Robert Osfield
c6c26d5d44
Change Terrain so that it subclassed from CoordinateSystemNode.
...
Implemented new update scheme of GeometryTechnique to avoid potential threading issues.
Added Terrain support to .ive.
2010-04-03 16:21:34 +00:00
Robert Osfield
a8bbf0a809
Added support for boundary equalization to GeometryTechnique
2010-04-01 21:06:56 +00:00
Robert Osfield
874296cbb3
Changed GeometryTechnique::private to protected, updated wrappers
2010-01-29 17:20:58 +00:00
Robert Osfield
5cd4faf05b
From Jason Beverage, "I posted a question on osg users about resources not being properly released when using osgTerrain databases and multiple viewers are used a few weeks ago and I've found that at least part of the problem comes down to the fact that the nodes that are traversed by the GeometryTechnique are never actually added to the scene graph, and thus don't have releaseGLObjects called on them. I'm submitting a few changes that takes care of this by allowing the TerrainTechnique to provide a releaseGLObjects implementation. I've applied these changes in osgEarth and this example program no longer crashes on the second run, although I get corrupt geometry (see attached shot) which could be down to a driver issue. If I increment the context ID for the second viewer, I no longer get the corrupt geometry.
...
The attached changes are against OpenSceneGraph 2.8.2.
//Sample program. Run against an osgEarth or VPB database based on osgTerrain.
#include <osgDB/ReadFile>
#include <osgViewer/Viewer>
int main(int argc, char** argv)
{
osg::ArgumentParser arguments(&argc,argv);
osgViewer::Viewer* viewer = new osgViewer::Viewer();
viewer->setUpViewInWindow(100,
100,500,500);
osg::ref_ptr<osg::Node> loadedModel = osgDB::readNodeFiles(arguments);
viewer->setSceneData( loadedModel.get() );
viewer->run();
delete viewer;
viewer = new osgViewer::Viewer();
viewer->setUpViewInWindow(100,100,500,500);
loadedModel = osgDB::readNodeFiles(arguments);
viewer->setSceneData( loadedModel.get() );
viewer->run();
delete viewer;
}"
2009-11-20 11:08:40 +00:00
Robert Osfield
4d60d73eca
Reorginized the TerrainTile/TerrainTechnique dirty mechanism so that TerrainTile
...
now holds the dirty flag and enables/disables event traversal in response dirty
being set/unset. This allows terrain to be automatically updated in response
to Terrain scale and sample ratio changes.
2008-05-27 15:30:20 +00:00
Robert Osfield
67f1503c7d
Refactored osgTerrain so that the interface for setting up layer is more straight forward, and added support into GeometryTechnique for handling multiple layers
2008-02-22 11:52:23 +00:00
Robert Osfield
884b3b7aa2
Seperated out GeometryTechnique .osg support.
2007-09-11 13:32:46 +00:00
Robert Osfield
3c82058c68
Updated wrappers
2007-08-16 15:29:50 +00:00
Robert Osfield
2f41234793
From Maria Ten, "I divide the init method of the
...
geometrytechnique in submethods to made more easy the inheritance
between the user and osg-class. This is a first step to add more
functions in osgTerrain. Maybe the subdivision of the method have to
be in the terraintechnique because is the base class of
GeometryTechnique. If Robert or anyone think that this is better i
change this class too."
2007-08-16 14:13:10 +00:00
Robert Osfield
51e07f1e66
Added traverse method implementation into GeometryTechnique.
2007-07-17 17:36:44 +00:00
Robert Osfield
03749d5e34
Removed redundent TerrainGeometry classes, and adding double buffer of
...
internal data within GeometryTechinque in prep for support multi-threaded
set up and rendering of terrain.
2007-07-12 20:12:38 +00:00
Robert Osfield
eac3dc1963
From Paul Melis, "Here is a list of fixes to misspelled APIs. Unfortunately, more than one
...
of these are public APIs and therefore will break linkage to existing
shared libraries."
Note from Robert Osfield, updated wrappers.
2007-06-27 20:36:16 +00:00
Robert Osfield
9f72c9392e
Added code of support for contouring shaders
2007-06-20 12:00:29 +00:00
Robert Osfield
d4309ce69a
Added use of GLSL filters
2007-06-18 12:10:46 +00:00
Robert Osfield
aa56bddefc
Added a MatrixTransform set up to provide a local origin for better precision.
2007-04-29 20:10:43 +00:00
Robert Osfield
47598ce1a9
Added back in osg::Geometry path
2007-04-27 17:03:06 +00:00
Robert Osfield
835e315494
Implement basic TerrainGeometry code
2007-04-16 19:34:25 +00:00
Robert Osfield
73f980bd49
Prep work on new TerrainGeometry Drawable which supports selective display list/VBO's usage.
...
Updated wrappers
2007-04-11 17:39:13 +00:00
Robert Osfield
4688d5ae8e
Rearranged the traversal and initialization of TerrainTechnique
2007-03-27 16:01:01 +00:00
Robert Osfield
541c3f13e9
Added GeometryTechinque to osgTerrain. Added usage of GeometryTechnique into osgterrain example
...
Added --width and --height command line options to osgdistortion to allow users
to control the window size.
2007-03-21 16:34:04 +00:00