Robert Osfield
1519d0d546
From John Vidar Larring, "Added vertical scale as a property of osgTerrain::Terrain. Lets you configure vertical scale when initializing the terrain model. E.g:
...
osgTerrain::Terrain* terrain = findTopMostNodeOfType<osgTerrain::Terrain>(model.get());
if (!terrain)
{
terrain = new osgTerrain::Terrain;
terrain->addChild(model.get());
terrain->setVerticalScale(2.0f);
model = terrain;
}
viewerWindow->setSceneData(model.get());
"
2008-05-27 13:11:47 +00:00
Robert Osfield
234bfeb648
Removed hardware down sampling hack from GeoemtryTechnique and replaced with Terrain::g/setSampleRatio()
...
usage.
2008-04-22 11:39:47 +00:00
Robert Osfield
3f81a994b7
Introduced mutex into Terrain node to manage the tile system data structures
2008-03-28 15:31:46 +00:00
Robert Osfield
2567b810cf
Removed TileSystem class, and added support for TerrainTile's automatically
...
registering and unregistering themseles with the enclosing Terrain node.
2008-03-27 13:21:36 +00:00
Robert Osfield
6396a156a2
Renamed osgTerrain::TerrainSystem to osgTerrain::Terrain
2008-03-27 11:55:03 +00:00
Robert Osfield
35c5bd2c92
Renamed Terrain to TerrainTile
2008-03-27 10:55:39 +00:00
Robert Osfield
a9d283ca73
Introduce TerrainSystem node which decorates a complete terrain model made up of Terrain tiles.
2008-03-26 20:06:54 +00:00
Robert Osfield
67f1503c7d
Refactored osgTerrain so that the interface for setting up layer is more straight forward, and added support into GeometryTechnique for handling multiple layers
2008-02-22 11:52:23 +00:00
Robert Osfield
6516bf4910
Added TextureUnit entry to osg::TransferFunction and osgTerrain::Layer
2008-02-20 12:34:13 +00:00
Robert Osfield
efdc026114
Fixed the computation of terrain bounding volume so that it properly accounts for
...
elevation layers
2008-01-17 15:37:35 +00:00
Robert Osfield
828851c08a
Refactor osgTerrain::ProxyLayer so that it is now a pure Proxy, defering implementations
...
to an Implementation rather than a subclass of ProxyLayer. Updating the osgTerrain and GDAL plugins
to comply with this refactor.
2008-01-14 14:53:49 +00:00
Robert Osfield
2cab28c3b8
Added support for min to max level ranges for Layers in support of VirtualPlanetBuilder usage of this.
2007-12-20 15:51:13 +00:00
Robert Osfield
f7e91fa28e
Added Locator::s/getTransformScaledByResolution(bool) to assist with VPB integration
2007-12-13 17:51:43 +00:00
Robert Osfield
f4afa427a7
From Roland Smeenk, "Attached you will find a large set of small typo fixes (mainly in the comments)."
2007-12-10 17:30:18 +00:00
Robert Osfield
ae5883dd23
Fixed Locator::setTransform method so it takes a const Matrixd&, and improved
...
the setting of Locator in the gdal plugin.
2007-09-16 17:48:07 +00:00
Robert Osfield
884b3b7aa2
Seperated out GeometryTechnique .osg support.
2007-09-11 13:32:46 +00:00
Robert Osfield
b20d542317
From David Callu, improved consistency of Version strings and add version support
...
for osgIntrospection and osgManipulator.
2007-09-05 17:12:24 +00:00
Robert Osfield
a2447d493c
Added option to Locator to help specify here the locator value was defined from.
...
Update wrappers and Gdal plugin to use this new parameter
2007-09-05 14:15:55 +00:00
Robert Osfield
a8c3bc2116
Added export for Windows build
2007-08-31 12:14:39 +00:00
Robert Osfield
f4d2d1241d
Further work on osgTerrain::Locator and GDAL plugin
2007-08-30 19:26:52 +00:00
Robert Osfield
667be8bb57
Further refinement of ProxyLayer API
2007-08-30 10:15:35 +00:00
Robert Osfield
9a9ffbe229
Further work on new ProxyLayer
2007-08-29 16:29:05 +00:00
Robert Osfield
2f895b839e
Added ProxyLayer support into osgTerrain plugin
2007-08-29 12:18:41 +00:00
Robert Osfield
71e7a65cca
Added preliminary ProxLayer and DataSetLayer in GDAL plugin to aid integration
...
of GDAL reading into osgTerrain.
2007-08-29 10:52:03 +00:00
Robert Osfield
5b1b648ef5
Replaced CartesianLocator and EllipsoidLocator by a single general purpose
...
Locator class
2007-08-27 16:59:51 +00:00
Robert Osfield
ffc8123a73
Changed the tolower of the file extension into the plugin name construction code.
...
Added support for CompositeLayer.
2007-08-16 18:49:46 +00:00
Robert Osfield
3c82058c68
Updated wrappers
2007-08-16 15:29:50 +00:00
Robert Osfield
2f41234793
From Maria Ten, "I divide the init method of the
...
geometrytechnique in submethods to made more easy the inheritance
between the user and osg-class. This is a first step to add more
functions in osgTerrain. Maybe the subdivision of the method have to
be in the terraintechnique because is the base class of
GeometryTechnique. If Robert or anyone think that this is better i
change this class too."
2007-08-16 14:13:10 +00:00
Robert Osfield
1c6193ba78
Renamed osgTerrain::TerrainNode to osgTerrain::Terrain and introduced basic
...
.osg read support for osgTerrain::Terrain.
2007-08-07 19:53:57 +00:00
Robert Osfield
6b4e2fbdf2
From Alexandre Amalric, Fox example
...
From Robert Osfield, CMake build support for FOX example
2007-07-24 14:02:53 +00:00
Robert Osfield
51e07f1e66
Added traverse method implementation into GeometryTechnique.
2007-07-17 17:36:44 +00:00
Robert Osfield
03749d5e34
Removed redundent TerrainGeometry classes, and adding double buffer of
...
internal data within GeometryTechinque in prep for support multi-threaded
set up and rendering of terrain.
2007-07-12 20:12:38 +00:00
Robert Osfield
ecf0b58a19
Renamed include/osg/OperationsThread to OperationThread.
...
Created a new GraphicsThread subclass from OperationThread which allows the
GraphicsContext specific calls to be moved out of the base OperationThread class.
Updated the rest of the OSG to respect these changes.
2007-07-12 15:54:45 +00:00
Robert Osfield
691a49d0fa
From Paul Melis, fixes to spelling mistakes/typos.
2007-07-11 15:51:17 +00:00
Robert Osfield
2b84aa7760
Added dirty count support to osgTerrain::Layer clases.
...
Added LayerHandler to osgterrain example that modifies the layers in
response to pressing the 's' and 'q' keys
2007-07-06 16:47:08 +00:00
Robert Osfield
601217025f
Improved the mapping of update and cull traversal
2007-07-05 18:30:20 +00:00
Robert Osfield
eac3dc1963
From Paul Melis, "Here is a list of fixes to misspelled APIs. Unfortunately, more than one
...
of these are public APIs and therefore will break linkage to existing
shared libraries."
Note from Robert Osfield, updated wrappers.
2007-06-27 20:36:16 +00:00
Robert Osfield
9f72c9392e
Added code of support for contouring shaders
2007-06-20 12:00:29 +00:00
Robert Osfield
d4309ce69a
Added use of GLSL filters
2007-06-18 12:10:46 +00:00
Robert Osfield
b92ebca928
From Maria Ten, "The constructor method of the EllipsoidLocator of osgTerrain assumes
...
that the terrain is always the Earth planet. I changed the constructor
method to accept the Equator radius and the Polar radius like
parameters. By default, it assumes the Earth radius for the
EllipsoidLocator. I added a setEllipsoidModel method, too.
Now, we are developing some libraries for a GIS applicacion, and our
libraries can visualize terrains of planets like Mars. I think that is
a interesting change."
2007-06-01 21:33:29 +00:00
Robert Osfield
8f87e14416
From Mike Wittman, "Just found another issue building the C# wrappers: the osgTerrain ValidDataOperator file uses osg::Vec2, osg::Vec3, and osg::Vec4, but does not include their headers. The file with the relevant includes is attached.
...
"
2007-06-01 19:10:59 +00:00
Robert Osfield
b97d8c0fe0
Added TerrainNode::init() and s/getTreatBoundariesToValidDataAsDefaultValue flag.
2007-05-13 09:54:51 +00:00
Robert Osfield
91ddcdf531
Added include
2007-05-11 20:16:52 +00:00
Robert Osfield
acb2ed177c
Added ValidDataOperator base class and NoDataValue and ValidRange subclasses, and
...
support for it in osgTerrain::Layer and GeometryTechniqnue.
2007-05-11 18:25:06 +00:00
Robert Osfield
8c7b5b5865
Added supoort for transforming layers by an offset and scale
2007-05-10 18:07:54 +00:00
Robert Osfield
af5b6aa43e
Added CartizianLocator
2007-05-03 16:23:19 +00:00
Robert Osfield
368f9b0034
Added return *this to operator =
2007-05-03 14:51:02 +00:00
Robert Osfield
65811d0233
Added virtual orientationOpenGL() method into osgTerrain::Locator.
2007-05-03 11:11:03 +00:00
Robert Osfield
efb52dfab9
Added TerrainNode::setColorFilter(layerNum,Filter) to allow developers to set
...
what type of texture filter to use, either LINEAER and NEAREST.
2007-04-30 09:47:35 +00:00
Robert Osfield
aa56bddefc
Added a MatrixTransform set up to provide a local origin for better precision.
2007-04-29 20:10:43 +00:00