OpenSceneGraph git repository
55f5335f18
Merge pull request #306 from AnyOldName3/targa-type-one-support
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Add support for type-1 (colour-mapped, uncompressed) targa images to …
2017-08-20 08:32:02 +01:00
AnyOldName3
67a0f815e4
Add support for type-1 (colour-mapped, uncompressed) targa images to the osgTGA plugin
2017-08-19 22:22:20 +01:00
OpenSceneGraph git repository
32f895bc5f
Merge pull request #304 from eligovision/master
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glClear should not be called with zero-mask in osgUtil::RenderStage::…
2017-08-19 17:20:40 +01:00
Robert Osfield
904619e219
Merged addition of "" around variable from 3.4 branch
2017-08-18 16:13:16 +01:00
Konstantin S. Matveyev
036add8e9e
glClear should not be called with zero-mask in osgUtil::RenderStage::drawImplementation
2017-08-18 10:20:26 +03:00
Robert Osfield
bdbff4824b
Fixed iterator comparison.
2017-08-18 08:11:57 +01:00
OpenSceneGraph git repository
fa61cca6ea
Merge pull request #301 from LaurensVoerman/Submit_linkWithVariables
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fix for visual studio trying to link "debug.lib" and "release.lib"
2017-08-17 13:55:13 +01:00
Robert Osfield
34b4e70015
Added version check for boolean, TRUE and FALSE settings
2017-08-17 10:52:59 +01:00
Laurens Voerman
c939f7f0fc
fix for visual studio trying to link "debug.lib" and "release.lib"
2017-08-17 11:44:06 +02:00
Robert Osfield
af79ad451e
Added remapping of CMAKE_BUILD_TYPE strings that don't have the correct case.
2017-08-16 17:51:58 +01:00
Robert Osfield
f3adcda6b7
Removed the GLclampd declaration and replaced its usage with GLdouble to standardize the OSG extension setup with current GL/GLES headers.
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Added a float fallback from osg::DepthDangeIndex to suppprt GLES.
2017-08-16 14:20:00 +01:00
OpenSceneGraph git repository
bfbaecaf49
Merge pull request #300 from eligovision/master
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Text3D character/glyph size fix
2017-08-16 11:30:14 +01:00
OpenSceneGraph git repository
2831fc8088
Merge pull request #299 from luzpaz/misc-typo-fixes
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misc. typo fixes
2017-08-16 09:04:02 +01:00
konstantin.matveyev
237ab29ff8
Merge remote-tracking branch 'upstream/master'
2017-08-15 22:15:31 +03:00
konstantin.matveyev
b0ef9b0c42
Text3D character/glyph size fixed
2017-08-15 22:11:15 +03:00
luzpaz
2cd31f65e4
misc. typo fixes
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mostly non-user-facing but some doxy.
2017-08-15 12:23:49 -04:00
Robert Osfield
7b2dbc603c
Fixed warning
2017-08-15 16:35:23 +01:00
Uwe Woessner
f186f6b2d4
Extension to the PLY plugin to read files with textures.
2017-08-15 15:52:35 +01:00
OpenSceneGraph git repository
86d7a903a1
Merge pull request #298 from eligovision/master
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Emscripten: EGL instead of SDL2 in GLExtensions.cpp
2017-08-15 06:39:02 +01:00
konstantin.matveyev
7e0a20b4ba
Merge remote-tracking branch 'upstream/master'
2017-08-14 14:58:29 +03:00
konstantin.matveyev
8e8d5b2fe0
Emscripten: EGL instead of SDL2 in GLExtensions.cpp
2017-08-14 11:19:04 +03:00
Robert Osfield
c18be2fc41
Replaced local FindZLIB.cmake usage with CMake's own FindZLIB.cmake, and ZLIB_LIBRARY to ZLIB_LIBRARIES
2017-08-09 14:18:35 +01:00
OpenSceneGraph git repository
e606e0b4de
Merge pull request #296 from openscenegraph/FullScreen
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From Don Burns, add use of Xinerama to ensure full screen goes across all screens.
2017-08-09 14:08:59 +01:00
Robert Osfield
b46ccd0aa5
Disabled the building of deprecated serializations in convertity_scan
2017-08-09 08:58:25 +01:00
Anna Sokol
9d1234e866
In the attached GraphicsWindowWin32.cpp file, I changed order of the "else-if" for the TOUCHEVENTF_UP and TOUCHEVENTF_MOVE, I made it less intrusive then changing them into "if" events. I tested this on Windows 7 64-bit with a touch screen and a Windows 10 64-bit tablet.
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Separately in the same file, I also needed to address the fact that the close button would not react on touch so I added to the top of the "handleNativeWindowingEvent" close button handling in case of touch events. Again this was tested on the same 2 devices.
2017-08-08 13:35:35 +01:00
Robert Osfield
0d128c3a1a
Added link to ABI tracker
2017-08-07 16:32:44 +01:00
OpenSceneGraph git repository
fbb5dabdd5
Merge pull request #294 from mp3butcher/MDI6
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add resize methods method in IndirectCommandArrays ..etc..
2017-08-06 15:30:27 +01:00
Julien Valentin
899a704eb7
update IndirectCommandArrays interfaces and default impl to use DrawElements like semantic
2017-08-05 18:03:27 +02:00
Julien Valentin
35eb53cc95
add MDI support
2017-08-02 22:10:02 +02:00
Julien Valentin
7f292c3fb5
add resize methods method in CommandArrays (it allows user to work without casting to the concrete class result of MDI.getCommandArray())
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move getTotalDataSize in CommandArrays interfaces
comply with other DrawElementsXXX removing parameters in mdi constructors and add several method ( allow use of osgUtil::DrawElementTypeSimplifer on these)
2017-08-02 21:50:25 +02:00
OpenSceneGraph git repository
d4dda546d0
Merge pull request #293 from mp3butcher/MDI6
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fix a bug in MDI serializer
2017-08-01 07:54:37 +01:00
Julien Valentin
3965b4e66e
fix a bug in MDI serializer
2017-08-01 02:18:15 +02:00
Robert Osfield
fda30b36d1
Merged #pragmatic shader fix from OpenSceneGraph-3.4 branch.
2017-07-31 13:38:18 +01:00
OpenSceneGraph git repository
0df8e78391
Merge pull request #287 from mp3butcher/MDI6
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correct a bug and make MDI example more conservative
2017-07-31 08:09:16 +01:00
Julien Valentin
9e9d3cd249
fix a bug : indices pre incremented should be post
2017-07-31 03:15:03 +02:00
Julien Valentin
3537460b0e
Add arguments, command line usage and use DrawElementsUInt for classic case
2017-07-31 03:10:19 +02:00
Julien Valentin
aac146c7bc
correct a bug and make it more conservative
2017-07-31 02:43:50 +02:00
OpenSceneGraph git repository
5b779ad410
Merge pull request #285 from mp3butcher/MDI6
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add a very simple example for mdi with basevertex
2017-07-30 15:40:17 +01:00
Julien Valentin
d810d4a4c0
add a very simple example for mdi with basevertex
2017-07-30 10:28:56 +02:00
Robert Osfield
fc95045259
Updated version number, ChangeLog and AUTHORS file for 3.5.7 developer release
2017-07-28 17:17:25 +01:00
Robert Osfield
d1adb9acbc
Added missing break statements
2017-07-28 14:34:59 +01:00
Robert Osfield
3bda71ef15
Improved readability and consistency with the rest OSG by adding/removing spaces and brackets where appropriate.
2017-07-28 14:32:56 +01:00
Robert Osfield
5a946e218f
Improved the readability and consistency with the rest of the OSG by inserting/removing spaces and line spacing.
2017-07-28 13:30:36 +01:00
OpenSceneGraph git repository
3076779a14
Merge pull request #267 from kornerr/master
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Add osgemscripten example
2017-07-28 10:27:47 +01:00
OpenSceneGraph git repository
af25f14d73
Merge pull request #278 from mp3butcher/MDI2
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Mdi
2017-07-28 08:46:30 +01:00
mp3butcher
a45c4c8f39
set DIBO of the drawcommandarray directly in their interface constructor
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it makes osggpu use case lighter + drawcommandarray can't exist without a BO
2017-07-27 12:27:55 +02:00
mp3butcher
104b2dfc72
Promote PrimitiveSetIndirect's VBO to a target explicited DIBO (in order to benefit from BOSet queue management)
2017-07-27 12:13:05 +02:00
OpenSceneGraph git repository
a38e46a30f
Merge pull request #277 from mp3butcher/MDI2
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PrimitiveSetIndirect cleanup + serializers
2017-07-27 10:26:43 +01:00
mp3butcher
7606159a78
add DrawIndirectBufferObject as State variable in order to minimize call to glBindBuffer(GL_DRAW_INDIRECT_BUFFER,X)
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TODO: Promote PrimitiveSetIndirect's VBO to target explicited DIBO (in order to benefit from BOSet queue management)
2017-07-27 01:54:25 +02:00
mp3butcher
9b53775840
remove deprecated DrawIndirectBufferBinding
2017-07-27 01:40:04 +02:00