OpenSceneGraph git repository
811ad9c8bc
Merge pull request #172 from blobfish/manipSlop
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osgManiputor: TranslateInLineCommand wants Vec3d instead of Vec3
2016-12-08 17:52:46 +00:00
blobfish
a41f498e1f
osgManiputor: TranslateInLineCommand wants Vec3d instead of Vec3
2016-12-08 10:12:17 -05:00
OpenSceneGraph git repository
bb36fe7d3c
Merge pull request #170 from crubel/PThreadPullRequest
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Fixed compile time errors that occur when you have ALLOW_PRIORITY_SCHEDULING defined
2016-12-05 10:33:23 +00:00
Curtis Rubel
98827b1d49
Missed the printf define at the top of this file.
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Put back this:
#ifdef DEBUG
# define DPRINTF(arg) printf arg
#else
# define DPRINTF(arg)
#endif
I think that should do it now...
2016-12-02 08:07:15 -05:00
Curtis Rubel
c829ecf08f
Removed all OSGNOTIFY messages and put back all printf output as requested.
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Sorry about this mixup, I was not aware that this particular directory was to be considered a separate project and must not rely on any dependencies from the rest of the OSG project. All OSGNOTIFY messages have been removed and the previous printf statements have been put back.
2016-12-02 08:05:30 -05:00
OpenSceneGraph git repository
98f6984018
Merge pull request #171 from aluaces/iges_fix
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Several tweaks for compiling OpenCascade plugin:
2016-12-02 08:04:10 +00:00
Alberto Luaces
b637d080d5
Several tweaks for compiling OpenCascade plugin:
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* Remove unneeded XSDRAW.hxx header inclusion.
* Define WNT only on windows, because it is used for choosing between
win threads or pthreads.
2016-12-01 23:39:56 +01:00
Curtis Rubel
fab6bff310
Fixed compile time errors that occur when you have ALLOW_PRIORITY_SCHEDULING
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defined. I also replaced all printf's with OSGNOTIFY to get this
more inline with the rest of OSG CGR
2016-12-01 16:36:20 -05:00
Robert Osfield
43b051b984
Teaking FindOpenCascade to help with linking of iges plugin
2016-11-30 20:10:22 +00:00
Robert Osfield
a9bc508dc4
From Abhishek Bansal, with ammendemts by Robet Osfield to get working with recent OpenCascade and usng CMake.
2016-11-30 19:11:15 +00:00
Robert Osfield
d4a4993285
Added GL_EXT_texture_border_clamp support for GLES
2016-11-30 17:18:33 +00:00
OpenSceneGraph git repository
5a96c1313b
Merge pull request #169 from scrawl/stateset-fix
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Fix flow control issue in StateSet::compileGLObjects
2016-11-26 11:45:07 +00:00
scrawl
1fffafb13a
Fix typo in StateSet::compileGLObjects, causing compilation of attributes to not be executed unless checkForGLErrors is true.
2016-11-26 01:09:45 +01:00
Robert Osfield
b04271f93e
Fixed crash in handling of an osg::Callback attached to a Drawable as update callback.
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Added handling of osg::Callback when attavhed to a Drawable as a cull callback.
2016-11-23 18:19:59 +00:00
Robert Osfield
e89885a076
Added guards against division by zero
2016-11-15 17:36:21 +00:00
Robert Osfield
55f4778731
Added usage of GLExtensions::debugObjectLabel() to GLBufferObject::compile()
2016-11-15 14:52:59 +00:00
Robert Osfield
1abd99f084
Added support for glObjectLabel debugging
2016-11-15 14:35:47 +00:00
Robert Osfield
4ecf541cb6
Merge branch 'fredowski-master'
2016-11-15 11:16:53 +00:00
Robert Osfield
2f570ca3a9
Improved the indentation and case to make the code more consistent and readable
2016-11-15 11:16:03 +00:00
Robert Osfield
5aa897b5fd
Merge branch 'master' of https://github.com/fredowski/OpenSceneGraph into fredowski-master
2016-11-15 11:13:37 +00:00
Robert Osfield
137b596943
Enabled sharing of main threads processor affinity to the next required thread for CullDrawThreadPerCamera and CullThreadPerCameraDrawThreadPerContext
2016-11-15 11:01:41 +00:00
OpenSceneGraph git repository
5ff6048db0
Merge pull request #156 from LaurensVoerman/Affinity2
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unlock cpu's 32-63 on 64 bit windows
2016-11-15 10:41:12 +00:00
Robert Osfield
ddbb1cb064
Removed todo that is not required
2016-11-15 09:47:48 +00:00
Robert Osfield
c560e9a1ef
Reduced public documentation generation to just the public headers
2016-11-15 09:29:09 +00:00
OpenSceneGraph git repository
33e28b0971
Merge pull request #164 from CodeDocs/codedocs
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Use CodeDocs for Doxygen documentation
2016-11-15 09:28:25 +00:00
Robert Osfield
87a3648e68
To avoid noise in documentation replaced nested namespaced enum with enum with FILE_COPY_ wording prefixed into enum values.
2016-11-15 08:57:24 +00:00
Robert Osfield
80f75bcbdd
Fixed doxygen warnings
2016-11-15 08:37:05 +00:00
Robert Osfield
36b2ddac2d
Added usage of osg::ConfigureBufferObjectsVisitor to correct for incoherent buffer oject set up due to the adhoc way that the OpenFlight plugin sets up osg::Geometry.
2016-11-14 18:01:22 +00:00
Robert Osfield
5b375124cc
Added osg::Geometry::configureBufferObjects() and ConfigureBufferObjectsVisitor visitor to help with setting up buffer objects in a coherent fashion.
2016-11-14 17:59:25 +00:00
Robert Osfield
99cb8ebacf
Added more flexibility into the State::checkGLErrors() method, allowing calling code to pass in two strings.
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Improved the StateSet::compileGLObjects() usage of checkGLErrors() to make the warning reports more meaningful.
2016-11-14 11:59:47 +00:00
Robert Osfield
e6052ef4b4
Added Dragger::applyAppropriateFrontFace(StateSet*) to make it easy to handle inverted matrices by toggling the FrontFace to sure the correct face is visible.
2016-11-11 17:18:13 +00:00
Robert Osfield
d16ca33f38
Fixed handling of Locator's with negative extents
2016-11-11 14:01:40 +00:00
Paul Novotny
1234619a48
Use CodeDocs for Doxygen documentation
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Adds a configuration file (.codedocs) for building the Doxygen
documentation using CodeDocs.xyz. Also, adds a badge to the README.md
to link to the documentation.
2016-11-02 20:56:04 -04:00
Friedrich Beckmann
e506bb3075
added alternative to middle-mouse button in manipulator
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I added CTRL + RIGHT-MOUSE-CLICK to the standard manipulator as
an alternative to MIDDLE-MOUSE-CLICK because a 3 Button Mouse
not always available, e.g. on MacOS. I tested this with the
osgAtlasSimbicon example.
2016-10-24 19:54:43 +02:00
Robert Osfield
b5c071eed9
Moved shader file loading to a help function
2016-10-20 09:59:26 +01:00
Robert Osfield
c32e6c01ed
Fixed shader filename
2016-10-20 09:46:47 +01:00
Robert Osfield
fda7c838a1
Added osgshaderpipeline example that will server as a testbed for automatically mapping fixed function pipeline to shaders
2016-10-19 20:26:26 +01:00
OpenSceneGraph git repository
26a313d549
Merge pull request #159 from LaurensVoerman/Affinity3b
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re-assign thread affinity at the end of setThreadingModel()
2016-10-17 16:36:42 +01:00
Laurens Voerman
d461149969
re-assign thread affinity at the end of setThreadingModel()
2016-10-17 09:50:48 +02:00
Robert Osfield
e17ad60c2d
Added _color copy to the copy constructor
2016-10-14 18:00:40 +01:00
Laurens Voerman
16a282ccea
unlock cpu's 32-63 on 64 bit windows
2016-10-14 17:19:50 +02:00
Robert Osfield
4e5f0fc3a5
Added a dedicated FindEGL.cmake script to help with locating the EGL.so library and header
2016-10-14 11:06:31 +01:00
Robert Osfield
afb046a196
Bumped OpenThreads version numbers to reflect changes in ABI
2016-10-13 17:43:29 +01:00
Robert Osfield
b10d30242d
Fixed GLES build due to lack of GLclampd
2016-10-12 18:00:05 +01:00
Robert Osfield
1cc53246e9
Changed appending of \n to be to the version line.
2016-10-12 17:24:25 +01:00
Robert Osfield
9072f9653e
Added OES variants of vertex array object functions
2016-10-12 16:10:40 +01:00
OpenSceneGraph git repository
953af3d1d9
Merge pull request #155 from LaurensVoerman/Texture0
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add #define GL_TEXTURE0 for windows users previously provided by GLBeginEndAdapter
2016-10-12 13:41:57 +01:00
Laurens Voerman
1a664b19de
add #define GL_TEXTURE0 for windows users previously provided by GLBeginEndAdapter
2016-10-12 13:29:58 +02:00
Robert Osfield
c92de93429
Altered the configureAffinity() scheme so that it places threads preferentially on even based number processors first, which should work better in case the processors available have hyper-threading
2016-10-12 10:08:56 +01:00
Robert Osfield
dbdd25742d
Updated version number to 3.5.6 and SO version to 146 after VAO merge
2016-10-12 09:09:37 +01:00