Commit Graph

10597 Commits

Author SHA1 Message Date
Philippe Renon
13d88c7fec os_utils: fix non portable use of "defined"
see https://github.com/openscenegraph/OpenSceneGraph/issues/458
2018-01-26 10:33:48 +01:00
Robert Osfield
e49aaa9f2c Removed the OSG_SYSTEM_SUPPORTED cmake var and added use of posix_spawn under Apple with C system function used elsewhere. 2018-01-23 11:43:55 +00:00
OpenSceneGraph git repository
022d1df97d
Merge pull request #454 from mp3butcher/imagebinding
BindingTextureImage: a more complex condition for  _texture->apply ?
2018-01-23 10:26:20 +00:00
Robert Osfield
b36b5fa8da Changed fallback message to be consistent with fucntion name 2018-01-21 12:19:27 +00:00
Robert Osfield
18d5a9159f Restructured the system() fallback to be usable for C and C++ 2018-01-21 12:09:49 +00:00
Julien Valentin
588a9ae10d use introduced getBufferData to determine _target->apply requirements. 2018-01-21 01:24:01 +01:00
Laurens Voerman
9ef68841c0 text copy - get unicode text to clipboard. 2018-01-19 11:20:34 +01:00
OpenSceneGraph git repository
fb4d14d49f
Merge pull request #448 from LaurensVoerman/submit_remove_unused_maxBonePerVertex
remove unused variable "maxBonePerVertex"
2018-01-15 16:30:23 +00:00
Robert Osfield
5ad1a652a0 Moved defined into GLDefines header to avoid compile issues under Windows 2018-01-15 16:02:44 +00:00
Laurens Voerman
df6194de5f remove unused variable "maxBonePerVertex" 2018-01-15 15:59:56 +01:00
OpenSceneGraph git repository
1946ff652d
Merge pull request #444 from mp3butcher/osgSampler2
Osg sampler2  add static helper func in order to generate Samplers of a Samplerless StateSet
2018-01-14 13:25:23 +00:00
OpenSceneGraph git repository
a6a72755b8
Merge pull request #443 from mp3butcher/osgSampler1
Add MinLOD MaxLOD and LODBias to Texture
2018-01-14 12:40:34 +00:00
Julien Valentin
4c0a861f91 add static helper func in order to generate Samplers of a Samplerless StateSet
+fix ident
2018-01-13 21:25:47 +01:00
Julien Valentin
8894939577 add MinLOD MaxLOD and LODBias to Texture and its serializer
as well as ShadowTextureMode None enum
2018-01-13 21:20:32 +01:00
Julien Valentin
d2b8468bf4 add MinLOD MaxLOD and LODBias to Texture 2018-01-13 21:16:16 +01:00
Robert Osfield
3e6d118d10 Disabled the use of the GeometryFinishedObjectReadCallback in the Geometry serializer as this doesn't look it's needed anymore. 2018-01-13 16:43:42 +00:00
Konstantin S. Matveyev
bb84f1ea3c osgViewer::ViewerBase setThreadingModel func fix: should not start threading, must only restart 2018-01-13 15:49:39 +03:00
Robert Osfield
ae57f3cd46 Added ability to toggle on/off use of C system() function call, using OSG_SYSTEM_SUPPORTED Cmake option 2018-01-12 19:52:31 +00:00
Robert Osfield
6a3d9b2aa2 Added os_utils header 2018-01-12 17:03:31 +00:00
Robert Osfield
a7cc9664c0 Renamed EnvVar header to os_utils in prep for adding more OS related calls to it 2018-01-12 16:48:17 +00:00
OpenSceneGraph git repository
bfbae8ad12
Merge pull request #437 from filnet/text_typo
osgText: fix typos related to SIGNED_DISTANCE_FIELD
2018-01-11 14:32:53 +00:00
Robert Osfield
7d311915e7 Merged NVTT cmake fixes from 3.4 branch 2018-01-11 09:39:27 +00:00
Robert Osfield
0cee5f5d27 Added returns to avoid fall through between case statements 2018-01-11 08:51:08 +00:00
Robert Osfield
6bd2d9054e Moved setFusionDistance() into View::updateSceneView() 2018-01-10 16:55:02 +00:00
Philippe Renon
3e12972a03 osgText: fix typos related to SIGNED_DISTANCE_FIELD 2018-01-10 14:21:25 +01:00
Andreas Ekstrand
0eacd8161a Small fix in the osgjs plugin. Since osgjs uses pixel area for PIXEL_SIZE_ON_SCREEN PagedLOD ranges instead of a diameter, it's a more correct approximation to square the ranges in this case. 2018-01-10 11:07:46 +00:00
Robert Osfield
df280811a1 Merged Program.cpp from shader_pipeline 2018-01-08 10:52:35 +00:00
Robert Osfield
0fafb385f9 Fixed indentation 2018-01-08 10:31:47 +00:00
Robert Osfield
f866836d60 Added extension support checks 2018-01-08 10:14:13 +00:00
Robert Osfield
818dee31d8 Fixed build with GLES2 2018-01-08 10:04:28 +00:00
Robert Osfield
b45803898d Added suppor for StateSet::DefineList 2018-01-06 14:59:16 +00:00
Robert Osfield
9944d949fc Improvements to lua/OSG integration 2018-01-06 14:57:39 +00:00
Robert Osfield
2108141b4e Replaced old style access of ValueObject values to new ValueObject::getScaleValue() methods 2018-01-06 13:47:18 +00:00
Robert Osfield
bdff0955dc Added TextureCubeMap::setImage/getImage() methpds 2018-01-06 13:11:36 +00:00
OpenSceneGraph git repository
4d4b02848b
Had to fix spacing and bracket position yet again... 2018-01-06 12:31:23 +00:00
Julien Valentin
518048bc64 allow read of zipped script 2018-01-05 19:57:41 +01:00
Robert Osfield
4abc97f44b Fixed return values 2018-01-05 12:12:24 +00:00
OpenSceneGraph git repository
741db16916
Merge pull request #428 from mp3butcher/serializerfixbis
add Node associate on Drawable serializers
2018-01-05 11:26:06 +00:00
OpenSceneGraph git repository
eca7831281
Merge pull request #424 from mp3butcher/osgSampler
GL3.3 SamplerObject as StateAttribute
2018-01-05 09:43:16 +00:00
OpenSceneGraph git repository
f5108459be
Fixed indentation and spacing issues 2018-01-05 09:41:32 +00:00
OpenSceneGraph git repository
6ef90054bc
Merge pull request #425 from mp3butcher/callbacks
Support for multiple nest Camera DrawCallbacks
2018-01-05 09:18:39 +00:00
Julien Valentin
e33a407aaf add BufferData associate to Image and subclasses 2018-01-04 22:50:30 +01:00
Julien Valentin
196256fdcd Evolve DSO
add Node associate on Drawable based:
Drawable
Geometry
DrawPixels.cpp
ShapeDrawable.cpp
RigGeometry.cpp
ConnectedParticleSystem.cpp
FadeText.cpp
Text.cpp
Text3D.cpp
TextBase.cpp
2018-01-04 05:15:13 +01:00
Julien Valentin
0e76dc169e add more Extensions 2018-01-04 04:18:38 +01:00
Julien Valentin
61548dc5a8 add recursivity on Camera Callbacks 2018-01-04 03:59:25 +01:00
Julien Valentin
662bea239c add GLSampler as Texture Property
and a simple example mixing (add) 2 textures
2018-01-03 21:34:10 +01:00
Julien Valentin
c605b24432 remove old BindImageTexture path 2018-01-02 18:29:42 +01:00
Julien Valentin
8a84ee7660 add (untested) BindImageTexture serializer
TOREVIEW : my GLBoolean serializer macro seams hacky
2018-01-02 18:12:52 +01:00
Robert Osfield
eb72f3ed30 Renamed ImageTexture file to BindImageTexture to better fit it's OpenGL implementaton.
Improved the indentation so it's more consistent with the rest of the OSG.
2018-01-01 11:10:55 +00:00
Robert Osfield
1f4ae0425c Merge branch 'imagebinding' of https://github.com/mp3butcher/OpenSceneGraph into mp3butcher-imagebinding 2018-01-01 10:16:10 +00:00