Commit Graph

1259 Commits

Author SHA1 Message Date
Robert Osfield
1de65ddedc Added setting of default backgroud colour of View's master colour to be
consistent with the previous default colour used by SceneView
2007-01-03 17:26:24 +00:00
Robert Osfield
3eaa9ff05b Changed the View's master camera projection matrix setting so that it is
consistent with osgProducer::Viewer default setting.
2007-01-03 16:32:44 +00:00
Robert Osfield
4f87afdbf5 Improved the robustness of thread start and cancellation 2007-01-03 16:06:12 +00:00
Robert Osfield
740363133f Fixed the COPY_OP( Array, DEEP_COPY_ARRAYS); entry. 2007-01-02 20:26:49 +00:00
Robert Osfield
7155f7d1b0 Various work on osgViewer library, including warp point and graphics window resize support 2007-01-01 18:20:10 +00:00
Robert Osfield
93dbfa04b7 Aded new convinience methods to osg::Timer - s/getStartTick and time_s(), time_m() etc
to help get time reletive the new start tick.
2006-12-26 17:37:06 +00:00
Robert Osfield
39c0c2df76 Unified the osg::GraphicsThread::Operation and osg::GraphicsContext::Operation classes
as osg::GraphicsOperation.  Unpdated parts of OSG depending upon these.

Added a virtaul bool valid() method to osg::GraphicsContext to allow apps to
test whether a valid graphis context has been created or not.
2006-12-24 16:40:19 +00:00
Robert Osfield
76461b3ab2 Added support for sample and sampleBuffers to osg::GraphicsContext::Traits and
cleaned up the Traits naming
2006-12-22 21:53:44 +00:00
Robert Osfield
bd6b7d581e Implemented perliminary multi-threading support in osgViewer::Viewer 2006-12-22 17:46:21 +00:00
Robert Osfield
4fc9af7ea0 Moved rendering support into GraphisContext, osgViewer::Viewer/View, and
added frame stamp updating and update traversal to osgViewer::Scene/Viewer.

Updated osgcamera example to use new Viewer API calls instead of using local
rendering calls.
2006-12-21 16:56:20 +00:00
Robert Osfield
c9c2950759 Moved UnitTestFramework from core osg lib into osgunittests example 2006-12-19 17:06:59 +00:00
Robert Osfield
dcebe4daa0 Added initial GraphicsWindowX11 implementation, and fleshed out more of the
osgViewer and osg::GraphicsContext/osg::View infrastructure.
2006-12-19 16:00:51 +00:00
Robert Osfield
afc77f9b39 Added support WindowingSystemInterface for querring the number of screens, the screen size and creating GraphicsContexts. 2006-12-17 20:49:01 +00:00
Robert Osfield
982a4db9e2 Added ViewPoint support into NodeVistor/CullStack/CullVisitor/LOD/PagedLOD etc to facilate
management of LOD settings for RTT cameras.
2006-12-15 17:27:18 +00:00
Robert Osfield
693302574d From Rein Kadijk, "While displaying a certain scene, OsgEdit crashed in ProxyNode::traverse() in file OSG_OP_OT-1.2\OpenSceneGraph\src\osg\proxynode.cpp.
It turned out that nv.getDatabaseRequestHandler() returned NULL; using this pointer to call one of DatabaseRequestHandler's methods is of course illegal.
I patched it by adding: if (nv.getDatabaseRequestHandler())"

From Robert Osfield, reordered the addition of the nv.getDatabaseRequestHandler() check to allow the
default traverse() to be called when no database handling is attached to the visitor.
2006-12-05 16:45:27 +00:00
Robert Osfield
a9d18d01db Basic shadow volume alogirthm implemented in example. 2006-11-30 16:30:24 +00:00
Robert Osfield
345810ef22 Added support for float or double osg::Plane, and the default osg::Plane to double.
Performance tests on big models did not indicate any performance penalty in using doubles over floats,
so the move to doubles should mainly impact precision improvements for whole earth databases.

Also made improvements to osgUtil::PlaneIntersector and osgSim::ElevationSlice classes
2006-11-28 16:00:52 +00:00
Robert Osfield
fd2ffeb310 Renamed osg::CameraNode to osg::Camera, cleaned up osg::View.
Added beginnings of new osgViewer::Scene,View,Viewer,CompositeViewer and GraphicsWindowProxy files.
2006-11-27 14:52:07 +00:00
Robert Osfield
d0df2df7ad Replaced the setTextureUnit(0) call in State::reset() with code that just
sets the member variables without requiring a graphics context.
2006-11-21 16:59:04 +00:00
Robert Osfield
2151573ccd From Michael Platings, Fixed Geometry cloning of the texture
coordinates and vertex attributes.
2006-11-16 16:25:29 +00:00
Robert Osfield
d0cc014f1b Further migration to using RenderInfo 2006-11-14 12:51:31 +00:00
Robert Osfield
7cb1bcbd7d From Farshid Lashkari, "This patch adds a CoordOriginMode to the osg::PointSprite attribute.
The mode needs to be changed to LOWER_LEFT when rendering point
sprites to pbuffers or FBOs, otherwise the points will be transformed
on the CPU."
2006-11-14 12:29:54 +00:00
Robert Osfield
c3f3093ecc From John Kelso, add support for default frame time for children of a Sequence node 2006-11-10 15:25:04 +00:00
Robert Osfield
c5c4c5da1d From Edgar Ellis, "
method may not take the node into consideration when computing its bound.

In this case of:
switch->insertChild(0, child, false);
switch->insertChild(1, child, true);

child will not be used in computeBound, but will be drawn.

Solution:
Changed compute bound to loop over children using an index instead of an
iterator. This behaviour matches that of the traverse method."

-----------------------------------------------
2006-10-30 12:14:00 +00:00
Robert Osfield
f257285efc From Chuck Seberion, added support reading ARB float format textures. 2006-10-14 21:50:29 +00:00
Robert Osfield
660cda57c8 From Terry Welsh, mplemented POINT_ROT_EYE. 2006-10-14 21:47:13 +00:00
Robert Osfield
97fc2dfa21 Fixed texture coordinates of cylinder ends. 2006-10-14 10:07:21 +00:00
Robert Osfield
842b96bbc9 From Colin McDonald, "I've included render bin checks in the StateSet::compare function, because
without them the Optimizer can incorrectly eliminate (otherwise identical)
StateSets from different render bins."
2006-10-02 15:59:43 +00:00
Robert Osfield
e0599f652e Added releaseGLObjects to NodeCallbacks, Drawable::DrawCallbacks and wired up
osgProducer to use it when doing cleanup_frame.
2006-10-02 15:38:31 +00:00
Robert Osfield
eb68735ff9 From Farshid Lashkari, "The ColorControl of osg::LightModel is never applied because it
incorrectly checks for a valid OpenGL version. Instead of checking if
the current version is exactly 1.2, it will check if the version is
greater than 1.2."
2006-10-02 13:40:58 +00:00
Robert Osfield
35d134f712 From Farshid Lashkari, added function for querring whether a mode is a texture related mode or not. 2006-09-21 10:01:27 +00:00
Robert Osfield
0dcf5271f1 Added missining initialization of _radius in constructors 2006-09-20 13:41:33 +00:00
Robert Osfield
cc202c1b6d Updates for fade text to work properly, but only in perspetive views at present. 2006-09-20 10:36:21 +00:00
Robert Osfield
def74d3471 Introduced new osg::View, and osg::RenderInfo classes into the core OSG to help
handle scenes with multiple views with elements that need coordinating on a per view basis.

Added beginings of new osgText::FadeText class (not functionality yet).
2006-09-18 20:54:48 +00:00
Robert Osfield
c7906d5412 Added a check for zero length line segment in bool LineSegment::intersect(const BoundingSphere& bs,float& r1,float& r2) const. 2006-09-12 12:35:20 +00:00
Robert Osfield
5915584b37 Revised the osg::ClampColor API to allow vertex, fragment and read color clamping to
be applied together.
2006-09-12 09:26:42 +00:00
Robert Osfield
daa54a3b09 From Farshid Lashkari,
"I've made some changes to osg which I think make it easier to control
the render order of CameraNode's. Instead of using the built-in orders
(PRE_RENDER, POST_RENDER, NESTED_RENDER), you can specify an integer
order. Values less than zero are pre rendered in order. Values greater
than zero are post rendered in order. And a value of 0 is equivalent
to NESTED_RENDER.

The changes should be fully backward compatible. Also, I changed the
RenderStageList type from a vector to a list because I needed to be
able to insert values anywhere in the list.

The reason I made these changes was because I wanted to be able to set
the render order of a CameraNode at runtime without having to reorder
it in the scenegraph."

and later in the final submission message (relating to what has been finally been merged)    :

"I've rethought my implementation and came up with something a little
better. The setRenderOrder will continue to take an enum, but will
have an optional orderNum parameter which can be both positive and
negative. I think this method is more intuitive and flexible."
2006-09-04 13:15:08 +00:00
Robert Osfield
f0277df858 Added osg::TexMat::s/getScaleByTextureRectangleSize feature that allows
one to use the osg::TexMat to automatically scale non dimensional tex coordinats to
the size of the last texture rectangle applied.
2006-09-04 12:46:49 +00:00
Robert Osfield
87a221445e Updated version numbers of the up comming 1.2 release 2006-08-31 20:54:28 +00:00
Robert Osfield
113c1dfc3e From Eric Wing, "Attached is a change for GLExtensions.cpp that allows OS X to use
dlopen/dlsym instead of NS*Symbol* functions for 10.3 or later. The
latter is now deprecated.

I'm not completely sure how to test the changes. But I compiled these
new changes in and ran the osgvertexprogram and osgshaders examples
and they seemed to display the same results as before.

With respect to the use of dlopen and dlsym, I was uncertain if the
usage should look like Sun or FreeBSD (or something else). Apple's man
pages discourage the use of RTLD_DEFAULT so I avoided the FreeBSD
implementation and copied the Sun implementation. I'm not sure if this
is correct/ideal or not."
2006-08-31 20:48:49 +00:00
Robert Osfield
179f6100a0 Added missing setDataType and setPacking functions 2006-08-25 15:49:29 +00:00
Robert Osfield
0900857333 From Farshid Lashkari,
"I was experiencing hard crashes of my application when using PBO's on
machines that don't support PBO's. I think osg incorrectly checks if
PBO's are supported.

I added a new method to the BufferObject::Extensions class which
returns if the "GL_ARB_pixel_buffer_object" string is supported. This
fixes the problem on my end. Machines without PBO support will
continue to work and machines with PBO support will still be able to
use it."
2006-08-25 08:48:16 +00:00
Robert Osfield
1413eea52c Add error message report to catch attempts to flip mipmap images. 2006-08-24 16:33:23 +00:00
Robert Osfield
be60b32add Fixed texture optimization problem associated with mixing already compiled scene graphs - resulting
in incorrect texture assignment.  Solution was to a compareTextureObjects() test to the Texture*::compare(..) method that
the osgUtil::Optimizer::StateSetVisitor uses to determine uniqueness.
2006-08-14 19:42:22 +00:00
Robert Osfield
a16568254c Moved reset to 0 of _createReuseMatrixIndex from CullVistor.cpp to CullStack.cpp so that
CullStack::reset works correctly for all subclasses - fixing a memory consumption issue with occluders
2006-08-12 18:19:43 +00:00
Robert Osfield
132f9ead45 Updated version number for 1.1.1 release 2006-08-12 08:29:16 +00:00
Robert Osfield
306743c903 Fixed bug in Group::setChild relating to the accounting for OccluderNode. 2006-08-11 12:53:57 +00:00
Robert Osfield
b832453c10 From Uwe Woessner, implementated by Robert Osfield, Fixed vertex attribute bug, changed _vertexAttribList[unit] -> _vertexAttribList[index] 2006-08-04 13:17:56 +00:00
Robert Osfield
7ef12b37b5 Changed:
static TextureGLModeSet s_textureGLModeSet;

To:

  static TextureGLModeSet& getTextureGLModeSet()
  {
      static TextureGLModeSet s_textureGLModeSet;
      return s_textureGLModeSet;
  }

to prevent static initialization problems under static builds.
2006-08-03 13:35:21 +00:00
Robert Osfield
0336231321 Moved extension function pointer initilization into a method, and the pointers from
being static to be local member variables.  This should avoid issues under Windows
with multiple graphics contexts have seperate entry points.
2006-08-02 16:14:17 +00:00
Robert Osfield
4d556c0ec4 Reworked the TextureObjectManager singleton so that it no longer reconstructed itself once deleted, and added checks to against a null manager to prevent calling code crashing. 2006-08-02 15:41:47 +00:00
Robert Osfield
564ee34f76 Added Matrix*::getRotate()/setRotate(Quat), deprecating Matrix*::get(Quat&), Matrix*::set(Quat&) 2006-07-31 17:31:21 +00:00
Robert Osfield
f977d7c606 Updated osgunittests with a matrix invert unit test, and added a conditional
calling of invert_4x4 or invert_4x3 depending on the the right hand column of the matrix.

Updated wrappers
2006-07-28 13:48:08 +00:00
Robert Osfield
a5ea4e0b33 From David Spilling, "Matrix_implementation.cpp modified as requested. I ran a version of it through a local version of osgunittests.cpp and it passes.
Note that firstly it always returns the positive real quaternion (positive w)

Note also that it will sometimes slightly differ from the results of the other methods because it assumes that the input matrix really is a rotation matrix - if it isn't, e.g. because of rounding error, then the output quaternion will be very slightly different. For example, the test matrix

0 1 0 0
1 0 0 0
0 0 0.999999 0
0 0 0 1

will return 0.707107 0.707107 0.0005033 0.0005033

whereas the previous methods return 0.707107 0.707107 0.0 0.0

However, since quaternions are rotations, the meaning of how to convert a matrix that isn't a rotation is a little unclear..."
2006-07-27 15:23:50 +00:00
Robert Osfield
3e8af92da1 From David Spilling, fix to Matrix::get(Quat&) 2006-07-27 11:14:28 +00:00
Robert Osfield
d9b6d87d5a Cleaned up per context buffers support 2006-07-26 15:29:26 +00:00
Robert Osfield
f1c2694c17 Updated copyright years. 2006-07-18 15:21:48 +00:00
Robert Osfield
419e185895 From Eric Wing, add alternate backdrop implementations.
From Robert Osfield, updated naming  and copy constructor methods.
2006-07-18 12:24:04 +00:00
Robert Osfield
a74801a0ee Added Optimizer::FlattenBillboardsVisitor. 2006-07-18 11:03:46 +00:00
Robert Osfield
2ef59b73e9 Change Unit to Units to keep consistent with OpenGL naming. 2006-07-17 11:43:26 +00:00
Robert Osfield
e8235f6967 Changed the Radeon defaults to 1, 128 for the factor and unit mulitpliers respectively. 2006-07-17 10:24:31 +00:00
Robert Osfield
9f81ef8561 Implemented Radeon workaround for polygonoffset 2006-07-14 14:38:55 +00:00
Robert Osfield
4bae225d39 Added s/getFactorMultiplier(), s/getUnitMultiplier(), areUnitAndMultipliersSet() and
setFactorAndUnitMultipliersUsingBestGuessForDriver() static methods to
osg::PolygonOffset to help implement workarounds for lack of portablity of
settings between different hardware.
2006-07-14 14:08:33 +00:00
Robert Osfield
0b32213394 From Eric Sokolowsky,
"If a texture is used that is not a multiple of four, and compression
was requested through the texture's internal format, the texture's
internal format reverts to a non-compressed type and a NOTICE is given.
At present, compressed textures must have a multiple of four in each
dimension."
2006-07-06 14:14:19 +00:00
Robert Osfield
865ee4429c From Eric Sokolowsky,
"Attached is some fixes for Image::readImageFromCurrentTexture. It was
failing when used with a new Image object (some of the fields were
not set before they were used, and some were set to the wrong values).
A new optional parameter was added to give the desired data type, which
defaults to GL_UNSIGNED_BYTE, so programs should only need a recompile
to work properly."
2006-07-06 14:02:14 +00:00
Robert Osfield
88609a5eee Updated version numbers for 1.1 release 2006-07-06 10:28:12 +00:00
Robert Osfield
d7f1c34df8 From Eric Sokolowsky, "The attached Texture.cpp fixes a problem when subloading compressed
textures.  Near the top of the function that implements texture
subloading, osg::Texture::applyTexImage2D_subload(), the local variable
compressed_image examines the _image's_ pixel format to see if it is
compressed. However, further on, in calls to getCompressedSize() the
_texture's_ pixel format is used. In my application's Texture2D class,
I use osg::Texture::USE_ARB_COMPRESSION to
osg::Texture2D::setInternalFormatMode(), which causes the internal format
to become one of the generic ARB_COMPRESSED types, which do not have a
specific size. Thus the recent warning message added to
osg::Texture::getCompressedSize() is triggered. The correct behavior is
to use the format mode from the Image class instead of the Texture class
within the subload implementation, and then the size is calculated
correctly."
2006-07-05 21:52:36 +00:00
Robert Osfield
0f209a5362 From Eric Sokolowsky, "There is code in Image.cpp that calculates the size of a compressed image
based on the internal format. There is similar code in the Texture class
but it does not account for the ARB types. I modified the Texture class
implementation to show a warning when an incomplete internal format is
used to calculate the image size."
2006-07-05 13:44:07 +00:00
Robert Osfield
ce4b3a7b9e Changed parameter name from osberver_ptr to observer. 2006-07-04 19:58:53 +00:00
Robert Osfield
f181228d4a From Michael Platings, added support for glBlendFuncSeperate. 2006-06-30 13:50:02 +00:00
Robert Osfield
6a2387373c From Eric Sokolowsky, made a couple of methods static. 2006-06-30 13:47:12 +00:00
Robert Osfield
30265ac0b3 Added support for RenderBin's have a local top level StateSet. This is now
used by default in the depth sorted bin.
2006-06-29 15:57:24 +00:00
Robert Osfield
d084c34e04 Added a functional DeleteHandler. 2006-06-26 20:35:10 +00:00
Robert Osfield
4ab7be2833 Martin Spindler, new osg::ClampColor state attribute. 2006-06-08 15:27:18 +00:00
Robert Osfield
e1c77dfe2a Minor tweaks of ints to unsigned ints 2006-05-16 21:20:36 +00:00
Robert Osfield
690aeea7e4 From Mike Weiblen, futher work on Uniform array support. 2006-05-16 21:00:45 +00:00
Robert Osfield
bf065ed3a4 From Mike Weiblen, support GLSL uniform arrays. A couple of tweaks and fixes from Robert Osfield. 2006-05-15 15:46:08 +00:00
Robert Osfield
1dcb923c15 From Daniel Trastenjak, added checking of binding modes to ensure that changes are only applied
when the binding mode changes, thereby avoiding uncessary calls to dirtyDisplayList.

Note, from Robert Osfield, moved bodies of set*Binding() into Geometry.cpp to avoid
clutter in the header.
2006-05-15 11:48:05 +00:00
Robert Osfield
ff518eb9c6 Removed redundent variable declaration. 2006-05-09 09:13:07 +00:00
Robert Osfield
3132f1f2f7 Fixed expire of children to work with the new Group::removeChildren method. 2006-05-04 19:15:52 +00:00
Robert Osfield
a8c52a90f0 Added selective support for thread safe ref/unref such that the rendering
backend now doesn't use thread safe ref counting where multi-buffering exists.
This reduces the overhead of multi-threading.
2006-05-02 15:52:46 +00:00
Robert Osfield
43f0efd6d2 Reorganised the Group::removeChild and Geode::removeDrawable methods so
that removeChild(Node*), removeChild(uint) and equivilant Geode methods are
now inline methods, not designed to be overriden, and seperated out the
multiple remove method to be called removeChildren(uint, uint) which is
now the only virtual method.  There removeChildren is now the method to
override in subclasses.

This reorganisation requires some call code to be rename removeChild usage
to removeChildren.
2006-05-02 09:45:31 +00:00
Robert Osfield
6558a5589f Reset the default number of graphics context to 1. 2006-04-25 09:00:07 +00:00
Robert Osfield
e7a4ad287b From Mike Weiblen, changes to internal help class in prep for array uniform support.
Small tweaks for build under Linux from Robert Osfield.
2006-03-28 16:08:32 +00:00
Robert Osfield
2b61cf0a1e From Farshid Lashkari, "The following patch adds a multisample option to the
osg::DisplaySettings class. OsgCameraGroup will now read the setting
from the DisplaySettings instead of hardcoding the value. I added the
following commandline option to be able to set the multisample value:

--samples <num>

One thing to note, OsgCameraGroup would previously check if the
computer is an SGI and set multisample to 4. I retained this check in
DisplaySettings to be backwards compatible."
2006-03-13 21:29:17 +00:00
Robert Osfield
4fc4e60cc3 From Bob Kuehne, added osg::getGlVersion() and fixed a minor typo in Texture3D. 2006-03-08 16:11:54 +00:00
Robert Osfield
c64f527925 From Brede Johansen, added missing array handling into Geometry::accept(AttributeFunctor&
af) and Geometry::accept(ConstAttributeFunctor& af).
2006-02-28 19:46:02 +00:00
Robert Osfield
deb6632b04 Fixes to removed dependency on RefNodePath. 2006-02-28 18:54:29 +00:00
Robert Osfield
abed6b7951 Ported NodeTrackCallback and NodeTrackManipulator across to use oberserver_ptr
instead of RefNodePath.

Removed now redundent RefNodePath.
2006-02-27 19:49:47 +00:00
Robert Osfield
1dcf4fe81f Added support in osg::computeWorldToLocal and compteLocalToWorld functions for automatically
stripping any absolute or root CameraNode's from the NodePaths.

Added osg::Node::getWorldMatrices() convinience method.
2006-02-27 19:48:34 +00:00
Robert Osfield
8f2ffb7c2d Added new observer_ptr templated smart pointer to allow one to retain pointers
to objects but have the pointer reset to null if that object is deleted.
2006-02-27 19:44:33 +00:00
Robert Osfield
def7a78842 Fixed typo of Validity. 2006-02-22 19:14:01 +00:00
Robert Osfield
32b929a493 Added support for OpenGL mode black listing to provide better support
for extension checking and invalidation of OpenGL modes associated with
extensions.
2006-02-22 14:31:13 +00:00
Robert Osfield
25abad8307 From Paul Martz, "I've attempted to make AutoTransform override computeBounds() to return
an invalid bounding sphere if it hasn't seen a cull traversal yet. It
depends on _firstTimeToSetEyePoint, which is initially true, then false
after a cull. There might be a better way? If so, let me know.

This change does resolve the issue I had encountered with auto scale to
screen and incorrect culling."
2006-02-21 13:51:10 +00:00
Robert Osfield
7d5c81bf5e From Ulrich Hertlein, spelling corrections and a few Doxgen comments. 2006-02-20 21:05:23 +00:00
Robert Osfield
9473d80345 Moved the intialization variable reset to end of the init funciton to
avoid multi-thread initialization from producing different results.
2006-02-20 16:50:47 +00:00
Robert Osfield
59ad441be1 Added BlenColour(Vec4) constructor and updated wrappers. 2006-02-09 12:20:42 +00:00
Robert Osfield
39381c6fe7 From Edmond Gheury, fixe and bug in the PrimitiveShapeVisitor. 2006-02-04 21:25:33 +00:00
Robert Osfield
e89852e25f From Marco Jez, " I've modified in order to make FBO mipmapping work. In
FrameBufferObject.cpp there is also another fix: when initializing a FBO
attachment from a CameraNode attachment, the renderbuffer's format must be
set to the attachment's internal format, not to the image's pixel format.

Another problem is that attaching a renderbuffer to the FBO through
CameraNode is not simple (if not impossible) if you don't intend to specify
an Image object. Probably CameraNode could be enriched with an
"attach(buffer, width, height, format)" method. For example if you attach a
color buffer as a texture whose size is different than that of the
CameraNode's viewport you also need to attach a depth buffer of the same
size, because the depth buffer that is automatically attached by RenderStage
has the viewport's size. FBOs require that all attachment have the same
dimensions, so said setup will fail if you can't specify a custom depth
renderbuffer"
2006-02-04 21:20:25 +00:00
Robert Osfield
a0f43443a4 From Marco Jez, addition of glw extension checking under Windows, and tweaks to
BlendEquation and RenderStage to correct the extensions being tested.
2006-01-18 11:45:58 +00:00
Robert Osfield
93a2c3d011 Improved handling of clean up of osg::Program/osg::Shader on closing of a graphis context. 2006-01-16 17:05:17 +00:00
Robert Osfield
ab71114219 Moved the body of the FBOExtensions::instance() to the .cpp and added bool to
control whether that an FBOExtensions structure can be created if missing.
2006-01-03 10:44:14 +00:00
Robert Osfield
bcd082db3d From Farshid Lashkari, compile fix 2005-12-20 09:13:59 +00:00
Robert Osfield
4535cc0c09 Added back in Switch::removeChild(Node*) 2005-12-16 11:04:33 +00:00
Robert Osfield
6ff781b5b0 Removed Switch::removedChild(Node*) as the Group::removeChild(Node*) implementation
should be sufficient, as it calls the virtual removeChild(uint,uint).
2005-12-15 15:50:17 +00:00
Robert Osfield
a8d7234a0b From Eric Wing, added missing removeChildren method. 2005-12-09 11:22:09 +00:00
Robert Osfield
a4ea759ce5 From Simon Julier, fixed typo of unknown. 2005-12-08 14:08:09 +00:00
Robert Osfield
53ee0ce3ec Added CameraNode::releaseGLObejcts() to help in clean up, and changed the
ordering in SceneView::flushDeleteGLObjects() so that fbo's are deleted
before any texture objects they use are deleted.
2005-12-08 10:06:57 +00:00
Robert Osfield
27ad107378 Added new Node::getParentalNodePaths() method.
Added better handling in computeIntersections(..) of nodes that are internal
to the scene graph, correctly accounting for the accumulated transforms.

Changed the EventVisitor so that it only traveses active children rather than
all children.

Updated wrappers.
2005-12-07 15:29:29 +00:00
Robert Osfield
3f3c7b1df8 Added Camera::isRenderToTextureCamera() method, and improved support in PickVisitor
and IntersectVisitor for CameraNode, including the ignoring of render to texture cameras,
such that HUD's etc are still intersected against.
2005-12-07 11:36:56 +00:00
Robert Osfield
e311cf83d8 Added checks in the drawImplementation to catch when attribute bindings are set on
but the relevant arrays remain unset, this prevents previous crash when this
occured.
2005-12-06 11:24:24 +00:00
Robert Osfield
6971588592 Changed debug message to INFO. 2005-12-05 20:11:50 +00:00
Robert Osfield
b16f40e5ab Moved the body of the getNumPrimitives() into the .cpp. 2005-12-03 00:03:31 +00:00
Robert Osfield
2ce7718a66 From Eric Wing, fixes for "warning: converting of negative value '-0x00000000000000001' to 'unsigned int'" 2005-11-29 11:39:07 +00:00
Robert Osfield
06cb8c030f Added temporary ref_ptr<osg::Image> to prevent the _image going out of scope
due to another thread complete the texture::apply() while the present texture::apply()
is still running.
2005-11-28 20:08:36 +00:00
Robert Osfield
0663c3b653 From John Donovan, typo fixes. 2005-11-25 19:18:12 +00:00
Robert Osfield
daefa1cae6 Added releaseGLObjects to PrimitiveSet. 2005-11-25 12:31:04 +00:00
Robert Osfield
736a8433ca Added FBO deletion support, and better FBO querry and fallback mechansim in RenderStage. 2005-11-24 15:18:12 +00:00
Robert Osfield
b5a5cd7901 Changed the default value of Texture::_resizeNonPowerOfTwoHint to true, to
improve the backwards compatibility of peformance on systems that have OpenGL2.0
drivers but without hardware that can't handle non power of two textures.
2005-11-24 10:28:09 +00:00
Robert Osfield
4ca3a4fd45 Changed the linux implement of getGLExtensionFuncPtr to querry for glXGetProcAddressARB
and then use this if its available, otherwise fallback to the original dlsym usage.
2005-11-23 15:25:56 +00:00
Robert Osfield
74830f9ce1 Added multi-buffering of the CameraNode::_renderingCache to help cope with multiple graphis context usages. 2005-11-23 13:44:27 +00:00
Robert Osfield
a91b8fa40a Moved getGLExtensionFuncPtr implementation into the .cpp to make it easier to
change it implementation without forcing a complete recompile.
2005-11-23 10:16:25 +00:00
Robert Osfield
33f4494830 Added missing dirtyDisplayList call into osg::Geometry::set calls. 2005-11-22 13:56:50 +00:00
Robert Osfield
85b3c4b179 Added check against LODScale being zero, and fixed the search for the maximum
LOD range in the pixel size range fallback.
2005-11-22 10:26:27 +00:00
Robert Osfield
611e49b736 From Chris Hanson, add LODScale support to pixel based LOD range selection. 2005-11-22 10:08:00 +00:00
Robert Osfield
26e77fc92f From Jason Daly, (with small tweak by Robert Osfield) fix for Prorgram::removeShader(Shader*)
so that it properly remove the shader and its entry in the _shaderList.
2005-11-22 09:57:32 +00:00
Robert Osfield
0e16b64665 Coverted tabs to space in core libraries. 2005-11-17 13:35:53 +00:00
Robert Osfield
b15b677cc3 From Mikkel Gjøl, addition of paramter set/get methods to osgGA::*Manipulators,
change of ' ' to GUIEventAdapter::KEY_Space, fix to url in Matrix_implementation.cpp.
Syntax fixes by Robert Osfield to above submission fix inconsistencies with normal
OSG coding style.
2005-11-17 11:03:20 +00:00
Robert Osfield
19c1863432 Added (_data || rhs._data) extra qualify to Image::compare is data equal test. 2005-11-17 09:20:58 +00:00
Robert Osfield
2d33e6f2ad From Mike Weiblen, support for ARB_texture_rectangle extension name. 2005-11-16 09:28:09 +00:00
Robert Osfield
c2f1527fe0 Added better control for cancel GraphicsThreads. 2005-11-10 15:25:06 +00:00
Robert Osfield
20d9c3c3c4 Compile fixes for VS7.1 2005-11-10 09:42:34 +00:00
Robert Osfield
73f7a68dbe Added writing of commandline options in getFormatedString when there is no description string. 2005-11-09 17:19:34 +00:00
Robert Osfield
83d492162e Added the support in AnimationPathCallback for taking a pivot, axis and rotation rate
paramters in its constructor to allow it to be used to create rotations around a point.
This provides the same interface and functionality as osgUtil::TransformCallback but
has the advantage and AnimationPathCallback is fully supported by the .osg and .ive file formats.
2005-11-09 15:11:22 +00:00
Robert Osfield
258425d649 Bumped the version numbers up to 1.0 in preparation for 1.0-rc1. 2005-11-09 10:49:56 +00:00
Robert Osfield
6c70812928 Fixed warnings. 2005-11-09 10:41:52 +00:00
Robert Osfield
53e075f78b From Brad Colbert/Robert Osfield: added s/getSourceFormat and s/getSourceType to osg::Texture
along with support for this Texture1D, 2D, 3D, TextureCubeMap and TextureRectangle.  The
new SourceFormat and SourceType parameters are only used when no osg::Image is assigned to
an osg::Texture, and main use is for render to texture effects.

Added support for --hdr option in osgprerender, which utilises the new Texture::setSourceFormat/Type() methods.
2005-11-08 15:52:21 +00:00
Robert Osfield
6ed9cb40cc From Colin McDonald, fixed image size calculation in getTotalSizeInBytesIncludingMipmaps(),
added checks on success of opening files for writing in the .ive plugin.
2005-11-08 13:51:28 +00:00
Robert Osfield
18c916de1a From Bob Kuehne, proper c++ cast instead of c-cast for ApplicationUsage 2005-11-07 15:46:05 +00:00
Robert Osfield
efd96108fb From Gideon May, compile fixes for OSX. 2005-11-07 11:14:23 +00:00
Robert Osfield
4915259878 Improved support for texture subload/render to texture in various Texture classes
and RenderStage.
2005-11-04 12:08:16 +00:00
Robert Osfield
7c612fb1d9 Added env var docs on OSG_MAX_TEXTURE_SIZE 2005-11-03 10:59:22 +00:00
Robert Osfield
eb28f9f587 From Eric Sokolowsky, added writeEnvironmentSettings to help report what OSG
centric environment variables are used.
2005-11-03 10:01:09 +00:00
Robert Osfield
f3cfe97da9 Added support in DisplaySettings and OscCameraGroup for requesting accumulator buffer. 2005-11-02 19:15:18 +00:00
Robert Osfield
781f6d3cec From Colin McDonald, "Fixes for some duplicate global symbol definitions in the plugins,
which cause errors when creating a statically linked executable."
2005-11-02 10:29:38 +00:00
Robert Osfield
44d0e90f92 Changed the error number reporting to be reported as hex. 2005-11-01 20:16:31 +00:00
Robert Osfield
4509232792 Improved handling of osg::Image copying. 2005-11-01 15:23:03 +00:00
Robert Osfield
a4275fb8d7 From Brad Colbert, Added checking for a NULL return string rom gluErrorString (with slight reformating of this by Robert Osfield.) 2005-11-01 11:18:40 +00:00
Robert Osfield
a742cb682e Added RenderTargetFallback option into osg::CameraNode. 2005-11-01 10:42:54 +00:00
Robert Osfield
79a7f8c729 Added catch for NULL return from glGetString( GL_VERSION ); 2005-10-29 10:04:35 +00:00
Robert Osfield
fa5ab64c94 From Ravi Mathur, "Here is an update to BlendEquation that adds checking for the
SGIX_blend_alpha_minmax and EXT_blend_logic_op extensions.  It is
tested with the osgblendequation example.  If the extensions are not
supported, a WARN level notification is generated."
2005-10-28 13:18:09 +00:00
Robert Osfield
1b26232f71 Added command line support for the interlaced stereo modes. 2005-10-25 15:49:48 +00:00
Robert Osfield
f46044084a From Farshid Lashkari & Robert Osfield: Added support for VERTICAL_INTERLACE and HORIZONTAL_INTERLACE
stereo modes use the stencil buffer.
2005-10-25 15:43:04 +00:00
Robert Osfield
2b2ca82b5a Added check against glGetString(GL_VERSION) returning NULL. 2005-10-25 13:24:39 +00:00
Robert Osfield
f2f6e6bb45 Added beginnings of Programming Guide, and NodeTrackerCallback. 2005-10-24 10:51:50 +00:00
Robert Osfield
1e508d432b Added SmokeTrailEffect which renders created particles as single quad or line
strip, in the case of the quad strip the strip is aligned to the be orthogonal with
the eye point.
2005-10-12 18:42:36 +00:00
Robert Osfield
4b43b22c5a Added support for CameraView into NodeVistor, and support for CameraNode and CameraView
into the AnimationPathCallback so you can now animate both via animation paths.
2005-10-05 09:48:53 +00:00
Robert Osfield
8e9ffd09af Added osg::CameraView to help application/modellers position their cameras in scenes. Note,
CameraView is *not* a camera, it isn't an active object, but a passive one that
camera must track each frame to following the path of the CameraView.
2005-10-04 13:41:20 +00:00
Robert Osfield
ff9ace16b4 From Keith Steffen, fixed bug in StateSet::clear() where parents of texture attributes
where not being reset correctly due to incorrect ordering of _textureAttributeList.clear().
2005-10-03 19:37:54 +00:00
Robert Osfield
e2f2960704 Added a dirtyDisplayList() to the setColor() and setTesselationHint() methods. 2005-10-01 19:27:52 +00:00
Robert Osfield
76058f747c From Marco Jez, added fallback to TextureCubeMap subloading that calls load
when mipmaps are required, but non are present.
2005-09-29 09:49:20 +00:00
Robert Osfield
05528abf25 From Chris Hanson:
Spelling fixes in include/osg/LOD

   Negated priority in PagedLOD when using _rangeMode==PIXEL_SIZE_ON_SCREEN

   Added clampedPixelSize() methods to CullStack and CullingSet to return fabs()ed values.

   Changed LOD and PagedLOD ::traverse to use clampedPixelSize() methods.
2005-09-28 13:33:58 +00:00
Robert Osfield
871cc70c32 From Ravi Mathur, added extension checks for point sprite support.
From Robert Osfield, tweaks of the above to use osg::buffer_object and a local struct to store
initialized to help with multi-thread and out of order context usage.
2005-09-19 15:28:31 +00:00
Robert Osfield
f32984fefe Removed some debugging messages 2005-09-10 12:51:18 +00:00
Robert Osfield
6391691be6 Added release() to all GraphicsOperations in GraphicsThread. 2005-09-03 20:54:32 +00:00
Robert Osfield
4167a3f980 Added clean up class to help improve the exit of GraphicsThread 2005-09-02 13:10:46 +00:00
Robert Osfield
caaeaee321 Fixed typo 2005-09-01 19:12:06 +00:00
Robert Osfield
7fc95ddae7 Added graphics context pointer to osg::Texture in prep for support for Pbuffer
Render To Texture.
2005-08-31 12:56:15 +00:00
Robert Osfield
c02e91c1b4 Added support for GrapicsOpeations that are reused each frame, cleaned up
osgcamera example.
2005-08-30 22:28:30 +00:00
Robert Osfield
f9bcde3cf0 Added name and keep member variables to osg::GraphicsThread::Operation to allow
the names of the operations to be logged for stats purposes, or used when
do searches of the operation list.  The keep member variable tells the graphics
thread run loop wether to remove the entry from the list once its been called.
2005-08-30 19:03:02 +00:00
Robert Osfield
aba3b4fa67 Clean up and fixes to GraphicThread class, and osgcamera example. 2005-08-30 14:41:08 +00:00
Robert Osfield
d154c2a4cd From Eric Sokolowsky, warning fixes for g++ 4.0 under Fedora Core 4. 2005-08-25 17:53:01 +00:00
Robert Osfield
ac07e07705 Further work on GraphicsContext/GraphicsThread 2005-08-20 08:59:03 +00:00
Robert Osfield
356f1ccfaf Added GraphicsThread class 2005-08-18 20:35:19 +00:00
Robert Osfield
51faa7e43a Various updates to support the new GraphicsThread class. 2005-08-18 20:17:51 +00:00
Robert Osfield
84618ffcb3 Merged RenderToTextureStage functionality into RenderStage 2005-08-17 10:12:49 +00:00
Robert Osfield
d48841f09b Fixed indenting and typo 2005-08-09 10:47:21 +00:00
Robert Osfield
e534e4d1ed Added setStateSet(0) to destructors to force the problem clean up of attached
StateSets.
2005-07-30 18:44:18 +00:00
Robert Osfield
4e69d46289 Further work on trying to get glGenerateMipMapEXT working in conjunction with
frame buffer objects.  Still don't work under Linux yet through :-|
2005-07-27 11:27:44 +00:00
Robert Osfield
83da1b0894 From Brede Johansen, fix to the isImageTranslucent() method. 2005-07-26 16:05:42 +00:00
Robert Osfield
bddaefd569 Perliminary support for glGenerateMinMapEXT. 2005-07-25 16:12:24 +00:00
Robert Osfield
384830d37e Added handling of automatic setting up of the contextID. 2005-07-25 14:28:22 +00:00
Robert Osfield
3c23a42f17 Added support for TextureCubeMap into osgUtil::RenderToTextureStage. 2005-07-25 13:05:57 +00:00
Robert Osfield
ee8f7bb756 Added post draw callback to osg::CameraNode/osgUtil::RenderToTextureStage.
Added support for Texture1D, 2D, 3D and TextureRectangle into osgUtil::RenderToTextureStage.
2005-07-24 20:31:21 +00:00
Robert Osfield
47651d3c8d Added glSissor suppor via new osg::Scissor class.
Added .osg support for osg::Scissor.
Added .ive support for osg::Viewport and osg::Scissor.
2005-07-22 09:31:19 +00:00
Robert Osfield
7776924407 Checked in graphics context. 2005-07-21 08:43:24 +00:00
Robert Osfield
1e9fb4ab03 From Marco Jez (with tweaks by Robert Osfield) : clean up of inheritance from std::vector<> classes 2005-07-20 19:42:59 +00:00
Robert Osfield
b9e651baf1 Added new osg::GraphicsContext base class 2005-07-20 15:55:07 +00:00
Robert Osfield
8dd013171c Ported all the render to texture examples across to using the new osg::CameraNode.
Added support for texture cube maps in FBO + CameraNode.
2005-07-19 16:30:55 +00:00
Robert Osfield
d35ea68f3e Renamed Byte2,3,4 and Short2,3,4 and UByte4 to use the Vec*b, Vec*s and Vec4ub form 2005-07-15 14:41:19 +00:00
Robert Osfield
0e4b263ddb Fix PagedLOD::addChild(,,) so that they allocate the correct size of range data. 2005-07-14 20:32:25 +00:00
Robert Osfield
aece690d8e Removed the set culling active flag setting 2005-07-14 10:34:46 +00:00
Robert Osfield
53347812cb From Mike Weiblen, addiding of Program::validateProgram and osg::isNotifyEnabled() method 2005-07-14 10:27:00 +00:00
Robert Osfield
facb0e2638 From Pavel Moloshtan, Byte2,3,4 and Short2,3,4 classes and their Array counterparts.
With a few build tweaks and bug fixes by Robert Osfield.
2005-07-05 15:57:53 +00:00
Robert Osfield
72488d274f Added support for equalizing the normals along tile boundaries. 2005-07-02 08:11:55 +00:00
Robert Osfield
4e0a5e5069 Added missing dirtyBound(). 2005-06-27 08:54:43 +00:00
Robert Osfield
e8cc8f06c5 From Martijn Kragtwijk: "I ran into the same problems as Karl Martensson
(http://openscenegraph.org/archiver/osg-users/2005-June/0575.html);
after switching children of a Switch node off and on again, they become
unpickable. This issue occurs first in 0.9.9, with 0.9.8 everything is fine.
My fix involves calling dirtyBound() every time the on/off-values of the
Switch are changed"
2005-06-24 15:34:46 +00:00
Robert Osfield
3baa8cdad2 Disabled NPO2T on GeforceFX. 2005-06-22 11:02:37 +00:00
Robert Osfield
7453711267 From Mike Weiblen,
" - adjustments to improve namespacing on VS
  - clarify compilation status message"
2005-06-20 10:36:06 +00:00
Robert Osfield
c5cad6982e Further FBO support work. 2005-06-16 14:01:38 +00:00