Robert Osfield
1d431fcb3d
Refactored the handling of text bounding box to provide more stable bounding box computation
2018-04-24 16:30:07 +01:00
Alberto Luaces
bc4f181d41
Fix typos and spelling.
2018-04-20 18:18:22 +02:00
Robert Osfield
0dd5230d82
Cleaned up inbludes and unused code
2018-04-20 14:01:21 +01:00
Robert Osfield
13e02d1af5
Removed osgUtil::TriStripVisitor as it is nolonger appropriate for modern OpenGL/OSG usage and bloats the osgUtil lib size by several hundred Kb.
2018-04-20 13:06:28 +01:00
Robert Osfield
6863cdee9a
Removed usage of the osgUtil::TriStripVisitor is it generates osg::Geometry that perform very poorly when using VBO and VAO's vs GL DisplayLists.
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With DisplayLists being deprecated in GL and VBO and VAO becoming standard it's best to standardize on using the osgUtil::MeshOptimizers instead of TripStrupVisitor
2018-04-20 11:42:31 +01:00
Robert Osfield
f1593c38d9
Removed TriStripVisitor for default set of Optimizer passes as it doesn't generate efficient scene graphs
2018-04-20 10:24:17 +01:00
Robert Osfield
37e3c428b6
Fixed the set*Binding() methods so that they assign BufferObjects when required
2018-04-19 19:46:20 +01:00
Robert Osfield
1e32282806
Fixed messages
2018-04-19 19:45:53 +01:00
Robert Osfield
0836fa602a
Fixed the GLBufferObject size computation so that it takes into account padding.
2018-04-19 19:45:29 +01:00
Robert Osfield
71583b825f
Replaced the use of osgUtil::TriStripVisitor with ogUtil::MeshOptimizer usage to improve performance.
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Fixed set setColorArray assignement to pass in the color binding
2018-04-19 19:45:21 +01:00
Robert Osfield
c9b1c234a6
Fixed the handle of boundary equalization
2018-04-18 10:02:43 +01:00
Robert Osfield
1d4f6c2543
Cleaned up includes
2018-04-17 09:20:23 +01:00
Robert Osfield
8a2e6b1eaa
Removed long deprecated IntersectVisitor.
2018-04-16 19:41:53 +01:00
Robert Osfield
675702d258
Fixed Geometry::drawImplmentation() handling of VBO's to prevent them from being used when display lists are used.
2018-04-16 15:05:11 +01:00
Robert Osfield
a58f6c68d6
Replaced osgViewer::GraphicsWindow dynamic_cast as it's not neccessary.
2018-04-15 08:30:16 +01:00
Robert Osfield
e884df59c7
Pulled in latest changes from 3.6 branch
2018-04-07 18:14:57 +01:00
Robert Osfield
159f0fd584
Refactored the way that margin is applied to the text buounding box to prevent growth of the bounding box each time Text::setPosition() is called.
2018-04-06 20:05:26 +01:00
Robert Osfield
72054e6f6b
Fixed warning
2018-04-06 14:49:32 +01:00
Robert Osfield
45fb5ae1aa
Changed TextBase::setAlignment() to use computeGlyphRepresentation(); rather than computePositions(); to address issues seen with calling Text::setAlignment() after calls to Text::setText()
2018-04-06 14:07:58 +01:00
Robert Osfield
decaf57fef
Quietened down debug message output for osgText shader setup and Drawable::createVertexArrayStateImplementation
2018-04-05 14:14:49 +01:00
Robert Osfield
b92158ed33
Changed DisplaySettings::setShaderHint(..) messages to INFO
2018-04-05 12:36:24 +01:00
Philippe Renon
4672a8672c
mingw: fix compile error in GraphicsWindowWin32.cpp
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compilation error was introduced by msvc specific change
see bb169979a1
2018-04-05 11:21:55 +02:00
Ralf Habacker
40c24a7a49
Remove duplicated and incorrect fetching of 'map_bump' attributes in obj plugin
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Parsing the key 'map_bump' was processed in the block, where the attributes
for 'bump' are extracted and results into having parts of the key in the
extracted filename, generating an invalid filename.
The mentioned string compare could be removed without loosing any features,
because the key 'map_bump' is parsed correctly some lines below.
2018-04-04 19:04:27 +02:00
Robert Osfield
146fe3e294
Fixed threading crash in osgFX that occurred when an osgFX node is added to the scene being rendered in multiple threaded windows.
2018-04-04 15:09:43 +01:00
Robert Osfield
1f56d4905f
Added focus classifiction of handling of keyboard events
2018-04-04 13:40:51 +01:00
Daniel Emminizer
10f000f043
CompositeViewer: SCROLL event now only goes to view with focus. Includes minor typo fixes.
2018-04-03 17:20:54 +01:00
OpenSceneGraph git repository
75aed8c309
Merge pull request #517 from tomhog/master
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missing gles2 check
2018-04-03 15:34:20 +01:00
Robert Osfield
a34df91de7
Added a ShadowTechniue::setShadowedScene() virtual method to make it possible to implement techniques as fascades to other techniques
2018-04-03 15:29:54 +01:00
Thomas Hogarth
f1b2a4a968
missing gles2 check
2018-04-03 13:58:22 +01:00
Andreas Ekstrand
110b9e95dd
The attached code (from the 3.6 branch) adds a keepSeparatePoints option to the SHP plugin which makes it possible to avoid merging point features into multi-points, in case you e.g. need to keep separate point attributes.
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It also contains a fix in the Xbase DBF parser, converting a numeric shape attribute to double instead of integer. As stated in e.g. https://en.wikipedia.org/wiki/.dbf the numeric field can contain decimals.
2018-04-03 12:42:37 +01:00
Konstantin S. Matveyev
6cd00edd6c
osg::Program's compileGLObjects and apply methods fixed for OSG without OSG_GL_FIXED_FUNCTION_AVAILABLE
2018-04-03 12:22:34 +01:00
Robert Osfield
b920d482c7
Removed osgShadow::ShadowVolume as it functionality isn't functional
2018-04-03 11:35:31 +01:00
Robert Osfield
5c48904626
Rewrote the handling of AutoTransform::setAutoScaleToScreen(bool) functionality so that is disabling CullingActive when switched on.
2018-04-02 18:26:26 +01:00
Robert Osfield
11230c3f0b
Added __VERSION__<140 check for usage of gl_ClipVertex to avoid GL3 core profile usage issues
2018-04-02 16:21:20 +01:00
Robert Osfield
98c147ff9e
Restructured merge geometry code to make it easier to follow
2018-04-02 14:08:47 +01:00
Robert Osfield
972d80daf9
Fix for MergeGeometryVsiitor bug. Restructured the processing the merge geometry list to avoid missing geometries that aren't binned along with other geometries.
2018-04-02 11:44:03 +01:00
Robert Osfield
d8281257a7
Removed stray CMAkeLists.txt from TARGET_SRC list
2018-04-01 10:41:26 +01:00
Andreas Ekstrand
b8dab29562
Small fix (from the 3.6 branch) in the osgjs plugin, avoiding a double addition of the CullFace attribute when it has been turned off. This resulted in an empty json object in the osgjs file causing warnings in osgjs.
2018-04-01 10:18:45 +01:00
Robert Osfield
683e201dd7
Fixed build with OSG_USE_REF_PTR_IMPLICIT_OUTPUT_CONVERSION set to OFF
2018-03-30 16:34:51 +01:00
Robert Osfield
b6888f7914
Added suport for writing to gl_ClipVertex
2018-03-30 15:28:32 +01:00
Robert Osfield
751d7e8335
Fixed double calling of TerrainTechnique::init().
2018-03-29 11:38:04 +01:00
Robert Osfield
7c3006f5ff
Fixed osgDB::findFileInDirectory() handling of directory strings with trailing \ or / that was causing failure to find valid files in otherwise valid directories
2018-03-28 11:34:52 +01:00
OpenSceneGraph git repository
15e2f0ae00
Merge pull request #511 from Haojia521/master
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OutputStream writes images using its Options object
2018-03-28 09:04:46 +01:00
Haojia Yu
90e95ff63d
OutputStream writes images using its Options object
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when writing images, OutputStream can search files using its Options object rahter than always using FilePathList object of global Regidtry instance.
2018-03-27 18:56:38 +08:00
Konstantin S. Matveyev
b96587cead
GraphicsWindowIOS: multithreaded viewer's mode support added; updated for iOS-11 SDK; view rotations fixed; GLES2, GLES3 preprocessors fixed; tested on iPhone4 and upper
2018-03-27 08:49:01 +01:00
Konstantin S. Matveyev
c87c78bfdd
VertexArrayState: typo fixed in log
2018-03-27 08:48:50 +01:00
Konstantin S. Matveyev
1f073e6bea
Write support with .curl pseudo extension added
2018-03-27 08:48:30 +01:00
Robert Osfield
aa69f50933
Re-ordered the creating of the DatagbaseThread to avoid startThread being called twice.
2018-03-25 12:17:18 +01:00
Robert Osfield
1224f40011
Added check if thraeding is running before executing start thread.
2018-03-25 12:17:07 +01:00
OpenSceneGraph git repository
097d3ab4ed
Merge pull request #502 from Haojia521/OutputStreamUseTargertSoVersion
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write binary file with a specific so version
2018-03-23 20:08:37 +00:00