Commit Graph

16 Commits

Author SHA1 Message Date
Robert Osfield
13d5b50bcf From Marco Jez, fix to circular reference which was causing a crash. 2004-03-02 20:05:43 +00:00
Robert Osfield
177eb76244 Fixed osgFX::Scribe so that is handled setting of colour and line width correctly,
by setting up the Materiail and LineWidth attributes within the Scribe constructor.
2003-12-26 16:45:06 +00:00
Robert Osfield
6bdbe942b1 From Marco Jez, fixes to osgFX so that effects are compiled correctly.
Fixed title name of osgkeyboardmouse example.
2003-12-16 23:43:37 +00:00
Robert Osfield
77fce7f6f6 From Mike Wieblen, tweak to GL2 shader 2003-12-09 11:19:52 +00:00
Robert Osfield
f1c4dc3b0d Updates for osgdem. Including new read/writeHeightField() methods. 2003-10-29 11:11:17 +00:00
Robert Osfield
247efc1635 From Marco Jez, Fix to the bumping mapping effect. 2003-10-17 14:40:05 +00:00
Robert Osfield
5c17b5059a From Mike Weiblen, added support for OpenGL SL to osgFX::Cartoon. 2003-10-05 11:42:26 +00:00
Robert Osfield
2509c3339d Changed std::vector<>::at to []. 2003-09-30 19:09:31 +00:00
Robert Osfield
6c22afa51c Fixes for osgFX. 2003-09-10 12:38:28 +00:00
Robert Osfield
b165fc9b4d Cleaned up handling of vertex arrays in osg::Geometry.
Added support for vertex attribute arrays in .osg and .ive.
2003-09-09 22:18:35 +00:00
Robert Osfield
584f805327 Updates to osgFX, from Marco Jez, to map Effect across to being derived
from osg::Group rather than from osg::Node.
2003-09-09 11:54:05 +00:00
Robert Osfield
5b93250eb0 Added support for Matrixd and Matrixf implementations, with the default
Matrix typedef's to either Matrixd or Matrixf.
2003-09-05 20:48:42 +00:00
Robert Osfield
e530912744 Made Matrix a typedef to Matrixf, and converted the old Matrix to Matrixf, as
part of prep for supporting both Matrixf (float) and Matrixd (double).

Added osg::Matrixf::glLoadMatrix() and osg::Matrixf::glMultiMatrix() methods
and changed corresponding usage of glLoad/MultMatrixf() calls across to use these
methods. Again prep for support Matrixd.

Fixes for VisualStudio 6.0 compile.
2003-09-02 17:19:18 +00:00
Robert Osfield
7575f45800 Support for BumpMapping added by Marco Jez. 2003-09-01 21:53:53 +00:00
Robert Osfield
bc14e4ecdc Updates from Marco:sgfxbrowser.cpp (added specular
component to scene light) and AnisotropicLighting.cpp (workaround for a
multiple-context issue).
2003-09-01 19:43:58 +00:00
Robert Osfield
2c4c2ad068 Added osgFX - Marco Jez's special effects nodekit. 2003-08-26 21:17:22 +00:00