Robert Osfield
70b5297575
From Jannik Heller, typo fixes
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git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14826 16af8721-9629-0410-8352-f15c8da7e697
2015-04-07 18:01:12 +00:00
Robert Osfield
4c84742664
Improved the doxygen comment for the new createImageWithOrientationConversion(..) function.
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git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14820 16af8721-9629-0410-8352-f15c8da7e697
2015-04-03 13:34:13 +00:00
Robert Osfield
40a7f903ec
Implemented an osg::createImageWithOrientationConversion(...) method to aid for changing orientation of images.
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git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14818 16af8721-9629-0410-8352-f15c8da7e697
2015-04-03 13:19:32 +00:00
Robert Osfield
a7ba138dc7
Introduced osg::Camera::resize(..) method and associated enum thus:
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enum ResizeMask
{
RESIZE_VIEWPORT=1,
RESIZE_ATTACHMENTS=2,
RESIZE_PROJECTIONMATRIX=4,
RESIZE_DEFAULT=RESIZE_VIEWPORT|RESIZE_ATTACHMENTS
};
/** Resize, to the specified width and height, the viewport, attachments and projection matrix according to the resizeMask provided.
* Note, the adjustment of the projection matrix is done if the RESIZE_PROJECTIONMATRIX mask to set and according to the rules specified in the ProjectionResizePolicy. */
void resize(int width, int height, int resizeMask=RESIZE_DEFAULT);
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14811 16af8721-9629-0410-8352-f15c8da7e697
2015-03-31 16:23:43 +00:00
Robert Osfield
99f7bfab3b
Introduced Camera::resizeAttachments(int width, int height) to resize all the Texture and Image assigned the the Camera attachments.
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git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14810 16af8721-9629-0410-8352-f15c8da7e697
2015-03-31 15:08:13 +00:00
Robert Osfield
307e70f13b
Added Camera::dirtyAttachmentMap(), Camera::s/getAttachmentMapModified() value and usage of this in RenderStage as a new mechanism
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for telling the rendering backend to update itself to reflect new values in the attachments such as new texture or image sizes.
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14808 16af8721-9629-0410-8352-f15c8da7e697
2015-03-31 10:36:38 +00:00
Robert Osfield
75b9cd3627
Completed support for assigning 3D osg::Image to osg::Texture2DArray.
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Improved the osgtexture2DArray example to add --mipmap and --packed command line options to help with testing.
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14775 16af8721-9629-0410-8352-f15c8da7e697
2015-03-11 17:27:08 +00:00
Robert Osfield
c30be2355b
Work in progress to allow osg::Texture2DArray to be set up with a single osg::Image containing 3D image data.
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git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14773 16af8721-9629-0410-8352-f15c8da7e697
2015-03-10 18:15:02 +00:00
Robert Osfield
1d9e7f144b
From Michael McDonnel, "The tessellation shader example has a small bug.The middle of the
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geometry is clipped as soon as it is tessellated. The clipping is
probably caused by rounding errors because it is only in one spot. The
clipping disappears when the camera is moved, and reappears when it is
moved back. Expanding the the bounding box fixed the clipping bug."
Tweaked by Robert Osfield to expand it to a -1 to 1 unit box.
Actual clipping bug is not due to rounding errors but the shaders creating vertices outside the bounding box of the original input vertices
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14747 16af8721-9629-0410-8352-f15c8da7e697
2015-03-02 12:09:25 +00:00
Robert Osfield
77f662f9f7
From Julien Valentin and Alberto Luaces, added support for transform feedback extensions
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git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14728 16af8721-9629-0410-8352-f15c8da7e697
2015-02-26 17:49:36 +00:00
Robert Osfield
afbf20eba9
First step of refactoring the osg::Program management in osgTerrain::GeometryPool for better performance by placing default osg::Program and shader defines on a single StateSet below the osgTerrain::Terrain
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git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14704 16af8721-9629-0410-8352-f15c8da7e697
2015-02-20 15:02:43 +00:00
Robert Osfield
53198f2e9b
Cleaned up warning generated when compiling osgocculusviewer
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git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14695 16af8721-9629-0410-8352-f15c8da7e697
2015-02-17 10:36:41 +00:00
Robert Osfield
6bddbdf074
Improvements to the #pragma(tic) shader composition support
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git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14694 16af8721-9629-0410-8352-f15c8da7e697
2015-02-13 12:50:43 +00:00
Robert Osfield
4a9f4aae9d
Added GL #define for Windows build
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git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14687 16af8721-9629-0410-8352-f15c8da7e697
2015-02-11 09:41:15 +00:00
Robert Osfield
a676d5d37b
Windows build fix
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git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14686 16af8721-9629-0410-8352-f15c8da7e697
2015-02-10 21:13:16 +00:00
Robert Osfield
b90503fdf5
Introduced new shader composition approach that utilizes #pragma requires(), #pragma import_defines() and #ifdef in GLSL to enable multiple different versions of shaders based
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on defines passed in from osg::StateSet::setDefine(..).
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14681 16af8721-9629-0410-8352-f15c8da7e697
2015-02-10 17:04:02 +00:00
Robert Osfield
1debc21bb2
Removed unncessary _EXT
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git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14679 16af8721-9629-0410-8352-f15c8da7e697
2015-02-03 16:36:19 +00:00
Robert Osfield
a9804d7e19
Replaced _EXT defines with GL-3.2 versions
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git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14677 16af8721-9629-0410-8352-f15c8da7e697
2015-01-27 15:07:53 +00:00
Robert Osfield
f5faf615ef
Added #define GL_SEPARATE_ATTRIBS and correcte GL_INTERLEAVED_ATTRIBS
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git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14673 16af8721-9629-0410-8352-f15c8da7e697
2015-01-22 16:49:00 +00:00
Robert Osfield
e330e9309c
Added GL_INTERLEAVED_ATTRIBS for windows build
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git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14671 16af8721-9629-0410-8352-f15c8da7e697
2015-01-22 15:08:26 +00:00
Robert Osfield
d5f2c34f24
From Andreas Henne, OpenGL core profile fixes required for OSX.
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git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14669 16af8721-9629-0410-8352-f15c8da7e697
2015-01-21 15:35:19 +00:00
Robert Osfield
ed57c8718c
Added ability to populate a local vertex cache for when one computes final vertex position in a vertex shader but still want to the Primitive functors to work with the transformed positions.
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git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14655 16af8721-9629-0410-8352-f15c8da7e697
2015-01-12 10:30:50 +00:00
Robert Osfield
134b2e506f
Cleaned up GL_TEXTURE_BUFFER_*ARB usage as include/osg/GLDefines now provides the non ARB variants
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git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14652 16af8721-9629-0410-8352-f15c8da7e697
2015-01-06 17:23:26 +00:00
Robert Osfield
8b384baca9
From Julien Valentin, "To sum up changes, I had:
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-some extensions in GLExtensions
- GL_TEXTURE_BUFFER as target in osg::StateSet
- a VBO based transform feed back example
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git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14651 16af8721-9629-0410-8352-f15c8da7e697
2015-01-06 17:12:51 +00:00
Robert Osfield
73221e8682
Added doxygen comment for ref_ptr<>::release().
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git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14630 16af8721-9629-0410-8352-f15c8da7e697
2014-12-22 09:50:10 +00:00
Robert Osfield
6f9ac83693
Added DisplaySettings::s/getNvOptimusEnablement() and OSG_NvOptimusEnablement env var control to control the setting of the NvOptimusEnablement variable
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git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14614 16af8721-9629-0410-8352-f15c8da7e697
2014-12-18 10:59:07 +00:00
Robert Osfield
58c47e9842
From Marc Helbling, "please find enclosed a submission that should improve the VertexAccessOrderVisitor (pre-transform) optimizer:
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* it sorts primitives to keep "more complex" primitives first; maybe you'll prefer to have this as an option (but usually it should make more sense to pre-transform triangles before e.g. lines)
* currently, the visitor rely on TriangleIndexFunctor and does not take care of points and lines (see https://github.com/openscenegraph/osg/blob/master/include/osg/TriangleIndexFunctor#L124-130 ). This can lead to issues e.g. if you store the wireframe lines along with some triangles: the triangles will be reindexed but not the line. I've therefore added osg/include/TriangleLinePointIndexFunctor to index triangles, lines and points and derived VertexReorder from this class.
* to avoid issues, shared arrays are duplicated. However, in some cases (e.g. an UV channel shared in the geometry only) this is not required. I'm adding a SharedArrayOptimizer to optimize this: it looks for duplicated UVs before the array duplication and deduplicate arrays after.
"
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14603 16af8721-9629-0410-8352-f15c8da7e697
2014-12-16 09:34:15 +00:00
Robert Osfield
49c48a5509
Added OpenGL Transform Feedback extensions.
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git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14600 16af8721-9629-0410-8352-f15c8da7e697
2014-12-10 13:05:47 +00:00
Robert Osfield
1b6e50a2dd
From Marcus Hein, Added support for OpenGL SSBO and SSBB via osg::ShaderStorageBufferObject and osg::ShaderStorageBufferBinding to core OSG library, and added new osgSSBO example
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git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14599 16af8721-9629-0410-8352-f15c8da7e697
2014-12-10 12:23:04 +00:00
Robert Osfield
92e2d849ed
Added GLDefines header
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git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14597 16af8721-9629-0410-8352-f15c8da7e697
2014-12-10 11:44:16 +00:00
Robert Osfield
3c07921dee
Removed old GL2Extensions class, replacing it with a typedef to GL2Extensions
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Removed old includes to include/osg/GL2Extensions
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14594 16af8721-9629-0410-8352-f15c8da7e697
2014-12-10 10:44:58 +00:00
Robert Osfield
485709f708
Moved GL2Extensions functionality into the include/osg/GLExtensions header and new GLExtensions object.
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Moved the #defines into new include/osg/GLDefines
Converted all GL2Extensions usage to GLExtensions usage
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14593 16af8721-9629-0410-8352-f15c8da7e697
2014-12-10 10:38:12 +00:00
Robert Osfield
09205544b7
Streamlined the extension functions
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git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14592 16af8721-9629-0410-8352-f15c8da7e697
2014-12-10 09:11:17 +00:00
Robert Osfield
7629a5126a
Added #ifdef's around GLsync typedef
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git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14591 16af8721-9629-0410-8352-f15c8da7e697
2014-12-09 21:33:12 +00:00
Robert Osfield
22e51c9902
Windows build fixes
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git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14590 16af8721-9629-0410-8352-f15c8da7e697
2014-12-09 20:09:29 +00:00
Robert Osfield
43049ebcf1
Moved FBO Extensions into GL2Extensions.
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git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14586 16af8721-9629-0410-8352-f15c8da7e697
2014-12-09 18:30:28 +00:00
Robert Osfield
d5fcdabfa1
Removed no longer used Extension definition
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git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14585 16af8721-9629-0410-8352-f15c8da7e697
2014-12-09 14:58:34 +00:00
Robert Osfield
e31f682451
Moved local Extensions structs into GL2Extensions
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git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14584 16af8721-9629-0410-8352-f15c8da7e697
2014-12-09 14:57:25 +00:00
Robert Osfield
3f1e77d479
Moveved Stencil/StencilTwoSided::Extensions into GL2Extensions
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git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14583 16af8721-9629-0410-8352-f15c8da7e697
2014-12-09 11:14:33 +00:00
Robert Osfield
ec4f898bce
Moved local Extensions objects to GL2Extensions
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git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14582 16af8721-9629-0410-8352-f15c8da7e697
2014-12-09 10:37:09 +00:00
Robert Osfield
cceee38727
Moved Texture*::Extensions functionality into GL2Extensions
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git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14581 16af8721-9629-0410-8352-f15c8da7e697
2014-12-09 10:05:59 +00:00
Robert Osfield
a8804e2366
MOved VertexProgram and FragmentProgram::Extensions into GL2Extensions.
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git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14580 16af8721-9629-0410-8352-f15c8da7e697
2014-12-08 16:08:44 +00:00
Robert Osfield
bc424bc54f
MOved SampleMaski::Extensions into osg::GL2Extensions
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git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14577 16af8721-9629-0410-8352-f15c8da7e697
2014-12-07 17:31:49 +00:00
Robert Osfield
9b03b3f8ce
Moved TextureCubeMap::Extension functionality into GL2Extensions
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git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14576 16af8721-9629-0410-8352-f15c8da7e697
2014-12-05 20:05:18 +00:00
Robert Osfield
f634152de0
Moved osg::Drawable::Extensions into osg::GL2Extensions
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git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14575 16af8721-9629-0410-8352-f15c8da7e697
2014-12-05 17:26:42 +00:00
Robert Osfield
aa090f0f99
From the GLintptr + GLsizeiptr defintions to GL2Extensions header
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git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14572 16af8721-9629-0410-8352-f15c8da7e697
2014-12-05 08:58:23 +00:00
Robert Osfield
d83e641fad
Moved osg::BlenFunc::Extensions into osg::GL2Extensions
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git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14571 16af8721-9629-0410-8352-f15c8da7e697
2014-12-04 19:03:16 +00:00
Robert Osfield
d02c0bdc49
Moved GLBufferObject::Extensions structure into osg::GL2Extensions
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git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14570 16af8721-9629-0410-8352-f15c8da7e697
2014-12-04 18:13:11 +00:00
Robert Osfield
1791ac08a8
Added glMemoryBarrier, glMapBufferRange and glBindBufferBase to GL2Extensions
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git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14568 16af8721-9629-0410-8352-f15c8da7e697
2014-12-04 17:12:55 +00:00
Robert Osfield
66da1328f8
Ported GL2Extentions across to using the new GL extensions approach - cutting code count by 3000 lines!
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git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14566 16af8721-9629-0410-8352-f15c8da7e697
2014-12-04 16:22:31 +00:00