Commit Graph

7275 Commits

Author SHA1 Message Date
Robert Osfield
bdc8a72aae From Andre Garneau, minor warning fixes 2007-07-11 15:30:14 +00:00
Robert Osfield
8779813837 Added support for --sky-light and headlight with local position at 0,0,0 2007-07-11 14:16:02 +00:00
Robert Osfield
b93539ee09 Added setting of the Scene's FrameStamp on each CompositeViewer::updateTraversal() call to fix animation path issue. 2007-07-11 13:48:41 +00:00
Robert Osfield
c58a2235bb From Martin Lavery, update of Xcode projects to meet the latest SVN revision 2007-07-11 09:00:19 +00:00
Robert Osfield
0d38a66bbb Added OperationsThread 2007-07-10 19:29:11 +00:00
Robert Osfield
2e53a2e95e Added test code path which stress tests new thread pool support in OperationsThread 2007-07-10 17:36:33 +00:00
Robert Osfield
6a9551ebfb Wired up OperationsThread to use the new OperationQueue and thereby support
thread pooling where multiple OperationsThreads share a single OperationsQueue
2007-07-10 17:36:01 +00:00
Robert Osfield
44c07b9fad Separated OperationsThread out from the GraphicsThread header and introduced
new OperationQueue class.
2007-07-09 19:04:36 +00:00
Robert Osfield
4d04f3f645 Fixed unitialized variables. 2007-07-09 15:02:03 +00:00
Robert Osfield
aaa0b156ff Updated ChangeLog, osgversion and AUTHORS.txt for 2.1 dev release 2007-07-09 11:37:06 +00:00
Robert Osfield
26e8ba27ca Updated version number for 2.1.0 dev release 2007-07-09 11:05:24 +00:00
Robert Osfield
c407866f30 Added OpertionQueue 2007-07-09 11:05:04 +00:00
Robert Osfield
d70228c98d Added OperationQueue class for future work on support thread pools that share
a single OpeationQueue.
2007-07-09 11:03:33 +00:00
Robert Osfield
e8f8c0c147 Updated wrappers 2007-07-09 10:48:32 +00:00
Robert Osfield
f70b6d0993 Improved the consistency of setting of rotation and auto rotate modes in setAxisAlingment method 2007-07-09 10:47:06 +00:00
Robert Osfield
a4499b482b Fixed missinged intialization of the _threadsRunning variable. 2007-07-09 10:12:37 +00:00
Robert Osfield
7099068914 From Jean-Sebastien Guay and Jan Ciger, added search path can improved handling of backslashes/forward slashes 2007-07-07 16:05:05 +00:00
Robert Osfield
4c379a2848 Updared wrappers 2007-07-06 20:00:11 +00:00
Robert Osfield
50ec07b734 Added include of DeleteHandler 2007-07-06 16:54:45 +00:00
Robert Osfield
2b84aa7760 Added dirty count support to osgTerrain::Layer clases.
Added LayerHandler to osgterrain example that modifies the layers in 
response to pressing the 's' and 'q' keys
2007-07-06 16:47:08 +00:00
Robert Osfield
c4c165099c From Jea-Sebastien Guay and Robert Osfield, build fixes for Windows 2007-07-06 14:07:59 +00:00
Robert Osfield
9e2fe92ef1 From Rudolf Wiedemann, "I need to link OpenSceneGraph statically to my application, so I
completed the new registration of the plugin-readerwriters
("REGISTER_OSGPLUGIN") according to your osgstaticviewer-example (see
attachment, based on today's svn)."
2007-07-06 13:54:26 +00:00
Robert Osfield
a7de33ee55 From Brede Johansen, "Attached is a fix that returns a default color (white) if an invalid
index to the color palette is used."
2007-07-06 13:33:40 +00:00
Robert Osfield
6931ae4878 Added include/osg/GLObjects + .cpp which provide osg::flush*DeletedGLObjects() methods.
Added and cleaned up DeleteHandler calls in osgViewer to help avoid crashes on exit.

Changed DatabasePager across to dynamically checcking osg::getCompileContext(..)

Updated wrappers.
2007-07-06 13:08:51 +00:00
Robert Osfield
a484b95d3c Added #include<algorithm> 2007-07-06 09:06:37 +00:00
Robert Osfield
dedc99f036 Updated wrappers. 2007-07-05 18:41:54 +00:00
Robert Osfield
d1fa520349 Added support for managing a CompileContext. Rearranged the DeleteHandler::flushAll call. 2007-07-05 18:33:20 +00:00
Robert Osfield
7a98691704 Added debug messages to catch key modified state 2007-07-05 18:32:12 +00:00
Robert Osfield
5aa3db15a3 Improved the computation of the side vector 2007-07-05 18:30:57 +00:00
Robert Osfield
601217025f Improved the mapping of update and cull traversal 2007-07-05 18:30:20 +00:00
Robert Osfield
0434d29ad4 From Adndre Garneau, "Attached is a fix to prevent a cursor being shown in graphics windows when
traits specify that none should be used (a recent change forced a
left-pointer cursor as the default). "
2007-07-05 10:57:34 +00:00
Robert Osfield
70bbb06dd5 Commented out "fix" that explictly sets the key modifier state as this change
actually broke the key modifier state management.
2007-07-05 10:51:47 +00:00
Robert Osfield
afc722d43b From Thibault Genessay, "You'll find attached a fix for the comments of the osgwindows example. It fixes a typo in the comments which is quite disturbing for newbies trying to learn using the source (twice 'left' instead of 'left' and 'right').
I've also added a little offset to the windows' positions so that their decoration falls inside the desktop and we can manipulate them - it looks a bit less "made out of wood"."
2007-07-03 17:32:19 +00:00
Robert Osfield
7f0b3144ea Added checking of GUIEventAdpter::getHandled(). 2007-07-03 13:26:48 +00:00
Robert Osfield
dd628a9829 From Roger James, added GL_NORMALIZE mode to scaled models 2007-07-03 10:00:41 +00:00
Robert Osfield
e7d7c1dcc2 Changed the way that computeNearFar is computed to avoid inconsistencies when in stereo mode 2007-07-02 13:17:47 +00:00
Robert Osfield
1522002b47 Updated wrappers 2007-07-02 13:16:54 +00:00
Robert Osfield
e5a6b1a834 From Csaba Halasz, support reading "monochrome" option string and use of monocrhome FreetType support 2007-07-02 12:43:23 +00:00
Robert Osfield
19d1a563fe From Csaba Halasz and Robert Osfield, support for passing in ReaderWriter::Options object into readFontFile 2007-07-02 12:30:14 +00:00
Robert Osfield
c7a316e445 From Mike Connell, "This is a tiny fix for win32.
The current code takes the mouse cursor position and adds it to the
window (left,top) position, and sends the mouse cursor there. But this
doesn't take into account the window decoration.

The new code converts the given (x,y) coordinates from the client area
coordinate system to the screen instead using ClientToScreen. I think
this is the natural windows way to do it.

Tested on XP with osgviewer
"

Note from Robet Osfield, made a few changes to layout to make it more consistent 
with the rest of the OSG and used #if 0 instead if (0) blocks.
2007-06-30 16:19:56 +00:00
Robert Osfield
efda16ac56 From Stephan Huber, "attached you'll find a small fix for the 3ds-plugin, so 3ds-files
exported from cinema 4d are imported correctly. It's not cinema's fault,
because the 3ds-files show up correctly in 3dStudio Max."
2007-06-30 15:40:23 +00:00
Robert Osfield
3873f50214 Updated wrappers 2007-06-30 14:30:55 +00:00
Robert Osfield
aee902720e Added s/getUsage() method 2007-06-30 14:30:44 +00:00
Robert Osfield
bb94377f20 Added balancing of stack size on entry/exit from rendering nested camera. 2007-06-30 14:30:12 +00:00
Robert Osfield
7dd9ea7a30 Added debug path that creates the viewer on the heap. 2007-06-30 14:28:24 +00:00
Robert Osfield
c80313ccd0 From David Callu,
"
Found in the join file the fix for the bug found by Rafa.


    Problem :

        osgIntrospection::Value grp(new osg::Group);

        osgIntrospection::ValueList vlcall;
        vlcall.push_back(osgIntrospection::Value("toto"));

       const osgIntrospection::MethodInfo *m =
grp->getType.getCompatibleMethod("setName", vlcall, true);

       if (m)
       {
            m->invoke(grp, vlcall);      // ** SEGFAULT here
       }





    Algorithm explanation :

          The "invoke" method try to convert "grp", which reflect an
"osg::Group*", in a
          "osgIntrospection::Value", which reflect a "osg::Node*".
This because
          the "setName(const char *)" method found by
"grp->getType.getCompatibleMethod"
          is an "osg::Object" type method.

          When osgIntrospection do this conversion it try :
             - to found a "osgIntrospection::Converter"  to convert
               from "osg::Group*" to "osg::Node*"
             - to found a chain of "osgIntrospection::Converter" to convert
               from "osg::Group*" to "one or many type" to "osg::Node*"
             - to converte an Enum to int or unsigned int
             - to convert the value in its "value string representation",
               then converte this string in the destination value

          Else it throw a "TypeConversionException".







     Bug :

          1)
          When osgIntrospection try to found a chain of
"osgIntrospection::Converter"
          It could do any downcast or (Type to SuperType) or upcast
(SuperType to Type).
          This mean the the chain could be :
          osg::Group to osg::Transform to osg::Camera to
          osg::CullSettings to osg::CullStack to
osg::CollectOccludersVisitor to
          osg::NodeVisitor to osg::Referenced to osg::Object

         During the convertion with this chain, A METTRE failed and
the pointer in
         "grp" is set NULL. But the "grp" is always a valid
"osgIntrospection::Value"
         and so, osgIntrospection accept the conversion. Then it try
to use this pointer
         to call the "setName" function. And Bing SEGFAULT.


         2)
             In "bool Reflection::accum_conv_path( ... )"
             the convection path isn't accumulate in the recursive loop.
             this cause multi request of a conversion path, and a
slowdown in the
             conversion algorithm.

         3)
             Use of the last conversion way in a conversion from
pointer to pointer
             this mean you can do this :
             "osg::Node*" to " value string representation" to "osg::Material*"
             What a bad thing !!!




    Solution :

         1)
          Introduce the concept of dynamic_cast and static_cast.
          now, to do a conversion, osgIntrospection does this :

             - to found a "osgIntrospection::Converter"  to convert
               from "osg::Group*" to "osg::Node*"
             - to found a chain of "osgIntrospection::Converter" to convert
               from "osg::Group*" to "one or many type" to "osg::Node*"
               only with static_cast, downcast (Type to SuperType)

             - to found, if the source and the destination are two pointer,
               a chain of "osgIntrospection::Converter" to convert
               from "osg::Group*" to "one or many type" to "osg::Node*"
               only with dynamic_cast, upcast (SuperType to Type)

             - to convert an Enum to int or to unsigned int
             - to convert the value in its "value string representation",
               then convert this string in the destination value

          Else it throw a "TypeConversionException".


          Add the "enum CastType" to distinguish the static_cast or
dynamic_cast converter.
          Add file OpenSceneGraph/include/osgIntrospection/CastType

         2)
         add a line to accumulate converter in converter Path.

         3)
         add a line to check if source and destination are pointer.
"
2007-06-30 14:21:34 +00:00
Robert Osfield
79dddef778 From Sherman Wilcox, added check for Drawable cull callbck into apply(Billboard) 2007-06-30 09:27:11 +00:00
Robert Osfield
f2a50164b9 Removed the old references to files now removed 2007-06-30 07:09:30 +00:00
Robert Osfield
847a7c1644 Added Point::Extension::isPointSpriteCoordOriginSupported() method 2007-06-29 17:01:37 +00:00
Robert Osfield
604d1a6355 From Sherman Wilcox, added serach for freetype234 2007-06-29 16:37:11 +00:00