of iterating through the list of available reader writer, whilst handling
cases where the list itself changes size during iteration through the list.
Previous size changes during iteration was cause invalid iterators, which
in turn was causing a crash.
instead of osgDB::Registry where it original lay. This has been done to allow
fileName strings to be encode data rather than just file names, such as one
requires when using PagedLOD along with plugins for doing dynamic tesselation.
Generalised the osgDB::Field so that its getFloat() method can be used with either doubles or
floats governed by the type passed in - this helps support either float/double
Quat and Matrix classes seemlessly.
this are replaced by the osg::computeLocalToWorld/WorldToLocal() functions
found in osg/Transform.
Made the ReleaseTextureAndDisplayListsVisitor a public nested class of
osgDB::DatabasePager to allow it to be used in the TXP plugin, and added
usage of this visitor to the TXP plugin to make sure that textures and
display lists are released during the update thread.
any reference to these in the distribution across to using unsigned char,
unsigned short etc. This has been done to keep the OSG code more opaque
to what types are.
that they arn't created on the stack inappropriately.
Split the implemention of Matrix up so that it is a simple no referenced counted
class and can be safefly created on the stack. To support referenced counting a
seperate subclass now exists, this is RefMatrix which inherits from both Matrix and
Object.
storage of the path lists into osgDB::Registry, and changed the data
structor from a char* to a std::deque. Changed a names of couple of the
convinience functions in osgDB/FileUtils to better reflect the two
public FilePathList's - DataFilePathList and the LibraryFilePathList.
Added support into the osgDB::Registry::readNode/Image/Object methods
for pushing and popping the path of the current file being loaded.
memory manager published at flipcode.com. This can be turned on
with the OSG_USE_MEMORY_MANGER option which then uses custom global
new and delete operators as well as provide osgNew and osgDelete macro's
which add ability to log line and file from which calls are made.
Updated osg,osgUtil,osgDB,osgText and osgPlugins/osg to use osgNew/osgDelete,
and fixed memory leaks highlighted by the new memory manager.
not delete the object even if its count goes to 0 or below. This should
only be called in special circumstances, the ReaderWriter::ReadResult
being one of them. This new method has allowed the problem of objects
being multiple referenced on return from readNodeFile() & readImageFile().
that used it, all references to the Standard C++ stream classes use the
std::ostream etc convention, all references to "using namespace std" and
"using namespace std::ostream etc" have been removed.
Updates to the osg::Transform, adding preMult and postMult methods and
deprecating the old preRotate,preTranslate,preScale.
Updated the rest of the OSG so that it nolonger uses the deprecated
osg::Transform nodes.
Renamed osgUtil::SceneView::setGlobalState() to
osgUtil::SceneView::setGlobalStateSet() so that the name reflects its
functionality better. Updated osgGLUT::Viewer etc to cope with new
name change.
for settings options in osgDB::Registry, and added the paramter to all of the
reaader/writer plugins. The Options structure by default has an string attached
for packing basic options, however, it also can be subclassed to encapsulate
any users defined option data. In the later case both the client code *and*
the plugin need to be aware of subclass, the plugin will need to use
dynamic_cast<> to assertain its type.