Commit Graph

5830 Commits

Author SHA1 Message Date
Robert Osfield
b71f613b77 Added PickHandler to osgmultiplecameras examples 2007-01-16 17:10:15 +00:00
Robert Osfield
dad3deec38 Added debug messages 2007-01-16 17:08:47 +00:00
Robert Osfield
91a4b0b71d Reverted the FlightManipulator usage 2007-01-16 16:02:08 +00:00
Robert Osfield
1ee2af9f41 Further work on CompositeViewer 2007-01-16 16:01:01 +00:00
Robert Osfield
0b40a6fc82 Added mouseWarped call into View::requestWarpPointer 2007-01-16 15:05:44 +00:00
Robert Osfield
46b9c19fb5 Further work on event handling in CompositeViewer 2007-01-16 14:15:49 +00:00
Robert Osfield
c7211f41ec Added extra view combinations too commandline 2007-01-16 14:13:00 +00:00
Robert Osfield
0873a8cea0 Work on CompositeViewer and related calsses to implement viewers with multiple views 2007-01-16 08:56:33 +00:00
Robert Osfield
6fda4a927a Updated wrappers 2007-01-15 16:12:34 +00:00
Robert Osfield
91968a9bec Improved handling of intersection computations on datasets with multiple cameras 2007-01-15 16:09:32 +00:00
Robert Osfield
b06dbda224 Added FramStamp into osgViewer::Viewer and added ability to handle setSceneData
during during the application running.
2007-01-15 14:46:16 +00:00
Robert Osfield
4b97e30d22 Added terrain manipulator. 2007-01-15 11:44:38 +00:00
Robert Osfield
3cb9af0dd6 From Brede Johansen, "The OpenFlight loader already have a caching mechanism for externals.
The cache works for nested externals but is cleared before the master
flight file is returned.  I implemented texture caching using the same
mechanism."
2007-01-15 10:11:23 +00:00
Robert Osfield
c53b597795 From Paul Martz and Geoff Michel, Paul updated Geoff's bug fixes to DelaunaryTraingulator.cpp to reflect recent tessellator spelling changes 2007-01-15 09:56:36 +00:00
Robert Osfield
0d8efac569 Added setting of the update visitors' traversal number 2007-01-15 09:30:48 +00:00
Robert Osfield
45822caed4 Reverted the experimental shader code 2007-01-15 09:14:36 +00:00
Robert Osfield
09cef410ec Added releaseContext to end of GraphicsThread::run() 2007-01-14 20:23:47 +00:00
Robert Osfield
35ec6cee40 From Riccardo Corsi, "this should be the final version of the qt-plugin ported to windows and cleaned up to avoid crashes on exit.
Stephan and I tested it on Mac and Win.
Just a couple of notes:

    * the plugin is able to load both regular 2D images and movie stream. There is a #define QT_HANDLE_IMAGES_ALSO mechanism to indicate whether to use it for images or not. This is defined by default on Mac only, to avoid conflicts with the standard windows plugins. See comments on QTUtils.h

    * de-initialization of quicktime before exit is now left to an observer, which calls exitQuicktime() when last media loaded with the plugin is released. This prevent a crash on exit without need of any extra call external to the plugin."
2007-01-12 22:07:33 +00:00
Robert Osfield
b992451586 Added explicit to ParticleEffect constructors 2007-01-12 22:01:56 +00:00
Robert Osfield
007cc9f4ac From Tom Jolley, "There was some unnecessary creation and deletion of Particle objects in
include/osgParticle/ParticleSystem.  I replaced

   Particle(ptemplate? *ptemplate: _def_ptemp)

with

   ptemplate? *ptemplate: _def_ptemp

in a couple of places.  This should make particle creation and reuse go
a little faster without all that memory allocation and copying."
2007-01-12 21:44:28 +00:00
Robert Osfield
785fd5c0d9 From Stephan Huber, "New features:
+ Multi-display-support
+ automatic hiding of the menubar/dock if one of the windows intersects
the menubar/dock

Bugfixes:
+ event-handling was done by the first opened window, other windows did
not receive events -- fixed
+ mouse-coordinates were absolute, now they are relative to the window.

known bugs:
+ windows with decoration and in fullscreen-size are moved by the system
a little bit, so that the titlebar is accessible/visible. So if you want
real fullscreen-windows, don't decorate the window :)

I updated the XCode-project-file so all ported examples are linked
against osgViewer."
2007-01-12 21:33:19 +00:00
Robert Osfield
694b304c00 Added Viewer::setEndBarrierPosition method, change Viewer::setKeySetsDone(int) to setKeyEventSetDone(int),
added support for toggling threading model and end barrier position into osgviewer
2007-01-12 21:05:39 +00:00
Robert Osfield
5a515914bc Moved the signalBeginFrame to the start of the rendering traversal. 2007-01-12 19:09:24 +00:00
Robert Osfield
c2416e48c1 Added support for animation path manipulator to osgViewer path 2007-01-12 15:08:45 +00:00
Robert Osfield
509ac7fb1a Add manually sync of the EventQueue's startTick with the osg::Timer::startTick 2007-01-12 14:45:10 +00:00
Robert Osfield
5c78d06dad Added a default StateSet to osg::View's master Camera. Wired up osgViewer::Viewer so
that the master Camera's StateSet is passed to osgUtil::SceneView to use as its global StateSet.
2007-01-12 12:10:06 +00:00
Robert Osfield
5c030413f3 Added osgGA Trackball, Flight and Drive camera manipulators, and StateSetManipulator to the osgViewer path in osgviewer 2007-01-12 11:38:24 +00:00
Robert Osfield
f405848380 Implement a GraphicsOperation to test extension availability 2007-01-12 10:28:36 +00:00
Robert Osfield
4d494c0014 Fixed comment 2007-01-12 10:28:06 +00:00
Robert Osfield
5b0e78783a Added osgViewer path into osgviewer, old osgProducer version remains accessible
via --osgProducer command line option
2007-01-12 10:26:49 +00:00
Robert Osfield
041482ca46 Ported osgmotionblurr across to osgViewer 2007-01-11 17:15:04 +00:00
Robert Osfield
b961179d83 Added setting of DisplaySettings 2007-01-11 17:00:09 +00:00
Robert Osfield
9e34e56c70 Added stencil buffer setting 2007-01-11 16:59:50 +00:00
Robert Osfield
7249d5c122 Updated wrappers 2007-01-11 15:54:11 +00:00
Robert Osfield
ddba526d54 Added #include <iostream> 2007-01-11 15:53:32 +00:00
Robert Osfield
190a0bb01a Removed examples:
osgcameragroup
  osgsimpleviewerProducer
  osgsimplepager
2007-01-11 15:48:44 +00:00
Robert Osfield
b121c9686f Ported following examples to osgViewer:
osgteapot
osgtessellate
osgtext
osgtexture1D
osgtexture2D
osgtexture3D
osgtexturerectangle
osgvertexprogram
osgvolume
osgwindows
osgsimple
osgkeyboardmouse
2007-01-11 15:19:59 +00:00
Robert Osfield
ab2d9520a6 Fixed the setWindowSize so that it sets the input range to 0,0,width,height rather
than x,y,x+width,y+height as mouse coordinates move relative to the window, not the
screens origin.
2007-01-11 14:53:34 +00:00
Robert Osfield
374f8e30a4 Added DisplaySettings support into osgViewer::Viewer 2007-01-11 12:06:24 +00:00
Robert Osfield
d6291a0ffc Ported follow examples to osgViewer:
osgshape
    osgsimplifier
    osgsimulation
    osgslice
    osgspacewarp
    osgspheresegment
    osgspotlight
    osgstereoimage
2007-01-11 11:47:01 +00:00
Robert Osfield
5ee30edbea Added support for setThreadSafeRefUnref into TexGenNode 2007-01-11 10:35:03 +00:00
Robert Osfield
dd958be8a4 Added setThreadSafeRefUnref, resizeGLObjectBuffers and releaseGLObjects to OverlayNode 2007-01-11 10:21:11 +00:00
Robert Osfield
877a32c3eb Ported following examples to osgViewer:
osgshaders
osgshaderterrain
osgshadow
osgshadowtexture
2007-01-10 21:05:26 +00:00
Robert Osfield
8d918d951f Ported osgconv and osgdem across to osgViewer 2007-01-10 14:56:22 +00:00
Robert Osfield
c4279bd5f1 Ported following examples to osgViewer:
osgparticleeffects
osgphotoalbum
osgpick
osgpoints
osgpointsprite
osgprecipitation
osgprerender
osgprerendercubemap
osgreflect
osgscalarbar
osgscribe
osgsequence
osgplanets
2007-01-10 13:52:22 +00:00
Robert Osfield
c5082cb85c Added support for vertex ratios into LineSegmentIntersector. 2007-01-10 10:40:12 +00:00
Robert Osfield
4954262eb0 Added View::computeIntersection implementation for a node withing a scene graph. 2007-01-10 10:09:05 +00:00
Robert Osfield
4d4b342e97 Added View::computeIntersections methods 2007-01-09 17:35:46 +00:00
Robert Osfield
7626169283 From Jan Ciger, Tolga Abaci, Bruno Herbelin : OpenVRML 0.14.3 based .wrl/VRML plugin 2007-01-09 14:35:59 +00:00
Robert Osfield
77e300100c From Geoff Michel, "New delaunay triangulator attached. I hadn't realised that the erase() method was not erase (first, last) but erase (first, one after the last one you want deleted). This made a big difference; however some of the edges of the terrain were not included as edges in the terrain so I increased the size of the supertriangle, which works but reduces accuracy due to the larger range of coordinates in the supertriangle. (A larger supertriangle forces the triangles using supertriangle vertices to be long and thin, making the triangulation fit the convex hull of the terrain.)
The loss of accuracy should not affect 'normal' users with terrains that are roughly square (say up to 100:1 aspect ratio) and where the Z range is comparable to the X-Y range. Retested with Pauls data, amalric's strange polygon constraint and the standard test constraints.

I also added 2 tests for routines with a NULL argument passed to them (no-one would usually pass a NULL pointer to these routines unless - as I did in testing- you remove some of the constraints but still pass their pointer to the routine). And I removed 3 tests for triangles which are already removed when generating the geometry.

NB Paul - the previous delaunay triangulator fails under VS8 IF it has any constraints as it attempts to use some vertices that have already been deleted when applying the constraints to edges. Under VS6 and less rigorous compilers it works as the deleted vertices are still in the points stl::Vector; however any added vertices would replace one of the supertriangle vertices with non-disastrous but wrong results."

Note, merged with latest name changes in CVS.
2007-01-09 11:42:49 +00:00