Commit Graph

5061 Commits

Author SHA1 Message Date
Robert Osfield
7604146d3f From Farshid Lashkari, "A while back the behaviour of extension alias' was modified so that
the user can override existing alias'. The change allowed for circular
references, so the createLibraryNameForExtension would get caught in
an endless loop. The following fix will catch circular references."
2006-03-08 15:30:07 +00:00
Robert Osfield
c69c9d2070 From Farshid Lashkari, "I noticed that sometimes when a particle emitter is re-enabled, a few
particles will appear at the location it was disabled at. The problem
is that the previous local to world matrix is not being updated while
it is disabled. I modified the particle processor so that it will set
the dirty flag for the previous local to world matrix when the
processor is skipped for a frame, since the value will no longer be
relevant."
2006-03-08 15:26:39 +00:00
Robert Osfield
02f5681180 From Roger James, "1. Fixed a problem with the caching of textures when the associated image file was not in the current working directory. In this case the texture object was being placed in the cache with the short filename, but was looked up with the full path.
2. Fixed a problem with the caching of textures when CACHE_IMAGES was enabled. This caused a conflict is the names used to cache the image and texture objects.

3. Fixed a problem where AC3D generates surfaces with duplicate vertex indices.

4. Removed what I believe are redundant calls to the tesselator.

5. Added a couple of asserts which should fire in debug mode if my assumptions about 4. are incorrect.

6. Removed obviously unused code. (Stuff that was commented or ifdeffed out.)"

Note, from Robert Osfield, changed the asserts to if () report error using notify so we can catch errors in both optimized and debug builds, but without crashing.
2006-03-08 15:16:59 +00:00
Robert Osfield
dbbabf87c6 Converted osgGA::GUIEventAdapter into a concrete class capable of respresenting
keyboard and mouse events.

Added osgGA::EventQueue class to support a thread safe event queue and adaption
of keyboard and mouse events.

Removed osgProducer::EventAdapter as GUIEventAdapter replaces it.

Adapted osgProducer and examples to work with the new changes to osgGA.
2006-03-08 14:09:47 +00:00
Don BURNS
582967286a Improved the GET protocol for the http socket. By adding Connection: close
the server sends a EOF immediately after the data, improving performance
because readers are not left waiting for EOF.
2006-03-07 18:26:32 +00:00
Robert Osfield
c448e4d791 Began work on making EventVisitor capable of adapting events directly. 2006-03-05 20:46:59 +00:00
Robert Osfield
cdc8b13f14 From Farshid Lashkari, support for writing to istream for the the TIFF plugin and support for
controlling PNG compression level via the the ReaderWriter::Option string "PNG_COMPRESSION <level>"
2006-03-02 20:39:20 +00:00
Robert Osfield
8796f37acb Added automatic toggling between png and jpeg when compressImageData option is used. Jpeg
is used to compress RGB data only, the just of the formats are passed on to the png plugin.
2006-03-02 20:31:40 +00:00
Robert Osfield
c42e14dd1f From Robert Swain, compile fix for debian unstable. 2006-03-02 15:26:12 +00:00
Robert Osfield
507fb0074f From Farshid Lashakari, support for png write. 2006-03-02 14:58:13 +00:00
Robert Osfield
74f073c2a8 From Farshid Lashkari, "I've attached another modified version of the IVE loader which
supports compressing the image data. The option to compress the data
is "compressImageData". Currently it uses the jpeg plugin to write the
image. Maybe we could add an option that allows the user to specify
which image format to use. The jpeg writer supports specifying the
quality of the jpeg, so you could use the following command line to
convert the skydome.osg model to IVE using 50% jpeg quality:

osgconv -O "compressImageData JPEG_QUALITY 50" skydome.osg skydome.ive"
2006-03-01 10:17:53 +00:00
Robert Osfield
58bdc6f92f Added TextureRectangle.cpp 2006-02-28 21:18:45 +00:00
Robert Osfield
71b7a6be7b Compile fix. 2006-02-28 20:10:25 +00:00
Robert Osfield
c64f527925 From Brede Johansen, added missing array handling into Geometry::accept(AttributeFunctor&
af) and Geometry::accept(ConstAttributeFunctor& af).
2006-02-28 19:46:02 +00:00
Robert Osfield
93f514109f Further clean up of RefNodePath references. 2006-02-28 19:36:18 +00:00
Robert Osfield
0d9ba0283e Updated wrappers. 2006-02-28 19:12:27 +00:00
Robert Osfield
deb6632b04 Fixes to removed dependency on RefNodePath. 2006-02-28 18:54:29 +00:00
Robert Osfield
a8255f6932 Updated wrappers. 2006-02-27 19:51:32 +00:00
Robert Osfield
abed6b7951 Ported NodeTrackCallback and NodeTrackManipulator across to use oberserver_ptr
instead of RefNodePath.

Removed now redundent RefNodePath.
2006-02-27 19:49:47 +00:00
Robert Osfield
1dcf4fe81f Added support in osg::computeWorldToLocal and compteLocalToWorld functions for automatically
stripping any absolute or root CameraNode's from the NodePaths.

Added osg::Node::getWorldMatrices() convinience method.
2006-02-27 19:48:34 +00:00
Robert Osfield
8f2ffb7c2d Added new observer_ptr templated smart pointer to allow one to retain pointers
to objects but have the pointer reset to null if that object is deleted.
2006-02-27 19:44:33 +00:00
Robert Osfield
10d139fc1f From Farshid Lashkari, "I've made some changes to the IVE loader which will add the capability
of saving image files inside the IVE file. Currently, only the raw
image data is saved into the file. If your model uses jpg images as
textures then this will cause your file size to increase.

I've added an option that will embed the original image file into the
IVE file. The IVE file will then attempt to read the image from
memory. Since most image loaders support reading from memory, this
shouldn't be a problem. To use this new feature the user must specify
the option "includeImageFileInIVEFile" when converting to IVE.

I tested this out on the "skydome.osg" model that comes with OSG.
Using the old method, the IVE file size would be 785 KB, with the new
method it is only 42 KB.

Also, I've added the support for TextureRectangle's to the IVE reader/writer."
2006-02-26 17:45:52 +00:00
Robert Osfield
a028f59ea0 Added debugging code to help pick out instablilities in osgParticle. Debugging
code now commented out.
2006-02-24 13:57:47 +00:00
Robert Osfield
4b4c77c420 Added clamping of the wind force contribution to acceletion of particle so
that the de-acceleration never exceed the actual wind vector itself.
2006-02-24 13:56:07 +00:00
Robert Osfield
964110f315 Completed .osg support for ClusterCullingCallback. 2006-02-23 20:37:19 +00:00
Robert Osfield
9c350a49be Disabled the running of tristripping and smoothing from within the Simplifier. 2006-02-23 16:47:36 +00:00
Robert Osfield
8489b22439 From Gordon Tomlinson, spelling fixes. 2006-02-23 12:41:05 +00:00
Robert Osfield
943be478f4 Fixed function name call. 2006-02-23 12:39:31 +00:00
Robert Osfield
7ea1c56b4c Fixed getBound() comment. 2006-02-22 20:51:26 +00:00
Robert Osfield
cc235b7a1a Updated wrappers. 2006-02-22 19:28:34 +00:00
Robert Osfield
def7a78842 Fixed typo of Validity. 2006-02-22 19:14:01 +00:00
Robert Osfield
94b4432831 From Thom Carlo, with tweak from Robert Osfield, removed the setting of the outline colour
(the emission part of material) during setup of the Carton effects for the second pass.
2006-02-22 16:05:37 +00:00
Robert Osfield
e72a02a083 Fixed documentation. 2006-02-22 14:35:06 +00:00
Robert Osfield
32b929a493 Added support for OpenGL mode black listing to provide better support
for extension checking and invalidation of OpenGL modes associated with
extensions.
2006-02-22 14:31:13 +00:00
Robert Osfield
bd68d96106 Added ClusterCullingCallback.cpp 2006-02-21 21:29:49 +00:00
Robert Osfield
ae9e0e6838 Added initial cut of ClusterCullingCallback .osg support. 2006-02-21 21:28:57 +00:00
Robert Osfield
d8f89214d2 From Gordon Tomlinson, spelling fixes. 2006-02-21 14:34:58 +00:00
Robert Osfield
dcdee6bf4f From Gordon Tomlinson, VS2005 Syntax highling regonition. 2006-02-21 13:55:30 +00:00
Robert Osfield
25abad8307 From Paul Martz, "I've attempted to make AutoTransform override computeBounds() to return
an invalid bounding sphere if it hasn't seen a cull traversal yet. It
depends on _firstTimeToSetEyePoint, which is initially true, then false
after a cull. There might be a better way? If so, let me know.

This change does resolve the issue I had encountered with auto scale to
screen and incorrect culling."
2006-02-21 13:51:10 +00:00
Robert Osfield
4a0a0a30ea From Trajce Nikolov, "small fix for the flt loader - the back color of the bidirectional light points" 2006-02-21 12:39:47 +00:00
Robert Osfield
7d5c81bf5e From Ulrich Hertlein, spelling corrections and a few Doxgen comments. 2006-02-20 21:05:23 +00:00
Robert Osfield
b0358c698a From Eric Sokolowsky, "There was a problem with the PNG plugin when it encounters an image that is
less than 8 bits per pixel (this can happen with greyscale or paletted images).
It was a pretty simple problem to fix."
2006-02-20 20:06:26 +00:00
Robert Osfield
af6af82e56 From Nathan Monteleone, addition of AutoTransform support. 2006-02-20 19:13:11 +00:00
Robert Osfield
9473d80345 Moved the intialization variable reset to end of the init funciton to
avoid multi-thread initialization from producing different results.
2006-02-20 16:50:47 +00:00
Robert Osfield
1c83e3ecfb From Ed Ralston, "According to the OSX Developer Documentation, CFRelease
cannot be called with a NULL argument.

This patch prevents osgDB::FileUtils from doing this."
2006-02-20 16:20:50 +00:00
Robert Osfield
9935b0fa27 Added missing swap byte operations to readVec*sArray() methods. 2006-02-20 15:46:29 +00:00
Robert Osfield
4b8fb5e5f9 From Daniel Larimer, fixed error is swap byte code handling vector<short> 2006-02-20 15:32:03 +00:00
Robert Osfield
1daad2a86e From Markus Trenkwalder, "when building debug libs in mingw the .dll.a files are not copied to
the lib/MINGW(32) folder. The makefiles in the attached zip should fix this."
2006-02-20 15:25:09 +00:00
Don BURNS
37be1d9259 Fixed a bug spotted in UFOManipulator where a Vec3's 4th component was
being inspected (ip[3]).
2006-02-09 19:31:05 +00:00
Robert Osfield
59ad441be1 Added BlenColour(Vec4) constructor and updated wrappers. 2006-02-09 12:20:42 +00:00