Commit Graph

7308 Commits

Author SHA1 Message Date
Robert Osfield
213a370c25 Added new setFont(ref_ptr<>) variants to Text and Text3D 2007-12-12 17:48:20 +00:00
Robert Osfield
256391c3b4 From Serge Lages, introduce readRef*File() methods which pass back ref_ptr<> rather than C pointers. 2007-12-12 17:04:48 +00:00
Robert Osfield
88f3a864ac Updated copyright notices 2007-12-12 16:56:28 +00:00
Robert Osfield
6bb7935dea From Andy Skinner, build fixes for Solaris. 2007-12-12 16:55:13 +00:00
Robert Osfield
6eaace8f6e Added std:: infront of sort call 2007-12-12 11:57:03 +00:00
Robert Osfield
6ca74544bc Added const to operators. 2007-12-12 10:47:58 +00:00
Robert Osfield
afdd141d73 Added std:: in front of find enties 2007-12-12 10:35:47 +00:00
Robert Osfield
33e3054fca From Serge Lages, "Here is a new modification to CMake adding an option (OSG_MSVC_GENERATE_PLUGINS_AND_WRAPPERS_MANIFESTS) to specify if we want to generate or not the manifest files under VS8 for the plugins and the wrappers. It seems that the manifests are needed if we try to load dynamically a core OSG dll." 2007-12-12 09:48:39 +00:00
Robert Osfield
1c2726fd07 From Paul Martz, "Function declaration returns a bool, function body was returning a pointer. Changed body to return (pointer != NULL)." 2007-12-12 09:45:29 +00:00
Robert Osfield
a0d70bbf03 From Cyril Brulebois, removed redundent typedef. 2007-12-11 17:19:40 +00:00
Robert Osfield
4ab22a405b Updated wrappers 2007-12-11 17:01:53 +00:00
Robert Osfield
32e520d5a1 From Brede Johnansen, support for continuation records. 2007-12-11 16:42:10 +00:00
Robert Osfield
ffab16ba2f From Karl Heijdenberg, moved set/getFrameStamp() from osgViewer::View to osg::View. 2007-12-11 16:34:37 +00:00
Robert Osfield
be5f709bdb From Mike Garrity, "There was an on again/off again thread on OSG users about
creating subclasses of osg::Array that referenced data
stored an application's internal data structures. I took
a stab at implementing that and ran into a couple of
downcasts in Geometry.cpp. Enclosed is my take at fixing
those along with a simple example of how to do this."
2007-12-11 15:55:02 +00:00
Robert Osfield
669e86145c Added missing copyright notices 2007-12-11 14:48:51 +00:00
Robert Osfield
f779c3a71a From Mathias Froehlich, "Attached is a change to the PBuffer initialsation code that checks for the GLX
version before issuing commands that require GLX-1.3.

This prevents a crash with open source drivers on linux.
"
2007-12-11 14:39:15 +00:00
Robert Osfield
8062406d54 From Roger James, "The changes are as follows:-
1. DAE object no longer held onto by plugin.
2. Filename to URI conversion now handled internally by plugin.
2. User can supply an external DAE object for use by the plugin.
3. User can supply a std:string object for the plugin to return the URI of
the document just processed.
4. User can supply a std::string to receive the unit name information from
the document just read in. (e.g. meters, inches, etc.)
5. User can supply a float to receive the metric conversion factor from the
document just read in.
6. User can supply an enum to receive the up axis orientation information
from the document just read in.
7. Material transparency can be both read and written.
8. User can supply an experimental GoogleMode option on output. The plugin
will try to emulate the way Sketchup specifies transparency (i.e. the
inverse of what it should be!). I am still struggling to get GE to
understand transparency, anyone know what it expects?
9. Rudimentary support for Collada effect parameters (newparam, setparam,
param) on input. Basic nVidia FX Composer dae documents can now be read.

"
2007-12-11 14:06:45 +00:00
Robert Osfield
3341c42873 Updated wrappers 2007-12-11 12:35:10 +00:00
Robert Osfield
640999dea6 From Tim More, "This submission tries to optimize redundant compilation of StateSets and Drawables
in the DatabasePager. The practical effects of these are to greatly reduce startup time
and the time to load an individual scenery tile in FlightGear.

- From my log message:

   Minimize the number of StateSets and drawables that are compiled by checking
   if they have already been compiled or will be elminated by the
   SharedStateManager.

   Move the sorting of the dataToCompile queue out of compileGLObjects
   into the man pager run function.

   Change the SharedStateManager to use maps instead of vectors."
2007-12-11 12:32:31 +00:00
Robert Osfield
42723fec8f From Joseph Steel, "he change is to initializeExtensionProcs() to
verify the version of the OpenGL implementation before attempting to get the
MaxTextureCoords parameter."
2007-12-11 11:57:32 +00:00
Robert Osfield
880682f138 From Mathias Froelich, "I have cleaned up the state set handling of the osg::ClipNode.
Previously the complete StateSet was cleared, even the non clipping releted
state attributes and modes in this stateset on a call to
setLocalSetateSetModes.
With this change only those modes/attributes are changed that need to be
changed. That is, if a clip plane is removed from the ClipNode, only this
assiciated mode is removed from the state set, instead of throwing away the
whole state set.

In this way we have less surprising results if the state set of a clip node is
used for more state than just the clip state.
"
2007-12-11 11:55:15 +00:00
Robert Osfield
298e07fc72 From Mathias Froechlich, "I have extended the StateSet api with a
StateSet::removeAssociatedModes(const StateAttribute*)

and a

StateSet::removeAssociatedTextureModes(unsigned, const StateAttribute*)

call. These funktions are just missing for a complete api IMO."
2007-12-11 11:42:02 +00:00
Robert Osfield
b467fdeb6c From Alberto Luaces, "it seems that include/osgParticle/BoxPlacer was created from the SectorPlacer
file. The code works well but the SectorPlacer comments stayed in the new
file. I have altered those comments so they now contain valid information for
the BoxPlacer class and the doxygen generated documentation is correct.

"
2007-12-11 11:37:03 +00:00
Robert Osfield
4e5ce63c85 From Per Fahlberg, "Attached is a fix allowing removal of shaders from a program after it is
first compiled. It will also allow new shaders to be attached after the
program is first compiled."
2007-12-11 11:21:13 +00:00
Robert Osfield
62bba8e52b From Sherman Wilcox, "In ESRIShapeParser.cpp, wasn't closing the file handle. Added:
if(fd)
   {
     close(fd);
     fd = 0;
   }


to the constructor."
2007-12-10 20:56:26 +00:00
Robert Osfield
b668a54e17 From Eric Wing, "For osgviewerCocoa, a very simple change to allow toggling between
fullscreen mode and back between views. (To activate, double click on
the view to toggle.) It demonstrates/uses the new one-liner fullscreen
method introduced in Leopard. Code will still compile and run in
pre-Leopard (thanks to Obj-C dynamic/late binding), but code path is
treated as a no-op in those cases."
2007-12-10 20:36:34 +00:00
Robert Osfield
aa24c273c7 Updated wrappers 2007-12-10 20:35:50 +00:00
Robert Osfield
c43606e3fe From Richard Schmidt, fix on ordering to be standard OpenGL way. 2007-12-10 20:33:22 +00:00
Robert Osfield
c5704586f9 From Richard Schmidt, "attached you will find a set of small fixes and features.
CullVisitor/SceneView:

*Feature: This version supports multiple clearnodes in the graph, one per renderstage.

 

Text:

*Feature: Performance Enhancement when calling SetBackdropColor

 

Material:

*Fix: OpenGL calls are now made according to the OpenGL Standard

"
2007-12-10 20:30:05 +00:00
Robert Osfield
9d260213f7 From Ulrich Hertlein, "attached are some fixes and tweaks I made to the .obj loader:
- Material class contained both 'shininess' and 'Ns' member variables
- 'Ns' and 'Ni' are initialized to 0 ('Ni' is unused at the moment)
- only 'Ns' was read from .mtl file but 'shininess' was used for osg::Material
- 'illum' was read from .mtl file but never used; it is now used as follows
-- illum==0 -> no osg::Material created/attached therefore no lighting
-- illum==1 -> osg::Material specular is set to black
-- illum==2 (default) -> specular read from .mtl file is used
- 'map_Kd' and 'map_Ks' may contain additional arguments (e.g. '-s 1 1 1'),
these are now skipped over and the texture filename is properly extracted
"
2007-12-10 20:27:06 +00:00
Robert Osfield
d0cc647986 From David Callu, IO support for Text3D 2007-12-10 19:51:33 +00:00
Robert Osfield
eef88e7e83 From David Callu, Text3D 2007-12-10 19:49:17 +00:00
Robert Osfield
f4afa427a7 From Roland Smeenk, "Attached you will find a large set of small typo fixes (mainly in the comments)." 2007-12-10 17:30:18 +00:00
Robert Osfield
1dcb6cc4fd Updated wrappers 2007-12-10 16:21:13 +00:00
Robert Osfield
a59790ed6e Added osgViewerGetVersion() usage to force Windows to link osgViewer. 2007-12-10 16:14:21 +00:00
Robert Osfield
f69a48e552 From David Callu, added support of 3D text to osgText and associated plugins. 2007-12-10 15:15:56 +00:00
Robert Osfield
9b56dbe83a From David Callu, added support for automatically reading associate dbase files 2007-12-10 12:45:16 +00:00
Robert Osfield
13ff9f28d5 Char char[] to char* with new allocation. 2007-12-10 12:00:09 +00:00
Robert Osfield
695df58bc9 Refactored record allocation to fix build errors under Windows. 2007-12-10 11:34:00 +00:00
Robert Osfield
9946cb3b24 Added export macro for windows build 2007-12-10 11:20:22 +00:00
Robert Osfield
0c4648e027 Added include<string.h> to fix compile errors under gcc 4.3 2007-12-10 10:16:13 +00:00
Robert Osfield
8648cd12ea From Gustavo Wagner, fixed bugs in reading M records from shapefile 2007-12-09 16:38:33 +00:00
Robert Osfield
e2ad20a887 From Gino van den Bergen, "I've added the following features to the OSG VRML plugin:
* Support for Box, Sphere, Cone, and Cylinder. These nodes are converted
to osg::Geometry conform the VRML97 spec.
* Backface culling is enabled/disabled according to the "solid" flag for
geometries that are converted from IndexFaceSets.
* PROTO instances can now be used for "appearance" and "geometry" fields
in a Shape node.

The file ReaderWriterVRML2.cpp is adapted for the latest stable public
release:

http://www.openscenegraph.org/svn/osg/OpenSceneGraph/tags/OpenSceneGraph-2.2.0

The changes where needed for being able to read VRML file which are
output by VMD (http://www.ks.uiuc.edu/Research/vmd/). A sample VRML file
is enclosed in this submission.

The plugin has been tested against a number of VRML samples that include
texturing. The texturing is found to be VRML97 compliant for all added
geometry nodes.
"
2007-12-09 16:29:18 +00:00
Robert Osfield
457d3fd7e4 Removed redundent OpenFlightOptimizer 2007-12-09 16:23:19 +00:00
Robert Osfield
df2f9f5f7c From Ralf Karn, fixed "invalid enumerant" warning on TEXTURE_2D_ARRAY_EXT initialization 2007-12-09 16:14:07 +00:00
Robert Osfield
6ff9810be1 From Mihai Radu, "After someone asked for a fix for non-textured object appearing black
with the shader for textured objects. This works very well in cases
where there could be a mix of textured and non-textured objects in the
scene, and it makes the initialization more robust.
The idea is from PSSM, to add a 1pixel texture to the main rendering  as
to provide white for any objects missing textures."
2007-12-09 16:06:14 +00:00
Robert Osfield
2be3992a2f Updated wrappers 2007-12-09 16:01:29 +00:00
Robert Osfield
78c1fd4844 From David Callu, added DBase attribute support for shapefiles 2007-12-09 15:43:49 +00:00
Robert Osfield
5e6bab7de1 Updated wrappers 2007-12-09 14:54:02 +00:00
Robert Osfield
a45d7fdee4 From Aderian Egli, changed the window dimension clamping code to work independantly for width and height. 2007-12-09 12:19:06 +00:00