Robert Osfield
6ff7195964
From David Fries, added getBinNum() method
2004-08-17 18:57:02 +00:00
Robert Osfield
ca61c11134
From David Fries, "I added code to also check the local up vector, but
...
only if one of the rotation modes is selected, because autoscale isn't
affected by the camera rotations. "
2004-08-17 07:58:32 +00:00
Robert Osfield
cf99c3c9bd
Added support in Image::flipVertical for flipping mipmapped imagery
...
and for flipping compressed imagery.
2004-08-16 20:57:24 +00:00
Robert Osfield
796e6bb50a
Added docs for CacheObjectHints
2004-08-13 13:46:47 +00:00
Robert Osfield
15240f8601
Added #include<typeinfo> required for X-platform build.
2004-08-13 10:50:44 +00:00
Robert Osfield
6227aa6251
Fixes for OSX.
2004-08-13 10:46:04 +00:00
Robert Osfield
857d8e2435
Added the ability to set the global stateset, as use this RenderStageLighting
2004-08-07 09:42:19 +00:00
Robert Osfield
3579506fa8
Added support for osg::AutoTransform::setAutoRotateMode(AutoRotateMode) deprecating
...
the previous setAutoRotateToScreen(). Added support for ROTATE_TO_CAMERA mode.
Cleaned up the autotransform demo to use a sensible number of labels
2004-08-06 08:22:58 +00:00
Robert Osfield
c35d5de13a
Typo fixes from Geoff Michel
2004-08-06 05:28:51 +00:00
Robert Osfield
e004dbe58e
From Bruce Clay, Build fixes for Win32 VS6.0
2004-08-06 05:25:21 +00:00
Robert Osfield
e9f4ed87bc
From Jay Zuckerman, fixes to AutoTransform so that it includes checking of
...
previous position value.
2004-08-05 15:15:51 +00:00
Robert Osfield
009cda4134
From Marco Jez, updates to work with latest StateAttrbiute::compileGLObjects method
2004-08-05 15:14:50 +00:00
Robert Osfield
53dc96bb50
Added s/getClearColor and deprecated s/getBackgroundColor(). Re-implemented
...
setClearColor so that it passes on its value to Camera::setClearColor(), and
changed OsgSceneHandler to use the Camera::getClearColor() on each new frame
to ensure that it reflects the settings of the camera correctly.
2004-08-05 10:01:32 +00:00
Robert Osfield
7eb3f2646e
From Norman Vine (with small tweaks by Robert Osfield), build fixes for Cygwin
2004-08-04 08:27:43 +00:00
Robert Osfield
1f0eebb8cd
Fixed tabbing
2004-08-03 19:00:55 +00:00
Robert Osfield
7126ca44e9
Better macro support for switching on/off use of mutex
2004-08-03 11:01:39 +00:00
Robert Osfield
79bc32ad7c
Removed warings
2004-08-02 14:42:20 +00:00
Robert Osfield
9b33dee6ac
Made the member variables in RenderStage and RenderBin protected
2004-08-02 12:19:50 +00:00
Robert Osfield
6524fe1293
From Norman Vine, fixes for Mingw
2004-08-02 09:11:31 +00:00
Robert Osfield
e122b34858
From Tom Jolly. a couple of small changes to osgParticle.
...
"The first is with
Particle.cpp. I made a change so that when the lifetime is 0 (lasts
forever) the sizeRange, colorRange, and alphaRange are used to create
a random size, color, and alpha."
"The second change is with range and SectorPlacer. The distribution of
particles across the sector was not uniform. I added get_random_sqrtf()
function where it is used in SectorPlacer::Place(). This seems to make
the distribution uniform (at least when minimum radius is 0)."
2004-08-02 07:25:28 +00:00
Robert Osfield
f206abcd43
From Geoff Michel, new osgtesselate example, and new features in osgUtil::Tesselator.
2004-08-01 10:36:02 +00:00
Robert Osfield
4d9bd4d825
Build fixes for gcc 3.4.1 support
2004-08-01 08:26:44 +00:00
Robert Osfield
b790fa59a8
Added beginnings of new TrackballManipulator
2004-07-30 15:44:59 +00:00
Robert Osfield
9b9cb9cdb0
Added detection and disabling of flattening of static transforms which a
...
LightPointNode exists in the scene graph.
2004-07-29 10:13:02 +00:00
Robert Osfield
3d61e25cce
Fixed compare(ProgramObject) and added UniformeValue::compare and ShaderObject::compare
...
to support proper sorting of shaders.
2004-07-28 19:56:22 +00:00
Robert Osfield
bb5576bef8
Added support s/getImage(uint i) and getNumImages().
2004-07-27 10:11:45 +00:00
Robert Osfield
8837d667f0
Made the handling of types more consistent
2004-07-26 19:40:02 +00:00
Robert Osfield
31a664a24d
Changed value_type back to being a float.
2004-07-25 18:46:20 +00:00
Robert Osfield
cf62f7097d
Added ImageStream::quit(bool) for exiting from video threads, and added
...
clean up to OsgCameGroup to quit movie threads automatically.
2004-07-23 09:15:22 +00:00
Robert Osfield
215e65a42d
Made doc comments more relevant.
2004-07-23 04:03:57 +00:00
Robert Osfield
0d4fe1eba4
Changed _valueAnisotropy from bool to float.
2004-07-22 07:41:17 +00:00
Robert Osfield
c9f5749c12
Added preliminary support for thread safety in various delete GLobjects code
2004-07-21 19:16:49 +00:00
Robert Osfield
f634026034
Removed stop method, as it overlaps the pause method.
2004-07-21 19:00:48 +00:00
Robert Osfield
3bca9ec9cf
Added SceneView::Options for SceneView::setDefaults(options) and
...
OsgCameraGroup::setRealizeSceneViewOptions(options) to allow better control
of what functionality is compiled in by default.
2004-07-20 10:17:22 +00:00
Robert Osfield
aa833acfd3
Added support for releasing GLObjects, and renamed DisplayListVisitor the
...
GLObjectVisitor to better fit its function, and added support for releasing
objects as well as compiling them.
2004-07-20 05:37:59 +00:00
Robert Osfield
d36e302573
Added OpenThreads mutex to protect ref()/unref().
2004-07-20 05:34:02 +00:00
Robert Osfield
0fb5733f13
Added support for --tile-image-size <size>, --tile-terrain-size <size> and --comment <string>
...
command line options into osgTerrain::DataSet + osgdem.
2004-07-19 09:03:50 +00:00
Robert Osfield
0acbe077fa
Added support for matix manipulator setHomePosition(,,)
2004-07-12 19:54:54 +00:00
Robert Osfield
6fd4677868
Added OPTIMIZER_TEXTURE_SETTINGS pass to Optimizer, which enables
...
unref image data after apply, client storage hint.
2004-07-12 13:20:18 +00:00
Robert Osfield
ba295ccab7
Added a more flexible variable on the textured quad generation function
2004-07-12 01:01:00 +00:00
Robert Osfield
363d13d7ce
Added CLUSTER_CULLING mask to CullSettings, and modified the ClusterCullingCallback
...
to use the mask to see if cluster culling is enabled or disabled.
2004-07-11 21:46:23 +00:00
Robert Osfield
3f4b8e9034
Fixed cluster culling.
2004-07-09 20:58:43 +00:00
Robert Osfield
7ef8b14bf0
VS.NET Warning fixes from Stephane
2004-07-09 15:41:50 +00:00
Robert Osfield
504dd515d3
Improvements to the handling of coordinate system nodes
2004-07-09 15:21:33 +00:00
Robert Osfield
0869da6e67
From Mike Weiblen, "mods based on those Bob Kuehne posted.
...
- updated to the latest ARB-approved GLSL version query mechanism.
- updated enums to the latest official glext.h
- fixed some TODOs"
2004-07-09 08:22:24 +00:00
Robert Osfield
8d325c24ff
Added new coputeActiveCooridnateSystemNodePath method
2004-07-08 22:28:15 +00:00
Robert Osfield
8a44435e4d
Made the local storage of a StateAttribute* be a ref_ptr<>
2004-07-08 22:11:42 +00:00
Robert Osfield
89a4dcbbd3
Added GL_TEXTURE_DEPTH #define for Win32 build
2004-07-06 06:13:34 +00:00
Robert Osfield
cce00c475b
Added suppor for copying mipmaps of compressed textures
2004-07-05 21:09:30 +00:00
Robert Osfield
2ce192f0ae
Change the light in LightSource from a generic osg::StateAttribute to
...
a osg::Light.
2004-07-02 14:46:24 +00:00