Robert Osfield
df7ab22414
Added custom callback to capture RenderBins
2007-01-26 09:44:49 +00:00
Robert Osfield
7232a831da
Added osg::FrameStamp::set/getSimulationTime().
...
Added setting of osg_SimulationTime and osg_DeltaSimulationTime to the uniforms set by SceneView
Added frame(double simulationTime) and advance(double simulationTime) parameters to
osgViewer::SimpleViewer, Vewer and CompositeViewer.
Updated various examples and Nodes to use SimulationTime where appropriate.
2007-01-25 12:02:51 +00:00
Robert Osfield
3c96113970
Added ability to generate various cube faces for testing and switch handler to toggle between different models.
2007-01-24 11:18:27 +00:00
Robert Osfield
2fc6dd1942
Added cube test model.
2007-01-23 17:42:43 +00:00
Robert Osfield
bd7af070af
Commented out the default saving of models
2007-01-23 16:27:07 +00:00
Robert Osfield
6b7652b1cb
Added single screen option
2007-01-23 15:51:43 +00:00
Robert Osfield
fd9c8c5258
Added command line help
2007-01-23 14:43:07 +00:00
Robert Osfield
4dea029608
Made two sided stencil the default
2007-01-23 13:16:47 +00:00
Robert Osfield
d614262ab7
Added stats and range of keyboard mouse handling to osgshadow example
2007-01-23 12:10:44 +00:00
Robert Osfield
ccc8a922a6
Added osg::StencilTwoSided state attribute to wrap up the stencil_two_sided extension.
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Added path in osgShadow work for using StencilTwoSided to accelerate shadow volume rendering.
2007-01-18 22:32:18 +00:00
Robert Osfield
9e34e56c70
Added stencil buffer setting
2007-01-11 16:59:50 +00:00
Robert Osfield
374f8e30a4
Added DisplaySettings support into osgViewer::Viewer
2007-01-11 12:06:24 +00:00
Robert Osfield
877a32c3eb
Ported following examples to osgViewer:
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osgshaders
osgshaderterrain
osgshadow
osgshadowtexture
2007-01-10 21:05:26 +00:00
Robert Osfield
6778bfca44
Added support for placing a base in the scene to shadow against
2006-12-01 15:19:21 +00:00
Robert Osfield
8d85636b50
Fixed typo and updated wrappers
2006-11-30 18:42:38 +00:00
Robert Osfield
a9d18d01db
Basic shadow volume alogirthm implemented in example.
2006-11-30 16:30:24 +00:00
Robert Osfield
808047ee1b
Added dynamic updating of light position and multi-pass addition of ambient and diffuse lighting
2006-11-30 12:05:51 +00:00
Robert Osfield
cdcbf3f9af
Added movement of the light source to test performance of update the shadow volumes
2006-11-30 10:29:03 +00:00
Robert Osfield
5044a85c9e
Improved handling of bounding polytope
2006-11-24 17:20:01 +00:00
Robert Osfield
006435e679
Added support for positional lights into computeShadowVolumeGeometry code and cleaned up OccluderGeometry interface.
2006-11-24 11:37:57 +00:00
Robert Osfield
ef9595e73a
Add compute of tight bounding box to enable better placement of the base plane.
2006-11-23 17:29:43 +00:00
Robert Osfield
e7ef0ca846
First cut at generating the ShadowVolumeGeometry
2006-11-23 16:55:46 +00:00
Robert Osfield
5f59741b42
Added support for handling osg::ShapeDrawable style drawables in OccluderGeoemtry.
2006-11-14 12:16:39 +00:00
Robert Osfield
8983544a86
Further work on osgShadow::GeometryOccluder
2006-11-10 15:07:13 +00:00
Robert Osfield
5163c4a762
First cut at class interfaces and stubs for implementations for the new osgShadow NodeKit
2006-10-06 14:16:11 +00:00