Robert Osfield
16da432be3
Moved FOG_COORD and SECONDARY_COLOR #define's from State header into VertexArrayState.cpp
2016-10-11 11:29:29 +01:00
Robert Osfield
164981f7a3
Replaced osg::State:set*Pointer() calls with VertexArrayState::set*Array() calls
2016-10-11 11:29:29 +01:00
Robert Osfield
359b136b5e
Added check against State::useVertexBufferObjects(..) so that Display Lists are only used when VBO is OFF.
2016-10-11 11:29:29 +01:00
Robert Osfield
94891778c4
Restructred the enabling of vertex array object support to allow one to set enable the default via osg::State.
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Added OSG_VERTEX_BUFFER_HINT env var to osg::DisplaySettings with VERTEX_BUFFER_OBJECT/VBO, VERTEX_ARRAY_OBJECT/VAO and NO_PREFERENCE to allow one to foce on VBO or VAO usage.
Restructred BufferObject assigned in osg::Geometry
Added
2016-10-11 11:29:29 +01:00
Robert Osfield
d8fdf33be5
Cleaned up set up of osg::Geometry for stats
2016-10-11 11:29:29 +01:00
Robert Osfield
cf52b2db50
Removed unncessary checks
2016-10-11 11:29:29 +01:00
Robert Osfield
ee31921520
Streamlined State::_is*Supported variables
2016-10-11 11:29:29 +01:00
Robert Osfield
1d75089bf8
Build fixes when compiling wuth CMake options OPENGL_PROFILE set to GLCORE
2016-10-11 11:29:29 +01:00
Mathieu MARACHE
3745b958e5
compilation fixes when no OSG_GL_DISPLAYLISTS_AVAILABLE
2016-10-11 11:29:29 +01:00
Mathieu MARACHE
afe45f66d2
compilation fixes when no OSG_GL_FIXED_FUNCTION_AVAILABLE
2016-10-11 11:29:29 +01:00
Robert Osfield
e3c663bb02
Removed deprecated code paths and moved implementations into headers
2016-10-11 11:29:29 +01:00
Robert Osfield
bf28e2d037
Refactored the VertexArrayState's handling of vertex attribute aliasing
2016-10-11 11:29:29 +01:00
Robert Osfield
1f147f6bc6
Moved implementations from .cpp's to headers as inline methods to improve performance.
2016-10-11 11:29:29 +01:00
Robert Osfield
97df15b205
Improved naming of createVertexArrayState(..) method
2016-10-11 11:29:29 +01:00
Robert Osfield
98344157c0
Removed resetting of the pointer state.
2016-10-11 11:29:29 +01:00
Robert Osfield
83f73df814
Added State::useVertexArrayObject() member to streamline toggling on/off of VAO usage
2016-10-11 11:29:29 +01:00
Robert Osfield
a4e682bb28
Added support for clean up Vertex Array Objects
2016-10-11 11:29:29 +01:00
Robert Osfield
4131d2da34
Added intialization of the VAO in Geometry::compileGLObjects() and refined the invocation of updates to the VAO
2016-10-11 11:29:29 +01:00
Robert Osfield
078598872f
Added lazy setting of arrays for osg::Geometry using vertex_array_object
2016-10-11 11:29:29 +01:00
Robert Osfield
4b4cd13d31
Implemented lighter weight setting of the CurrentVertexArrayState and introduced GlobalVertexArrayState.
2016-10-11 11:29:29 +01:00
Robert Osfield
7d83d735ad
Implemented a different approach to vertex array object support to enable creation of a single global vertex array object as well as provide individual vertex array objects per Drawable when required.
2016-10-11 11:29:29 +01:00
Robert Osfield
4d8a29b987
Added ability to initializer GL vertex array object id with Geometry::compileGLObjects().
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Improved the handling of buffer object state when not using VAO's
2016-10-11 11:29:29 +01:00
Robert Osfield
14d1483b06
Experimental support for OpenGL Vertex Array Object
2016-10-11 11:29:29 +01:00
Robert Osfield
d92a79b876
Fixed crash associated with setting the affinity on a null pointer
2016-10-08 15:58:33 +01:00
OpenSceneGraph git repository
05ed7d1336
Merge pull request #152 from aluaces/spelling2
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Some spelling fixes in comments.
2016-10-07 17:05:58 +01:00
Robert Osfield
548c9739ed
Restructed how CPU affinity is set to fix build problems when local pthreads doesn't support setting affinity
2016-10-07 15:57:01 +01:00
Robert Osfield
10d8ac7f65
Fixed extension string typo
2016-10-07 12:17:03 +01:00
Robert Osfield
dc6b55a5e9
Added support for checking GL_OES_texture_npot
2016-10-07 12:17:03 +01:00
Robert Osfield
91538d90f8
Added ViewerBase::s/getUseConfigureAffinity(bool flag) to allow users to toggle whether they want the ViewerBase::setUpThreads() method to call ViewerBase::configureAffinity() or not.
2016-10-07 12:17:03 +01:00
Robert Osfield
ee97db3488
Introduced OpenThreads::Affinity support into osg::Camera, osg::GraphicsContext::Traitse, osgDB::DatabasePager and osgViewer::ViewerBase/Viewer/CompositeViewer.
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Added ViewerBase::configureAffinity() to help with the setting of the affinity of camera, graphics context and pager threads
2016-10-07 12:17:03 +01:00
Robert Osfield
77c5e96ccb
Added DatabasePager::setProcessorAffinity(const OpenThreads::Affinity&) support to allow the database threads to have affinity to user controls sets of CPU cores.
2016-10-07 12:17:03 +01:00
Robert Osfield
171e4f0f29
Implemented setting thread affinity for threads that aren't OpenThreads threads, such as main thread
2016-10-07 12:17:03 +01:00
Robert Osfield
b9869e137d
First cut of OpenThrads::Affinity support for Win32.
2016-10-07 12:17:03 +01:00
Robert Osfield
bc44da49e6
Introduced new OpenThreads::Affinity class to wrap up specification of thread affinity.
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Simplified the OpenThreads::SetProcessorAffinityOfCurrentThread/Thread::SetProcessorAffinity() to utilize the new Affinity class
2016-10-07 12:17:03 +01:00
Robert Osfield
0f8a5a86e2
Introduced OpenThreads::SetProcessorAffinityMaskOfCurrentThread(unsigned long cpumask) and Threads::setProcessorAffinityMask(unsigned long cpumask) to allow finer grained control over the CPU affinity.
2016-10-07 12:17:03 +01:00
Robert Osfield
cd56639e67
Added CullingActive support for Drawable serializer
2016-10-07 11:13:40 +01:00
Laurens Voerman
6ad0f9badc
fix bug in SmoothingVisitor tripped by bunny.ply
2016-10-06 14:23:46 +02:00
Robert Osfield
197b4a0d30
Added GL_OES_geometry_shader and GL_OES_tessellation_shader checks
2016-10-06 10:48:29 +01:00
Alberto Luaces
7f3c92f492
Some spelling fixes in comments.
2016-10-05 18:10:46 +02:00
René Molenaar
48dbd61632
Fixed VisualStudio build
2016-10-05 16:31:23 +01:00
Robert Osfield
0fab759c1b
Removed the unused debug header as it was causing building compile problems with the Debug build under Windows
2016-10-05 14:00:46 +01:00
OpenSceneGraph git repository
f705e39eb9
Merge pull request #142 from LaurensVoerman/Submissions12
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fix a few minor warnings from Visual Studio 2015
2016-09-27 09:48:38 +01:00
Laurens Voerman
0619fe1cfa
src\osgplugins\osgjs\Animation(9): warning C4099: 'WriteVisitor': type name first seen using 'class' now seen using 'struct'
2016-09-26 13:56:38 +02:00
Laurens Voerman
0ee744f7a0
fix Visual studio warning C4138: '*/' found outside of comment
2016-09-26 13:43:51 +02:00
Robert Osfield
1bdd2aceab
Removed __sgi blocks as IRIX is no longer available
2016-09-26 10:03:32 +01:00
Robert Osfield
56a7208891
Removed Qt dependency examples, osgQt NodeKit and qfont plugin as these are now provided by the separate osgQt project
2016-09-26 09:31:22 +01:00
Robert Osfield
13fa75fc12
Removed qt threads
2016-09-26 09:22:10 +01:00
Robert Osfield
05f37bec53
Removed IRIX Sproc thead support as IRIX is load dead
2016-09-26 09:08:56 +01:00
Robert Osfield
2c39fa52b8
Removed IRIX Sproc threading support form OpenThreads as IRIX is long dead.
2016-09-26 09:06:28 +01:00
Alberto Luaces
01c712e851
Explicit signed char declarations for portability.
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Some platforms (ARM, PowerPC, s390x) have "unsigned char" as the default
char type, and thus the build fails for certain parts of the code where
negative values are assigned to those kind of variables.
2016-09-24 12:33:37 +02:00