Robert Osfield
4493d11ca3
Added State::releaseGLObjects() and ShaderComposer::releaseGLObjects() to avoid problems with cleanup of graphics context
2013-10-21 16:35:12 +00:00
Robert Osfield
751b0498fe
Added basic code injection fields to osg::Shader,
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creation of main shader to ShaderComposer and
collection of ShaderComponent to osg::State.
Also added very basic shader set up in osgshadecomposition example.
2010-07-05 16:32:58 +00:00
Robert Osfield
9f8670f50d
Implement basic cache in ShadeComposer
2010-07-02 14:18:59 +00:00
Robert Osfield
a55c4b7d70
Added basic ShaderComponent class and beginnings osgshadercomposition example
2010-07-02 12:04:20 +00:00
Robert Osfield
5cac233764
Added beginnings of shader composition with the shells of the ShaderComposer and ShaderAttribute classes. This aren't
...
functional yet, but a useful placeholders for future fucntionality.
2010-06-24 17:15:27 +00:00