Robert Osfield
5380aebfc1
From Christian Kehl, changes for making osgAndroid working with GLES1 enabled
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git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14862 16af8721-9629-0410-8352-f15c8da7e697
2015-04-30 14:04:51 +00:00
Robert Osfield
1d9e7f144b
From Michael McDonnel, "The tessellation shader example has a small bug.The middle of the
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geometry is clipped as soon as it is tessellated. The clipping is
probably caused by rounding errors because it is only in one spot. The
clipping disappears when the camera is moved, and reappears when it is
moved back. Expanding the the bounding box fixed the clipping bug."
Tweaked by Robert Osfield to expand it to a -1 to 1 unit box.
Actual clipping bug is not due to rounding errors but the shaders creating vertices outside the bounding box of the original input vertices
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14747 16af8721-9629-0410-8352-f15c8da7e697
2015-03-02 12:09:25 +00:00
Robert Osfield
4a9f4aae9d
Added GL #define for Windows build
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git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14687 16af8721-9629-0410-8352-f15c8da7e697
2015-02-11 09:41:15 +00:00
Robert Osfield
a676d5d37b
Windows build fix
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git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14686 16af8721-9629-0410-8352-f15c8da7e697
2015-02-10 21:13:16 +00:00
Robert Osfield
b90503fdf5
Introduced new shader composition approach that utilizes #pragma requires(), #pragma import_defines() and #ifdef in GLSL to enable multiple different versions of shaders based
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on defines passed in from osg::StateSet::setDefine(..).
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14681 16af8721-9629-0410-8352-f15c8da7e697
2015-02-10 17:04:02 +00:00
Robert Osfield
a9804d7e19
Replaced _EXT defines with GL-3.2 versions
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git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14677 16af8721-9629-0410-8352-f15c8da7e697
2015-01-27 15:07:53 +00:00
Robert Osfield
f5faf615ef
Added #define GL_SEPARATE_ATTRIBS and correcte GL_INTERLEAVED_ATTRIBS
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git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14673 16af8721-9629-0410-8352-f15c8da7e697
2015-01-22 16:49:00 +00:00
Robert Osfield
e330e9309c
Added GL_INTERLEAVED_ATTRIBS for windows build
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git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14671 16af8721-9629-0410-8352-f15c8da7e697
2015-01-22 15:08:26 +00:00
Robert Osfield
92e2d849ed
Added GLDefines header
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git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14597 16af8721-9629-0410-8352-f15c8da7e697
2014-12-10 11:44:16 +00:00