Commit Graph

1135 Commits

Author SHA1 Message Date
Don BURNS
3ecaf3cd6c Fixed a small boo-boo in definition of bit masks in include/osg/Drawable
Fixed incorrect normal conversions for osgconv.
2001-10-14 06:01:31 +00:00
Robert Osfield
1e4a0cadf5 Changed the naming and calling convention of the new Drawable::AttributeFunctor
and have updated GeoSet to use mutable values for the _numverts etc, allowing
osg::GeoSet::computeNumVerts() to be a const operation. osg::GeoSet::getNumVerts
is now a const once more, so avoiding compilation problems.  Also chaned the new
osgconv orientation code to use a Drawable::AttributeFunctor so it can work on
other Drawables other than just GeoSets.
2001-10-13 11:16:10 +00:00
Don BURNS
79a992ac72 Updated osgconv to be able to handle orientation swapping. 2001-10-13 07:24:25 +00:00
Don BURNS
5b3a52547a Removed personal note in Matrix header file 2001-10-13 01:28:33 +00:00
Robert Osfield
9db63dfd5d Added != method to Vec2,Vec3,Vec4 and did further work on the
AttributeUpdateFunctors.
2001-10-12 20:05:55 +00:00
Robert Osfield
96085619ee Added support for DYNAMIC/STATIC osg::Transform types and added new osg::Drawable::getStats
and supportsAttributeUpdate(..) and applyAttributeUpdate(...) methods which will
be to enable hooks into Drawable subclasses.
2001-10-10 20:20:14 +00:00
Robert Osfield
3c5b9c813d Fixed spelling of osg::GeoSet::getNumInterleavedIndices, was missing a 'n'! 2001-10-10 14:38:12 +00:00
Robert Osfield
22aef83a8f Updated MSVC Workspace files to fix build problems. 2001-10-09 20:03:51 +00:00
Robert Osfield
3da57d6d22 Added a osg::DegreesToRadians() and osg::RadiansToDegrees() method to osg/Math,
updated the ReaderWriterBMP.cpp (mods sent in my Geoff Michel) and
moved the osgUtil::Statistics to osg::Statistics in preperation to adding it
to the the Drawable base class.
2001-10-06 20:29:42 +00:00
Robert Osfield
1fc623ad15 Added the Copyright message to the top of osgWX, with Ben Disoe's name as
he wrote all the code.
2001-10-04 16:49:13 +00:00
Robert Osfield
9917b6500d Added a copyright notice to all core headers, which all begin with
//C++ header to help scripts and editors pick up the fact that the
file is a header file.
2001-10-04 15:12:57 +00:00
Robert Osfield
d5ed4e2305 Added an implemention of basic state sorting to the RenderBin, but have commented
out the sort operation as Peformance benifit is currently negligable, will need
to improve on the sort functor to see real benifits.
2001-10-04 14:35:42 +00:00
Robert Osfield
4be1324b8c Changed the numeric ordering of StateAttributes Types, as part of an
investigation into state sorting.
2001-10-04 14:10:20 +00:00
Robert Osfield
2c6e85442b Integrated changes for MacOSX, submitted by Phil Atkin, with small mods by
Robert Osfield to maintain compatability under Linux.
2001-10-03 21:44:07 +00:00
Robert Osfield
7a7a26c2ea Added include/osg/EarthSky and src/osg/EarthSky to cvs.
Also move osg across to using radians for angular paramters by default.
By defining USE_DEGREES_INTERNALLY you can get the OSG to revert to
the old style degrees. This later feature is deprecated and only meant
for helping comptability in the interim.
2001-10-02 15:59:49 +00:00
Robert Osfield
430c8606e9 Added osg::EarthSky node to the core osg library, and added support for it into
osgUtil::SceneView, osg::CullVisitor, osgPlugin/osg and updated the hangglide
demo to use the new earth sky node.
2001-10-02 11:36:14 +00:00
Robert Osfield
fc1fa57275 Added support for osg::StateSet comparison operators and using this new feature
added support in osgUtil::OptimizeStateVisitor for removing duplicate
StateSet's from the scene graph, previously only duplicated StateAttributes
we're removed.
2001-10-01 23:02:14 +00:00
Robert Osfield
7359d33d53 Made spelling corrections, the spelling mistakes picked up by a script
written by Neil Salter.

script
2001-10-01 11:15:55 +00:00
Robert Osfield
ef3217cfde Interegrated changes to Timer from Neil Salter to fix compilation problems which had been introduced by doing #include's within the osg namespace. 2001-09-30 20:41:20 +00:00
Robert Osfield
8e2f1bdb72 Modified the Matrix multiple method added by Don so it is safer and added comments explaining why it shouldn't be needed as other more efficient methods should be doing the work for us.
Also added Matrix::ensureRealized() to support the lazy initialization of Matrix, whilest keeping the implementation robust so that external calls to Matrix which get values do so on an initialized matrix.
2001-09-29 09:37:43 +00:00
Don BURNS
4ba58ca29b Added operator * (Matrix &) to Matrix (header) and
operator [] to reference matrix elements.
2001-09-29 02:48:31 +00:00
Robert Osfield
ef2e9236bd Made spelling corrections to osg include files, spelling mistakes detected by a script written by Neil Salter which analyses comments for mistakes. 2001-09-28 20:10:41 +00:00
Robert Osfield
12f77f141e *** empty log message *** 2001-09-28 16:56:19 +00:00
Robert Osfield
57fd2b4bcb *** empty log message *** 2001-09-28 12:36:40 +00:00
Robert Osfield
2a9848ea95 *** empty log message *** 2001-09-27 16:34:41 +00:00
Robert Osfield
ba47264c5e *** empty log message *** 2001-09-27 09:44:55 +00:00
Robert Osfield
9fd1706e3c *** empty log message *** 2001-09-25 17:56:56 +00:00
Don BURNS
7ae58df42a Synch with 20010921 2001-09-22 02:42:08 +00:00
Don BURNS
ac2bdbda30 1) new implementation of the osg::Matrix class. Note details below.
2) cleaned up osg::Timer, still in progress.  My intent has been to
     pave the way for support for other OS's.
  3) new osg::FrameStamp class which has a frame number, reference
     time for each frame to be app, culled and drawn.  The FrameStamp
     also can be passed to other machines (i.e. cluster) and the
     FrameStamp can be used with the slaves own app,cull and draw.
     I've also added the beginings of a calander time data to the
     FrameStamp to allow time or day and year to be used in setting
     up position of sun/moon etc. etc.
  4) The osg::State now has contains a pointer to the last applied
     osg::Camera and the current osg::FrameStamp, so that drawables
     can use both pieces of information for creating effects such
     CLOD, earth/sky etc.  The osg::NodeVisitor also now allows you
     to attach a FrameStamp to support syncronization of actions on
     the scene graph.
2001-09-19 23:52:12 +00:00
Don BURNS
736e0f73c3 o Added osgUtil::StateOptimizeVisitor which traversing the scene
graph and builds up a map of all StateAttributes and StateSets
    and then removes the duplicates. This promotes state sharing
    throughout the scene graph which inturn can significantly improve
    performance thanks to reduced state changing. Particularily
    effective on datasets where a great deal of duplicated state
exists.
  o Added pure virtual compare(const osg::StateAttribute&)
    method to osg::StateAttribute, and implemented it in all the
    subclasses from StateAttribute. Added <,== & != operator
    on StateAttribute and Matrix to support new StateOptimizeVisitor.
  o Added META_Object, META_Node and META_StateAttribute macros to
    Object, Node and StateAttribute respectively which define the
    standard pure virtual methods such as clone, className
    & isSameKindAs.  Changed all the appropriate header files to
    use these macro's rather define them in each header, these cleans
    up the headers considerably.
  o Corrected the implementation of osg::Light::getType so it correctly
    uses a unique type for each of the OpenGL lights (GL_LIGHT0..
    GL_LIGHT7 relates to osg::StateAttriburte::LIGHT_0..LIGHT_7.
  o Changed the definition of osg::StateStateAttribute::Type to
    is now a unsigned int rather than an enum, and have changed the
    name of the previous Type enum list to be Types.  This makes it
    more consistent with the difination of values found in
StateAttribute
    and also easier to extend with having to cast to an enum.
  o From Pail Fredrikson, updated Maitrx.new implemention which uses
    the same matrix orientation as the original Matrix implemention.
2001-09-19 23:46:48 +00:00
Don BURNS
81f553aaee o Updated Metrowerks files for MacOS. They aren't 100% there yet,
but getting there.

  o First cut of osgcluster demo.  Very simple beginings.  Alas
    I only one PC here so I can't test it in its current guise.

  o New support for NodeCallbacks, via AppCallback attached to
    osg::Node's, and a default osgUtil::AppVisitor which calls them on
    each frame.

  o Support for traversal masks in osg::NodeVisitor, osg::Node
    which allows nodes to be switched on or off via a bit mask.

  o Suppport for traversal number (frame number) and reference time
    into osg::NodeVisitor to handle syncronization of app and cull
    traversals.  This also assist clustering as traversal number
    master to slaves.
2001-09-19 23:41:39 +00:00
Don BURNS
77494207fb Removed files.... synching witn 0.8.42 2001-09-19 21:51:06 +00:00
Don BURNS
7e81f6cfa6 More clean up for synch with 0.8.42 2001-09-19 21:19:47 +00:00
Don BURNS
e8f256a59d Added a bunch of files synched with 0.8.42 2001-09-19 21:08:56 +00:00
Don BURNS
70208ebc06 Initial revision 2001-01-10 16:32:10 +00:00