Robert Osfield
7eafde35e2
Fixed warning
2009-02-03 17:11:54 +00:00
Robert Osfield
734463fcc7
Warning fixes
2009-02-03 15:28:53 +00:00
Robert Osfield
abb63e3199
Added setDataVariance(DYNAMIC) to text label as it's being updated dynamically
2009-02-03 12:47:41 +00:00
Robert Osfield
c5733fef14
Added local disabling the the VS C4121 "alignment of a member was sensitive to packing" warning
2009-02-03 11:54:46 +00:00
Robert Osfield
b51adc6f24
Fixed warning
2009-02-03 11:07:13 +00:00
Robert Osfield
1f3551820b
Added disabling of "warning: format not a string literal, argument types not checked" under FreeBSD as these errors are being generated from std library ostream implementation.
2009-02-03 11:05:35 +00:00
Robert Osfield
17241da4e5
Added explict initialization of osg::Object contstructor to fix warning
2009-02-03 11:04:37 +00:00
Robert Osfield
5aeca01828
Updated wrappers
2009-02-02 20:42:33 +00:00
Robert Osfield
1153ea5feb
Warnings fixes for VS.
2009-02-02 20:35:19 +00:00
Robert Osfield
965b7ddc72
Attempt to appease both FreeBSD CMAke 2.6.2 + Linux CMake 2.4.8 builds
2009-02-02 20:34:58 +00:00
Robert Osfield
bd3c5ac0fa
From Cedric Pinson, warning fix.
2009-02-02 18:55:08 +00:00
Robert Osfield
10d16c92fe
Added initializer for local Quat definition
2009-02-02 17:46:16 +00:00
Robert Osfield
81b336756b
Added explict intializiers of base classes
2009-02-02 17:32:34 +00:00
Robert Osfield
c37d72957a
Added /lib64 to search paths.
2009-02-02 17:16:02 +00:00
Robert Osfield
e1bdee5338
Improved handling of stats projection size
2009-02-02 17:15:40 +00:00
Robert Osfield
630f5087dc
From Stephan Huber, build fix for OSX XCode build
2009-02-02 16:56:46 +00:00
Robert Osfield
b1a5228972
Fixed version
2009-02-02 15:04:53 +00:00
Robert Osfield
33d158e290
Updated OpenThreads and OpenSceneGraph version ready for OSG-2.8 branch.
2009-02-02 14:55:51 +00:00
Robert Osfield
fa727038a4
From Cedric Pinson, "Here an update of the osgAnimation ReaderWriter, it add other NodeCallback that could be attached to a node with Bone."
2009-02-02 14:51:51 +00:00
Robert Osfield
3d1c38f5e8
From Pierre Haritchablaet, "The wind vector of osgParticle::FluidFrictionOperator has not been written and read in IO_FluidFrictionOperator. This patch fixes osg plug'in FluidFrictionOperator_readLocalData and FluidFrictionOperator_writeLocalData."
2009-02-02 14:50:19 +00:00
Robert Osfield
2d55740b3e
Refactored osg::TransferFunction1D to use an std::map internally which is kept in sync with the actual osg::Image that is passed to the GPU.
...
Added .osg support for osg::TransferFunction1D.
Updated wrappers
2009-02-02 14:43:27 +00:00
Robert Osfield
6130f292a7
From Sukender, add check against NULL parameter value
2009-02-02 09:23:28 +00:00
Robert Osfield
d6b0cd64f1
Ground work for full .osg support for osg::TransferFunction*
2009-02-01 12:38:55 +00:00
Robert Osfield
a13c6405d8
Updated NEWS
2009-01-31 21:46:27 +00:00
Robert Osfield
b514b435f4
Added initial placeholder for .osg support for osgVolume::TransferFunctionProperty
2009-01-31 21:46:16 +00:00
Robert Osfield
281800539e
Fixed handling of TransferFunctionProperty.
2009-01-31 21:45:47 +00:00
Robert Osfield
6fda032aa2
Rejigged the Xrandr include
2009-01-31 10:21:36 +00:00
Robert Osfield
aed3339e43
Improved shaders to better handle region of constant values when doing normal generation
2009-01-30 18:56:30 +00:00
Robert Osfield
a358bd7370
Updated iso surface shaders
2009-01-30 17:10:27 +00:00
Robert Osfield
cbaf9d639c
Added support for discard fragment that don't generate an iso surface intersect
2009-01-30 16:45:54 +00:00
Robert Osfield
5c7a6a25a0
From Paul Melis, "I think TransferFunction needs to call _image->dirty() in two places in response to an assign() of new transfer map values.
...
Here's an updated file, which seems to work here.
"
2009-01-30 15:04:07 +00:00
Robert Osfield
eae23b01c3
From Lionel Lagarde, "this correct how the ParticleEffect are serialized :
...
- the texture file name is taken from the TextFileName field
- the texture file name is written using writeString
"
2009-01-30 14:54:22 +00:00
Robert Osfield
f394179baf
Update AUTHORS for release
2009-01-30 13:05:07 +00:00
Robert Osfield
a019c74de1
Updated ChangeLog for 2.7.9 release
2009-01-30 12:17:59 +00:00
Robert Osfield
7a7c64211c
Fixed size of background of frame stats so that it's the correct width of the window
2009-01-30 12:09:06 +00:00
Robert Osfield
1dd7f10e19
Updated wrappers
2009-01-30 11:40:19 +00:00
Robert Osfield
411431f3be
Fixed warnings, updated NEWS
2009-01-30 10:55:28 +00:00
Robert Osfield
6710fbc78a
Added support for osgVolume::ProperyAdjustmentCallback
2009-01-29 20:40:56 +00:00
Robert Osfield
51403143bd
Added support for osgVolume::Property classes
2009-01-29 20:34:22 +00:00
Robert Osfield
4c75313ced
Fixed handling of files with event callbacks on them.
2009-01-29 17:19:47 +00:00
Robert Osfield
04631ff9ae
From Jean-Sebastien Guay, added missing windows socket library
2009-01-29 16:38:46 +00:00
Robert Osfield
d277a85537
Updated FindOSG.cmake from the version used by Present3D as this is more up to date.
2009-01-29 15:37:52 +00:00
Robert Osfield
3e8249591b
Update ChangeLog
2009-01-29 15:32:43 +00:00
Robert Osfield
16e1ea70a6
Updated news
2009-01-29 15:07:57 +00:00
Robert Osfield
66d77e3ebd
Fixed the sumation of the the unique number of primtivesets and vertices in the scene Stats collect
2009-01-29 14:41:18 +00:00
Robert Osfield
4291a8e193
Added CMakeLists.txt for osgcluster
2009-01-29 14:35:15 +00:00
Robert Osfield
7db0ba0bea
First cut of NEWS for 2.8 release
2009-01-29 14:00:59 +00:00
Robert Osfield
8e3b5e41c7
Restructed the reporting of the libpath message so that it only appears the first time it's required
2009-01-29 13:29:08 +00:00
Robert Osfield
9b64144a2f
Added osgcluster example into build system
2009-01-29 13:17:48 +00:00
Robert Osfield
d62c34efe8
From Jason Daly, "Somehow, one of the shaders in the bsp plugin started behaving incorrectly between the original submission and now. I suspect it has to do with a typo in the setup of the shader that was fixed at some point, or it happened during the recent warnings purge. In any case, I had to invert the usage of a parameter in the shader to make it behave properly again.
...
The vtf plugin wasn't working in Windows due to OS differences in the byte-packing of the header structure (on Windows, the big block read was causing a buffer overrun). I fixed this by reading the structure from the file field by field. It's now happy on both Linux and Windows."
2009-01-29 11:18:03 +00:00