Julien Valentin
|
61548dc5a8
|
add recursivity on Camera Callbacks
|
2018-01-04 03:59:25 +01:00 |
|
Julien Valentin
|
662bea239c
|
add GLSampler as Texture Property
and a simple example mixing (add) 2 textures
|
2018-01-03 21:34:10 +01:00 |
|
Robert Osfield
|
e3d438d80f
|
Merge branch 'master' into shader_pipeline
|
2018-01-03 12:34:01 +00:00 |
|
OpenSceneGraph git repository
|
6492ec8c6b
|
Merge pull request #421 from mp3butcher/imagebinding
complete Imagebinding integration
|
2018-01-03 11:11:16 +00:00 |
|
Julien Valentin
|
c605b24432
|
remove old BindImageTexture path
|
2018-01-02 18:29:42 +01:00 |
|
Julien Valentin
|
f9b1c614bc
|
adapt examples for new BindImageTexture
|
2018-01-02 18:15:25 +01:00 |
|
Julien Valentin
|
8a84ee7660
|
add (untested) BindImageTexture serializer
TOREVIEW : my GLBoolean serializer macro seams hacky
|
2018-01-02 18:12:52 +01:00 |
|
Robert Osfield
|
55d4be66b3
|
Merge branch 'master' into shader_pipeline
|
2018-01-01 12:36:31 +00:00 |
|
OpenSceneGraph git repository
|
b4c62bd32b
|
Merge pull request #415 from aluaces/fix/opencascade_minimal
Use a minimal set of OpenCASCADE libraries.
|
2018-01-01 12:07:17 +00:00 |
|
Robert Osfield
|
eb72f3ed30
|
Renamed ImageTexture file to BindImageTexture to better fit it's OpenGL implementaton.
Improved the indentation so it's more consistent with the rest of the OSG.
|
2018-01-01 11:10:55 +00:00 |
|
Robert Osfield
|
1f4ae0425c
|
Merge branch 'imagebinding' of https://github.com/mp3butcher/OpenSceneGraph into mp3butcher-imagebinding
|
2018-01-01 10:16:10 +00:00 |
|
OpenSceneGraph git repository
|
f0bb9da9c6
|
Changed the enum value to be consistent with StateAttribute
|
2018-01-01 10:14:58 +00:00 |
|
OpenSceneGraph git repository
|
e27148240a
|
Change enum name to be consistent with assciated class name
|
2018-01-01 10:13:14 +00:00 |
|
OpenSceneGraph git repository
|
9d4ee0d766
|
Improved spacing and indentaton
To keep things consistent with the rest of the OSG
|
2018-01-01 10:12:09 +00:00 |
|
Robert Osfield
|
7a351d3407
|
Changed the case of method name to be consistent with the rest of the OSG
|
2017-12-31 13:44:21 +00:00 |
|
OpenSceneGraph git repository
|
ce4d76ef21
|
Merge pull request #411 from rickyviking/fbxGeometrySupport
Fbx writer: added support to convert geometries directly attached as node
|
2017-12-31 13:43:09 +00:00 |
|
OpenSceneGraph git repository
|
407402df14
|
Merge pull request #414 from aluaces/fix/osg_winver_switch
Added optional checking the windows version at build configuration time to fix cross-compilation.
|
2017-12-31 13:34:26 +00:00 |
|
OpenSceneGraph git repository
|
91aec8107a
|
Improved indentation
|
2017-12-31 13:32:44 +00:00 |
|
Robert Osfield
|
dd1f95d24d
|
Fixed typo
|
2017-12-31 13:17:23 +00:00 |
|
Robert Osfield
|
94a1a84a59
|
Fixed handling of reassignment of ArrayDispatch when vertex aliasing is toggled
|
2017-12-31 12:38:17 +00:00 |
|
Robert Osfield
|
b5a3e0d532
|
Fixed handling of reassignment of ArrayDispatch when vertex aliasing is toggled
|
2017-12-31 12:35:44 +00:00 |
|
mp3butcher
|
2f8a262a0e
|
add flexier Image Unit Binding implementation (allow different IUBs for a Texture)
|
2017-12-28 19:04:32 +01:00 |
|
Alberto Luaces
|
958e954b93
|
Use a minimal set of OpenCASCADE libraries.
This eases the configuration avoiding to look for unused or nonexistent
libraries.
|
2017-12-26 15:45:03 +01:00 |
|
Alberto Luaces
|
08e1a06fcd
|
Detecting the windows version at build time breaks cross-compilation.
I have made this auto-detection optional (default ON).
|
2017-12-26 15:35:42 +01:00 |
|
Robert Osfield
|
a1e0d76032
|
Added TextureCubeMap::setImage/getImage() methpds
|
2017-12-20 20:13:33 +00:00 |
|
Robert Osfield
|
2b315b7a78
|
Added ValueObject::get/setScaleValue(..) convinient methods
|
2017-12-20 20:12:49 +00:00 |
|
Riccardo Corsi
|
ef8891351f
|
Fbx writer: added support to convert geometries directly attached as node, without geodes.
|
2017-12-20 09:52:50 +01:00 |
|
Robert Osfield
|
d426513b64
|
Merge branch 'master' into shader_pipeline
|
2017-12-19 10:43:44 +00:00 |
|
Robert Osfield
|
5afd32b2d9
|
Introduced dedicated VertexArrayStateList class to wrap up the VertexArrayState container with convinience methods to help initialize them.
Using the new VertexArrayStateList class fixed bug associated with setting new setTexCoord() array when a VertexArrayState is already assigned.
|
2017-12-19 09:57:57 +00:00 |
|
Robert Osfield
|
d2bfde30f0
|
Deprecated dirtyDisplayLists(), use established dirtyGLObjects() instead
|
2017-12-18 13:54:08 +00:00 |
|
OpenSceneGraph git repository
|
3bb327e93f
|
Merge pull request #408 from eligovision/OpenSceneGraph_serializers
Open scene graph serializers
|
2017-12-18 10:45:00 +00:00 |
|
OpenSceneGraph git repository
|
24813331c6
|
Merge pull request #409 from jcarpent/master
[Fix] Use explicitelly colladom 1.4.1
|
2017-12-18 10:39:29 +00:00 |
|
OpenSceneGraph git repository
|
dd1c0edd4b
|
Merge pull request #406 from eligovision/OpenSceneGraph_text
TextBase: left alignment position fix
|
2017-12-18 10:33:35 +00:00 |
|
jcarpent
|
1d46178d72
|
[Fix] Use explicitelly colladom 1.4.1
|
2017-12-14 19:27:08 +01:00 |
|
Konstantin S. Matveyev
|
df8dc83fc7
|
osgAnimation serializes: static linking fix
|
2017-12-13 11:48:55 +03:00 |
|
Konstantin S. Matveyev
|
23ed49b330
|
Merge remote-tracking branch 'upstream/master' into OpenSceneGraph_serializers
|
2017-12-13 11:48:08 +03:00 |
|
Konstantin S. Matveyev
|
2d3ed2a3c7
|
TextBase: left alignment position fix
|
2017-12-12 12:08:50 +03:00 |
|
Robert Osfield
|
7e0163383f
|
Quitened down debug output
|
2017-12-09 19:18:43 +00:00 |
|
Robert Osfield
|
854beb39ce
|
Quited now deboug output
|
2017-12-09 18:42:40 +00:00 |
|
Robert Osfield
|
588cad24e2
|
Quietened down debug messages
|
2017-12-09 18:29:19 +00:00 |
|
Robert Osfield
|
9bf3d2b7ce
|
Pushed background image away from eye point a small amount to prevent z fighting with text on the image plane.
|
2017-12-09 11:12:35 +00:00 |
|
Robert Osfield
|
90748f8b74
|
Merge branch 'master' of https://github.com/openscenegraph/OpenSceneGraph
|
2017-12-08 16:15:52 +00:00 |
|
Robert Osfield
|
6ef0e667d2
|
Added support for OSG_BORDERLESS_WINDOW="x y width heigh" and --bordless-window x y width height to make it easier to manage custom placement of viewers without window decoration
|
2017-12-08 16:10:57 +00:00 |
|
OpenSceneGraph git repository
|
5de9c97ff5
|
Merge pull request #403 from mp3butcher/VAS
fix logo reader plugin
|
2017-12-08 11:19:20 +00:00 |
|
Julien Valentin
|
53d8032656
|
fix logo reader plugin
TODO upgrade to a more modern gl (remove glDrawpixel usage)
|
2017-12-07 20:13:57 +01:00 |
|
Robert Osfield
|
25f5605ad8
|
Improvements to dot visitors
|
2017-12-07 17:52:24 +00:00 |
|
Robert Osfield
|
b8c48c646e
|
Merge branch 'master' into shader_pipeline
|
2017-12-07 09:52:53 +00:00 |
|
OpenSceneGraph git repository
|
b8fd3abdd5
|
Merge pull request #402 from mp3butcher/VAS
add a fix in order setArray work with an user managed interleaved array
|
2017-12-07 09:49:47 +00:00 |
|
Julien Valentin
|
7f2481e976
|
add a fix in order setArray work with an user managed interleaved array
|
2017-12-06 23:17:02 +01:00 |
|
Robert Osfield
|
49e9674fcf
|
Fixed typos
|
2017-12-06 18:16:47 +00:00 |
|