :-)
This was already possible for .frag and .vert so there's no reason why it shouldn't be possible for .geom.

I also changed the alignment of some extension aliases so the file looks a bit better now, but it's up to you if you want to merge that or not.
"
2010-03-15 15:10:50 +00:00
Robert Osfield
1b6adccdc4 From Wang Rui,
"Here is a small fix in the eventTraversal() function of both viewer
and composite viewer class.

if (getCameraWithFocus())
{
   if (getCameraWithFocus()!=getCamera())  // Newly added
   {
       osg::Viewport* viewport = getCameraWithFocus()->getViewport();
       osg::Matrix localCameraVPW =
getCameraWithFocus()->getViewMatrix() *
getCameraWithFocus()->getProjectionMatrix();
       if (viewport) localCameraVPW *= viewport->computeWindowMatrix();

       osg::Matrix matrix( osg::Matrix::inverse(localCameraVPW) *
masterCameraVPW );

       osg::Vec3d new_coord = osg::Vec3d(x,y,0.0) * matrix;

       x = new_coord.x();
       y = new_coord.y();
   }
   ...
}

I put an additional conditional statement here to ensure that
_cameraWithCamera and _camera are different, otherwise it's no need to
calculate the transition matrix from main camera to focus camera. The
excess calculations of 'matrix' and 'new_coord' may cause
floating-point error and return a slightly wrong result other than an
identity matrix. It seems OK in most cases but will be still pain when
there is little difference between two mouse moving events. "
2010-03-15 14:47:22 +00:00
Robert Osfield
b40c1b355c Updated wrappers 2010-03-15 10:32:29 +00:00
Robert Osfield
9015ff7084 Refactored Texture::Extensions to simplify it and make it more efficient. 2010-03-15 10:32:03 +00:00
Robert Osfield
bc9b28a0c9 Added return into ReaderWriterOSG2::prepareReading(..) to prevent bug associated with result being discarded. 2010-03-14 08:56:21 +00:00
Robert Osfield
f27c103ec7 Refactored the initialization of OSX windowing settings so that it's done on demand rather than on startup. 2010-03-13 11:28:00 +00:00
Robert Osfield
b8b536257c Added initializer 2010-03-12 09:32:23 +00:00
Robert Osfield
04c2bbf594 Changed ssize_t to int to fix windows build error 2010-03-12 09:10:12 +00:00
Robert Osfield
7a44b43474 From Time Moore, "This submission implements 3 optimizations for meshes. INDEX_MESH turns DrawArrays style geometry into DrawElements, uniquifying the vertices in the process. This is useful for certain loaders, like ac3d, which just spit out DrawArrays. VERTEX_POSTTRANSFORM and VERTEX_PRETRANSFORM optimize mesh triangle and vertex order for the caches on a modern GPU, using Tom Forsyth's algorithm. I describe this and the big difference it makes (38% improvement on a very large mesh) in my blog,
http://shiny-dynamics.blogspot.com/2010/03/vertex-cache-optimization-for-osg.html."
2010-03-11 18:15:20 +00:00
Robert Osfield
4dcf21d707 From Sukender, "I had some conflicts when updating but they seem resolved now. Attached files (four files) are against rev. 11200. Changelog:
- Replaced exceptions with assert() or OSG_NOTIFY
- Replaced osg::notify() with OSG_NOTIFY
- Changed braces and tabs to fit OSG coding convention
- Cleaned a few things in code (names, added deallocations upon error)"
2010-03-11 16:53:35 +00:00
Robert Osfield
6c07be375c Clean up of initialization of statics/use of getenv 2010-03-11 16:46:01 +00:00
Robert Osfield
dce80220e8 Cleaned up the registration of wrappers so that they are done on demand. 2010-03-11 10:24:20 +00:00
Robert Osfield
23c7fd2f61 From David Fries,"We are needing to compile Debug, Release, and MinSizeWithDebInfo, but
currently only Debug appends "d" so the Release and MinSizeWithDebInfo
(and MinSizeRel) all produce the same filenames.  This set of changes
lets each build type have a cmake defined string appended, defaulting
to Release none, Debug d, RelWithDebInfo rd, MinSizeRel s.  But a user
still can have Release, RelWithDebInfo, and MinSizeRel to produce the
same filenames.  It does so by setting the preprocessor define
OSG_LIBRARY_POSTFIX in src/osgDB/CMakeLists.txt to one of the
previously defined cmake variables CMAKE_DEBUG_POSTFIX
CMAKE_RELEASE_POSTFIX CMAKE_RELWITHDEBINFO_POSTFIX
CMAKE_MINSIZEREL_POSTFIX.  This method cuts down on the #ifdef _DEBUG
#else preprocessor directives in Registry.cpp as the extension is
always passed in OSG_LIBRARY_POSTFIX.  That and __MINGW32__ didn't
have the _DEBUG check which looks like a bug."
2010-03-10 17:19:35 +00:00
Robert Osfield
08612666fa From Roger James, "Here is a small stability fix to the dae reader which seems to have dropped out of the latest version." 2010-03-10 16:31:30 +00:00
Robert Osfield
e70c304533 From Sukender, "I've fixed positions for 3DS writer. Points in 3DS must be in world coordinates and I added what was missing.
And by refactoring a bit of code, I may have fixed some StateSets related bugs (was ignoring StateSets for osg::Groups).
I also added support for Billboard's points, so now "osgconv lz.osg lz.3ds" has an acceptable output. However, there is no rotation depending on billboards' axis, hence the notice "Warning: 3DS writer is incomplete for Billboards (rotation not implemented).". You may want to remove this notice (or lower the notify severity) if you feel 3DS doesn't have to handle such rotations.
The attached archive contains 3 files from 3DS plugin, against rev. 11162.

Please note there is still the textures issue for cow.osg. I guess it's because it's not a "flat, dummy and standard" texture in slot 0... That is to say the only thing the writer can handle at the moment. I guess I won't address this soon.
"
and

"I've detected and fixed another bug in 3DS writer: support for automatic splitting of meshes having >65k faces/points was buggy (was deleting faces).
Here is my four 3DS modified files (in a ZIP), against rev. 11193, including previous fixes AND Stephan's fix about relative filenames."
2010-03-10 16:05:52 +00:00
Robert Osfield
3a9ac70f94 Updated wrappers 2010-03-10 14:44:12 +00:00
Robert Osfield
950d282f55 From Vincent Bourdier, addition of out of memory read result. 2010-03-10 14:28:18 +00:00
Robert Osfield
e082b01f26 From Wang Rui, "I've initially added the XML support of the new native osg format,
using osgDB::XmlParser. The extension for XML-formatted scenes is
.osgx, corresponding to .osgb for binary and .osgt for ascii. It could
either be rendered in osgviewer or edited by common web browsers and
xml editors because of a range of changes to fit the XML syntax. For
example, the recorded class names are slight modified, from
'osg::Geode' to 'osg--Geode'.

To quickly get an XML file:
# ./osgconv cow.osg cow.osgx

The StreamOperator header, InputStreram and OutputStream classes are
modified to be more portable for triple ascii/binary/XML formats. I
also fixed a bug in readImage()/writeImage() to share image objects if
needed.

The ReaderWriterOSG2 class now supports all three formats and
reading/writing scene objects (not nodes or images), thanks to
Torben's advice before.
"
2010-03-10 13:48:41 +00:00
Robert Osfield
ce19b37981 From John Ivar Haugland, "This is a fix to InputStream.cpp. (revision 11114) . I have attached the modified file.
The options where not passed on to the image reader plugins when reading the new osg2 format files, so I added the options to the osgDB.:readImageFile function call.

"
2010-03-10 13:37:19 +00:00
Robert Osfield
6da42d9cd6 From Wang Rui, QWidgetImage class that enables QWidgets to be used as an interactive osg::Image that can be assigned to textures. 2010-03-10 13:24:53 +00:00
Robert Osfield
a5c33886da From Laurens Voerman, "as I work in Visual Studio, the introduction of the new osg2 reader/writer gave me a confusing project list, especially the three projects named "Plugins osg". The attached patch changes the project names to "Plugins osg depricated xxx" and "Plugins osg serializer xxx" therefore keeping them close together in the Solution Explorer.
"
2010-03-10 12:56:33 +00:00
Robert Osfield
f8665ebfdb Refactored the find_last_of to simplify it. 2010-03-10 12:04:14 +00:00
Robert Osfield
6ae2f4c6c6 From Sukender, "Here is my proposal. I fixed what Paul said, added some doxygen comments, added the function I told about, and removed the two "find('/')"-like calls to use only one." 2010-03-10 11:40:17 +00:00
Robert Osfield
1d036c0e8c From Laurens Voerman, "my compiler (VC Express 9) gives some warnings (see below) about not being able to generate an assignment operator. As those assignment operators are not used and problably should never be used, I solved this by creating an private (empty) assingment operator.
"

From Robert Osfield, added "return *this;" to Laurens's addition to prevent them generating a warning under gcc...
2010-03-10 10:32:58 +00:00
Robert Osfield
6dc1ec6c4e From Stephan Huber, "attached you'll find a small bugfix for the 3ds-reader. It allows
reading files with relative paths again. (Hard to explain, easy to see
in the diff)"
2010-03-10 10:10:57 +00:00
Robert Osfield
bafe1d0b94 Added automatic updating of the OpenThreads version number from the CMake version numbers 2010-03-10 09:37:04 +00:00
Robert Osfield
4bc287cedb Added extra ffmpeg version check 2010-03-08 10:20:14 +00:00
Robert Osfield
c765a35650 From Wojcoech Lewandowski, "Attched are aimShadowCastingCamera() call changes, I have described in former post. Basically now MinimalShadowMap overrides first variant and keeps second. So both variants of aimShadowCastingCamera are clearly defined in MinimalShadowMap::ViewData scope. This way compilers have no problem and code looks less obscure. Changes made against the trunk." 2010-03-05 16:17:12 +00:00
Robert Osfield
8743e5d925 From Mathias Froehlich, "Not so long time ago, there was a complaint about the ac3d plugin not honoring
absolute filenames for the texture images.

The attached change should fix this by at first looking at the absolute file
name to load a texture and then, if that fails, strip away any paths to try
that again with the bare file name.
The change also fixes a possible exception that could be triggered by an out
of bounds std::string access which is now avoided by using functions from
osgDB/FileUtils.

The change is based on rev 11161."
2010-03-05 16:08:34 +00:00
Robert Osfield
7db099a9d1 Fixed warning 2010-03-05 16:07:12 +00:00
Robert Osfield
84c0ecadd8 Fixed usage of osg::swapBytes to properly pass in pointer to data that needs swapping. 2010-03-05 16:04:30 +00:00
Robert Osfield
10a2f389d7 From Mathias Froehlich, "If you want to have that qfont plugin loader, this is the updated
implementation which uses osgQt and includes the changes to make fonts load
without a file on disk."
2010-03-05 15:46:17 +00:00
Robert Osfield
737378c967 Replaced find_first_of with find 2010-03-05 15:36:32 +00:00
Robert Osfield
e401fa7461 Replaced find_first_of with find. 2010-03-05 15:17:26 +00:00
Robert Osfield
e77fafcd98 From Sukender, "Here is a tiny fix for getNameLessExtension(). It does now check for the presence of slashes ('/' and '\') to avoid changing the string when having a dot in a directory.
Old behaviour: "abc.d/filename_no_ext" -> "abc"
New behaviour: "abc.d/filename_no_ext" -> "abc.d/filename_no_ext"

Attached file is against rev. 11158."
2010-03-05 15:10:34 +00:00
Robert Osfield
073a60b2a1 Fixes for warning from qt headers 2010-03-05 15:08:03 +00:00
Robert Osfield
f497cd3c24 Fixed warnings 2010-03-05 15:04:36 +00:00
Robert Osfield
86f491e649 Replaced use of unsigned int/enum mask combinations with int/enum mask combinations to avoid the need for casting enums to unsigned ints,
and to avoid associated warnings.

Update wrappers to reflect these changes.
2010-03-05 12:55:08 +00:00
Robert Osfield
3cd0c50df3 From Mourad Boufarguine, "Some others modified CMake scripts :
- OsgMacroUtils.cmake, SETUP_LINK_LIBRARIES macro : allow linking with debug/release external libraries
- osgQt/CMakeLists.txt : fix the linking to Qt librairies + linking to debug Qt librairies if found
- examples/ qt examples :  linking to debug Qt librairies if found"
2010-03-05 12:43:03 +00:00
Robert Osfield
5383297cbe Change Shader::getPCS(..) from protected to public scope to enable isCompiled() method to be accessible in applications.
Updated wrappers
2010-03-05 11:30:50 +00:00
Robert Osfield
c40a4ff9cb Changed Options::setDatabasePath(..) usage to getDatabasePathList().push_front() to paths set by Options to be picked up. 2010-03-05 11:19:34 +00:00
Robert Osfield
e01832763d Fixed warning 2010-03-05 10:58:47 +00:00
Robert Osfield
d52910ff67 Fixed warning 2010-03-05 10:50:50 +00:00
Robert Osfield
7e56f2d258 Fixed warning 2010-03-05 10:48:34 +00:00
Michael PLATINGS
0f58cc2628 Added BlendFunc for transparent materials 2010-03-04 17:01:33 +00:00
Michael PLATINGS
65489693d9 Fix for some FBX files with multiple meshes bound to a bone. 2010-03-04 16:27:19 +00:00
Robert Osfield
ace8dad2c3 Fixed warnings 2010-03-04 13:03:18 +00:00
Robert Osfield
f1dd820a4e From Michael Platings, "Here are a couple more fixes on top of what you've already done." (in reply to fixes submission from Roland Smeenk). 2010-03-04 12:59:53 +00:00
Robert Osfield
225d99c5f1 From Roland Smeenk, "I took a quick look at the warnings and they contain nothing serious.
Attached you will find updates of the files to hopefully solve the warnings (in VS2005 only one warning occured). In addition I fixed a tiny bug that caused a crash with one of my test files."
2010-03-04 12:57:24 +00:00
Robert Osfield
4282b284e5 From Mathias Froehlich, Integration of osgText::Font with QFont to enable use of Qt fonts and selectors in osgText. 2010-03-04 12:43:09 +00:00
Robert Osfield
1a1b7bd7a1 Moved QWebViewImage and QGraphicsViewAdapter into new osgQt utility library. 2010-03-04 12:15:35 +00:00
Robert Osfield
44f8848c9f Removed now redundent call to register PagedLODs 2010-03-04 12:14:39 +00:00
Robert Osfield
5a47744e0d Removed old net plugin that is nolonger used. This plugin can be found in the deprecated/src/osgPlugins/net respository 2010-03-04 11:45:44 +00:00
Robert Osfield
7e5dd8ce17 Ran dos2unix of files to fix issues with file endings 2010-03-03 17:24:04 +00:00
Robert Osfield
9f8a4be2cd Refactored DatabasePager so that it nolonger takes ref_ptr<PagedLOD>, but instead uses a custom version of observer_ptr<>.
This change should make it possible to delete PagedLOD's independantly from the DatabasePager, and also prevent issues of
consistency of the pager when subgraphs when are cached elsewhere in the application such as in the Registry filecache.
2010-03-03 16:40:19 +00:00
Robert Osfield
d3779f0092 Fixed warning 2010-03-03 16:37:45 +00:00
Michael PLATINGS
fd6f3edf15 2010-03-03 16:14:04 +00:00
Michael PLATINGS
2609c4aa02 2010-03-02 18:18:06 +00:00
Robert Osfield
1f4060ead6 Updated wrappers 2010-03-01 13:10:58 +00:00
Robert Osfield
ba3971bb45 Added a ShadowTechnique::computeOrthogonalVector(const osg::Vec3& direction) const method for helping compute an appropriate
up vector to setViewMatrixAsLookAt(..) codes in osgShadow.  This will addresses previous issues that occured when look vectors
co-incided with the hard coded up vectors.
2010-03-01 13:00:04 +00:00
Robert Osfield
42a050e87c From Wojciech Lewandowski, "Here comes a list of small fixes in StandardShadowMap and derived classes affecting LispSM techniques. Changes made against SVN trunk.
Fixes in StandardShadowMap.cpp & MinimalShadowMap.cpp were made for spotlight issues. There were cases when further located spotlights were not shadowing properly.

Small tweak in DebugShadowMap & StandardShadowMap.cpp to not limit shadow maps to texture2D (which should also allow texture2D arrays and cube maps). I simply replaced ptr to osg::Texture2D with pointer to osg::Texture. Interpretation of this member could be now changed with change of shaders in derived classes. This may be useful for guys who override LispSM or MinimalBoundsShadowMaps techniques. Could be useful for implementation of PerspectiveCascadedShadowMaps technique for example.

ConvexPolyhedron.cpp & DebugShadowMap.cpp contain debug HUD tweaks.

Change in ConvexPolyhedron.cpp overcomes the regression problem with color per primitive binding which caused that shadow volume outlines stopped to draw. I simply changed PER_PRIMITIVE to PER_PRIMITIVE_SET and it works again.

Other adition is dump method I added to DebugShadowMap which can be used in shadow debugging mode to dump current frame shadow volumes & scene to osg file. It could be then loaded into viewer and freely examined from different angles (which is difficult inside the application if shadow adopts to view and projection). "
2010-03-01 11:52:44 +00:00
Robert Osfield
3d6b53b218 Updated wrappers 2010-02-26 21:31:13 +00:00
Robert Osfield
15947b4e6a updated wrappers 2010-02-26 16:02:20 +00:00
Robert Osfield
3b43810c66 From Paul Martz, "Regarding the osg-users thread "mergeGeodes crash", I'm submitting this for consideration as a fix for the problem with the FlattenStaticTransformsVisitor. It seems that the additional nested loop over the Transform's parent was not needed. I'm not sure why it was there, and if it really was unnecessary, then it has probably been resulting in many redundant Nodes for quite some time. Perhaps this fix will result in a cull- and draw-time performance boost."
From Robert Osfield, added copying of the UserData and Descriptions from the transform to the new group.
2010-02-26 15:40:19 +00:00