Robert Osfield
0ab467483f
Added support for automatic scaling of text to screen coords. Optimized
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the text implementation to provide better speed, especially by using the
alignement to screen option.
Deprecated the Text::setFontSize(,) method, which is now being replaced
by setFontResolution(,)
Fixed typos in Texture*.cpp.
Removed old deprecated methods from osg headers.
2003-04-30 11:40:17 +00:00
Robert Osfield
8b03d59be3
Added support for modifying the osg::Texture*:Extensions stuctures.
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Added an example modifying osg::Texture::Extensions to osgtext. Optionally
compiled out by default.
2003-04-10 13:41:45 +00:00
Robert Osfield
6a178f76c4
Set the hardware mip map generation to false in TextureCubeMap since this
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extension is not implemented when texture cube mapping.
2003-04-07 15:07:45 +00:00
Robert Osfield
9f0fa75484
Added support for unref image data after apply in the osg::Texture*
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classes. Only unref's after all graphics context have been applied.
2003-04-07 12:51:00 +00:00
Robert Osfield
7e58786b11
Moved the modified tag's from osg::Texture into the osg::Texture1D,2D,3D and
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CubeMap classes.
2003-04-07 09:46:06 +00:00
Robert Osfield
b728b1dd99
Implemented load and subload methods in osg::Texture/Texture2D.
2003-03-31 21:41:17 +00:00
Robert Osfield
78de76f17f
Bug fixes to osgText to handle the osgUtil::Optimizer being used on a scene
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graph containing text.
Fixed warning in MD2 plugin.
2003-03-11 13:30:03 +00:00
Robert Osfield
b4293fe93a
More work on uint -> unsigned int.
2003-02-14 20:27:23 +00:00
Robert Osfield
48bda9cc79
Added new Copyright/License notice to header and source files.
2003-01-21 16:45:36 +00:00
Robert Osfield
35b9317baf
Fixes to typo of *Dirty()
2002-11-11 16:11:48 +00:00
Robert Osfield
91df37b5c8
Further work on multiple context extensions.
2002-09-16 20:58:05 +00:00
Robert Osfield
bb0022175b
Added new buffered_value template class which encapsulates a std::vector but
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initializes the array to the number of graphics contexts, and automatically
expands the array when indices outside the current size are required.
Added new osg::Texture::Extensions nested class to handle extensions on a per
context basis.
2002-09-05 11:42:55 +00:00
Robert Osfield
6ff24b338f
Added support for multiple graphics contexts to osg::Texture and its
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subclasses.
2002-09-04 08:14:04 +00:00
Robert Osfield
12226e4371
Converted the instances of const built in types being returned from methods
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and passed as paramters into straight forward non const built in types,
i.e. const bool foogbar(const int) becomes bool foobar(int).
2002-09-02 12:31:35 +00:00
Robert Osfield
8353fc0ed6
Removed deprecated code from the distribution.
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Added .osg support for Texture1D and Texture3D.
2002-08-28 15:28:11 +00:00
Robert Osfield
501f28449c
Fixed typo of _texParametersDirty.
2002-08-26 20:11:24 +00:00
Robert Osfield
8e75f531e3
Converted code dependant on osg::Texture across to its replacement osg::Texture2D.
2002-08-25 15:31:44 +00:00
Robert Osfield
239068f223
Added new osg::TextureBase, osg::Texture1D, osg::Texture2D, and osg::Texture3D
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classes, and changed osg::Texture and osg::TextureCubeMap so that they now derive
from osg::TextureBase.
2002-08-24 19:39:39 +00:00
Robert Osfield
7dfefaf67f
Added new osg::Texture::SubloadCallback, and getNumMipmapLevels() to osg::Texture
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and osg::Image. This additions are design to make texture subloading more
flexible.
2002-08-16 13:33:32 +00:00
Robert Osfield
067dc6cddf
Fixes to the new texture subloading methods.
2002-07-29 00:04:07 +00:00
Robert Osfield
6b59f66d80
Checked in new methods for setting up texture subloading, these allow the
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user to control which parts on an image are subloaded from, and how big
the initial texture is.
2002-07-28 23:28:27 +00:00
Robert Osfield
389dd8adbb
Futher changes to remove unitialized variables/reordering of initialization to
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prevent unitialized warnings.
2002-07-21 01:29:11 +00:00
Robert Osfield
0801b363f5
Work on supporting multitexturing in State/StateSet/StateAttribute/Geoemtry.
2002-07-07 14:40:41 +00:00
Robert Osfield
7836540bb3
Added osg::Image::setPixelFormat(..) and setInternalTextureFormat(), and
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renamed osg::Image::pixelFormat(), internalTextureFormat(),dataType() to
osg::Image::getPixelFormat() etc. These changes are to bring it more
into line with the style of the rest of the OSG.
Updated the rest of the distribution to take account for these names changes.
2002-04-16 14:57:39 +00:00
Robert Osfield
33c89c3be0
Added support for setting the texture subload width and height within
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osg::Texture. The values default to 0, and in this state they are
sizes of the glTexSubImage2D are taken from the source image size. This
allows the previous setup with no settings for subload size to work as
before.
2002-03-27 22:51:58 +00:00
Robert Osfield
9836af1055
Added osg::TextureCubeMap which encapsulates OpenGL's cube texture mapping.
2002-03-20 22:39:51 +00:00
Robert Osfield
0b27e5c381
Updates to Texture and TextureCubeMap to clean up the code so they share
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much more of the core texture setup code. This largely invloved paramterizing
the applyImmediateMode, which has also been rename applyTexImage to reflect
its functionality better.
2002-03-20 11:24:47 +00:00
Robert Osfield
8f02db61e5
Added osg::TextureCubeMap. submission from Brede Johansen.
2002-03-18 23:10:33 +00:00