Commit Graph

1952 Commits

Author SHA1 Message Date
Robert Osfield
98a63784b4 Fixed warnings 2009-12-14 12:49:59 +00:00
Robert Osfield
e0154c2d28 From Ulrich Hertlein, "attached is a stencil buffer-based constant-width outline f/x with example. I've also modified osgfxbrowser to setup the stencil buffer accordingly." 2009-12-08 17:41:44 +00:00
Robert Osfield
f1009763fc Added osggpx example to demonstate how to use the XmlParser and create line models.
To use :

  osggpx myterrainmodel.ive -t mytrack.gpx
2009-12-02 12:37:22 +00:00
Robert Osfield
b4562b0393 From Jean-Sebastien Guay, Explanation:
Currently osg2cpp removes "\n" line endings to replace them with a textual equivalent ("\\n") in order for the string representing the shader to contain line endings in the string. But if the file that was read contained Windows line endings ("\r\n"), the resulting file looked really weird (the \r were left there and editors interpreted that as an additional newline). Also, I can imagine that if the shader file that was read had Mac line endings ("\r") then the output shader would all end up in one long line since there are no "\n"...

What I've done:

I've added a search and replace of "\r\n" to "\n", and then "\r" to "\n" (note that the order is important).

I've also changed the filename handling so that the output file will be put in the same directory as the input file in case it was specified with a path. Previous functionality is retained for files specified with the filename only.""
2009-11-27 15:39:07 +00:00
Robert Osfield
7146f8a62f Added check for Geometry pointer being valid 2009-11-26 10:12:38 +00:00
Robert Osfield
e5b76975a9 For testing purposes added code path and options for testing viewer creation in series, including with enabling of VBO's. Options are:
osgcamera -r 5 --vbo cow.osg

Which repeats construction of the viewer 5 times in a row, and enables VBO, and on each repeat a new model is loaded.

  osgcamera -r 2 --vbo --shared cow.osg

Which repeats construction of the viewer 2 times in a row, and enables VBO, and on each loads the model once and shares it between each instance of the viewer.
2009-11-25 16:31:14 +00:00
Robert Osfield
90bd49100f Added support for repeating viewer construction 2009-11-25 16:20:25 +00:00
Robert Osfield
2f72c29bd4 From Sergey Leontyev, example for testing of DatabasePaging and CompositeView usage 2009-11-25 11:31:52 +00:00
Robert Osfield
a3adc3d07c From Martin Scheffler, "osgParticle: method to set start and end tile for particle texture (for animated particles). I also updated examples/osgParticle to show the feature.
The texture in data/Images should be copied to osg-data. I created the texture myself with the help of an explosion generator, so no license issues there.
"
2009-11-24 15:00:11 +00:00
Robert Osfield
3ef770a9ff From Rafa Gaitan, "Current ffmpeg plugin didn't support pause and seek, I have added this
functionality and I also modified osgmovie example to support "seek"."

Note from Robert Osfield, changes osgmovie to use '>' for the seek as '+' was already used in a separate submission that had been merged.
2009-11-20 14:31:11 +00:00
Robert Osfield
e15006b194 From Cedric Pinson, "here an update of osgmovie example with the following features:
- play and pause now stop and play all streams given in the command line
(not only the first)
- add key + - to increase decrease the speed of all streams
- add key o to display all stream frame rate
"
2009-11-20 10:54:39 +00:00
Robert Osfield
6cc2ce5e4a Form Roland Smeenk, "Attached is a small change to the osgWidget::EventInterface so it matches the NotifyWidget and NullWidget interface (added const). Due to this mismatch these widgets never received events.
I also changed the osgwidgetbox example so the ColorWidget is receiving events again."
2009-11-19 11:30:22 +00:00
Robert Osfield
1bc204a87f From J.P. Delport, "simple addition to make the scroll wheel work in the example." 2009-11-19 11:21:05 +00:00
Robert Osfield
f38d1cdbb4 Fixed build 2009-11-19 10:47:42 +00:00
Robert Osfield
b7cabac990 From Mathias Froechlich, "Attached the collected fixes I needed to compile with all of them.
Most notable the __hpux define stuff. The __hpux__ variant seems to be not
defined which resulted in a compile error at this time. Consequently I have
replaced all occurances of __hpux__ with __hpux. And huge surprise: now osg
plugins are found and loaded correctly ...
The next notable one is the MSVC_IDE fix which makes the nmake Makefiles cmake
generator target behave like the ide one. Showed up because I started to do
scripted builds with nmake instead of devenv...
The rest is the usual bunch of stuff that just happens during normal
coding ..."
2009-11-18 12:15:29 +00:00
Robert Osfield
79f766efab Added OSG_CPP_EXCEPTIONS_AVAILABLE cmake option to enable optional build of plugins and examples that required C++ exceptions 2009-11-17 12:55:52 +00:00
Robert Osfield
22e01d3cba From Cedric Pinson, "After fixing Skeleton, i introduce a compile issue in
osganimationhardware example
I added a #include <osg/MatrixTransform> to fix it
"
2009-11-13 13:52:12 +00:00
Robert Osfield
e166b510c7 Improved compatibility with GLES2 2009-11-12 12:07:13 +00:00
Robert Osfield
b00ff07294 Changed default enabling of vertex attribute mapping 2009-11-10 12:03:03 +00:00
Robert Osfield
8bba7c9f98 Added enabling of lighting, and disabling of mipmapping to help out testing of GLES2 target 2009-11-10 12:01:28 +00:00
Robert Osfield
aa2bb575c4 Added simple textured scene graph test accessible using --texture or -t command line options. 2009-11-06 16:51:38 +00:00
Robert Osfield
40f2478b77 Fixed build 2009-11-06 16:09:16 +00:00
Robert Osfield
d7d6d2b215 Moved glColor/glNormal definitions for GLES1.x from include/osg/GL to src/osg/ArrayDispatchers.cpp to avoid import/export issues on functions.
Fixed typo of GLES1 in disabling the build of OpenGL1.x/2.x specific examples
2009-11-04 17:26:59 +00:00
Robert Osfield
211ea2f263 Added --simple option and associated set up of a very simple geometry and shader scene graph 2009-11-04 11:03:13 +00:00
Robert Osfield
12ca5156f8 Disabled osgteaport for GLES1, GLES2 and GL3 builds 2009-11-03 16:49:13 +00:00
Robert Osfield
8a4956a257 Replaced glColor4fv call with osg::State::Color(..) 2009-11-03 16:48:48 +00:00
Robert Osfield
8d67c9bb33 Disabled the build of plugins that aren't supported under GLES. 2009-11-03 15:22:14 +00:00
Robert Osfield
a4639398e8 Fixed compile issue with Image.cpp and osgautocapture.cpp under GLES.
Fixed handling of EGLDisplay in EGL paths of GraphicsWindowX11
2009-11-01 09:04:41 +00:00
Robert Osfield
0ca4c82e3a Fixed for GLES1 build 2009-10-30 15:16:44 +00:00
Robert Osfield
7e7135be59 From Cedric Pinson, updates to osganimation example to keep in sync with changes with osgAnimation, and introduction of a hardware skinning example 2009-10-28 13:31:24 +00:00
Robert Osfield
126462bb0b Added stats handler to track performance effects of new GLBeginEndAdapter usage 2009-10-21 15:48:11 +00:00
Robert Osfield
9382800576 Added stats handler 2009-10-21 14:14:22 +00:00
Robert Osfield
a0eba771e8 Updated wrappers 2009-10-16 17:22:20 +00:00
Robert Osfield
aefd1513f4 Ported osg::Geometry across to supporting the aliasing of vertex, color and normal etc. calls to Vertex Attributes.
Added support for automatic aliasing of vertex, normal, color etc. arrays to Vertex Attribute equivelants.

Added new osg::GLBeginEndAdapter class for runtime conversion from glBegin/glEnd codes to vertex arrray equivelants.

Added automatic shader source conversion from gl_ to osg_ builtins.
2009-10-16 16:26:27 +00:00
Robert Osfield
9e2567cb88 Made the use of the new projection and modelview matrix uniforms optional 2009-10-11 06:05:19 +00:00
Robert Osfield
ae440bfaef From Wojciech Lewandowski, "ref_ptr usage changes made on 9th of June broke VirtualProgram used in osgShaderCompositor example. Taking the opportunity I modified the code a little to use earth sphere as default model. Cow.osg used previously was not looking good in advanced example. I also changed default to advanced example, because its more informative with labels describing virtual programs used to render the objects." 2009-10-10 09:53:10 +00:00
Robert Osfield
e1b3874fd2 From Cedric Pinson, "Here an update of osganimationtimeline example, the callback did not
follow the callback api, i updated to fix this, then the callback are
called correctly."
2009-10-10 09:35:16 +00:00
Robert Osfield
f6166d1119 Introduced new uniforms for tracking the modelview and project matrices in shaders using non built-ins. 2009-10-09 13:39:11 +00:00
Robert Osfield
ba8d38b885 Added use of binding of vertex attributes to names 2009-10-09 10:39:55 +00:00
Robert Osfield
1babe771e7 Added remapping of gl_ and ftransform() variables to osg_ equivalents. 2009-10-08 16:23:40 +00:00
Robert Osfield
1cfe017209 Implemented remapping of gl_ builtins vertex attributes to osg_ equivlants. 2009-10-08 15:58:23 +00:00
Robert Osfield
3f55f3f140 New osgvertexattributes example designed to test conversion of fixed function scene graphs to use vertex shaders
and vertex attributes.
2009-10-08 14:29:54 +00:00
Robert Osfield
2d26cbe7ab Introduced optional build against the GLU library, using optional compile paths to enable/disable GLU related function.
To toggle the use of the GLU library adjust the OSG_GLU_AVAILABLE variable via ccmake . or CMakeSetup.
2009-10-07 19:42:32 +00:00
Robert Osfield
f75013d534 Introduced new BufferObject design + implementation in preperation of implementing a pool system for buffer objects 2009-10-01 20:19:42 +00:00
Robert Osfield
3c03682b4c Introduced new osgQtBrowser example. 2009-09-17 13:40:53 +00:00
Robert Osfield
80be1d9dd6 Fixed empty lines 2009-09-04 09:11:49 +00:00
Robert Osfield
fa84f280f6 Renamed the osgVolume::Layer/ImageDetails parameters RescaleIntercept and RescaleSlope to more general TexelOffset and TexelScale, and changed type to Vec4.
Refactored the transfer function set up in RayTracedTechnique to prepare for new scale and offset uniforms.

Updated wrappers
2009-09-03 13:40:50 +00:00
Robert Osfield
43e3089417 Added support for recording the RescaleIntecept and RescaleSlope from the dicome files and passing these values onto osgVolume::ImageLayer 2009-09-01 10:48:32 +00:00
Robert Osfield
b76983c7f9 Fixed typo 2009-08-19 15:36:46 +00:00
Robert Osfield
589629cab8 Introduced TabBoxTrackballDragger 2009-08-05 16:02:44 +00:00
Robert Osfield
431290c04e From Cedric Pinson, fix crash without error messages if the example does find the nathan.osg file. 2009-07-16 11:49:37 +00:00
Robert Osfield
6e6a7c960e Added Dragger::s/getActivationModKeyMask(..) and Dragger::s/getActivationKeyEvent(...) methods to make it possible to have draggers that only respond when you press a specified modified key or standard key.
Changed the optional dragger in osgvolume to require the shift key to be pressed for the dragger to become active.
2009-07-03 19:16:53 +00:00
Robert Osfield
baef387b3d Added TrackballDragger code path 2009-07-03 05:54:27 +00:00
Robert Osfield
23dec86e22 Added support for a "-m" option that adds a tab box manipulator to allow positioning and resizing of the rendered volume 2009-07-02 18:50:45 +00:00
Robert Osfield
af39672d3d Removed old references to CommandManager 2009-07-01 14:50:08 +00:00
Robert Osfield
2525bb5d06 Completed refactor of osgManipulator, key changes are:
Selection is now just a typedef of osg::MatrixTransform, and is deprecated

   CommandManager is shell class that just sets values directly on Dragger, and is deprecated

   Dragger now has list of DraggerCallback that takes over the roll of tracking changes to the Dragger, and
   allows users to track the dragger in any way they wish.

   Dragger now has a convinience method making MatrixTransforms track a dragger.

   Selection and CommandManager are no longer required for use of osgManipulator and are kept around for backwards compatibility.
2009-07-01 14:01:09 +00:00
Robert Osfield
a2ae370c8e Refactored osgManipulator so that CommandManager is no longer required, instead Dragger directly manages Constaints and associate Selections. 2009-06-30 11:39:39 +00:00
Robert Osfield
e30e4df30c Introduced event handling directly into osgManipulator::Dragger to allow it be used with a global event handler passing in events. 2009-06-29 21:32:10 +00:00
Robert Osfield
9d792c279b From Don Liech, Qt/OSG integration example 2009-06-19 11:31:15 +00:00
Robert Osfield
ad8f2d8974 Changed build OSG_USE_REF_PTR_IMPLICIT_OUTPUT_CONVERSION to ON and then fixed all the resulting build errors. 2009-06-17 10:39:39 +00:00
Robert Osfield
1479902b07 Added basic Matrix::decompose() test, based on a test progrem wrttien by Paul Obermeier 2009-06-08 12:50:26 +00:00
Robert Osfield
40155d59b4 Implemented updating of revision files as new data is writing to the FileCache 2009-06-04 14:07:12 +00:00
Robert Osfield
cf976e956d Added osgdatabaserevisions example to server as a testbed for new osgDB::DatabaseRevisions functionality 2009-06-02 16:58:32 +00:00
Robert Osfield
aaee56cbde Ran dos2unx of files 2009-05-29 08:24:52 +00:00
Robert Osfield
f0b55bbdb3 From Wojciech Lewandowski, "I suppose this error is caused by using 4 component tex coord in texture2D call. I always forget about adding .xy swizzle at the end of tex coord. I have attached code (hopefully fixed). My NVidia seems to ignore such errors. Cannot test it myself. Simple example works because I actually use textture2Dproj there." 2009-05-28 13:40:54 +00:00
Robert Osfield
d06265b782 Fixed warnings 2009-05-28 13:26:06 +00:00
Robert Osfield
825d701757 Renamed application osgvirtualprogram to osgshadercompostior to better reflect it function 2009-05-27 13:02:01 +00:00
Robert Osfield
dc67dab42e Renamed osgvirtualprogram to osgshadercompositor to better reflect it's function 2009-05-27 13:00:58 +00:00
Robert Osfield
f845b6790a Fixed warning 2009-05-27 09:45:46 +00:00
Robert Osfield
baf1899f33 Fixed warnings 2009-05-26 10:10:11 +00:00
Robert Osfield
2d542d683a From Wojciech Lewandowski, VirtualProgram example that illustrates how one can create a custom system for composing shaders within the scene graph. 2009-05-25 13:02:14 +00:00
Robert Osfield
a2bc7f6759 Fixed typo 2009-05-19 15:11:49 +00:00
Robert Osfield
41b6c4dde8 Rearranged static SDL callback so that it's after the SDL.h header. 2009-05-13 08:40:10 +00:00
Robert Osfield
0de08dad28 Removed SDL header 2009-05-12 16:26:07 +00:00
Robert Osfield
9c5498376c Re-ordered SDL class to try and avoid OSX issues with _main. 2009-05-12 13:24:08 +00:00
Robert Osfield
e179ecc69d Attempt to fix OSX missing _main symbol error 2009-05-12 12:27:54 +00:00
Robert Osfield
02b84e931e From Chris Hanson, spelling and grammer fixes 2009-04-22 12:52:22 +00:00
Robert Osfield
9478fa7f02 From Eduardo Alberto Hernández Muñoz, change to using TexGenNode for setting up tex coordinates 2009-04-22 11:00:20 +00:00
Robert Osfield
9996e565ba From Paul Martz, "Looks like the people who created these two examples were a bit careless with cut and paste." 2009-04-22 10:54:11 +00:00
Robert Osfield
435f410bf8 Fixed build error by replacing M_PI with osg::PI. 2009-04-10 11:19:34 +00:00
Robert Osfield
fddaaf0d00 From Ravi Mathur, "OK I have been away for a looong time, but still occasionally watching from a distance, and saw the bug people have reported about the DepthPartitionNode not handling scaled models properly.
I believe this is now fixed ... I have attached the new DistanceAccumulator.cpp, along with a modified example file that uses a PositionAttitudeTransform to draw the Earth's orbit around the Sun."
2009-04-09 14:25:14 +00:00
Robert Osfield
b93581e687 From Cory Riddell, fix for aspect ratio 2009-04-08 14:08:16 +00:00
Robert Osfield
fd5f5a71c2 From Martin Beckett, added mouse wheel support 2009-04-08 10:32:19 +00:00
Robert Osfield
7a56842ef5 Tweaks to shader to fix warnings on with ATI drivers 2009-04-03 09:54:15 +00:00
Robert Osfield
80190a6ffb Added shader to convert images into greyscale when rendering in anaglyphic 2009-03-30 09:55:40 +00:00
Robert Osfield
90f77c43d5 Added osgtexturecompression example to demonstate the quality difference between
different compression techniques.
2009-03-26 17:24:28 +00:00
Robert Osfield
31e7f32d3f Added support for image streams 2009-03-24 23:17:05 +00:00
Robert Osfield
63cdbd8714 From Roland Smeenk, "Here's a small simplification of the osganimationmorph example. Only one morphtarget needs to be added to the MorphGeometry since it already has a base geometry. The animation will morph between the base geometry and the first target.
"
2009-03-23 16:07:43 +00:00
Robert Osfield
1fd5eefbcf From Maciej Krol, "As promised to Roland I assembled simple shader generator. ShaderGenVisitor converts accumulated fixed function pipeline state sets to ones with shader programs. Generated state sets are attached to geometries and stored in ShaderGenCache for reuse.
Very simple cases of state configuration are supported (all the ones I really need):
- single per pixel not attenuated non spot light source ON/OFF
- exp2 fog ON/OFF
- diffuse texture in rgb + optional specular gloss in alpha (Texture unit 0) ON/OFF
- normal map texture (Texture unit 1 and Tangent in VertexAttribArray 6) ON/OFF
- blending and alpha testing (not in shader pipeline)

To view fixed function pipeline files and paged databases simply run >osgshadergen myfile.osg"
2009-03-23 11:53:06 +00:00
Robert Osfield
f1053c52dc Warning fixes 2009-03-13 11:06:12 +00:00
Robert Osfield
7b5f3ec92a Moved IncrementalCompileOperation out of include-src/osgUtil/GLObjectVisitor into their own files.
Added support to IncrementCompileOperation for controlling how much time is alloted to compilation and flush
2009-03-12 15:21:04 +00:00
Robert Osfield
1211fd1120 Changed audio playing so that it only happens for a single movie to avoid
problems with audio stalling.
2009-03-11 18:13:58 +00:00
Robert Osfield
73cffacf09 Added docs on getPixelAspectRatio and corrected usage of getPixelAspection in osgmovie.cpp 2009-03-11 17:57:33 +00:00
Robert Osfield
5233a716c8 Added handling of Image::isImageTranslucent(), when it is enabling blending.
Added handling of Image::getPixelAspectRatio() in geometry sizing.
Added scaling of the projection matrix to ensure that aspect ratio is honoured with running in fullscreen mode
2009-03-11 15:43:13 +00:00
Robert Osfield
ae50d8d956 From Roland Smeenk & Cedric Pinson,
"Summary of changes:
From Roland
-Added MorphGeometry
-Bone Bindmatrix is only calculated if needed
-osgAnimation plugin now supports all available channel types (before only linear vec3 or quat channels)
-osgAnimation plugin now supports MorphGeometry
-osgAnimation plugin now supports animation and channel weights, animation playmode, duration and starttime
-removed osgAnimationManager.cpp from CMakeList

From Cedric
-fixed the last_update field (it was only updated at the first update) in BasicAnimationManager.cpp
- Refactore some part of MorphGeometry minor changes
- Add osganimationmorph as example
"
2009-03-09 17:38:39 +00:00
Robert Osfield
7473b06275 Preliminary work on general purpose incremental compile support in osgViewer. 2009-03-08 12:00:36 +00:00
Robert Osfield
97e987a9d9 Added SDL audio path 2009-03-03 20:59:16 +00:00
Robert Osfield
b678c8ca85 Added SDL audio support for reading from ffmpeg movies 2009-03-03 17:37:48 +00:00
Robert Osfield
e035decd95 Introduce FFmpegAudioStream implementation 2009-03-03 16:51:01 +00:00
Robert Osfield
7dc849b97a From Petr Salinger, fix for build under GNU/kFreeBSD. 2009-03-02 09:56:39 +00:00
Robert Osfield
ca895c4ac6 From Bryan Thrall, "Attached files fix typos, from svn 9791:
DisplaySettings.cpp: OSG_COMPIlE_CONTEXTS -> OSG_COMPILE_CONTEXTS
AnimtkViewer.cpp: is a 3d poker game client -> is an example for viewing
osgAnimation animations"
2009-02-20 11:53:49 +00:00
Robert Osfield
4d0a3444be From Christian Buchner, "I am hereby amending the osgforest sample with some code (functionally
equivalent to the GLSL shaders sample) that displays the forest with
shaders on Intel 945 GM hardware. This card supports OpenGL 1.4 and
ARB_fragment/vertex_program only.

I would be pleased if this change made it into the official set of
examples, as it illustrates the use of ARB shaders quite nicely. I did
not find any other example covering this topic."
2009-02-19 16:58:05 +00:00
Robert Osfield
979d1e6be7 Merged in various changes from the OSG-2.8 to being svn/trunk up to date. 2009-02-19 14:24:10 +00:00
Robert Osfield
51f6fa249f Merged fixes to osgVolume's handling of ImageSequence animated volumes, merge command:
svn merge -r 9746:9747 http://www.openscenegraph.org/svn/osg/OpenSceneGraph/branches/OpenSceneGraph-2.8
2009-02-10 18:51:43 +00:00
Robert Osfield
e15383fd7a From Fabien Lavignotte, "Here is some various small fixes i have done while playing with
osgAnimation.
 - Animation : removed the _name attribute that is never used.
 - BasicAnimationManager : fix a crash on Windows with the example
osganimationviewer. The _lastUpdate attribute was not initialized when
using copy constructor.
 - CMakeLists.txt : add RigGeometry to the headers list"
2009-02-09 22:56:21 +00:00
Robert Osfield
1e886ce539 From Paul Melis, "While trying out the osgbrowser example (where I had forgotten to update
LD_LIBRARY_PATH so the XUL libs would be found) I noticed that although
the gecko plugin was found it could not be loaded. But this did not
trigger any visible warning/error message (at least not without INFO
notify level). Would you mind if we change the notify level for a
dlerror() to WARNING? This will also make it more explicit for the case
when a plugin isn't actually found, which seems to come up a lot for
novice users (e.g. no freetype on win32, so no freetype plugin, etc).
Also, the current error message is misleading ("Warning: Could not FIND
plugin to ...") because the it's not always a case of not finding the
plugin. I slightly enhanced the situation of not finding a plugin versus
finding it but not being able to load it.

Here's also a few fixes to some of the examples:
- osgfont: make usage help line more in line with the actual behaviour
- osgcompositeviewer: complain when no model file was provided
- osgmovie: don't include quicktime-dependent feature on Linux
- osgocclussionquery: comment addition (as I was surprised that lines
were being drawn in a function called createRandomTriangles())"
2009-02-08 15:56:35 +00:00
Robert Osfield
22e4e63060 From Gary Quinn, spelling fixes 2009-02-06 15:17:49 +00:00
Robert Osfield
42cc008c06 From Morne Pistorius, "Attached is a modified version of the QOSGWidget example that shows
the workaround we discussed for adding/removing views in a composite
viewer at runtime.  A dummy view is added to the viewer to always keep
it live.

Also, I added a #define to the Qt event relay methods to not override
them on a Windows system.  This fixes the bug where duplicate events
are being sent and making it impossible to throw the trackball."
2009-02-05 12:21:50 +00:00
Robert Osfield
a2c88dd39e Warning fixes 2009-02-05 12:03:19 +00:00
Robert Osfield
baac534bcc From Jean-Sebastien Guay, warning fixes 2009-02-05 10:14:49 +00:00
Robert Osfield
2540c7dd57 Disabled warning 2009-02-03 20:17:24 +00:00
Robert Osfield
734463fcc7 Warning fixes 2009-02-03 15:28:53 +00:00
Robert Osfield
abb63e3199 Added setDataVariance(DYNAMIC) to text label as it's being updated dynamically 2009-02-03 12:47:41 +00:00
Robert Osfield
2d55740b3e Refactored osg::TransferFunction1D to use an std::map internally which is kept in sync with the actual osg::Image that is passed to the GPU.
Added .osg support for osg::TransferFunction1D.

Updated wrappers
2009-02-02 14:43:27 +00:00
Robert Osfield
281800539e Fixed handling of TransferFunctionProperty. 2009-01-31 21:45:47 +00:00
Robert Osfield
04631ff9ae From Jean-Sebastien Guay, added missing windows socket library 2009-01-29 16:38:46 +00:00
Robert Osfield
4291a8e193 Added CMakeLists.txt for osgcluster 2009-01-29 14:35:15 +00:00
Robert Osfield
9b64144a2f Added osgcluster example into build system 2009-01-29 13:17:48 +00:00
Robert Osfield
e5680b2b4f Removed now redundent shader files.
Fixed the adding of  transfer function property.
2009-01-29 09:24:45 +00:00
Robert Osfield
8c134750e6 Removed old shader files 2009-01-28 16:48:10 +00:00
Robert Osfield
2b45fd1510 From Paul Melis, "Here is an updated osgViewer::StatsHandler. It has the following changes:
- The text and dark background rectangles are now correctly placed, and
slightly resized here and there.
- All counters (vertices, etc) now use a fixed formatting with 0 digits
precision, to prevent the text from being shown in scientific notation
when the number get large (e.g. 6.34344e+6). I tested with a scene
containing roughly 4 million vertices, to make sure its stats would
display correctly.

I also made slight changes to osgcompositeviewer (attached) to aid in
testing the stats display, specifically displaying of camera and view
names."
2009-01-28 09:31:43 +00:00
Robert Osfield
baa25411fd From Paul Melis, remove redundent spaces 2009-01-28 09:26:44 +00:00
Robert Osfield
55e89e4466 From Cedric Pinson, "updated osgAnimation with the trunk here the update:
examples/osganimationviewer/AnimtkViewer.cpp:
- add option to display bone (--drawbone)
- dont crash if the file does not contains a AnimationManagerBase, display the content only

examples/osganimationviewer/AnimtkViewerGUI.cpp:
- adjust the path of image for the gui

include/osgAnimation/Interpolator:
- add warn message instead of old assert

include/osgAnimation/Bone:
src/osgAnimation/Skeleton.cpp:
- change a method name to fit better with what it does. setMatrixInSkeletonSpace instead of setBoneInSkeletonSpace

include/osgAnimation/Skinning:
src/osgAnimation/RigGeometry.cpp:
- add patch from Fabien Lavignotte to compute normal correctly

include/osgAnimation/Sampler:
- adjust behviour without assert, return 0 instead of crashing
"
2009-01-21 19:02:54 +00:00
Robert Osfield
d542961ca3 Fixed compile errors for when ref_ptr<> auto conversion is disabled 2009-01-21 19:01:26 +00:00
Robert Osfield
a6284b0e03 Renamed ShaderTechnique to RayTracedTechnique 2009-01-21 14:27:58 +00:00
Robert Osfield
0897368fa6 Cleaned up osgvolume 2009-01-21 12:06:13 +00:00
Robert Osfield
1c88753551 Introduced the ability to switch between different visual properties in osgVolume 2009-01-21 11:46:03 +00:00
Robert Osfield
a40aa3a734 Moved PropertyAdjustmentCallback from osgvolume.cpp into osgVolume.
Updated lighting shaders.
2009-01-20 17:41:45 +00:00
Robert Osfield
fe667cdd2b Added event key variables 2009-01-20 15:06:44 +00:00
Robert Osfield
d46e0fcc79 Added support for SampleDensityProperty and TransparencyProperty 2009-01-20 13:50:57 +00:00
Robert Osfield
87cd4530f5 Added AlphaFunc support into osgVolume::AlphaFuncProperty. 2009-01-20 12:39:26 +00:00
Robert Osfield
894b161878 Updated event callback to be able to update iso surface value. 2009-01-17 17:23:47 +00:00
Robert Osfield
b176c3a223 Removed old volume rendering scene graph code from osgvolume example.
Moved createNormalMapTexture and applyTransferFunction functions from osgvolume example into include/osgVolume/Layer.
2009-01-16 17:59:38 +00:00
Robert Osfield
29ac92df0e Moved basics of fixed function pipeline implementation from osgvolume example into osgVolume 2009-01-16 11:27:20 +00:00
Robert Osfield
78c2f98b7a Introduced ImageLayer computeMinMax + rescaling methods, and use of rescaleToZeroToOneRange by default. 2009-01-16 10:23:17 +00:00
Robert Osfield
ba94ea8c7d Introduce osgVolume::PropertVisitor, and IsoSurface, MaximumImageProjection, Ligting and AlphaFunc Properties 2009-01-15 15:57:04 +00:00
Robert Osfield
d87ec7cb18 Introduced osgVolume::Property, CompositePropery and TransferFunctionPropety classes 2009-01-14 15:16:29 +00:00
Robert Osfield
f260737cd8 Introduced class interfaces for FixedFunctionTechnique and ShaderTechnique volume rendering techniques. 2009-01-13 17:20:32 +00:00
Robert Osfield
c2e7eacc06 Changed to use ref_ptr<> for scene model to avoid crash 2009-01-12 13:12:04 +00:00
Robert Osfield
e37d22ad27 Fixed warning 2009-01-09 15:57:14 +00:00
Robert Osfield
458993fa88 Moved osgVolume::ImageUtils to osg::ImageUtils, updated wrappers, and started moving osgvolume example across to create osgVolume subgraphs 2009-01-09 15:19:25 +00:00
Robert Osfield
c380ac5a1f From Cedric Pinson, "Here the updated osganimationskinning.cpp that works as before" 2009-01-08 14:52:11 +00:00
Robert Osfield
803d0dc60c Added missing *. 2009-01-08 12:47:20 +00:00
Robert Osfield
418dc34776 Fixed warnings 2009-01-07 11:24:47 +00:00
Robert Osfield
8745ec7d69 Removed the usage of assert to prevent associated compile warnings and to clean up code 2009-01-06 19:09:50 +00:00
Robert Osfield
5bf69c9cbb Updated path to reflect where the new button images are located. 2009-01-06 19:08:34 +00:00
Robert Osfield
1d599c0572 From Don Leich, "Here are a couple of fixes for the file examples/osgviewerQT/QOSGWidget.cpp to
address some OS X issues.  Most of these fixes were previously submitted by Julian Scheid.  However, this patch however should not break the example for non-OS X builds and has been tested on 64-bit Linux as well as Mac OS X 10.5.

o  The value returned by QWidget::winId() is not usable as input for
WindowData under OS X the way it is for both Windows and Unix.  Julian's fix
for this uses the Carbon API.  Since the fix for X11 in unknown, it is now
assumed that OSG has been built with OSG_WINDOWING_SYSTEM='Carbon' for this
example to work at all when running under OS X.

o  The CompositeViewer version would hang on exit with the original timer start
argument.  Changing the argument value to match the non-composite version
seemed to cure the hanging.

o  Julian's patch altered the setGeometry position to 30/30 in order to see any
window decorations.  I did not have this problem, but left his changes intact.

o  The non-composite viewer needed it's camera initialization defered until
after the ViewerQOSG's Qt base class had been initialized.  Otherwise, the view
did not cover the entire window.
"
2009-01-06 16:45:35 +00:00
Robert Osfield
af7bb82175 From Paul Martz, example demonstating new draw instanced primitive funcitonality. 2009-01-06 15:11:54 +00:00
Robert Osfield
3ddafa1078 From Don Leich, build fix for OSX. 2009-01-05 17:52:41 +00:00
Robert Osfield
910927145e From Paul Martz, added --points option for forcing points rendering of polygonal models 2009-01-05 17:06:09 +00:00
Robert Osfield
02beb8c74a Added support for user defined clipping of the precipitation effect, to test use:
osgpreciptation lz.osg --clip 20
2008-12-19 16:13:19 +00:00
Robert Osfield
74d090845f Added StandardShadowMap to list to test cases 2008-12-19 12:28:53 +00:00
Robert Osfield
9b1445d5b9 Fixed warnings 2008-12-18 13:56:30 +00:00
Robert Osfield
f8151127e3 From J.P Delport, "I changed the default HDR mode to the ARB format and put in comments for some other possible modes.
Some other comment cleanups too."
2008-12-17 17:23:17 +00:00
Robert Osfield
ffe77a785a Build fixes for when the implict ref_ptr<> cast is not enabled 2008-12-16 20:49:12 +00:00
Robert Osfield
60fc821764 From Cedric Pinson and Jeremey Moles, Changes to OpenSceneGraph-osgWidget-dev branch.
Notes from Robert Osfield, Merged changes to OpenSceneGraph-osgWidget-dev r9367 (prior to my botched attempt at merged svn/trunk into the branch).
2008-12-16 20:29:00 +00:00
Robert Osfield
315aeeb557 Where possible moved redundent C header includes from headers to source files 2008-12-12 18:47:30 +00:00
Robert Osfield
4896fe6e05 From Mattias Helsing, "When building osg static on Windows the _declspec's wasn't escaped for
applications, examples or wrappers. Attached are the CMakeLists I had
to change to make these compile.
"
2008-12-11 17:00:40 +00:00
Robert Osfield
c3611c5875 Added mechanism for registering proxy objects in the .osg plugin in a way that is compatible with static linking. 2008-12-10 16:26:02 +00:00
Robert Osfield
bceaef6f06 Fixed link line 2008-12-10 12:50:40 +00:00
Robert Osfield
c8190d9c54 Cleaned up osgWidget::VncClient and osgWidget::Browser so that their implementations are all more consitent with the osgWidget::PdfReader. 2008-12-09 11:05:04 +00:00
Robert Osfield
d8c17e4c4c Added support for setting background colour of Pdf document. 2008-12-09 09:26:51 +00:00
Robert Osfield
6f356aeb97 Intoduce new osgWidget::PdfReader and osgWidget::VncClient front ends to osgWidget,
with new pdf plugin and updated vnc plugin that now support these front ends.

Updated osgpdf and osgvnc examples to new these new interfaces.
2008-12-07 17:02:30 +00:00
Robert Osfield
3c611dcf30 Build fix for when implicit conversion in ref_ptr<> is switched off. 2008-11-29 11:35:03 +00:00
Robert Osfield
cd4b4b8bfe Added new examples 2008-11-28 14:37:58 +00:00
Robert Osfield
070b9c2cd9 From Cedric Pinson, updates to osganimation examples.
Merged by Robert Osfield, from OpenSceneGraph-osgWidget-dev
2008-11-28 14:37:16 +00:00
Robert Osfield
9b1841d009 From Jeremy Moles, updates to osgwidget examples.
Merged by Robert Osfield from OpenSceneGraph-osgWidget-dev
2008-11-28 14:36:39 +00:00
Robert Osfield
12bfb6d79a From Jean-Sebastien Guay, "osgautocapture uses M_PI to convert degrees to radians, which didn't compile on Win32. Switched to using osg::DegreesToRadians. Also removed the "convert to radians" comment on each line, as the code clearly conveys this without needing a comment now." 2008-11-27 09:45:41 +00:00
Robert Osfield
270fd48536 From John Vidar Larring, osgautocapture example that captures an image from a paged database by frame loop to the paging is complete, then takes a snapshot. 2008-11-26 11:23:06 +00:00
Robert Osfield
a7a7115581 Fix for build with OSG_USE_REF_PTR_IMPLICIT_OUTPUT_CONVERSION off 2008-11-25 15:57:27 +00:00
Robert Osfield
d08d778608 From Jaromir Vitek, "In attachment are another fixes for using packed depth+stencil (PDS).
* When used PDS RenderStage::runCameraSetUp sets flag that FBO has already stencil,depth buffer attached. Prevents adding next depth buffer.
* Sets correct traits for p-buffer if used PDS and something goes wrong with FBO setup or p-buffer is used directly.
* Adds warning to camera if user add depth/stencil already attached through PDS.
* Sets blitMask when use blit to resolve buffer.

There is also new example with using multisampled FBO."
2008-11-25 10:57:14 +00:00
Robert Osfield
2517c1e77e Improved the set of the master + slave cameras 2008-11-24 16:02:20 +00:00
Robert Osfield
6ae07ce0e2 From Roland Smeenk, "This application can be used for testing plugins that can both read and write a certain file format. It will display the original file next to the written and reread file.
Example:
osgsidebyside -o cow.dae cow.osg
 
This example will read cow.osg, write cow.dae, read cow.dae and display cow.osg on the left side and cow.dae on the right side of the view.
 
Possible interactions:
KEY_UP   Speedup DOF animation
KEY_DOWN SlowDown DOF animation
KEY_RIGHT Toggle all MultiSwitches"
2008-11-24 14:37:15 +00:00
Robert Osfield
d7ba995370 Updated wrappers 2008-11-24 10:13:27 +00:00
Robert Osfield
5b15436935 Added mechanism for tracking when interactive images are being rendered to
enable their backends to only rendered them when they are actively being rendered
in the OpenGL window.
2008-11-23 15:51:43 +00:00
Robert Osfield
9f55408ca3 Removed the optional build for osgWidget and plugins as these are options that are appropriate for building all the time 2008-11-22 14:30:21 +00:00
Robert Osfield
56a2cc65d0 From Cedric Pinson, Pulled in osgAnimation from OpenSceneGraph-osgWidget-dev into svn/trunk. 2008-11-22 12:14:19 +00:00
Robert Osfield
d903423ded From Jaromir Vitek, osgpackeddepthstencil example as a test case. 2008-11-21 12:38:22 +00:00
Robert Osfield
beae8ab67f Clean up osgbrowser after moving browser implementation into gecko plugin 2008-11-20 11:28:20 +00:00
Robert Osfield
5288263528 Moved Browser.h and Browser.cpp from osgbrowser into osgWidget. 2008-11-19 17:16:29 +00:00
Robert Osfield
35330867c5 Fixed component directory path handling. 2008-11-19 17:02:45 +00:00
Robert Osfield
094733def5 Refactored browser classes so that there is now a base class and reader writer. 2008-11-19 16:58:32 +00:00
Robert Osfield
297dd32011 Changed osgbrowser example to use a local CMakeModules/FindXUL.cmake script,
and specialization of GTK dependencies to only non Windows/OSX platforms.
2008-11-18 23:38:18 +00:00
Robert Osfield
a36ff70df4 Removed debug output 2008-11-18 17:20:45 +00:00
Robert Osfield
96188d0240 Moved update functionality into from UBrowserImage into update. 2008-11-18 14:46:02 +00:00
Robert Osfield
3b3d932d30 Added support for running all ubrowser operataions in a background thread. 2008-11-18 13:36:47 +00:00
Robert Osfield
8abd7c3a76 Fixed key mapping 2008-11-17 19:15:12 +00:00
Robert Osfield
37bd44042a Refactored the UBrowser functionality so a UBrowserThread singlton class takes
over more responsibility of integratation with llmozlib.
2008-11-17 17:58:59 +00:00
Robert Osfield
ca5c93a983 Removed dependency on GLUT. 2008-11-17 15:53:04 +00:00
Robert Osfield
5eaf95ed0f Ported example to using OSG objects for rendering rather than GLUT 2008-11-17 15:49:24 +00:00
Robert Osfield
39646d2dff Introduced xulrunner extensions from llmozlib2, and got things working under linux 2008-11-17 10:36:55 +00:00
Robert Osfield
2a1f7f0f7a Added GTK and GLUT guards to osgbrowser include 2008-11-14 16:54:07 +00:00
Robert Osfield
b62cb79c7e Further work on experiment llmozlib/geko based embedded web browser 2008-11-14 16:48:07 +00:00
Robert Osfield
d75cc7f84d An "attempt" at using LLMozLib sources as a base for a gecko based embedded browser. 2008-11-13 15:35:08 +00:00
Robert Osfield
ab9c0898c3 Moved Poppler-glib check into root CMakeList.txt 2008-11-12 22:54:12 +00:00
Robert Osfield
69effce44e Improved filepath handling, and increased the image resolution for better rendering quality 2008-11-12 14:57:30 +00:00
Robert Osfield
771dc7d645 Introduced new osgpdf example that use Cario + Poppler libraries to provide a means of rendering a pdf document to an osg::Image. 2008-11-12 14:21:05 +00:00
Robert Osfield
89829f8153 Added osgViewerGetVersion() into context creation code as a means of forcing windows to link in osgViewer properly. 2008-11-12 10:30:17 +00:00
Robert Osfield
c1568bb735 Improved naming 2008-11-11 17:59:35 +00:00
Robert Osfield
f1bb6592bb Tweaked comment 2008-11-11 17:30:11 +00:00
Robert Osfield
014246bef6 Added default fallback of a window context is none is otherwise specified. 2008-11-11 17:29:48 +00:00
Robert Osfield
7468904dd6 Added command line argument docs and support for -h/--help command line options 2008-11-11 16:59:58 +00:00
Robert Osfield
ee172b840c Added timing stats 2008-11-11 16:21:04 +00:00
Robert Osfield
3754dc4230 Added --geometry, --geometry-vbo and --geometry-va command line options and associated geometry test codes 2008-11-11 16:13:37 +00:00
Robert Osfield
4dd8ad2f16 Added --delay <microseconds> option that is run between each OpenGL object apply, defaults to 0 2008-11-11 15:00:29 +00:00
Robert Osfield
0de253ad2c Added support for fbo testing. 2008-11-11 12:50:51 +00:00
Robert Osfield
915a645761 First cut of osgmemorytest example that is written to allocate many windows/pbuffer/GL objects as test of how many objects can be allocated on a machine. 2008-11-10 20:06:27 +00:00
Robert Osfield
5bb6fe2ee7 Added support for Camera::PACKED_DEPTH_STENCIL_BUFFER to .osg and .ive formats 2008-11-09 11:56:02 +00:00
Robert Osfield
d75cd032b9 From Jean-Sebastien Guay, replaced M_PI with osg::PI. 2008-11-08 17:53:51 +00:00
Robert Osfield
720551d549 From Michael Platings, Converted std::fstream/ifstream/ofstream to osgDB::fstream/ifstream/ofstream and
fopen to osgDB::fopen to facilitate support for wide character filenames using UT8 encoding.
2008-11-07 15:08:08 +00:00
Robert Osfield
c7c1913561 From Ulrich Hertleinm "cmake 2.6 is having trouble on Mac OS X because example/CMakeLists.txt addes subdirectory osgviewerGLUT twice. I took the liberty to remove the second occurrence.
"
2008-11-06 13:40:35 +00:00
Robert Osfield
c80c7dd5b9 From Chris Denham, added transform to cube to test picking fixes 2008-11-06 13:36:25 +00:00
Robert Osfield
239c18eddb Removed redundent static ImageStream pointer 2008-11-05 16:06:25 +00:00
Robert Osfield
a063d1dfb0 Added --no-rescale, --rescale (default) and --shift-min-to-zero command line options for controlling how the pixel data is managed. 2008-11-05 15:59:48 +00:00
Robert Osfield
de4e08e868 Added --replace-rgb-with-luminance option 2008-11-05 15:04:38 +00:00
Robert Osfield
bc2e8034fe Fixed --images commandline parsing 2008-11-04 12:57:30 +00:00
Robert Osfield
9bba7bbee0 Refactored osgvnc example to utilise the new vnc plugin 2008-11-03 15:58:02 +00:00
Robert Osfield
521a951b58 Wrapped up the various client streaming methods + thread into VncImage classes. 2008-10-31 16:48:19 +00:00
Robert Osfield
f1cc01c6b8 Implemented keyboard and mouse dispatch from vnc client to vnc server. 2008-10-31 13:59:32 +00:00
Robert Osfield
bad9854d71 Added very basic osgvnc example that uses the LibVNCServer client libries for implementing a vnc client
as an osg::Image with the vnc data stream going to it.
2008-10-31 12:03:44 +00:00
Robert Osfield
4b28e22d34 From Lukas Diduch, added a multithread compsite viewer path, accessible using:
osgviewerQT --MTCompositeViewer --QOSGWidget cow.osg
2008-10-29 10:25:24 +00:00
Robert Osfield
649bc16753 From James Moliere, fixed display of axis 2008-10-29 10:12:02 +00:00
Robert Osfield
0b451491b0 From Chris Denham, changed nested Camera intersection test so that it requires the command line --relative-camera-scene to enable it 2008-10-27 19:59:05 +00:00
Robert Osfield
ff74744556 From Chris Denham, default scene that tests the use of in scene graph Camera which has a RELATIVE_RF ReferenceFrame. 2008-10-27 16:16:28 +00:00
Robert Osfield
b1c858d8f8 Fixed positioning of wings 2008-10-27 10:40:13 +00:00
Robert Osfield
10186190f6 Introduced support for controlling mipmapping of osgTerrain::ImageLayer and compression of osgTerrain::HeightFieldLayer. 2008-10-20 08:43:25 +00:00
Robert Osfield
36a93d9cf3 Converted M_PI* usage across to osg::PI 2008-10-14 16:44:14 +00:00
Robert Osfield
8c6f65caca From James Moliere,
"   The code below is to show how a heirarchy of objects can be made within a scenegraph.
    In other words, how there can be a parent/child relationship between objects such
    that when a parent is rotated or translated, the children move is respect to it's
    parent movement.  A robotic arm is used in this example because this is what I'm
    using OSG for."
2008-10-14 15:24:39 +00:00
Robert Osfield
e4057b65ee Removed geomoflife_frag.cpp experiement from CMakeList.txt file 2008-10-14 15:10:10 +00:00
Robert Osfield
3aebed206e From J.P Delport, game of life example that demonstrates ping pong render to texture rendering 2008-10-14 14:58:10 +00:00
Robert Osfield
907a51b198 Replaced usage of depreacted IntersectVisitor with IntersectionVisitor 2008-10-07 14:01:14 +00:00
Robert Osfield
1f4e712fd8 Improved the ImageSequence::setLength() settting. 2008-10-06 17:03:32 +00:00
Robert Osfield
3b4184295e Various improvements to the dicom loader to be able to handle a broader range of dicom files 2008-10-02 15:45:08 +00:00
Robert Osfield
66c857b645 Updated shaders 2008-09-29 18:30:17 +00:00
Robert Osfield
d4c6af753f Added support for using ImageSequence to animate volumes 2008-09-29 10:56:42 +00:00
Robert Osfield
38171cc1b9 Improved the isosurface shaders, and mde GLSL usage the default 2008-09-28 15:16:13 +00:00
Robert Osfield
d8cfc9b1f5 Improved GLSL isosurface support when using a transfer function 2008-09-26 15:47:31 +00:00
Robert Osfield
21865d3ec1 Added setting of various filters and setResizeNonPowerOfTwoHint(false) on normals maps etc. 2008-09-26 14:50:41 +00:00
Robert Osfield
5a9e957412 Added docs for read-threads <numthreads> command line options 2008-09-26 13:51:49 +00:00
Robert Osfield
026314bf83 Added --isosurface and --mip paths into osgvolume example, and added associted shaders 2008-09-26 11:29:00 +00:00
Robert Osfield
90ccb05fb1 From Mathias Froehlich, "for the rand functions stdlib.h is required ..." 2008-09-26 11:19:59 +00:00
Robert Osfield
a3d25add27 Added osg2cpp example into build 2008-09-25 14:41:27 +00:00
Robert Osfield
8c276a0b5e Created new osg2cpp utility that creates .cpp files from source shaders that can be included directly in application code, see osgvolume for an example. 2008-09-25 14:39:57 +00:00
Robert Osfield
134a2e69a0 Moved shaders into .cpp, with the shaders created by the new osg2cpp utility 2008-09-25 14:39:08 +00:00
Robert Osfield
4cb79dcddf From Jean-Sebastian Guay, fixed windows build 2008-09-24 16:03:47 +00:00
Robert Osfield
62331769ac Added shader based transfer function, enabled via --gpu-tf 2008-09-24 10:45:15 +00:00
Robert Osfield
169d9f550e Fixed transfer function parsing 2008-09-24 10:20:23 +00:00
Robert Osfield
edc966c4c2 Added "serialize" and plugin "preload" options in the "read-threads" code path. 2008-09-23 15:41:49 +00:00
Robert Osfield
1b02cf99dc Added read-threads <numThreads> command line and read thread test back end 2008-09-23 13:58:49 +00:00
Robert Osfield
b1c93f05f6 From Wojciech Lweandowski, added support for noew LispSM shadow technique (use --lispsm on CmdLine) and added IslandScene database (use -4 on CmdLine). 2008-09-23 09:59:23 +00:00
Robert Osfield
55d4756d31 Added support for reading raw data and transfer function from a volume header 2008-09-22 17:24:26 +00:00
Robert Osfield
65cb2e625f Added --page-and-discard, --page-and-retain, --preload and --length command line options 2008-09-22 16:18:02 +00:00
Robert Osfield
260334e4fe Added stats handler 2008-09-22 15:56:22 +00:00
Robert Osfield
21686c27af From Mathias Froehlich, "I did some performance test runs with the development gcc-4.4 version.
To make it compiel with future gcc's we sppear to need the attached missing
includes ..."
2008-09-18 10:52:35 +00:00
Robert Osfield
274aa49f8a From Christophe Loustaunau,"
I have found some errors on the example osgGeometryShaders. It's about the varying in the geometry shader.
take a look at the varying vec4 v_color.
In the vertex shader, v_color is initialized to gl_vertex
then in the geometry shader v_color is initialized to gl_PositionIn[0]
and in the fragment shader v_color is used as the fragment color.

Try to initialized v_color to vec4(1.0, 0.0, 0.0, 1.0) in the vertex shader and comment the line :
"    v_color = v;\n"  in the geometry shader, and you will see the lines as black !

It's because you have to use keywords in and out.

extract from : http://www.opengl.org/registry/specs/EXT/geometry_shader4.txt :

in - for function parameters passed into a function or for input varying
variables (geometry only)

out - for function parameters passed back out of a function, but not
initialized for use when passed in. Also for output varying variables
(geometry only).

Then for a geometry shader, a varying must be an array :
extract from : http://www.opengl.org/registry/specs/EXT/geometry_shader4.txt :

Since a geometry shader operates on primitives, each input varying variable needs to be
declared as an array. Each element of such an array corresponds to a
vertex of the primitive being processed. If the varying variable is
declared as a scalar or matrix in the vertex shader, it will be a
one-dimensional array in the geometry shader. Each array can optionally
have a size declared. If a size is not specified, it inferred by the
linker and depends on the value of the input primitive type.


Here is a patch based on the svn version of osg that correct that.
"
2008-09-17 17:25:39 +00:00
Robert Osfield
22eae68e48 From Mathias Froehlich, "This is a generic optimization that does not depend on any cpu or instruction
set.

The optimization is based on the observation that matrix matrix multiplication
with a dense matrix 4x4 is 4^3 Operations whereas multiplication with a
transform, or scale matrix is only 4^2 operations. Which is a gain of a
*FACTOR*4* for these special cases.
The change implements these special cases, provides a unit test for these
implementation and converts uses of the expensiver dense matrix matrix
routine with the specialized versions.

Depending on the transform nodes in the scenegraph this change gives a
noticable improovement.
For example the osgforest code using the MatrixTransform is about 20% slower
than the same codepath using the PositionAttitudeTransform instead of the
MatrixTransform with this patch applied.

If I remember right, the sse type optimizations did *not* provide a factor 4
improovement. Also these changes are totally independent of any cpu or
instruction set architecture. So I would prefer to have this current kind of
change instead of some hand coded and cpu dependent assembly stuff. If we
need that hand tuned stuff, these can go on top of this changes which must
provide than hand optimized additional variants for the specialized versions
to give a even better result in the end.

An other change included here is a change to rotation matrix from quaterion
code. There is a sqrt call which couold be optimized away. Since we divide in
effect by sqrt(length)*sqrt(length) which is just length ...
"
2008-09-17 16:14:28 +00:00
Robert Osfield
0598ac3b69 Updated osgwidget examples to use the new osg::clone() methods 2008-09-17 14:23:25 +00:00
Robert Osfield
6ea2adf1f5 Introduced beginings of osgVolume NodeKit. 2008-09-16 15:32:23 +00:00
Robert Osfield
b5474780c3 Change the GLSL textureRec and texture2D parameters to use .st to make sure they only use 2D coords.
Add setResizeNonPowerOfTwoHint to false for Texture2D.
2008-09-16 09:31:29 +00:00
Robert Osfield
d07f3d5662 Added optional usage of DCMTK in the dicom plugin 2008-09-15 19:59:12 +00:00
Robert Osfield
b55ed0c56b Added reading of whole directories of images 2008-09-13 13:38:06 +00:00
Robert Osfield
b000198cc4 Removed use of ints and reading from gl_FragColor in shader 2008-09-12 15:41:30 +00:00
Robert Osfield
ff299eb104 Introduced osgTerrain::WhiteListTileLoadedCallback for the management of options terrain layers 2008-09-11 13:21:58 +00:00
Robert Osfield
a214a677f8 First cut of WhiteListTileLoadedCallback 2008-09-11 10:40:48 +00:00
Robert Osfield
4f6b405edf Added support for reading source image file names from the command line. 2008-09-11 09:05:16 +00:00
Robert Osfield
b4b5b5ea41 Introduced TerrainTile::TileLoadedCallback 2008-09-10 18:11:54 +00:00
Robert Osfield
b0cf7823a7 Added playing of the imagesequence on creation of the imagesequence 2008-09-10 11:27:00 +00:00
Robert Osfield
5484981693 Removed std:: from in front of strcmp and added a string.h 2008-09-01 10:19:06 +00:00
Robert Osfield
9499cfa420 Improved the GLSL implementation. 2008-08-26 17:40:04 +00:00
Robert Osfield
6c047f7abe Added testing of max texture size using a realize operation 2008-08-25 11:37:53 +00:00
Robert Osfield
94c6c9d32a Added support for event handler for non shader path, enable alpha func 2008-08-25 10:38:39 +00:00
Robert Osfield
8d8852bc23 Added command line arguments to Viewer constructor, and added meaningful error message when no 3d image is provided 2008-08-25 09:53:24 +00:00
Robert Osfield
f5105510f3 Added support for reading the image transform from UserData in the form of a Matrix. 2008-08-22 16:35:49 +00:00
Robert Osfield
3cec676d98 Added --mip command line option which enables Maximum Intensity Projection filtering 2008-08-18 15:08:04 +00:00
Robert Osfield
38f6cddc2c Changed osg::ImageSequence::set/getDuration to set/getLength() to be in keeping with the
osg::ImageStream's getLength().
2008-08-15 16:21:44 +00:00
Robert Osfield
b6292f4537 Fixed the name of _playToggle 2008-08-15 13:07:04 +00:00
Robert Osfield
927942a0f8 Further work on osg::ImageSequence, improving pause functionality, and introducing new seek(double time) method 2008-08-15 12:45:20 +00:00
Robert Osfield
56001f3d82 Added event handler to toggling looping and play/pause 2008-08-14 16:28:45 +00:00
Robert Osfield
5cac386fa6 Renamed enums in osgWidget from ALLCAPITALS to normal OSG conventional of AllCapital 2008-07-25 20:50:42 +00:00
Robert Osfield
c9dc578186 Added support for pruning old images, recording the Duration in the .osg file, and -o filename output support in osgimagesequence. 2008-07-22 16:44:49 +00:00
Robert Osfield
66c2add024 Improved position when multiple videos are provided 2008-07-22 15:58:40 +00:00
Robert Osfield
669d6be0b2 Fixed handling of TextureCubeMap's with mipmapped/ImageSequence/PBO's. 2008-07-22 14:47:59 +00:00
Robert Osfield
041a06b89d Further work on osg::ImageSequence/osgDB::ImagePager 2008-07-21 21:00:57 +00:00
Robert Osfield
acd7e65687 Added basic image sequencing 2008-07-21 17:28:22 +00:00
Robert Osfield
dc19bcc7e0 Added --login <url> <username> <password> http authentication. 2008-07-21 15:05:08 +00:00
Robert Osfield
ac61676368 Initial cut of osgimagesequence example 2008-07-21 10:57:06 +00:00
Robert Osfield
b068777c22 Refactored the MultiTextureControl node callback so that the update is now
done as an update callback, with the elevation aquired via a cull callback
2008-07-16 15:58:15 +00:00
Robert Osfield
a20e5791d9 From Jeremy Moles, Updated file references to reflect new data in OpenSceneGraph-Data 2008-07-15 22:30:51 +00:00
Robert Osfield
8fe0820bb8 Converted tabs to four spaces 2008-07-15 22:03:59 +00:00
Robert Osfield
b343cbfc5f Removed now redundent example 2008-07-15 19:23:48 +00:00
Robert Osfield
f1138fa684 From Jean-Sebastian Guay, "Here are the CMakeLists.txt files for the osgWidget examples, changed to use SETUP_EXAMPLE like the other examples." 2008-07-15 18:53:16 +00:00
Robert Osfield
43cedf9eb4 Fixed typo 2008-07-15 18:12:17 +00:00
Robert Osfield
c2b77aa08e From Jeremy Moles, import of the osgWidget NodeKit, sourced from the original http://osgwidget.googlecode.com/svn/trunk
Notes from Robert Osfield, I've merged osgWidget trunk, and added/changed CMakeLists.txt file to make it suitable for inclusion in the core OSG, and moved imagery/scripts/shaders out into OpenSceneGraph-Data
2008-07-15 17:21:25 +00:00
Robert Osfield
ccb50019e4 Cleaned up osgkdtree example 2008-07-12 11:19:25 +00:00
Robert Osfield
2b5708888e From Adrain Egli, "i added a default scene with 7 different draggers attached. it's more easy to test the draggers." 2008-07-11 19:52:25 +00:00
Robert Osfield
15e5bdbcae Added range of camera manipulators and a center of screen test intersection that
is insticated by pressing 'c' key
2008-07-09 19:28:00 +00:00
Robert Osfield
3965fe357b Moved KdTree build code into osg::KdTree 2008-07-06 12:14:19 +00:00
Robert Osfield
44d144997e Added prelimnary KdTree data structure and automatic kdtree build support
into osgDB::Registry/osgTerrain so that newly created subgraphs can have 
KdTree built on all osg::Geometry automatically on load/creation.
2008-07-04 15:57:48 +00:00
Robert Osfield
e2ae39c8f6 Introduced bounding boxes to KDLeaf and KDNode structs 2008-07-03 17:18:14 +00:00
Robert Osfield
178d6ff423 Added new data structure + build algorithm that places triangles into leaves
without being shared, but with varying the boundaries of leaves so that they
may overlap.
2008-07-03 15:49:28 +00:00
Robert Osfield
7db303b16b Added header guards 2008-07-03 11:23:44 +00:00
Robert Osfield
f0defbd824 Refactored example so that the example will be able to run different kdtree data strucutres/algorithms. 2008-07-03 11:22:23 +00:00
Robert Osfield
1729ec0819 Implement an experiemental triangle kdtree building support 2008-07-03 10:24:20 +00:00
Robert Osfield
82ed445a31 Added Vec3Array arrange pointer to avoid dynamic cast 2008-07-01 13:56:02 +00:00
Robert Osfield
12044a43d9 From Eric Sokolowski, Cmake support for osgviewerCocoa 2008-06-26 13:08:24 +00:00
Robert Osfield
275811d02a From Eric Sokolowsky, "I have made a number of changes intended to get a few things working better on OSX. However, since I'm still pretty new at Mac development and cmake I'm not entirely certain that the changes I have made are benign on other platforms. I have tested these changes on Leopard with CMake 2.6 generating Xcode 3.0 projects, compiling on ppc and i386 for 10.5 and 10.4, and on Linux (CentOS) and everything still seems to work ok. Here are the changes I made (against OSG svn as of this afternoon):
- Added osgviewerCocoa example to APPLE builds
- Fixed corrupt Xcode project generation with CMake 2.6 dealing with ADD_DEFINITIONS and CMake Policy CMP0005 on Leopard
- Resolved CMP0006 warning for examples and programs by setting BUNDLE DESTINATION to same as RUNTIME DESTINATION with CMake 2.6
- Fixed freetype plugin on Leopard to avoid OpenGL linking problem
- Figured out how to use a custom Info.plist included in the project (see osgviewerCocoa application CMakeLists.txt)"
2008-06-23 09:57:45 +00:00
Robert Osfield
113a77b219 Converted tabs to four spaces 2008-06-21 11:34:01 +00:00
Robert Osfield
37d81679b7 From Paul Melis, "Here is a reworked version of the osgviewerWX example. It changes the GraphicsWindowWX to only inherit from osgViewer::GraphicsWindow and adds a standalone widget, called OSGCanvas, that derives from wxGLCanvas. This solves a problem with the GraphicsWindowWX instance being destructed twice (see "Crash in osgviewerWX" of June 12th on osg-users). At program exit, the main frame deletes all of its children widgets and therefore calls GraphicsWindowWX's destructor, bypassing OSG's reference counting. The GraphicsWindowWX instance is then later destructed a second time when the reference held by osg::Camera goes to zero. This bug isn't exposed by the example directly, but if people are going to use the example as a basis (like the poster in the mentioned thread) they very likely will run into this problem.
"
2008-06-19 13:49:36 +00:00
Robert Osfield
7ae28bea0d Added --fbo-samples value and --color-samples value command line paramters for enabling fbo multisampling 2008-06-18 14:21:22 +00:00
Robert Osfield
20e6ec7b23 From Jean-Sebastien Guay, "The new osgscreencapture example was being installed to bin instead of to share/OpenSceneGraph/bin, this is because the CMakeLists.txt used SETUP_APPLICATION instead of SETUP_EXAMPLE. Corrected CMakeLists.txt attached.
"
2008-06-06 16:45:07 +00:00
Robert Osfield
b6a0f3d8d0 Cleaned up implementation to only use simple structure 2008-06-06 14:10:20 +00:00
Robert Osfield
ed45e32355 Introduce a lower overhead data structure for leaves. 2008-06-06 13:21:27 +00:00
Robert Osfield
aa73e1d1d4 Added update traversal to run prior to doing kdtree build to make sure that
costs in build osgTerrain databases isn't incurred during the build traversal.
2008-06-06 10:51:23 +00:00
Robert Osfield
ac068178aa Added timing code 2008-06-05 18:52:29 +00:00
Robert Osfield
a9b1ea660d Basic implementation of kdtree generation based on vertices 2008-06-05 17:28:06 +00:00
Robert Osfield
9212d4dd95 Further work on fleshing out basic classes 2008-06-04 17:59:39 +00:00
Robert Osfield
338be0b926 Fleshed out some basic kd-tree data structures. 2008-06-03 17:29:27 +00:00
Robert Osfield
8d0c7890ce First cut of osgkdtree example, this will be used as a base of the development of
native kdtree support to help speed up intersection testing.
2008-06-03 16:13:49 +00:00
Robert Osfield
5711964481 Added unit test to smoke out a thread issue with using ofstream("/dev/null") inside
osg::notify()
2008-06-03 11:28:16 +00:00
Robert Osfield
1047f970bb From Adrian Egli, improvements to ParallelSplitShadowMap implementation 2008-05-28 14:11:22 +00:00
Robert Osfield
aee0e8dc37 Introduced a TerrainHandler that adjust the sameple ratio and vertical scale
of terrain interactively using the 'r','R' and 'v','V' keys respecitvely.
2008-05-27 15:28:39 +00:00
Robert Osfield
ae303e38e9 From Paul Melis, "Here is an update to the osgviewerWX example. Keyboard events were not always received because the GraphicsWindowWX wasn't receiving focus. It now receives focus when the mouse enters the window.
* I split the mouse handling from a monolithic method to separate ones, slightly cleaner than a whole bunch of if()'s, especially with another case of the mouse entering the canvas.
* I changed the EVT_KEY_DOWN handler to an EVT_CHAR handler, although that now makes the up and down handler assymetric. The new down-handler returns translated key codes, so when you press the S key (without anything else), it actually returns 's' and not 'S' as the EVT_KEY_DOWN did. This means that statistics can be called up in the viewer window, while the example previously only printed a "Stats output:" line to the console. I'm not truly happy that the up handler returns _untranslated_ key codes. But solving this completely would probably mean adding some table that translated from wxWidgets' untranslated key codes to OSG's internal ones. This might be interesting to add, as anyone using OSG + wxWidgets in any serious manner would also have to add this.
* I commented out the evt.Skip()'s in the keyboard handlers as these would only be necessary if there were some key events that are not handled. But currently all key events are simply forwarded.
* I changed the handling of a mouse drag to a more general mouse move"
2008-05-26 21:09:54 +00:00
Robert Osfield
7592e50cde Introduce --pbuffer-only width height option, and added fps reporting to stats output 2008-05-26 16:25:31 +00:00
Robert Osfield
57ce3f820e Added basic --pbuffer width height support 2008-05-26 15:41:54 +00:00
Robert Osfield
7aac7ef381 Added better stats reporting 2008-05-26 14:30:48 +00:00
Robert Osfield
bb1f6ff7c1 Added feedback of pixel format chosen for read back 2008-05-26 12:01:24 +00:00
Robert Osfield
8ed9b303f1 Added automatic selection of the pixel type according to the window type 2008-05-26 11:59:25 +00:00
Robert Osfield
d2afe3e956 Added option for doing triple buffering, and set the default read format
to GL_RGBA
2008-05-26 11:53:51 +00:00
Robert Osfield
dc7db11e63 Switch to using an inital draw callback when use --start-frame 2008-05-25 22:06:41 +00:00
Robert Osfield
5664c51cf0 Added option for setting whether the front or back buffer should be read using
--front and --back command line options.
2008-05-25 21:52:32 +00:00
Robert Osfield
28fd4b07c9 Added option for controlling whether the front buffer is read at the start of the
frame or the back buffer at the end of the frame.
2008-05-25 21:35:39 +00:00
Robert Osfield
cc07d064bf Changed default format to GL_BGR 2008-05-24 08:13:55 +00:00
Robert Osfield
90308d22aa Added single buffered and double buffered PBO support, and --no-pbo,
--single-pbo and --double-pbo command line parameters
2008-05-23 16:26:03 +00:00
Robert Osfield
f9f1aab67d Added basic glReadPixels code 2008-05-22 17:50:22 +00:00
Robert Osfield
fd76054eac Added camera final callback attachment code. 2008-05-22 15:43:01 +00:00
Robert Osfield
0a3737eb2c Fixed name of source file 2008-05-22 13:11:23 +00:00
Robert Osfield
29d067639c Added new osgscreencapture example folder, implementation to follow 2008-05-22 13:10:40 +00:00
Robert Osfield
01f58ffbb2 From Jeremy Moles, fixed window resize problem 2008-05-09 10:27:59 +00:00
Robert Osfield
4345382316 From Jeremy Moles, osgviewerGTK example 2008-05-08 16:39:10 +00:00
Robert Osfield
4f881b9a09 From Jeremy Moles,"Here's a small example I us to test text rendering in osgWidget; I
figured it might be helpful to folks in OSG who need to do the same.
"
2008-05-07 13:46:24 +00:00
Robert Osfield
53630a2b14 From Wojchiech Lewandowski, add missing setDataVariance(DYNAMIC) and extra event handlers 2008-04-24 16:24:16 +00:00
Robert Osfield
234bfeb648 Removed hardware down sampling hack from GeoemtryTechnique and replaced with Terrain::g/setSampleRatio()
usage.
2008-04-22 11:39:47 +00:00
Robert Osfield
1b29fb8933 From John Shue, build fix for QT 3.x 2008-04-17 11:12:21 +00:00
Robert Osfield
db1bd13c4c From Tim Moore, compile fix for gcc 4.3 2008-04-15 11:50:34 +00:00
Robert Osfield
f9c70f2f76 Added --unit entry for controlling which texture unit the overlay works on. 2008-04-11 14:14:28 +00:00
Robert Osfield
6fed4022a6 Added reference to osgstereomatch example to osgmultiplerendertargets.
Added usage example use OpenSceneGraph-Data/Images examples
2008-04-11 13:04:21 +00:00
Robert Osfield
98a2289a59 From Jose Delport, a MRT example implementing stereo matching. 2008-04-11 11:58:27 +00:00
Robert Osfield
11f9575b24 From Melchior Franz, "The GUIEventAdapter header file had KeySymbols for the super and
hyper keys defined already, but these modifiers were missing in
GUIEventAdapter::ModKeyMask, and the EventQueue ingored them as well.

The attached diff/archive adds the missing parts for Super/Hyper
modifier key support.


I'm aware that this might not be supported on all systems/keyboards
out of the box, but decided to submit it anyway because:

- developers are aware of differences between input devices
 (Some mice have scroll wheels, others don't. Some have five or
 more buttons, some have only one. Some keyboards don't have
 numpads, some have AltGr, some don't etc.)

- even if someone relies on Hyper/Super in distributed software,
 this is easy to fix and doesn't create lock-in conditions

- while the names Hyper/Super may only be common on X11, they are
 just symbol names and not OS-specific

- even though some systems might not offer these additional modifiers
 by default, it's likely that all of them have at least 8 modifier
 levels internally, so it should only be a matter of OS configuration
 to make them work

- having super/hyper available is useful to offer a user ways
 to define local key definitions that are safe from collisions with
 predefined "official" key assignments"
2008-04-11 11:10:12 +00:00
Robert Osfield
22edadcdf3 Added --mouse option to enable mouse tracking, and fixed bug in assumption
that nv is not null.
2008-04-11 10:10:40 +00:00
Robert Osfield
fb5c839b31 From Jose Delport, introduced osgmultiplerendertargets example 2008-04-02 13:48:41 +00:00
Robert Osfield
49accb1635 Reordered set up of scene and event handlers to prevent warning 2008-03-28 15:28:03 +00:00
Robert Osfield
6396a156a2 Renamed osgTerrain::TerrainSystem to osgTerrain::Terrain 2008-03-27 11:55:03 +00:00
Robert Osfield
35c5bd2c92 Renamed Terrain to TerrainTile 2008-03-27 10:55:39 +00:00
Robert Osfield
a9d283ca73 Introduce TerrainSystem node which decorates a complete terrain model made up of Terrain tiles. 2008-03-26 20:06:54 +00:00
Robert Osfield
434337b7c8 From Tomas Hnilica, "
Attached is modified source of AdapterWidget.cpp file from osgviewerQT
example. Original was token today from SVN - trunk. (2.3.6).
 --mdi option needs to be set to run MDI version.

Few notes:
- tested on Windows box (Win XP)
- using QT4
- I was not able to execute the example with QOSGWidget  - had same
error like described in [osg-users] "fate error using QOSGWidget in
develop release
2.3.0" thread from Shuxing Xiao, 2008-01-08.
- problems are described in source

--

And Later post:

The problem of keypress events was solved by QT community, attached is
repaired AdapterWidget.cpp file.
In the AdapterWidget class constructor following line was added:
setFocusPolicy(Qt::ClickFocus);
Scene disappearing by resizing to minimum still needs to be fixed..."
2008-03-25 15:21:14 +00:00
Robert Osfield
920554c4f7 From Wojciech Leandowski, "I removed few lines of code that were setting Threading mode and Screen mode. I believe they are now not neccessary because the same does osgViewer::Viewer argument parser. In fact argument list does not contain these args after they were parsed by osgViewer::Viewer constructor.
I also allowed myself to add ThreadingHandler to the example."
2008-03-25 11:50:28 +00:00
Robert Osfield
26526038ca Added mutex to prevent multiple cull threads changing the MultiTextureControl at one time. 2008-03-24 18:03:19 +00:00
Robert Osfield
584882ad24 Added full range of cameras manipulators to osgmultitexturecontrol example 2008-03-24 10:53:14 +00:00
Robert Osfield
1d1dcf2cf3 To osg::AutoTransform added support for MinimumScale, MaximumScale and AutoScaleTransitionWidth parameters
and a new scheme for computing the scaling when using autoscale that introduces smooth
transitions to the scaling of the subgraph so that it looks more natural.
2008-03-18 15:37:38 +00:00
Robert Osfield
b08f438946 Added example code showing how to set the minimum and maximum scales 2008-03-18 10:45:47 +00:00
Robert Osfield
80d5d01698 Fixed moving model bug where the moving model code was looking for a transform with DataVariance set to DYNAMIC, but the scene graph set up code was leaving the setting to default to STATIC. Fix involved setting DataVariance on moving transoforms to DYNAMIC. 2008-03-17 12:23:06 +00:00
Robert Osfield
7ec5673a7e Added fire effect, enabled by --fire command line option. The new fire effect
has been introduced to reproduce the scaling of paricle effects
2008-03-17 10:29:23 +00:00
Robert Osfield
cf8cbc5af4 From Paul Melis, "typo fix : NVidea -> NVidia (including option --Nvidea)" 2008-03-14 16:51:39 +00:00
Robert Osfield
a364f933e4 Added iostream include 2008-03-14 14:35:15 +00:00
Robert Osfield
daef0f64f2 From Jose Delport, "attached is a version of osgunittests that does not give false alarms
for the case where q1 = -q2. The output of 'osgunittests quat' is now
much cleaner.
"
2008-03-13 16:38:05 +00:00
Robert Osfield
670c7967ae From Paul Melis, "Here is an updated osgviewerWX example to bring it more in line with the
other GUI toolkit examples. It now takes a model file as command-line
argument (complaining if there isn't one), and its startup window size
is now actually applied (it used to be too small). I tested this with a
unicode-build of wxWidgets, as that is the recommended build type on
Linux with GTK. I'm pretty sure this version of the example will work
for the ANSI build as well, but I have no way of testing."
2008-03-13 16:22:07 +00:00
Robert Osfield
9ce276c5d7 From Alberto Luaces, "Here I send minor corrections to the text output by the osgforest example when
building its graphs. The message "Creating billboard based forest" appears
four times regardless of the actual type of the graph being built.
"
2008-03-13 13:43:22 +00:00
Robert Osfield
3bdfb700aa Added extra event handlers to make viewer more functional 2008-03-11 12:10:09 +00:00
Robert Osfield
d8f674a59d From Jean-Sebastien Guay and Robert Osfield, added optional --CompositeViewer path into osgpick to illustrate how to do picking in both viewers and as unit test for picking. 2008-03-04 14:19:03 +00:00
Robert Osfield
02b52cb73a From Paul Martz, a third person view CompositeViewer example 2008-03-04 13:30:41 +00:00
Robert Osfield
a145975de1 Removed single threaded setting 2008-03-04 11:50:35 +00:00
Robert Osfield
a2e8d90194 Implemented fade between layers using MultiTextureControl node 2008-03-03 18:12:21 +00:00
Robert Osfield
289ef1279d Added beginings of new osgmultitexturecontrol example 2008-03-03 14:17:56 +00:00
Robert Osfield
36bbfa9935 Fixed naming 2008-03-01 12:29:49 +00:00
Robert Osfield
aa43b3c8a6 Added Camera::g/setIntialDrawCallback and g/setFinalDrawCallback(), and added
screen snapshot example code to osghud.
2008-02-29 15:25:57 +00:00
Robert Osfield
79276b3169 From He Sicong, "fixed shader calculation of ray tracing" 2008-02-28 10:56:03 +00:00
Robert Osfield
3b4af26136 From Paul Martz, fixed get/set methods API 2008-02-27 11:43:58 +00:00
Robert Osfield
c52fdc0c77 Reverted back to previous version of osgtext 2008-02-25 13:07:37 +00:00
Robert Osfield
e869200b3d Refactored the mutex usage in osgText and freetype plugin to prevent multi-thread crash 2008-02-25 12:54:54 +00:00
Robert Osfield
67f1503c7d Refactored osgTerrain so that the interface for setting up layer is more straight forward, and added support into GeometryTechnique for handling multiple layers 2008-02-22 11:52:23 +00:00
Robert Osfield
fb2726b0db From Philip Lowman, workaround for gcc 3.2.3 bug 2008-02-19 09:49:12 +00:00
Robert Osfield
e0e98d3426 From Mike Weiblen, "an aesthetic enhancement for displaying important version information." 2008-01-28 20:52:31 +00:00
Robert Osfield
7761129f9b From Andy Skinner, build fixes for Solaris. 2008-01-18 21:07:03 +00:00
Robert Osfield
578f385760 From Mike Weiblen, support for geometry shaders, and osgeometryshaders example to demonstrate them. 2008-01-08 14:29:44 +00:00
Robert Osfield
a33a0047a4 Fixed warning 2008-01-08 14:22:59 +00:00
Robert Osfield
b222d4201c From Paul Martz, "The osgocclusionquery example contained some duplicate code that was also in the core OSG occlusion query code. This change removes the need for that." 2007-12-26 22:00:28 +00:00
Robert Osfield
dea067050c Renamed osgText::Font::SizePair to osgText::FontSizePair in prep for use this more
widely within osgText/freetype plugin.

Added support for inserting loading models into --mt multithreaded implementation.
2007-12-23 13:18:40 +00:00
Robert Osfield
4889342c4a From Paul Martz, Introduced osg::OcclusionQueryNode with support for OpenGL occlusion query extension 2007-12-21 14:45:16 +00:00
Robert Osfield
998ba32501 Added parsing of parameters to Viewer constructor. 2007-12-16 13:29:02 +00:00
Robert Osfield
fddcebd479 Added StateSetManipulator for testing purposes, and fixed typo 2007-12-16 13:25:40 +00:00
Robert Osfield
be5f709bdb From Mike Garrity, "There was an on again/off again thread on OSG users about
creating subclasses of osg::Array that referenced data
stored an application's internal data structures. I took
a stab at implementing that and ran into a couple of
downcasts in Geometry.cpp. Enclosed is my take at fixing
those along with a simple example of how to do this."
2007-12-11 15:55:02 +00:00
Robert Osfield
b668a54e17 From Eric Wing, "For osgviewerCocoa, a very simple change to allow toggling between
fullscreen mode and back between views. (To activate, double click on
the view to toggle.) It demonstrates/uses the new one-liner fullscreen
method introduced in Leopard. Code will still compile and run in
pre-Leopard (thanks to Obj-C dynamic/late binding), but code path is
treated as a no-op in those cases."
2007-12-10 20:36:34 +00:00
Robert Osfield
f4afa427a7 From Roland Smeenk, "Attached you will find a large set of small typo fixes (mainly in the comments)." 2007-12-10 17:30:18 +00:00
Robert Osfield
f69a48e552 From David Callu, added support of 3D text to osgText and associated plugins. 2007-12-10 15:15:56 +00:00
Robert Osfield
65bef96a6e From Peter Hrenka, "Due to popular demand I would like to submit this
enhanced version of PolytopeIntersector.


New features of PolytopeIntersector :

* Dimension mask: The user may specify the dimensions of the
   primitives to be tested. Checking polytope-triangle and
   polytope-quad intersections is rather slow so this can
   be turned off.
* Reference plane: The resulting intersections are sorted
   by the distance to this plane.

New memebers of PolytopeIntersector::Intersection :

* distance: Distance of localIntersectionPoint to the reference plane
* maxDistance: Maximum distance of all intersectionPoints to the
   reference plane.
* intersectionPoints: The points intersecting the planes of the polytope
   or points completely inside the polytope.
* localIntersectionPoint: arithmetic mean of all intersection points
* primitiveIndex: Index of the primitive that intersected


I added some more output to the example osgkeyboardmouse."
2007-12-08 16:37:05 +00:00
Robert Osfield
195ed8ba26 From David Cullu and Robert Osfield, David addded a new style of OSG integration with QT by sublcassing from QTWidget and using osgViewer to create the graphics context, Robert added integration of this codes
with the original AdapterWidget implementation still available by default.   The new implementation can be accessed by running:

  osgviewerQT cow.osg --QOSGWidget
2007-12-08 15:46:19 +00:00
Robert Osfield
0120bae9f7 From Jeremy Moles, "This extra call to SDL_VideoSetMode() prevents my viewport from getting
all wonky when I resize the SDL window. I'm not sure if this bug has
always existed or not, but according to the SDL documentation this
operation should be safe regardless, and doesn't not introduce the need
for extra memory management (that is: there is no need to "cleanup" the
old screen variable, that is all handled by SDL for us).
"
2007-12-08 15:04:47 +00:00
Robert Osfield
b112e15b13 From Bob Kuehne, added extra event handlers 2007-12-06 17:53:22 +00:00
Robert Osfield
188b196ca6 From Mathias Froehlich, "n examples/osgfadetext/CMakeLists.txt osgSim as dependency is missing." 2007-12-06 17:07:04 +00:00
Robert Osfield
5b305e37b0 From Mathias Froehlich, "Attached is a changed version of osgunittests.cpp. The __FUNCTION__
macro/string value is not portable. Instead the functions name is just put
into the string."
2007-12-06 17:01:22 +00:00
Robert Osfield
3d7fbeca28 Added testPolytope entry 2007-12-04 14:43:14 +00:00
Robert Osfield
ca9b2dc7db From Colin Dunlop, add --devices support. 2007-11-17 11:50:13 +00:00
Robert Osfield
2e2ddba49e Added support for setting volume in xine plugin, manual adjustment of volume
in osgmove example, and clamping to 0 to 1.0 range in quicktime plugin
2007-11-04 16:08:05 +00:00
Robert Osfield
b5f681b86f Changed the threading model to single threaded. 2007-10-05 09:03:51 +00:00
Robert Osfield
b3ecb8f38f From Mahai Radu, improvements to handling of spotlights 2007-10-03 12:48:23 +00:00
Robert Osfield
1dc06b4553 From Mihair Radu, "Most of the additions are small utility methods:
- set the resolution of the shadow map; it calls dirty() to
re-initialize at next update
- keep a list of Shader objects to use instead of the default ones, if
the list is empty, the default shaders are used
- explicitly create the Uniform variables, so that subsequent additions
that require more Uniforms can put them in a central place
- set a Light or LightSource to use explicitly for shadow casting,
allows multiple lights in the scene, with one casting shadows

There are two additions that do not ( yet ) function correctly, but in
the present usage they do not interfere with the regular usage of the
techique:
- support for using spotlights, it's using Light.spotCutoff to determine
if it's a spot-light and not point-light,
   there is an error in the setup of either the shadow camera or the
texgen, most likely due to the direction of the spotlight, since the
position is being used just like in point or directional lights.
- creation of a debugHUD
   the hud is created properly, ( the example included shows it ), but
it displays only white, there has been some discussion of displaying the
shadow map, but I could not find it, the addition of a simple fragment
shader with the appropriate color transform should get this going."
2007-10-02 21:45:09 +00:00
Robert Osfield
55d5a4d28a Introduced a OSG_PLUGIN_PREFIX variable into CMake build system with it set to
"" for all platforms except Cygwin where its set to "cygwin_" and Mingw where
it is set to "mingw_".  Updated osgDB::Registry to look for these for the plugins.
Updated the osgintrospection example to search for these names as well.
2007-10-02 21:26:22 +00:00
Robert Osfield
441b0c34bd Updated to reflect new CompositeViewer threading models 2007-10-02 21:24:23 +00:00
Robert Osfield
48f19b72bd Added support for CompositeViewer to WindowSizeHandler, ThreadingHandler, RecordCameraPathManipulator and HelpHandler. 2007-09-30 19:27:31 +00:00
Robert Osfield
4cf73d4c87 Changed HelpHandler so it supports use with CompositeViewer and Viewer 2007-09-30 19:15:32 +00:00
Robert Osfield
4ef1864432 From Stephan Huber, add basic support for CompositeViewer in StatsHandler 2007-09-29 11:41:57 +00:00
Robert Osfield
5b263f583f Added record path manipulator 2007-09-28 08:52:00 +00:00
Robert Osfield
41efd25660 Changed across to using a GraphicsOperation as the base class for the RealizeOperation. 2007-09-27 13:49:56 +00:00
Robert Osfield
6df0110d0c From Adrian Egli, "update the PSSM, i did some bug fixes and added new features to move the camera virtual against the view direction by applaying a simple distance factor (a), which is calculated camera eye - camera center distance. and we can move the "light camera" against the light direction (b).
(a) some objects behind the camera can cast shadow
(b) object aboive the camera can cast shadow

then i fixed the shadow map orientation, now screen x coordinate alinged which improve the quality"
2007-09-27 12:47:34 +00:00
Robert Osfield
501b3241c6 Added --flip argument docs. 2007-09-25 17:02:22 +00:00
Robert Osfield
61d0bc4eaf Added --flip option to allow one to flip the source data about the x axis. 2007-09-25 17:01:16 +00:00
Robert Osfield
b8ddf1f786 Removed all dome distortion correction code as this is now part of the core osgViewer.
Added viewer mode where movies are made fullscreen.  One can use the old interactive
camera mode by using --interactive parameter on the command line.
2007-09-25 15:01:11 +00:00
Robert Osfield
43eacc4cbc Preliminary PanoramicSphericalScreen support 2007-09-25 13:51:03 +00:00
Robert Osfield
d8cbd49471 Added thread unit test to test the create, start and destruction of threads 2007-09-25 10:18:50 +00:00
Robert Osfield
d11d5b819a From Adrian Egli, further work on PSSM implementation. 2007-09-24 15:24:23 +00:00
Robert Osfield
82b0f004e9 From Adrian Egli, update to ParallelSplitShadowMap. 2007-09-22 16:46:38 +00:00
Robert Osfield
609315caa5 From Luc Frauciel, "A few improvements to osgstereoimage:
- When using a large numbrer of files, the command line was too long;
Added a -files option that allow to store filenames in a file (one file
per line)
- Added some more intuitive key bindings for controls (left, right, + ,
-)
- Set the texture wrapping to CLAMP_TO_EDGE (it's cleaner now)
"
2007-09-21 09:02:03 +00:00
Robert Osfield
cf69352873 From Adrian Egli, ParallelSplitShadowMap implmentation.
Changes by Robert Osfield - CMakeLists.txt and name change to ParallelSplitShadowMap.
2007-09-19 11:56:44 +00:00
Robert Osfield
cb1c916e25 Ran conversion of tabs to four spaces 2007-09-14 11:00:32 +00:00
Robert Osfield
89428f743a Added _hudText->setDataVariance(osg::Object::DYNAMIC); to prevent from the
text being updated at the same time as being rendered.
2007-09-14 10:00:28 +00:00
Robert Osfield
2aff52be23 From Blake Williams, warning fixes 2007-09-13 10:21:47 +00:00
Robert Osfield
8e7e6529be From David Callu, warning fixes 2007-09-07 15:03:56 +00:00
Robert Osfield
7b73a58728 Added osgdepthpeeling example 2007-09-03 12:27:37 +00:00
Robert Osfield
07e94c8ce0 From Almalric Alexandre, "I've noticed that all osgViewerMFC example from osg 2.x.x are flickering when resizing 3D view, to avoid this only add OnEraseBkgnd callback in CMFC_OSG_MDIView class and do nothing in it. Just like the WxWidget example.
Attached the modified version of MFC_OSG_MDIView.cpp and MFC_OSG_MDIView.h."

Note from Robert Osfield, submission came with wrong header file, so have had
to guess at what it should be, fingers crossed it worn't break windows build... :-)
2007-09-03 10:04:34 +00:00
Robert Osfield
ecb8d5f8ab Fixed cancel loop. 2007-09-02 22:31:09 +00:00
Robert Osfield
8d1ef9906a Added support for running multiple text generation threads 2007-08-31 16:59:32 +00:00
Robert Osfield
f4d2d1241d Further work on osgTerrain::Locator and GDAL plugin 2007-08-30 19:26:52 +00:00
Robert Osfield
fb3bd9c921 Tweeked settings 2007-08-28 15:31:43 +00:00
Robert Osfield
eabe2faf7e Added multi-threaded test path 2007-08-28 14:02:16 +00:00
Robert Osfield
5b1b648ef5 Replaced CartesianLocator and EllipsoidLocator by a single general purpose
Locator class
2007-08-27 16:59:51 +00:00
Robert Osfield
b74083ad15 From Brandon Hamm, changed WxWindows example to use double buffering 2007-08-27 13:33:58 +00:00
Robert Osfield
5817d4c83e From David Spilling, tweaked quat tests to reproduce getRotate errors. 2007-08-27 09:51:24 +00:00
Robert Osfield
cb5fb828d0 From Jan Ciger, warning fixes 2007-08-26 10:27:31 +00:00
Robert Osfield
5050b9b5b1 Disable the escape sets done on the viewer 2007-08-24 09:45:11 +00:00
Robert Osfield
607f92e1fa From Mario Valle,
osgviewerWX: "To make the example compile using a wx build non UNICODE based.
Tested on Linux with wxGTK 2.8.4"

osgviewerFOX: "Added removeChore() call in the FOX_OSG_MDIView destructor to get rid of a Trace/BPT trap
error on exit on Linux. BTW this is suggested also in the FOX documentation."
2007-08-24 09:42:11 +00:00
Robert Osfield
a8fd0ddfca Removed Makefile as this is autogenerated. 2007-08-20 09:27:31 +00:00
Robert Osfield
1c6d46d07c Removed osgdepthshadow and osgshadowtexture from build list 2007-08-13 14:02:16 +00:00
Robert Osfield
d8d0f65e81 From Luc Frauciel, "I've done 2 main modifications :
1) added texture->setResizeNonPowerOfTwoHint(false); when loading an
image. It speeds up by 10 the loading of large images.
2) added a --disk option : only a filelist is read, images are only
loaded when needed. It allows to handle very large set of very large
images that would not fit in memory. Nothing change when the option is
not set."
2007-08-13 10:31:33 +00:00
Robert Osfield
abc2499e2d Removed now redundent osgshadowtexture and osgdepthshadow examples 2007-08-12 13:10:07 +00:00
Robert Osfield
2861ca6d1a Added support for SoftShadowMap into osgshadow example 2007-08-12 12:15:21 +00:00
Robert Osfield
d57a16e023 Added DisplaySetting::s/getCompileContextHint() and use of this hint in osgViewer::Viewer/CompositeViewer.
Removed the CustomViewer in osgterrain example as the above now removes the need for it.
2007-08-11 14:49:14 +00:00
Robert Osfield
4cd437d7d4 Refactored the use of the MasterOperation so that it now gets attached to the
Viewer via the new Viewer::addUpdateOperation() method, rather than need a 
custom Viewer::updateTraversal().
2007-08-11 12:43:31 +00:00
Robert Osfield
8248b6fac9 Removed now redundent ReaderWriterTerrain.cpp 2007-08-09 08:15:38 +00:00
Robert Osfield
1c6193ba78 Renamed osgTerrain::TerrainNode to osgTerrain::Terrain and introduced basic
.osg read support for osgTerrain::Terrain.
2007-08-07 19:53:57 +00:00
Robert Osfield
6dec61842d Introduce Camera::s/getRenderer(). 2007-07-28 10:28:40 +00:00