so I' ve set up a macro that uses the variable name expanded for linking, and test if a variable ${LINK_VAR_NAME}_DEBUG
like OPENTHREADS_LIBRARY_DEBUG exists and in case uses it for linking in debug mode.
I' ve also set up FindOpenThreads to set up these variables.
I had to edit the core libraries CMakeLists to add the calls to the macros used.
I' ve tested under MSVC"
on the screen, it looks more aesthetically pleasing to have a larger
gap between lines than is given by default. I added a new parameter,
lineSpacing, in the Text class to allow the line spacing to be adjustable
by the application. The default value is 0 meaning there is no extra
spacing given. The value should be given as a percentage of the character
height. A good value for longer paragraphs is 0.25 (25%) or more."
Performance tests on big models did not indicate any performance penalty in using doubles over floats,
so the move to doubles should mainly impact precision improvements for whole earth databases.
Also made improvements to osgUtil::PlaneIntersector and osgSim::ElevationSlice classes
handle scenes with multiple views with elements that need coordinating on a per view basis.
Added beginings of new osgText::FadeText class (not functionality yet).
setFactorAndUnitMultipliersUsingBestGuessForDriver() static methods to
osg::PolygonOffset to help implement workarounds for lack of portablity of
settings between different hardware.
in orthographic projection. Performing the rotation before the scaling
fixed the problem. I've attached Text.cpp with the fix."
From Robert Osfield, in keeping with Vivek's change moved the auto rotate to screen befor the scale as well.
that users can assign to it without it being overriden. If none is
assigned externally it now uses a StateSet associated wit the Font assigned
to the Text.
readFontStream() to load fonts from a std::istream, rather than from the
local filesystem by name. Such a call may be used, for example, if the
user has a font fetched over a network, or a font available in memory
without a correspondng filename.
The changes implement the new function by following the corresponding code
for readFontFile(). readFontStream() reads a stream into memory, and
holds that memory for FreeType.
As a basic test, I mangled the osgtext example to use
readFontStream(std::ifstream("font")) in lieu of a readFontFile call, and
the modified example ran completely."