Robert Osfield
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fd2ffeb310
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Renamed osg::CameraNode to osg::Camera, cleaned up osg::View.
Added beginnings of new osgViewer::Scene,View,Viewer,CompositeViewer and GraphicsWindowProxy files.
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2006-11-27 14:52:07 +00:00 |
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Robert Osfield
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41a4aa1548
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Added viewer.cleanup_frame() to all examples.
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2006-08-02 19:55:03 +00:00 |
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Robert Osfield
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f1c2694c17
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Updated copyright years.
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2006-07-18 15:21:48 +00:00 |
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Robert Osfield
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7d5c81bf5e
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From Ulrich Hertlein, spelling corrections and a few Doxgen comments.
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2006-02-20 21:05:23 +00:00 |
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Robert Osfield
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682b867e4f
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From Marco Jez, moved the rear view camera's viewport to the bottom left of window to accomdate a greater range of display sizes.
From Robert Osfield, made the background colour of the intersted camera a scaled down verson of the main background colour to make it more obvious.
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2005-11-02 14:22:31 +00:00 |
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Robert Osfield
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8dd013171c
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Ported all the render to texture examples across to using the new osg::CameraNode.
Added support for texture cube maps in FBO + CameraNode.
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2005-07-19 16:30:55 +00:00 |
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Robert Osfield
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dfaed083ea
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Added osgmultiplecameras example and support for pre/post multiplaction.
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2005-06-15 10:59:10 +00:00 |
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