Commit Graph

1259 Commits

Author SHA1 Message Date
Robert Osfield
f8edf16c40 Improvements to IndexedGeometry. 2002-09-27 17:47:47 +00:00
Robert Osfield
2a28a4297f Futher work on the IndexedGeometry class. Indexed coordinates should now
work.
2002-09-26 15:26:22 +00:00
Robert Osfield
fb629ae87d From Gideon, support for tracking the number of objects constructed and deleted,
only compiled in when unit tests are compiled in.
2002-09-20 15:55:50 +00:00
Robert Osfield
55215651d7 Renamed osg::Primitive to osg::PrimitiveSet which better reflect what it
encapsulates.

Added new osg::IndexGeometry implemention, *not* complete yet.

Changed the rest of the OSG to handle the renaming og Primitive to PrimitiveSet.
2002-09-20 14:51:59 +00:00
Robert Osfield
ce51fb1841 Added PolygonStipple class from Mike, with mods from Robert to make data
management local.
2002-09-19 10:30:15 +00:00
Robert Osfield
02d920c930 Fix the sceondary color code. 2002-09-18 16:10:42 +00:00
Robert Osfield
9a9e88b78a Added missing isCompressedInternalFormat() method. 2002-09-18 16:05:26 +00:00
Robert Osfield
91df37b5c8 Further work on multiple context extensions. 2002-09-16 20:58:05 +00:00
Robert Osfield
ce36cda0cc Updates the osg::Texture3D::Extensions interface to support the standardisation
of extensions supported across multiple graphics contexts.
2002-09-14 10:38:28 +00:00
Robert Osfield
6d21fbd6cf Added dirty methods for vertex arrays to better support external OpenGL
code which modifies the OpenGL state and needs to tell the osg::State
about it to ensure that the OSG doesn't make any errors during lazy
state updating.
2002-09-13 13:50:58 +00:00
Robert Osfield
f867dd81be Added asGroup() and asTransform() methods to osg::Node to downcast nodes
to these types without requiring an expensive dynamic_cast<>.

Also added asGeometry() to osg::Drawable for the same reasons.
2002-09-12 15:34:31 +00:00
Robert Osfield
5733cc1470 From Brede Johansen - Fixes to osg::Plane::valid and added a new set method.
From Stephan Huber - Compilation fix to Texture.cpp for OSX.

From Don Tidrow - added dirtyBound() to osgText::Text::setPosition
2002-09-12 13:23:15 +00:00
Robert Osfield
e2603ff6c4 Improvements to osg::Texture3D::Extensions code. 2002-09-05 15:45:10 +00:00
Robert Osfield
bb0022175b Added new buffered_value template class which encapsulates a std::vector but
initializes the array to the number of graphics contexts, and automatically
expands the array when indices outside the current size are required.

Added new osg::Texture::Extensions nested class to handle extensions on a per
context basis.
2002-09-05 11:42:55 +00:00
Robert Osfield
6ff24b338f Added support for multiple graphics contexts to osg::Texture and its
subclasses.
2002-09-04 08:14:04 +00:00
Robert Osfield
1ad924d0ca Fixes to the LWO to better handle 3 and 4 vertex polygons.
Added an extra pass into the Optimizer's merging of geometry primitives so
it convertex 3 and 4 vertex polygons into triangles and quads respectively.
2002-09-03 20:12:29 +00:00
Robert Osfield
0cb75d42e0 Fixed LWO2 ReaderWriter problem which was down to an the compiler reodering
the evaluation of a Vec3 paramter.
2002-09-03 13:04:53 +00:00
Robert Osfield
12226e4371 Converted the instances of const built in types being returned from methods
and passed as paramters into straight forward non const built in types,
i.e. const bool foogbar(const int) becomes bool foobar(int).
2002-09-02 12:31:35 +00:00
Robert Osfield
79aaac4e0c Renamed the ConvexPlaner* classes to ConvexPlanar* and changed all the various
classes that reference it.

Added MUST_READ_ME.txt to the VisualStudio directory.
2002-08-29 11:02:01 +00:00
Don BURNS
2b10b4c3df Fixed 69 occurance of 'Seperate' misspelling (should be 'Separate') 2002-08-29 03:22:27 +00:00
Robert Osfield
b546c63139 Changed instances of new across to use osgNew to help debugging, and fixed
an unitialized variable in Sequence.
2002-08-28 21:40:38 +00:00
Robert Osfield
df5c8f789a Updated the version numbers to reflect the upcomming release 0.9.1. 2002-08-28 18:49:27 +00:00
Robert Osfield
ebb8a635d2 Fixes for Win32 build. 2002-08-28 16:59:22 +00:00
Robert Osfield
e50552d6d2 Added fixes to UnitTestFramework to get it compiling under Windows. 2002-08-28 16:17:54 +00:00
Robert Osfield
3b53adc7e8 Warning fixes for Windwos 2002-08-28 15:44:03 +00:00
Robert Osfield
8353fc0ed6 Removed deprecated code from the distribution.
Added .osg support for Texture1D and Texture3D.
2002-08-28 15:28:11 +00:00
Robert Osfield
7d6197441e Added Neil Salter's osgUtx library into the distribution, have put all the
orignal seperate headers and source into include/osg/UnitTestFrameWork
and src/osg/UnitTestFramework.cpp respectively.  I have done this to
keep the include and source directories focused on the scene graph rather
than the test framework.

Have added a very simple unit test to Vec3.cpp, which are optionally
compiled in with the OSG_COMPILE_UNIT_TESTS define, which is only
currently defined in debug builds under unix.  It should be fine to
add it in under Windows project files as well.

Finally, a new demo app osgunittests runs the tests and reports success
or failure of the tests.
2002-08-28 14:26:09 +00:00
Robert Osfield
83af5e7a95 Added osgtexture3D demo, renamed osgtexture demo to osgtexture2D, and have
added osgtexture1D demo which currently is simply copy of osgtexture2D. I
will be modifying it to do 1D texturing next.

Fixed a bug in osg::Texture3D relating to checking of existance of
texturing.

Merged some fixes to the pfb loader from Ulrich Hertlein.
2002-08-27 10:06:57 +00:00
Robert Osfield
501f28449c Fixed typo of _texParametersDirty. 2002-08-26 20:11:24 +00:00
Robert Osfield
59a5e800fe Moved #define's for OpenGL1.2 image formats into the include/osg/Image header
to allow compilation of the rgb plugin under Windows with its 1.1 OGL headers.

Added float.h to Math's compile path for VS7 compilation.
2002-08-26 13:04:43 +00:00
Robert Osfield
db70c95d24 Updated Texture3D to use extension checking to get the relevant 3d texturing
extensions.
2002-08-26 10:24:01 +00:00
Robert Osfield
8e75f531e3 Converted code dependant on osg::Texture across to its replacement osg::Texture2D. 2002-08-25 15:31:44 +00:00
Robert Osfield
61ff1c7b0a Fixes for Win32 build 2002-08-25 11:00:30 +00:00
Robert Osfield
d87dee5a75 Added support for the texture_env_dot3 extension. 2002-08-24 21:11:07 +00:00
Robert Osfield
239068f223 Added new osg::TextureBase, osg::Texture1D, osg::Texture2D, and osg::Texture3D
classes, and changed osg::Texture and osg::TextureCubeMap so that they now derive
from osg::TextureBase.
2002-08-24 19:39:39 +00:00
Robert Osfield
c2c6bb5ca6 Moved the include<osg/GLExtensions> from the State header into State.cpp, and
added it into other files which now required it.
2002-08-20 22:43:42 +00:00
Robert Osfield
88f387810d Added support for the tex_env_add and tex_env_crossbar extensions. 2002-08-20 14:15:49 +00:00
Robert Osfield
36ad072e14 Added the definition of GL_FOG_COORDINATE_SOURCE to Fog.cpp.
Added #include<string> to the GLExtensions header.
2002-08-20 12:29:35 +00:00
Robert Osfield
05573d553d Added a error message for when OSG_NOTIFY_LEVEL is not set correctly. 2002-08-20 10:26:36 +00:00
Robert Osfield
058ef0dc98 Merged fixes to the osg::GLExtensions function pointer code from Stefan Huber,
and a fix to osg::State's secondary color code from Bob Kuehne.

Moved the body of the getGLExtensionFuncPtr() into the header to help out
support for Windows mapping of different OpenGL extensions function ptr per
dll.
2002-08-20 10:14:12 +00:00
Robert Osfield
93303cf1cd A FogCoordinateSource set/get methods to osg::Fog which correspond to the
FogCoord support added to osg::Geometry. Added suppot for these new parameters
to the .osg plugin.
2002-08-20 10:08:04 +00:00
Robert Osfield
e347a3c7aa Reordered the string comparions so that DEBUG_INFO comes before INFO, since
the find op will find INFO in a DEBUG_INFO string, and hence report the wrong
notify level.
2002-08-20 08:14:02 +00:00
Robert Osfield
7a0f041a15 Added default values to the TexEnvCombine constructor. 2002-08-19 19:53:34 +00:00
Robert Osfield
1e2f198c5b Added new osg::TexEnvCombine state attribute. 2002-08-19 15:11:09 +00:00
Robert Osfield
b23a48a763 Renamed the osg::EarthSky to osg::ClearNode to make it more obvious what
role it has play and make it more relevant to non vis-sim applications.
2002-08-19 11:42:37 +00:00
Robert Osfield
22d54f05e4 Added DOFTransform, MatrixTransform and PositionAttitudeTransform to NodeVisitor.
Added osg::Matrix/Quat::makeRotate(angle1,axis1,angle2,axis2,angle3,axis3) and
osg::Matrix::rotate(angle1,axis1,angle2,axis2,angle3,axis3) method.

Made osg::Matrix/Quat::makeRotate(heading,pitch,roll) and
osg::Matrix::rotate(heading,pitch,roll) all deprecated API.

Fixed the Quat*Quat & Quat*=Quat multiplication methods so that they multiplied
in the correct order - they were reversed originally due to the Quat code being
based on code example which used the v' = M v ordering, rather than the OSG's
v' = v M ordering.
2002-08-18 14:42:43 +00:00
Robert Osfield
a9732aa046 Added check to disable color binding when the secondary colour extension doesn't
exist.
2002-08-18 11:16:31 +00:00
Robert Osfield
2ab0f689eb Added Texuture::SubloadCallback example into the osgprerender demo to illustrate
how to use it.

Changed the ImpostorSprite to use LINEAR,LINEAR for min and mag filters for the
impostor texture.
2002-08-16 15:14:43 +00:00
Robert Osfield
7dfefaf67f Added new osg::Texture::SubloadCallback, and getNumMipmapLevels() to osg::Texture
and osg::Image.  This additions are design to make texture subloading more
flexible.
2002-08-16 13:33:32 +00:00
Robert Osfield
8551e1c555 Supported added for secondary color & fog coords to osg::Geometry and osg::State. 2002-08-15 20:27:33 +00:00
Robert Osfield
f9cc8783b3 Futher improvements and fixes to osg::AnimationPath, and the osglight
demo to show it action.
2002-08-13 15:31:10 +00:00
Robert Osfield
7c049360ff Made improvements to osg::AnimationPath, added
osg::PositionAttitudeTransform::AnimationPathCallback which us an app callback
which uses an AnimationPath to specify the new positions of the transform.

Added AnimationPath code to osglight to animate the positional light.

Added CullVisitor::setCullingMode() code into SceneView so that SceneView's
CullingMode is now properly passed onto CullVisitor.  Note, this work
had been done before, but must has been lost in a merge. Umm...
2002-08-13 13:22:46 +00:00
Robert Osfield
743b174da9 Added new s/getPivotPoint() support to osg::PositionAttitudeTransform.
Modified the osglight demo to use an AppCallback and a PositionAttitudeTransform
to animate the loaded model.
2002-08-12 17:40:36 +00:00
Robert Osfield
29490a8c1c Updates to DOFTransform so that its overrides the traverse() and compute*() methods
rather than depending upon callbacks for animating and compute matrices.  Merged the
put/inverseput code between Sasa's and Ferndinand's DOF code.

From Bora Utka, Added support to osg::Sequence/OpenFlight AnimNode to the flt plugin.
2002-08-12 13:42:43 +00:00
Robert Osfield
d43b00ac4e attempt to fix read only status of Sequence.cpp. 2002-08-12 13:37:35 +00:00
Robert Osfield
7010c1c4f8 Removed dependency of the new osg::DOFTransform and osg::Sequence Node's
on osgUtil by implementing a NodeVisitor::VisitorType enum, and associated
g/setVisitorType.  This allows callbacks to querry the visitor/traversal
type without doing down cast's to specific visitor subclasses such as
osgUtil::AppVisitor/CullVisitor.
2002-08-11 21:26:58 +00:00
Robert Osfield
392150521a Fixed the X and Y axis rotation billboards so that now rotate correctly.
Rewrote the osgbillboard demo so that it creates a point rotatated billbaord
and X,Y and Z axis billboards to both test and demonstrate this types of
billboards in action.
2002-08-09 16:27:39 +00:00
Robert Osfield
0c6991ea27 Fixes for IRIX 32bit timmer on O2. From Tom Jolley. 2002-08-08 21:36:22 +00:00
Robert Osfield
f0f40cbf88 Fixed warning related to where _increasingFlags is an unsigned short and 0xffffff is being
truncated, spotted by Tom Jolly.
2002-08-08 15:10:58 +00:00
Robert Osfield
d351bad121 Fixed bug related to switching on/off culling modes. Patch from Nikolaus Hanekamp. 2002-08-08 13:41:18 +00:00
Robert Osfield
d9b7b13bd3 Changed the Geometry::setVertexArray and GeoSet::setCoords so that they
call dirtyBound() instead of reseting the local bound flag, this ensures
the updates are propagated upwards through into the parents.
2002-08-08 11:27:11 +00:00
Robert Osfield
b9b013e15b Changed the support for anisotropic filtering in osg::Texture so that it
is now controlled via the setMaxAnisotropy(float) method, and is set up
independently for the mag filter mode, which it previously was done.
2002-08-07 15:52:24 +00:00
Robert Osfield
ffb2d3826b Changed the default value of _animationOn to true. 2002-08-06 10:37:22 +00:00
Robert Osfield
25740b5c7f Added new osg::DOFTransform node from Sasa Bistrovic, designed to mirror
the OpenFlight DOF transform nodes.
2002-08-05 15:07:18 +00:00
Robert Osfield
6a04fc3dee Integrated Ulrich Hertlien's osg::Sequence node, and osgsequence demo, and
support for osg::Sequence in the pfb loader.
2002-08-03 18:11:21 +00:00
Robert Osfield
b89f3fa9b1 Added cout's of the view frustum to the aid debugging, these cout's are
now commented out, and are just left in so that they may be used to
double check things in future.
2002-08-03 16:37:13 +00:00
Robert Osfield
0fa1b4a2ff Removed default value from constructor. 2002-07-29 11:02:14 +00:00
Robert Osfield
067dc6cddf Fixes to the new texture subloading methods. 2002-07-29 00:04:07 +00:00
Robert Osfield
6b59f66d80 Checked in new methods for setting up texture subloading, these allow the
user to control which parts on an image are subloaded from, and how big
the initial texture is.
2002-07-28 23:28:27 +00:00
Robert Osfield
05472135b0 Added set/getUnrefImageOnApply() methods and associated flag and
code in Texture::apply() to set the _image to 0 on apply.  Note,
this will only work when you have a single graphics context, as
with multiple graphics contexts one can't delete the image after
the first apply, as there will be more than one texture object to
update.
2002-07-28 21:25:32 +00:00
Robert Osfield
150b055053 Added missing return statement to if() block in Matrix::mult code. Bug spotted
by Ray Conner.
2002-07-25 21:58:53 +00:00
Robert Osfield
95bdcfc3f6 Fixes to Doxygen files from Neil.
Removed unused set/getReportMode() methods and member variables from IntersectVisitor.

Added deep copy construction of Geometry objects.
2002-07-25 21:50:08 +00:00
Robert Osfield
b2fa79293c Added the missing _primtives from the copy constructor list. 2002-07-23 15:48:12 +00:00
Robert Osfield
2268246fa9 Added mode checking into StateSet to try and catch non texture OpenGL modes
which have been applied to the texture modes and visa-versa.
2002-07-23 14:35:38 +00:00
Robert Osfield
80afddc08d Checked in Tino Schwarze's port to HP-UX. 2002-07-23 10:48:22 +00:00
Robert Osfield
f007e7c3be Merged changed to osgParticle from Macro, these add the ability to
orientate the particles to predefined axis.
2002-07-22 13:05:31 +00:00
Robert Osfield
b23aea5173 Futher work on ensuring that all datatypes are initilizaed in OSG objects. 2002-07-21 10:04:33 +00:00
Robert Osfield
389dd8adbb Futher changes to remove unitialized variables/reordering of initialization to
prevent unitialized warnings.
2002-07-21 01:29:11 +00:00
Robert Osfield
48b3be40e9 Various fixes to constructors to ensure that all variables are initialized. 2002-07-20 23:54:55 +00:00
Robert Osfield
0ff08a2978 Added missing default values to State constructor. 2002-07-20 22:44:21 +00:00
Robert Osfield
15315b7b4b Added default values for FrameStamp.cpp constructor. 2002-07-20 22:40:24 +00:00
Robert Osfield
a1c54dc663 Removed the rendundent variables in the ConvexPlanerPolygon as these were
unused and unitialized.
2002-07-20 22:36:55 +00:00
Robert Osfield
c86a907ddd Added new debugging switch checkOnAllocations which is now on by default
when compiling with debug build (under UNIX) and can be turned on or off
with the OSG_MM_CHECK_ON_ALLOCATIONS environmental variable.
2002-07-20 22:36:09 +00:00
Robert Osfield
2b7331b73b Added some extra checks for memory initialization into the osg::MemoryManager,
this is turned off by default, even in debug build. However you can turn it
on by setting the OSG_MM_CHECK_FOR_UNINITIALIZED
2002-07-20 21:37:10 +00:00
Robert Osfield
298e3d5ae3 Umm... these should have already been commited, not sure why cvs has just
popped these ones up...
2002-07-20 18:27:40 +00:00
Robert Osfield
3cba9a52ef Updates NEWS file for 0.9.0 release.
Added default computeBound() implementation to osg::Drawable which uses
a PrimtiveFunctor to compute the bounding box in a generic way, that
will work for all Drawable subclasses that implement the accept(PrimitiveFunctor&).
2002-07-18 22:35:54 +00:00
Robert Osfield
34be82c1ee Moved get/setUserData from osg::Node into its superclass osg::Object to
allow other subclasses to add their own custom data.
2002-07-18 19:41:52 +00:00
Robert Osfield
ff8b4c001d Rewrote the osg::Drawable::AttributeFunctor and PrimtiveFunctor to make
them more consistent with each other. This does mean an API change, so
dependanct code in the OSG has been updated accordingly.
2002-07-18 15:36:14 +00:00
Robert Osfield
8036901ea1 Rewrote osg:Statistics so that it is PrimitiveFunctor as is now completely
decoupled from osg::Drawable.  The Drawable::getStats() virtual method
no longer exists.

Updated the Viewer to use the osg::Statistics incarnation and reformated stats
to clean it up.
2002-07-18 14:20:01 +00:00
Robert Osfield
f2b6f8c873 Added code into osg::LightSource so it correctly computes its bounding
sphere, taking into account any subgraph below, and the light itself
if it is not a infinite light.
2002-07-18 10:55:04 +00:00
Robert Osfield
7a8eeb3c92 Converted the osg::Material::set/getShininess option to use the standard
OpenGL range of 0.0 to 128.0 instead of the previous normalised shiniess
range. This brings it inline with the way the rest of the OSG uses a
1 to 1 mapping to OpenGL.

Converted the various loaders to use the new range, which is almost all
cases was simply removing the /128.0f which was required before!
2002-07-18 09:55:30 +00:00
Robert Osfield
09bdb10af5 Various fixes to the flt loader, and knock on changes to the osgUtil::Optimizer
to better support removal of seperate osg::Geometry instances where they
share the same state and bindings.
2002-07-18 00:53:03 +00:00
Robert Osfield
735b9d2318 Changed from a -> to *() when using the object pointed to by a reverse iterator,
to fix problems with build under VS6/STLport.
2002-07-17 16:24:55 +00:00
Robert Osfield
f55233b20d Updates from Bob Kuehne and Kristopher Bixler to remove the fink
dependency from the MacOSX build.
2002-07-16 19:21:31 +00:00
Robert Osfield
76d1775487 Bumped up the version numbers to 0.9.0 to reflect the upcomming release. 2002-07-16 15:43:20 +00:00
Robert Osfield
db892e6bfe Added State::disableTexCoordPointersAboveAndIncluding( unit ) method so that
all unsed texture units can be turned off simply within Drawables such
as Geometry and GeoSet. This can be used to prevent bleed of arrays from
one object to the next - which can cause crashes.
2002-07-15 10:03:59 +00:00
Robert Osfield
4895b22da1 Fixed various warnings which were appearing under MacOSX. 2002-07-13 21:17:40 +00:00
Robert Osfield
db888b191c Conveted GeoSet to use the new state::set*Pointer/disable*Pointer methods
to keep the current state valid.
2002-07-13 20:31:30 +00:00
Robert Osfield
d87d27b749 Added MatrixTransform header and source. 2002-07-12 21:08:19 +00:00
Robert Osfield
6f392cdbfa Ported distribution across to use the new osg::MatrixTransform and osg::BlendFunc
class instead of osg::Transform and osg::Transparancy respectively.
2002-07-12 18:12:01 +00:00
Robert Osfield
8128265e09 Have added a #define USE_DEPRECATED_API to include/osg/Export, and
various
osg header and source files to optional compile in deprecated parts of
the
OSG API.

Have renamed osg::Transparency osg::BlendFunc to bring it in line with
the
rest of the OSG's StateAttribute classes which are named after their
OpenGL counterparts.  include/osg/Transparency still exists and is
simply
a typedef to BlendFunc and is enclosed in a #ifdef USE_DEPRECTATED_API
block.

The matrix methods in the osg::Transform class have been
moved/replicated in
a osg::MatrixTransform sublcass from osg::Transform.  The old matrix
functionality is still present in the osg::Transform class but is guard
by #ifdef USG_DEPRECATED_API blocks.  One should now think of
osg::Transform
as being a Transform Node base class.  MatrixTransform has all the
functionality of the original Transform class, so should be used
instead.
2002-07-12 14:25:10 +00:00
Robert Osfield
3edb8a3d18 Added blend color to osg::TexEnv 2002-07-12 10:30:27 +00:00
Robert Osfield
0ea6a7af4a Fixes for Win32 build 2002-07-11 21:08:02 +00:00
Robert Osfield
c4c97a0f64 Moved the code referencing osg::BoundingBox::isValid() and
osg::BoundingSphere::isValid() across to use the valid() methods, the later
being more consitent with other classes such as osg::ref_ptr<>.
2002-07-11 14:32:21 +00:00
Robert Osfield
cd3c2c0b77 Fixes for Win32 build 2002-07-11 11:36:25 +00:00
Robert Osfield
5d18f0ee11 Tidied up the types in osg::GeoSet so that the index pointers use GLushort
and GLuint to get round compile issues under MacOSX.
2002-07-10 22:33:08 +00:00
Robert Osfield
8b1e9345df Updates to osg::Drawable::AppCallback and osgprerender demo. 2002-07-10 20:30:57 +00:00
Robert Osfield
27338f57b1 Added app callback to Drawable. 2002-07-10 15:35:47 +00:00
Robert Osfield
c1fc3dcdb9 Ported all the demos and loaders across to use the new multitexturing API. 2002-07-10 11:22:24 +00:00
Robert Osfield
842eb59e1f Implemented more code for the new osgprerender demo. 2002-07-09 19:23:53 +00:00
Robert Osfield
0c943945f7 Implemented most of the changes required for supporting multitexturing in
the osg::State/osg::StateSet/osg::StateAttribute and related classes.
2002-07-09 09:35:42 +00:00
Robert Osfield
8f4a77ce4c Fixes for Windows build. 2002-07-07 17:42:34 +00:00
Robert Osfield
0801b363f5 Work on supporting multitexturing in State/StateSet/StateAttribute/Geoemtry. 2002-07-07 14:40:41 +00:00
Robert Osfield
04a841bf93 Spotted by Neil Salter - missing transform. in the Transform copy operator. 2002-07-03 20:33:21 +00:00
Robert Osfield
3700e7e2cd Reimplemted the osgUtil::SceneView::setCalcNearFar() functionality to bring
it inline with the CullStack/CullVisitor implementation.  Also added the
setSmallFeatureCullingPixelSize() method and wired them up inside
SceneView.cpp so they set the corresponding CullVisitor paramters.

Intergrated pfImage copying change in the Performer plugin, submission sent in by Ulrich Hertlein
2002-07-02 19:53:18 +00:00
Robert Osfield
01992a7790 Ported the flt plugin across to use osg::Geometry, it still uses a GeoSet
internally, and I will remove this after some futher work.
2002-06-27 20:29:32 +00:00
Robert Osfield
fb3e705709 Converted the template DrawElements primitive class into three seperate
non templated classes - UByteDrawElements, UShortDrawElements, UIntDrawElements.
2002-06-27 13:15:34 +00:00
Robert Osfield
532a32416f Moved the AttributeArray and Primitive classes into their own header and
source files.
2002-06-27 10:50:19 +00:00
Robert Osfield
3765631cd7 Fix to Quat::slerp so that it interpolates along the shortest path. 2002-06-25 20:36:17 +00:00
Robert Osfield
cbeeeefdab Added osg::Drawable::PrimitiveFunctor and TriangleFunctor subclass for
querrying the primitive data inside Drawables.  Moved various support
classes over from being osg::GeoSet based to osg::Geometry based.
2002-06-25 20:27:51 +00:00
Robert Osfield
cbb95d0445 Checked in .osg support for the new osg::Geometry class. 2002-06-24 21:37:34 +00:00
Robert Osfield
f2e215bf44 Added conversion to osg::GeoSet::converToGeometry() utility to help the
migration to and testing of the new osg::Geometry class.
2002-06-23 21:43:46 +00:00
Robert Osfield
7dd82beaa9 Temporarily removed the references to multi-texturing calls. 2002-06-21 19:24:43 +00:00
Robert Osfield
49ab8f4706 Added new osggeometry demo to test the work on the new osg::Geometry Drawable. 2002-06-21 16:45:45 +00:00
Robert Osfield
476f931eaa Addd new experimental osg::Geometry Drawable which will eventually replace
GeoSet.  Currently doesn't draw anything, and is very much in the
early design stages.
2002-06-20 19:54:08 +00:00
Robert Osfield
d763a47d2e Mods to MemoryManager to make the optimized build produce dummy
implementations for all the public functions found in the header,
this should prevent problems when not compiling in the MemoryManager
under IRIX 64 build.
2002-06-20 18:17:36 +00:00
Robert Osfield
4f4f68e961 Added support for reading the new OSG_MAX_TEXTURE_SIZE environmental variable
inside the osg::Image::ensureValidSizeForTexturing() method. The
smallest of GL_MAX_TEXTURE_SIZE and OSG_MAX_TEXTURE_SIZE is used for the
final max texture size.

This new env. var. allows users to deliberate cap the size of their textures
so they can test whether their models are limited by texture memory.  If
reducing the max texture size increases performance then you are limited
by texture memory!
2002-06-19 18:45:05 +00:00
Robert Osfield
b12e36cede Added computation of the bounding volume of osg::OccluderNodes.
Added support for osg::BoundingSphere::expandBy*(osg::BoundingBox) and have
added osg::BoundingSphere/Box::valid() which deprecates isValid(), this
is to be more consistent with other classes in the OSG.
2002-06-19 15:18:47 +00:00
Robert Osfield
21beb236d2 Added support for occlusion of holes in occluders, and cleaned up the
interface to ShadowVolumeOccluders.
2002-06-19 10:19:10 +00:00
Robert Osfield
b3c26d5634 Changed the osg::LightSource so its Light attribute is now generalised to
be a StateAttribute.  This allows alternative implementations of Lights
other than the standard osg::Light.
2002-06-19 08:34:19 +00:00
Robert Osfield
5e85cd59ab Added support for occluders occluding other occluders, which helps reduce
the number of occluder that will be used in cull traversal to only the
ones that will be effective. Note. Holes in occluders arn't handled in
this occluder occlusion test, will implement this later.
2002-06-18 22:35:48 +00:00
Robert Osfield
aa58ecae2f Clean ups for the Windows build. 2002-06-18 10:18:12 +00:00
Robert Osfield
27412c27c9 Fixes to the occluder culling code to properly disable occluders to prevent
self occlusion.
2002-06-17 09:10:26 +00:00
Robert Osfield
156a9fbaea Fixes for Visual .NET and Mingw builds, and fix MacOSX notify() crash. 2002-06-15 20:57:50 +00:00
Robert Osfield
52c36dde70 Added computation of occluders volume scaled relative to the frustum volume,
all volumes computed in eye coords.
2002-06-15 12:14:42 +00:00
Robert Osfield
25b420ac0e Added computation of the occluders volume, scale it to a ratio of the
frustum.
2002-06-14 16:28:47 +00:00
Robert Osfield
73ec80843f Refined the CollectOccluderVisitor so that it checks the subgraph below
a node contains occluders before traversing.
2002-06-14 13:49:59 +00:00
Robert Osfield
c71bf35152 Improvements to the plane clipping code. 2002-06-14 11:27:34 +00:00
Robert Osfield
61df1ed6b7 Further work on occlusion culling. 2002-06-13 23:46:02 +00:00
Don BURNS
8c5722577e removed the use of gettimeofday for 32 bit architectures... 2002-06-13 19:39:28 +00:00
Robert Osfield
4e5a3696e3 Merge Randall's changes. 2002-06-13 18:27:14 +00:00
Robert Osfield
0ebe473eb5 Further work on Occlusion Culling. Most of work is complete, just debugging
required now.
2002-06-13 16:21:00 +00:00
Robert Osfield
e467027946 Fix for renaming of ShadowOccluderVolume to ShadowVolumeOccluder. 2002-06-12 13:54:14 +00:00
Robert Osfield
c7e99ff77a Further work on occludision code. 2002-06-12 09:22:30 +00:00
Robert Osfield
fa13d948b5 A little more work on Occlusion culling. 2002-06-11 19:52:55 +00:00
Robert Osfield
247cb3ff7e Checked in Macro Jez's additions to osgText to support .osg IO make it
a fully functioning NodeKit.

Also reimplement notify() to try an prevent a crash which has been caused by
to objects in notify.cpp being initiliazed twice, the second time the auto_ptr
holding the dev/null ofstream was being initilized to 0.
2002-06-11 18:41:57 +00:00
Robert Osfield
e1ba8a6292 Added osg::CollectOccludersVisitor which is a helper class for finding active
occluder in the view frustum, to be used as pre cull traversal.
2002-06-10 13:50:25 +00:00
Robert Osfield
348419219d Created new helper class osg::CullStack to handle the accumulation of projection,
modelview and culling sets, to be used during travesal of the scene graph, such
as the cull traversal.
2002-06-10 11:21:21 +00:00
Robert Osfield
5feba17410 Added new osg::OccluderNode which subclasses from osg::Group, and will
provide hooks for adding ConvexPlanerOccluders to the scene.
2002-06-05 09:39:04 +00:00
Robert Osfield
f67be7c07f Further work on moving culling functionality from CullVisitor into CullingSet,
in preperation for occlusion culling.
2002-06-04 15:21:24 +00:00
Robert Osfield
db78726acf Updates to shadow occlusion culling code. 2002-06-03 17:49:28 +00:00
Robert Osfield
3f84849210 Additions for the support for ConvexPlaneOccluder. Work still underway. 2002-06-03 15:39:41 +00:00
Robert Osfield
ae5e4f848f Added new osgcallback demo, and updated small API changes to improve the
flexiblity of callbacks.

Added beginings of convex planer occlusions culling.
2002-05-28 23:43:22 +00:00
Robert Osfield
e73d4ca5b3 Changes for Cygwin build, sent in by Norman Vine. 2002-05-28 11:40:37 +00:00
Don BURNS
5ce4a54c0d Fixed spelling error Calander -> Calendar 2002-05-22 19:58:43 +00:00
Robert Osfield
bf872fa7ac Renamed osg::State::getCurrentMode/Attribute(..) to
getLastAppliedMode/Attribute() to make it more consistent with the internal
workings of osg::State.
2002-05-21 09:16:31 +00:00
Robert Osfield
b8d8a8be27 Added osg::State::getCurrentMode and osg::State::getCurrentAttribute().
Aded osg::clampAbove(..) and osg::clampBelow() template functions to
include/osg/Math.
2002-05-21 08:59:26 +00:00
Robert Osfield
116e0cd8c9 Made trilinear filtering the default mode for osg::Texture's. 2002-05-18 08:37:08 +00:00
Robert Osfield
10c3b4e7bf Fixes to new flipVertical/flipHorizontal. 2002-05-14 10:20:55 +00:00
Robert Osfield
7301d1505a Added osg::Image::flipHorziontal and flipVertical, submitted by Brede Johansen. 2002-05-14 09:34:11 +00:00
Robert Osfield
60fe01dafa Fixed osg::Camera::getModelViewMatrix() so that it handles the EYE_TO_MODEL
transform correctly.

Fixed warning in ClipNode.cpp.
2002-05-07 11:44:24 +00:00
Robert Osfield
e296df4632 Added osg::Node::getValidStateSet(). 2002-05-03 22:47:57 +00:00
Robert Osfield
08a4fd5bfc Added support for the managing the StateSet above a LightSource node,
and made it an osg::Group so that it can be used a decorator above a
scene.

Added osgclip demo to the test suite.
2002-05-03 16:47:16 +00:00
Robert Osfield
ae8076f83b dded osg::ClipNode class for managing OpenGL clipping planes, and osgclip demo. 2002-05-02 00:14:40 +00:00
Robert Osfield
88c6a476ca Fixed compile problem under VisualStudio. 2002-04-25 08:54:48 +00:00
Robert Osfield
84dd24ce3f Fix for MacOSX build, making sure that the compresed tex image is defined
on all builds by removing the #ifdef's but then changing the name used
in the typedef so it doesn't collide with local implementations.
2002-04-24 20:36:47 +00:00
Robert Osfield
8f3debaf9b Changes for Mac OSX build, sent in by Bob Kuehne 2002-04-24 20:04:34 +00:00
Robert Osfield
b2e6279178 Removed the use of __FUNCTION__ from MemoryManager to remove problems with
VisualStudio .NET compile.

Added support for OSG_NOTIFY_LEVEL and OSG_FILE_PATH into the relevant getenv
routines.  This compliments the exisiting OSGNOTIFYLEVEL & OSGFILEPATH which
are deprecated but still supported.  The OSG_ version are more consistent
with the rest of the env variables used in the OSG.
2002-04-24 14:52:53 +00:00
Robert Osfield
96c790b266 Fixed ordering of paramters in osg::Image constructor to remove warning. 2002-04-23 14:58:33 +00:00
Robert Osfield
90112df269 Changed the Windows gauard around so that it only works for VisualStudio
and not Cygwin/Mingw.
2002-04-23 11:03:09 +00:00
Robert Osfield
a9bf24cf71 Replaced texture compression extension define so that its #ifndef guard used
GL_ARB_texture_compression as natured intended.
2002-04-23 09:06:03 +00:00
Robert Osfield
dcfef4a023 Integrated submission from Boris Bralo:
Supported added for precompiled mip maps stored in osg::Image, and read
by osg::Texture.

Updates to TerraPage loader for support of compressed texture images and
precompiled mip maps.
2002-04-22 21:13:33 +00:00
Robert Osfield
9574ce97d2 Updated TODO list.
Converted AnimationPath so it is now subclassed from osg::Transform::ComputeTransfromCallback()
so that it can be directly attached to the scene to move objects about.

Changed the osg::SateSet::setGlobalDefaults() so that is sets GL_DEPTH_TEST
to ON.

Added guards and creation of default helper classes in osgGLUT::Viewer and
osgUtil::SceneView so that sensible defaults are used when no settings
are used of osg::State/StateSet,osgUtil::RenderStage/RenderGraph/CullVisitor.
2002-04-21 22:05:26 +00:00
Robert Osfield
3d3534dda9 Updated Versions, and NEWS file to reflect impending release of 0.8.45. 2002-04-21 10:11:03 +00:00
Robert Osfield
e3958790a2 Changed the implementation of osg::Quat::makeRotate(heading,pitch,roll) so that
it conforms to the OpenFlight convention of euler angles.  Added documentation
into Matrix and Quat to reflect this.

Added so test code to osgcube for stress testing memory allocation and deallocation.

Commented out the registering of app and cull callbacks in osghud.
2002-04-19 19:55:48 +00:00
Robert Osfield
e17261c45f Changed the osg::Billboard comution so that it get passed in the current
modelview matrix rathan than an identity matrix, this matrix is then modified
locally.

Changed the osg::Matrix set methods so they are inline.

Added a few useful comments to MemoryManager.cpp to help people understand
the assert's better.
2002-04-17 09:48:19 +00:00
Robert Osfield
7836540bb3 Added osg::Image::setPixelFormat(..) and setInternalTextureFormat(), and
renamed osg::Image::pixelFormat(), internalTextureFormat(),dataType() to
osg::Image::getPixelFormat() etc.  These changes are to bring it more
into line with the style of the rest of the OSG.

Updated the rest of the distribution to take account for these names changes.
2002-04-16 14:57:39 +00:00
Robert Osfield
2b4008bbbc Purge on warnings under Linux. 2002-04-16 14:09:46 +00:00
Robert Osfield
f8340f9ef5 Removed the cached matrices from osg::Camera, so that
osg::Camrea::getModelViewMatrix() and osg::Camera::getProjectionMatrix() are
calculated on the fly.  Removed various redudent methods, including the
project and unproject methods which are better supported within osgUtil::SceneView.

Added a computeWindowMatrix() method to Viewport, to make it easier to construct
a MV*P*W matrix for converting local coords into screen coords and visa versa.
Converted SceneView and CullVisitor to use this new method.
2002-04-16 11:41:32 +00:00
Robert Osfield
0c6f09f4c5 Warnings fix. 2002-04-16 08:01:18 +00:00
Robert Osfield
bbef7164db Added CullCallbacks to osg::Node, and osgUtil::CullVisitor. 2002-04-15 13:15:48 +00:00
Robert Osfield
c43607c14d Added support for specificing the eye mapping and seperation between the
horizontal and veritical split stereo modes.

Renamed osg::Image::ensureDimensionArePowerOfTwo() to osg::Image::ensureValidSizeForTexturing().
2002-04-14 22:21:59 +00:00
Robert Osfield
22e8047869 Used a faster method for checking for power of 2 on the image dimensions and
did a check on forcing 16bits textures in osg::Texture (which speeds things
up on the Umea model which is performance bound by texture memory.), the
later check is now commented out.
2002-04-14 20:30:43 +00:00
Robert Osfield
09d41789da Fixes to osg::Image::createImage(..), and addition of code to Viewer.cpp to support
output of screen snapshot via 'O'.
2002-04-14 13:41:13 +00:00
Robert Osfield
341ffb2361 Further work on cleaning up SceneView and Camera, in particular moving strereo
support out of Camera and into SceneView. Also enabled the option to set the
projection and modelview matrices directly on SceneView thereby removing the
dependance on osg::Camrea to control the view of the scene.
2002-04-12 18:06:13 +00:00
Robert Osfield
468580a12c Fixes for Win32 build. 2002-04-12 14:05:55 +00:00
Robert Osfield
a44efe01bb Fixes for Win32 build 2002-04-12 09:53:39 +00:00
Robert Osfield
6ed233d0d2 Added DataVariance enum and set/get fields to osg::Object to help identify
which objects have values that vary over the lifetime of the object (DYNAMIC)
and ones that do not vary (STATIC).  Removed the equivalent code in
osg::Transform, StateSet and StateAttribute, as these are now encompassed
by the new DataVariance field.

Removed MatrixMode enum from Matrix, and associated fields/parameters from
osg::Transfrom and osg::NodeVisitor, since MatrixMode was not providing
any useful functionality, but made the interface more complex (MatrixMode
was an experimental API)

Added ReferenceFrame field to osg::Transform which allows users to specify
transforms that are relative to their parents (the default, and previous behavior)
or absolute reference frame, which can be used for HUD's, camera relative
light sources etc etc.  Note, the view frustum culling for absolute Transform
are disabled, and all their parents up to the root are also automatically
have view frustum culling disabled.  However, once passed an absolute Transform
node culling will return to its default state of on, so you can still cull
underneath an absolute transform, its only the culling above which is disabled.
2002-04-11 23:20:23 +00:00
Robert Osfield
e85e5a6ce6 Added several new methods to osg::Image to help keep track of memory and added
osg::Image::readPixels to encapsulate glReadPixels.

Reordering of includes in include/osg/Fog and include/osg/Light to remove silly warnings under Visual Studio.
2002-04-11 17:15:07 +00:00
Robert Osfield
d0ebd93441 Fix for Win32 build. 2002-04-11 13:53:46 +00:00
Robert Osfield
f2ffbdd469 Copied NewCullVisitor over top of CullVisitor and then removed NewCullVisitor.
Added some defines to Image in prep for writing code to determine how big a
pixel is.
2002-04-10 22:10:07 +00:00
Robert Osfield
360247225e Added new osg::DrawPixels class with encapsulates glDrawPixels as and
osg::Drawable.  Added osg::Image::readPixels to osg::Image.

Made osg::LightSource to default to cullActive set to false to that LightSource
nodes don't get culled by default.
2002-04-10 21:51:34 +00:00
Robert Osfield
6f65e86057 Further work on removing Camera references from NewCullVisitor and releted
classes, this work paves the way for making osg::Camera an optional
extra rather than a requirement for rendering.
2002-04-09 16:09:19 +00:00
Robert Osfield
25fbc557b1 Changed a char* into const char* to fix Solaris build. 2002-04-08 08:23:00 +00:00
Robert Osfield
42a98c780b Fix for VisualStudio's lack of auto_ptr::reset. 2002-04-08 08:22:27 +00:00
Robert Osfield
1b73f9579e Updates to Makefile to reflect recent .cpp additions such as TextureCubeMap,
MemoryManager etc.
2002-04-06 09:24:51 +00:00
Don BURNS
aa0e398cf7 Fixed a small oversight in the previous bug fix. in GeoSet::computeBound()
_numcoords is NOT necesarily _cindex._size.
2002-04-05 02:49:58 +00:00
Don BURNS
1de448df4a Fixed a small bug in compute bound that caused it to come up with the
wrong number if the coord array was indexed, and containing bogus
(unindexed, yet in-line) numbers.
2002-04-04 00:30:10 +00:00
Don BURNS
e0adca775b Reinstated Norman Vine's TARGET_BASENAME variable in the makefiles and
added prefixes and suffixes to libs and plugins.  ALl this to accomodate
cygwin...

Also added INST_SYS_PREFIX and INST_SHARE_PREFIX for installation, as well
as "standardizing" the install locations for the various platforms.
2002-04-03 17:42:12 +00:00
Don BURNS
3e6638320a The new order for building OSG. All Makefiles are replaced and
the Make directory is left with four files only :
    makedefs
    makerules
    makedirrules
    instrules

These work for all platforms supported so far, which include :
    Linux
    Irix
    Solaris
    MacOSX
    Cygwin
    FreeBSD
2002-04-02 06:44:57 +00:00
Robert Osfield
3351306d80 Added new osg::Projection node, and osgUtil::NewCullVisitor which are work
in progress for the new support for controlling the projection matrix from
within the scene graph.

Also Added osg::State::getClippingVolume(), getProjectionMatrix() and
getModelViewMatrix() with allows drawables to access the current projection,
and model view matrices and the view frustum in local coords to the drawable.
2002-03-31 16:40:44 +00:00
Robert Osfield
434d7b98e5 Fix for Cygwin build. 2002-03-30 15:13:33 +00:00
Robert Osfield
56cee8c711 Move the applying of Projection and ModelView matrices into osg::State so that
it now maintains references to the last applied matrices, automatically doing
lazy state updating.  This simplifies the various places in the OSG which
were previously doing the applying, add paves the way for managing the
projection matrix within the scene graph.

Remove MemoryAdapter and mem_ptr as they arn't being used, and can potentially
confuse users by their existance.
2002-03-29 17:26:40 +00:00
Robert Osfield
34c05db393 Fixes for IRIX build. 2002-03-28 23:06:20 +00:00
Robert Osfield
33c89c3be0 Added support for setting the texture subload width and height within
osg::Texture.  The values default to 0, and in this state they are
sizes of the glTexSubImage2D are taken from the source image size.  This
allows the previous setup with no settings for subload size to work as
before.
2002-03-27 22:51:58 +00:00
Robert Osfield
7e2c82f141 Futher updates to MemoryManager, fixed memory leak in osgconv. 2002-03-27 16:31:25 +00:00
Robert Osfield
77ae5ddcb6 Updates to various files, replacing delete calls with osgDelete so that
greater debugging info can be gleaned.
2002-03-27 14:56:47 +00:00
Robert Osfield
84d2d01163 Added support for osg::MemoryManager which is based upon Paul Nettle's
memory manager published at flipcode.com.  This can be turned on
with the OSG_USE_MEMORY_MANGER option which then uses custom global
new and delete operators as well as provide osgNew and osgDelete macro's
which add ability to log line and file from which calls are made.

Updated osg,osgUtil,osgDB,osgText and osgPlugins/osg to use osgNew/osgDelete,
and fixed memory leaks highlighted by the new memory manager.
2002-03-26 23:52:52 +00:00
Robert Osfield
651a22453a Added osg::MemoryManger which is currently based on Paul Nettle's memory manager
published at flipcode.  I havn't adopted Paul's macro's for new/delete etc, but use
osg prefixed versions instead to allow greater flexiblity in handling include
ordering.

Have fixed a couple of new/delete[] problems which existed as a result.

To use the MemoryManager to track memory usage simply add
-DOSG_USE_MEMEORY_TRACKING to the compile line.

Have yet to move the osg from using new to osgNew, will do this next.
2002-03-25 23:18:02 +00:00
Robert Osfield
06fcd12598 Fixes for MacOSX build. 2002-03-25 19:04:30 +00:00
Robert Osfield
b7022b7e23 Fixed warning in DisplaySettings.cpp 2002-03-23 21:30:32 +00:00
Robert Osfield
03cda7d3f8 Renamed have_applied_mode, have_applied_attribute, apply_mode, apply_attribute
to haveAppliedMode, haveAppliedAttribute, applyMode, applyAttribute to make
it more consistent with the general OSG name convetion.
2002-03-21 12:36:05 +00:00
Robert Osfield
a364875afb Added osg:State:have_applied_mode(mode) and have_applied_attribute(type) to make it
easier to specify which modes and attributes have been modified without
the user requiring to know to what value, or to have an equivilant attribute
to pass to the have_applied_attribute method.  The original have_applied(mode)
and have_applied(attribute) methods have been renamed have_applied_mode(),
have_applied_attribute() as this was required to prevent the mode and type
values colliding during compile (it was causing a compile error when the method
names were the same.)
2002-03-21 12:00:10 +00:00
Robert Osfield
9836af1055 Added osg::TextureCubeMap which encapsulates OpenGL's cube texture mapping. 2002-03-20 22:39:51 +00:00
Robert Osfield
0b27e5c381 Updates to Texture and TextureCubeMap to clean up the code so they share
much more of the core texture setup code. This largely invloved paramterizing
the applyImmediateMode, which has also been rename applyTexImage to reflect
its functionality better.
2002-03-20 11:24:47 +00:00
Robert Osfield
8f02db61e5 Added osg::TextureCubeMap. submission from Brede Johansen. 2002-03-18 23:10:33 +00:00
Don BURNS
eb0587b5fb Changes required for SUN Solaris port... 2002-03-18 21:56:00 +00:00
Robert Osfield
45de7a5815 Added new osgstereoimage demo which loads two stero paired images to create
a 3D via of photographed scene.
2002-03-17 18:44:47 +00:00
Robert Osfield
c49c62ee15 Integrated various changes worked on at the Glasgow Science Center. Changes
include change the CameraManipulators so they work with double for time
instead of float.  Also added support for DataType to osg::StateAttribute
and StateSet so that they can be set to either STATIC or DYNAMIC, this
allows the optimizer to know whether that an attribute can be optimized
or not.
2002-03-14 17:34:08 +00:00
Robert Osfield
e80496d5db Changed Texture so that is use lazy updating on texture paramters (Filter/Wrap)
mode by using a _texParamtersDirty flag in combination with an
applyTexParamters(State&) method which does the paramters setting in one
tidy bundle.  This new implementations replaces the CompileFlags submitted
yesterday.

Simplified NodeCallback by remove osg::NodeCallback::Requirements as they
are no longer needed.

Fixed comments in Drawable.

Put guards around cosf definations so that they are only used under Win32/Mac.

Fixed warning in CullVisitor.
2002-03-14 16:01:21 +00:00
Don BURNS
fea861e013 Fixed compile flags in Texture 2002-03-14 00:07:29 +00:00
Don BURNS
d0ee300405 Fixed DrawCallback in Drawable and added CullCallback to Drawable
Cull Visitor now checks for a Drawable's CullCallback and calls it
if it exists.  It then prunes based on the return value (bool) of the
cull callback.
2002-03-13 22:44:22 +00:00
Robert Osfield
9727d8ff06 Added a GL vesion number check to LightModel, and small typo fix in Registry. 2002-03-02 09:24:05 +00:00
Robert Osfield
b13f7fecf6 Added getInverse implementation to AnimationPath, and added #if guard
to Optimizer.cpp to all compilation on state optimizer when using VS7.
2002-03-01 09:29:56 +00:00
Robert Osfield
0439b72da7 Updates to the clamp to border support in osg::Texture. 2002-03-01 09:27:10 +00:00
Robert Osfield
2973ca0a25 Added support for setting the maximum number of graphics contexts that the
OSG has to maintian.
2002-02-28 00:11:31 +00:00
Robert Osfield
3444c95261 Integrated support for GL_CLAMP_TO_BORDER_ARB extension to osg::Texture,
submitted by Sasa Bistrovic.
2002-02-27 22:00:47 +00:00
Robert Osfield
1bdebcf174 Added new osg::AnimationPath which is contaner for a set of key frames for
defining an animation path.  To be used with osg::Transform etc.
2002-02-27 00:58:54 +00:00
Robert Osfield
7c0eb0f380 Added makeRotate(heading,pitch,roll) to Quat in prep for new classes for
animation paths.
2002-02-26 20:01:04 +00:00
Robert Osfield
260fd17573 Added LightModel.cpp's to Codewarrior files and added definiations for pre gl version 1.2 headers lack of support for color control. 2002-02-25 23:14:27 +00:00
Robert Osfield
e21af2adce Added support for glLightModel functionality via osg::LightModel. 2002-02-25 22:46:38 +00:00
Robert Osfield
f600f6fe4a Added support for glLineStipple via osg::LineStipple state attribute. 2002-02-24 20:55:45 +00:00
Robert Osfield
00e91eec1d Add support for Metrowerks Codewarrior build under Windows. 2002-02-22 17:12:10 +00:00
Robert Osfield
aefaafdbf9 Fixed stereo implementation. 2002-02-18 23:01:09 +00:00
Robert Osfield
e87f7cf853 Updated the makefiles to all have the #!gmake reference to force IRIX
compilation using gmake rather than pmake or smake.  This gets round
issues with exporting OSGHOME.
2002-02-13 22:56:47 +00:00
Robert Osfield
2624162b0e Fixed problems with intersection visitor coupled with the viewer. 2002-02-13 00:13:03 +00:00
Robert Osfield
3ef8e4b0dd Updates for IRIX build, and docs updates. 2002-02-12 22:51:18 +00:00
Robert Osfield
e6ac4cd190 Updates to Transform handling in CullVisitor, in prep for moving camera
modelview and projection into Transform nodes.
2002-02-11 23:24:23 +00:00
Robert Osfield
0aab3a38b0 Updated Stats code, sent in by Geof Michel. 2002-02-11 00:40:37 +00:00
Robert Osfield
7bb160d27f Updateds NEWS for the 0.8.44 release.
Change the osg::NodeVisitor::getLocalToWorldMatrix() /
getWorldToLocalMatrix() methods so it do not initilize the matrix being
passed to them, and assume the the users has already initiliazed them
appropriately, such as to take account of camera positions.
2002-02-10 23:19:47 +00:00
Robert Osfield
7d03f8a548 Implemented NodeVisitor's getLocalToWorldMatrix and getWorldToLocalMatrix
to allow users to querry the current accumulated matrix state within the
scene graph.
2002-02-10 22:35:22 +00:00
Robert Osfield
c999dfb154 Updates to docs and fixes to a few warnings. 2002-02-09 14:29:58 +00:00
Robert Osfield
ed45cccc25 Fixes for cygwin and mingw builds. 2002-02-09 10:24:39 +00:00
Robert Osfield
2075eb0100 Added support for parents to Drawables.
Bumped up version numbers in prep for 0.8.44.
2002-02-08 22:55:21 +00:00
Robert Osfield
4c5fcd3f61 Fixes for IRIX and Boris Bralo's TerraPage loader. 2002-02-08 09:30:02 +00:00
Robert Osfield
d12a726d5b Various investigations into culling errors w.r.t matrix inversion resulted in
the conclusion that the osg::Matrix::inverse was broken, have lifted a new
implementation from sgl and it seems to work fine.  Will need further testing
but looks good.
2002-02-07 01:15:15 +00:00
Robert Osfield
ff571d2690 Added a check to the destructor of Referenced so that it detects referenced
objects that are deleted whilest still having a positive _refCount, such
as when a object has been deleted on the stack, yet other references still
exist for it.  Have put the desctructor implementation in Object.cpp to
avoid adding yet another file with only a couple of lines of code in.
2002-02-07 01:11:20 +00:00
Robert Osfield
b00d103f4e Added callbacks to allow users to modify the underlying functionality of
LOD, Billboard and Drawabel objects.
2002-02-07 01:07:11 +00:00
Robert Osfield
a703130aa0 Have taken a few more steps towards support for view dependant transformations
by adding a ComputeTransformCallback to osg::Transform, and have now removed
the recently added AutoTransform since it is nolonger required.  Have also
updated CullVisitor to account for the new ways for tracking transformation
matrices in the scene.
2002-02-05 21:54:46 +00:00
Robert Osfield
7293af59ed Have removed the old lazy initialization of Matrix since it was causing bugs
and adding checks to many mothods which in the end slow it down more than
not intilizing the code!  The code is now simpler, more robust and faster:-)
2002-02-05 21:51:06 +00:00
Don BURNS
18998a0654 added shademodel to TARGET_INCLUDE_FILES 2002-02-03 22:32:48 +00:00
Robert Osfield
57fb5a0182 Added beginings of new AutoTransform class. 2002-02-03 20:57:31 +00:00
Robert Osfield
af968b00bd Added first cut at new AutoTransform node which will be used for generating
Transform's during the cull traversal such as for earth/sky etc.
2002-02-03 11:38:20 +00:00
Robert Osfield
cc39c462de Updates for Borland compilation. 2002-02-03 11:35:24 +00:00
Robert Osfield
4d43f83295 Removed the M_PI defines from include/osg/Math and have use a const double osg::PI etc
in its place.
2002-01-30 15:27:45 +00:00
Robert Osfield
9471714ba4 Changes for Borland C++ compiler changes. 2002-01-30 15:02:56 +00:00
Robert Osfield
c2ac55a44b Fixed the rotation direction of the POINT_ROT_* modes, this was broken by
earlier fixes to the osg::Matrix.
2002-01-30 13:15:59 +00:00
Robert Osfield
c72efc1059 Fixes for windows build. 2002-01-29 20:25:45 +00:00
Robert Osfield
02ef10fcfa Moved all references to osg::Cloner to osg::CopyOp. 2002-01-29 14:04:06 +00:00
Robert Osfield
2487861fbc Have add new osg::CopyOp which replaces last nights osg::Cloner, the new
class now combines Cloner and DeepCopy into one class. Cloner and DeepCopy
will be removed in next commit.

Also have added osgcopy app to Demos which shows how the CopyOp have be
subclassed to create users own specific handling of copying.

Have fixed copy constructor problems in GeoSet which fix the deep copy
problem experienced yesterday.
2002-01-29 12:52:04 +00:00
Robert Osfield
f612924a45 Added support for shallow and deep copy of nodes, drawables and state, via a
copy constructor which takes an optional Cloner object, and the old
osg::Object::clone() has changed so that it now requires a Cloner as paramter.
This is passed on to the copy constructor to help control the shallow vs
deep copying.  The old functionality of clone() which was clone of type has
been renamed to cloneType().

Updated all of the OSG to work with these new conventions, implemention all
the required copy constructors etc.  A couple of areas will do shallow
copies by design, a couple of other still need to be updated to do either
shallow or deep.

Neither of the shallow or deep copy operations have been tested yet, only
the old functionality of the OSG has been checked so far, such running the
viewer on various demo datasets.

Also fixed a problem in osg::Optimize::RemoveRendundentNodesVisitor which
was not checking that Group didn't have have any attached StateSet's, Callbacks
or UserData.  These checks have now been added, which fixes a bug which was
revealled by the new osgscribe demo, this related to removal of group acting
as state decorator.

method
2002-01-28 21:17:01 +00:00
Robert Osfield
06bd9fda5b Have made osg::Transform more extensible via additions of new getLocalToWorldMatrix()
and getWorldToLocalMatrix(), computeLocalToWorld() and computeWorldToLocal()
methods.

Have updated the CullVisitor, IntersectVisitor and Optimizer to use the
new osg::Transform::getLocalToWorldMatrix() which has the same functionality
as the old getMatrix() but is now supports subclasses of osg::Transform
transparently.

Have added osg::PositionAttitudeTransform as subclass of osg::Transform
which manages the transform as position and attitude via a Vec3 and Quat
respectively.
2002-01-23 22:15:39 +00:00
Robert Osfield
9c8c73c77f Updates to osg::Transform to allow it subclassed more easily. 2002-01-23 15:42:36 +00:00
Robert Osfield
9a59cf0fe2 Changed the ordering of applying OpenGL modes and attributes back to the original
modes first then attributes since the it was cause a display bug on some
datesets.  It seems that the modes needs enabling before glMaterial's
take affect, at least on the NVidia drivers under Windows and Linux.
The OpenGL reference guide doesn't mention any dependancy so I'm not
sure what the official line is.  Some other OpenGl attribute and modes
need to be applied in that order according to the blue book, however,
drivers, at least the NVidia drivers seem require the opposite.  This may raise
the spectra of before and after mode applies, but this will require extra
support in osg::State and osg::StateAttribute, and would have to be handled
on a per attribute basis, and possibly different of each platform.  Yuck.
2002-01-23 12:04:53 +00:00
Robert Osfield
58f72ee2d7 Changes to fix compilation problems on the Sparc.
GeoSet.cpp simply remove rendundent code that had already been commented out.
2002-01-18 22:34:07 +00:00
Robert Osfield
58ead9aead First steps to updating the calcTransform function in Billboard to fix
z axis contraint on rotation axis.
2002-01-18 22:15:59 +00:00
Robert Osfield
baeb396ade Fixed copy constructor which was copying a matrix to unitialized memory. 2002-01-18 19:00:55 +00:00
Robert Osfield
25bb70a86b Made the osg::Timer::tick() method a const method. 2002-01-18 14:11:46 +00:00
Robert Osfield
13f06f4f93 Reversed the ordering of setting of OpenGL modes and attributes, so that
attributes are now set first, then modes.  This is keep consistent with
the setting of glColorMaterial and glEnable(GL_COLOR_MATERIAL) as specfied
in OpenGL documentation.
2002-01-16 21:23:29 +00:00
Robert Osfield
1fb8f9cb86 First batch of changes required for MacOS X build. Orignal submission from
Phil Atkin, merged by Robert Osfield.
2002-01-16 10:36:20 +00:00
Robert Osfield
87763acc03 New ajustAspectRatio (ADJUST_NODE) mode added to osg::Camera to fix issue
with integration with vrjuggler, submitted by Allen Bierbaum.
2002-01-15 11:05:00 +00:00
Robert Osfield
686b1abc83 Missing _attachedTransformMode in osg::Camera constructor, fix submitted by
Ben Discoe.
2002-01-12 21:49:07 +00:00
Robert Osfield
42fd25c613 Renamed the TOP variable in the Makefiles to OSGHOME. 2002-01-04 20:44:41 +00:00
Robert Osfield
32c79ca554 Added a guard to osg::LOD::evaluate so that it returns -1 if the range
matched does not have a corresponding child to relate to.  This can happen
if a user creates more than n+1 ranges, where n is the number of LOD children.
2002-01-04 20:43:20 +00:00
Robert Osfield
4ea7de39c6 Added osg::ShadeModel state attribute which encapsulates glShadeModel. 2002-01-04 17:35:54 +00:00
Robert Osfield
5be155cc4e Fixed multiple deletion of shared indecies in GeoSet destructor. 2002-01-04 13:14:06 +00:00
Robert Osfield
75fe0a6a7f Makefile changes to support Cywin port - submission from Norman Vine, updates
to fix case problems under unix by Robert.
2002-01-03 23:19:18 +00:00
Robert Osfield
e3ad8a87ee Updates for Cygwin port, from Norman Vine. 2002-01-03 21:34:57 +00:00
Robert Osfield
ba8c009219 Small source code changes for Cygwin port of OSG. 2002-01-03 19:28:13 +00:00
Robert Osfield
e767db9182 Moved the glShadeModel(FLAT/SMOOTH) outside of the primtitive inner loop to reduce
the amount state changes incurred when using FLAT_ primtives.
2002-01-02 10:53:20 +00:00
Robert Osfield
0d0405cc0b Updates to NEWS for date of release, and added include/osg/DisplaySettings
and include/osg/LineWidth to the src/osg/Makefile.
2001-12-31 00:04:38 +00:00
Robert Osfield
98c8447ae9 Fixed the osg::Light so that it requires the user to explicitly define which
OpenGL light is being operated on, and also now relies upong the standard
osg::State handling of OpenGL modes to switch on the appropriate lights.

The previous static counter mechansim for the light number was causing a
redundent light to be created when the osg plugin created the first osg::Light
to use a prototype for other osg::Light's to be cloned from in the
.osg plugin execution.

The static count mechanism also prevent the lights modes being controlled
independantly from the setting of the light paramters themselves.  This
meant that a light once created was global, and couldn't be turned off
locally via the OSG's support for OpenGL mode enabling/disabling.  This
has been overcome with the new implementation, the user has complete
flexiblity of when and where to use the different lights at their
disposal.
2001-12-24 21:34:40 +00:00
Robert Osfield
3652bd9015 Various clean ups for the release. 2001-12-24 14:12:38 +00:00
Robert Osfield
19c99dc94c Further work on improving stereo support in the OSG.
Renamed the osg::VisualsSettings to osg::DisplaySettings, and
osgUtil::VisualsRequirementsVisitor to osgUtil::DisplayRequirementsVisitor.

Added support for OSG_SCREEN_HEIGHT into osg::DisplaySettings, and added
a DisplaySettings* to the constructors of osg::SceneView and osg::Camera.
2001-12-21 22:48:19 +00:00
Robert Osfield
734be18471 Updates to the support for stereo in osg::Camera, osgUtil::SceneView and
the CameraManipulators.
2001-12-21 13:07:35 +00:00
Robert Osfield
9365f0e3b1 Added support for glLineWidth via an osg::LineWidth StateAttribute. 2001-12-20 20:48:46 +00:00
Robert Osfield
8aa72d85cf Updates to the camera code related to stereo, adding fusion distance. 2001-12-20 16:35:38 +00:00
Robert Osfield
73e598f3ff Updates to Stereo code. 2001-12-19 15:20:29 +00:00
Robert Osfield
0721f0a818 Updated the demos to support the new commandline handling of stereo and
convinience functios for loading libs and files.
2001-12-19 10:29:18 +00:00
Robert Osfield
3c1c0f015e Added check for GL_ARB_imaging extension to osg;:ColorMatrix 2001-12-19 08:49:10 +00:00
Robert Osfield
261ab77373 Compilation fixes under for Windows 2001-12-19 01:10:04 +00:00
Robert Osfield
296865e250 Adding support for controlling visual settings via environmental variables
and command line paramters.  Including support for stereo and stencil buffer.
2001-12-19 00:38:23 +00:00
Robert Osfield
a3fe8ebb18 Added range checking to osg::Camera::adjustAspectRatio to catch invalid values being
passed to Camera.  Invalid values were occuring when iconising the Windows GLUT
based OSG demos.
2001-12-18 11:28:44 +00:00
Robert Osfield
a2cf39fd74 Changed the default field of Y to 45 degrees, as this is probably a better
default than 30 degrees (what it was temproarily) or the 90 degrees that
it was originally.
2001-12-17 21:13:17 +00:00
Robert Osfield
786dfea3c8 From John Davis, a little addition to the Windows version of the osg::Timer
constructor such that a static variable is used to force the constructor
to check the number of clock cycles per second once, this means that
multiple timers can now be created with incurring a the 1 second delay
used for timming the clock speed every time the constructor is called.
2001-12-16 16:30:34 +00:00
Robert Osfield
3952a3484b Updated version numbers to 0.8.43 in prep for the impending release. 2001-12-15 22:44:32 +00:00
Robert Osfield
cb8025d913 Renamed osg::Matric::makeIdent() to osg::Matrix::makeIdentity() to make
it consistent with the rest of the osg::Matrix naming.  Updated OSG
distribution to account for new name.

Added support for the STATIC/DYNAMIC osg::Transform::Type to the .osg
ASCII reader/writer plugin and the flt reader plugin.

Removed the non cost version of osg::Transform::getMatrix() as this could
by pass the dirty mechinism.
2001-12-15 16:56:39 +00:00
Robert Osfield
478274ae7d Fixes to Windows build in liu of the move to using just std::streams. 2001-12-14 23:18:28 +00:00
Robert Osfield
f848c54ba3 Made the following name changes to Matrix and Quat to clean them up and make
the functionality clear given the name.  This will break user code unfortunately
so please be away of the following mapping.

  osg::Matrix::makeTrans(..)?\026 -> osg::Matrix::makeTranslate(..)
  osg::Matrix::makeRot(..)?\026   -> osg::Matrix::makeRotate(..)
  osg::Matrix::trans(..)?\026     -> osg::Matrix::translate(..)

  osg::Quat::makeRot(..)?\026     -> osg::Quat::makeRotate(..)

Also updated the rest of the OSG distribution to use the new names, and
have removed the old deprecated Matrix methods too.
2001-12-12 20:29:10 +00:00
Robert Osfield
79c1fb531d Fixed problems with osg::Matrix::makeRot(from,to) and osg::Quat::makeRot(from,to)
so that they both use the same implementation (the Quat code now) and the
code has been corrected to work from and to vectors which directly opposite
to one another.
2001-12-12 15:09:11 +00:00
Don BURNS
b9f1b7aa6f Fixed Matrix::rotate( Vec3 from, Vec3 to); was using to X from to derive
axis, which causes a left-handed rotation.  Fixed to from X to.
2001-12-11 17:00:29 +00:00
Robert Osfield
be2beec11d Added :Referenced() to the osg::Camera(..) copy constructor to prevent a warning
under Linux.
2001-12-11 11:21:30 +00:00
Don BURNS
eabb4d6918 *** empty log message *** 2001-12-09 03:46:50 +00:00
Robert Osfield
a23627467b Added support for automatic deletion of osg::GeoSet's attributes, via a
default AttributeDeleteFunctor which uses delete [].  Users can create
their own handlers for the attribute memory to override this default
behavior.

Fixed a typo in ReaderWriterOBJ.cpp.
2001-12-04 22:57:40 +00:00
Robert Osfield
c92b730817 Improved support for anaglyphic stereo.
Integrated texture CLAMP_TO_EDGE, submitted by Ulrich Hertlein.
2001-12-04 12:31:10 +00:00
Robert Osfield
34a4c18a26 Beginings of support for quad bufferd, red/green, and slit screen stereo. 2001-12-02 22:20:46 +00:00
Robert Osfield
30db615333 Fixed bug in osg::StateSet::merge(..) where the containers were being
iterated from begin() to begin() rather than begin() to end().
2001-11-30 20:53:50 +00:00
Don BURNS
4ef08067b7 Small fix for preprocessor _MP symbol clash with MFC. 2001-11-21 15:53:29 +00:00
Robert Osfield
969f757679 Added osg::Image::dirtyImage() and setModifiedTag() to allow external
updating of the image modified flag to be used in conjunction with
texture subloading.
2001-11-18 21:31:16 +00:00
Robert Osfield
a434abafd7 Fixes for IRIX build.
Updates to the osg::Transform, adding preMult and postMult methods and
deprecating the old preRotate,preTranslate,preScale.

Updated the rest of the OSG so that it nolonger uses the deprecated
osg::Transform nodes.

Renamed osgUtil::SceneView::setGlobalState() to
osgUtil::SceneView::setGlobalStateSet() so that the name reflects its
functionality better.  Updated osgGLUT::Viewer etc to cope with new
name change.
2001-11-14 14:09:07 +00:00
Robert Osfield
8f6b7d04a4 Added src/osg/NodeCallback.cpp. 2001-11-12 10:00:08 +00:00
Robert Osfield
5ceefdcc12 Fixed compilation error in src/osgDB/FileUtils.cpp.
Added support for nested NodeCallbacks, allowing them to be chained together
so that multiple operations can be applied.
2001-11-11 22:32:59 +00:00
Robert Osfield
7290f793f1 Added osgText::Paragraph which is a subclass from Geode which composes a
list of text drawables as a paragraph block, handles breaking of text into
individual lines automatically.

Changed the osg::Node::setUserData so that the data type has to be an
osg::Referenced, and removes the dependancy on osg::MemoryAdapter.  I have
done this since it simplifies the OSG side of the interface and makes it
less like that the user might abuse the memory managment of the data. It
does however mean that user data will have by subclassed from Referenced,
and therefor may require users to have their own adapter to do this.
However, this little nuasance is worth the extra cleaness and robustness
afforded by going the osg::Referenced route.
2001-11-09 15:06:01 +00:00
Robert Osfield
06abf2266b Updates to Makefiles to include osgText.
Also a couple of undefined methods in osgText::Text have been added.
2001-11-02 20:11:37 +00:00
Robert Osfield
4d4ff39ff9 Added a bool paramter to osg::StateSet::compare(const StateSet& rhs,bool compareAttributeContents=false) const;
to allow it to use different comparison schemes, now it can use checking for pointer equality (the default)
or attribute contexts.  This has been added to assist optimization of databases within the flt loader, but
also could be useful for other operations too.
2001-10-31 20:04:32 +00:00
Robert Osfield
8f4e62ced0 Further updates to the ReaderWriter support in osgDB, and a fix to a small warning
in Matrix.cpp.
2001-10-30 19:23:24 +00:00
Robert Osfield
25c8b05914 Integrated Geoff Michel's updates to Stats code, whilest move all text rendering
back in the viewer from the Statistics header.

Added a osg::State::captureCurrentState(StateSet&) method and a copy constructor
to osg::StateSet.
2001-10-22 22:02:47 +00:00
Robert Osfield
aac507e119 Moved all #include "osg/.." references to #include <osg/..> to aid port to
MacOS.
2001-10-21 21:27:40 +00:00
Robert Osfield
067619d1fb Removed Lighting.cpp from repository, it is nolonger used and was just hanging
around erroneously.
2001-10-19 15:53:59 +00:00
Robert Osfield
54d490e24b Added support for specifying whether view frustum and small feature culling
should be applied to a node or its child with the new osg::Node::setCullingActive()
flag.  A mechanism has been implemented so that if child has its culling disabled
then their parents, all the way up to the root are also have their culling
implicitly disabled.

The osg::CullVisitor has updated to take account of
both the explicit control via setCullingActive and the implicit culling
disabling through children being disabled.

This feature is useful for nodes which don't have a bounding volume to cull
against, earth sky implementations and light sources.

The default osg::Node::_cullingActive is true, i.e. culling is enabled by
default.
2001-10-19 12:56:37 +00:00
Robert Osfield
60d33f91f8 Reverted Bryan's changes to FrameStamp w.r.t std::tm structure which doesn't
compile under Win32 and IRIX.  Will need to find another solution.
2001-10-16 21:47:47 +00:00
Bryan THRALL
a203a1b127 *** empty log message *** 2001-10-16 20:56:46 +00:00
Robert Osfield
de924ca759 Fixes for compilation under IRIX, submitted by Randal Hopper, with mods
from Robert.
2001-10-15 15:50:55 +00:00
Robert Osfield
59077fed15 Added support for automatic creation of global StateAttributes to osg::State,
these global attributes are created by cloning any attributes which are
applied during rendering, the clone in a shallow copy, which will set up
default valus for that attribute.  This should prevent attribute bleed
from one stateset to the next when the global StateSet doesn't contain
an attribute used within the scene graph.
2001-10-15 14:07:54 +00:00
Robert Osfield
6bb865af25 Fixed a bug in Matrix::invert(..) which did not set full_realised=true,
so that one Matrices which had not previously be initialized we're
erronously initialized later in the code resetting it to identity.
2001-10-14 14:23:03 +00:00
Robert Osfield
39ea16aad7 Added osg::StateSet::merge(const StateSet& rhs) merges merges the modes and
attributes of rhs into 'this' stateset.
2001-10-14 09:58:49 +00:00
Don BURNS
c6f11afbf6 Quaternions were assigning inverted values during conversion to matricies.
This is probably due to an error on the gamasutra web page demonstrating this.
It caused left-handed rotations rather than right handed rotations.  Should be
fixed now.
2001-10-14 04:28:50 +00:00
Robert Osfield
1e4a0cadf5 Changed the naming and calling convention of the new Drawable::AttributeFunctor
and have updated GeoSet to use mutable values for the _numverts etc, allowing
osg::GeoSet::computeNumVerts() to be a const operation. osg::GeoSet::getNumVerts
is now a const once more, so avoiding compilation problems.  Also chaned the new
osgconv orientation code to use a Drawable::AttributeFunctor so it can work on
other Drawables other than just GeoSets.
2001-10-13 11:16:10 +00:00
Don BURNS
610358033f backed out right-handed coordinate transform for makeRot(vec3,vec3) in Quat.cpp 2001-10-13 08:34:02 +00:00
Don BURNS
49982ac835 Changed some routines to produce right-handed rotations. 2001-10-13 06:23:55 +00:00
Robert Osfield
58582998fa Added support for the new AttributeUpdateFunctors. 2001-10-12 20:06:35 +00:00
Don BURNS
cb17e99420 Added include/osg/Math to Makefile TARGET_INCLUDE_FILES and fixed references
to _mat in ConvertToPerformer.cpp
2001-10-12 17:45:15 +00:00
Robert Osfield
96085619ee Added support for DYNAMIC/STATIC osg::Transform types and added new osg::Drawable::getStats
and supportsAttributeUpdate(..) and applyAttributeUpdate(...) methods which will
be to enable hooks into Drawable subclasses.
2001-10-10 20:20:14 +00:00
Robert Osfield
3da57d6d22 Added a osg::DegreesToRadians() and osg::RadiansToDegrees() method to osg/Math,
updated the ReaderWriterBMP.cpp (mods sent in my Geoff Michel) and
moved the osgUtil::Statistics to osg::Statistics in preperation to adding it
to the the Drawable base class.
2001-10-06 20:29:42 +00:00
Robert Osfield
c16fe83d0a Fixed a bug in osg::Image::ensureDimensionsArePowerOfTwo() which only
scaled dimensions if *both* axis wern't a power of two, have fixed it
to rescale if either of the axis arn't a power to two.
2001-10-05 10:38:16 +00:00
Robert Osfield
d5bff10797 Changed the ordering of comparing modes and attributes in
osg::StateAttribute::compare() as part of an investigration into state sorting.
2001-10-04 14:39:24 +00:00
Robert Osfield
f0bb34c4fe Removed some notify which were only used for debugging of the camera class
and are now redudent.
2001-10-04 14:20:23 +00:00
Robert Osfield
2c6e85442b Integrated changes for MacOSX, submitted by Phil Atkin, with small mods by
Robert Osfield to maintain compatability under Linux.
2001-10-03 21:44:07 +00:00
Robert Osfield
7a7a26c2ea Added include/osg/EarthSky and src/osg/EarthSky to cvs.
Also move osg across to using radians for angular paramters by default.
By defining USE_DEGREES_INTERNALLY you can get the OSG to revert to
the old style degrees. This later feature is deprecated and only meant
for helping comptability in the interim.
2001-10-02 15:59:49 +00:00
Robert Osfield
430c8606e9 Added osg::EarthSky node to the core osg library, and added support for it into
osgUtil::SceneView, osg::CullVisitor, osgPlugin/osg and updated the hangglide
demo to use the new earth sky node.
2001-10-02 11:36:14 +00:00
Robert Osfield
fc1fa57275 Added support for osg::StateSet comparison operators and using this new feature
added support in osgUtil::OptimizeStateVisitor for removing duplicate
StateSet's from the scene graph, previously only duplicated StateAttributes
we're removed.
2001-10-01 23:02:14 +00:00
Robert Osfield
0d0b33f4b0 Integrated a bug fix to osg::TexMat from Geoff Michel which adds a
glMatrixMode( GL_MODELVIEW ); after the setting of the texture matrix.
Previously the texture matrix mode could run into normal model view
matrix operations which were assuming the defaul of GL_MODELVIEW.
2001-10-01 12:06:22 +00:00
Robert Osfield
777e4ab9f1 Added setAttributeAndModes(new Depth,StateAttribute::ON);
to the StateSet::setGlobalDefault() so that the correct default for the glDepthFunc etc are set up for scene graphs, and allows override of these value which risk of inheriting state on to the rest of the scene graph.

This has allowed the hangglide demo to be simplified since it now doesn't need to set the global Depth instance itself.
2001-09-29 18:34:26 +00:00
Robert Osfield
8e2f1bdb72 Modified the Matrix multiple method added by Don so it is safer and added comments explaining why it shouldn't be needed as other more efficient methods should be doing the work for us.
Also added Matrix::ensureRealized() to support the lazy initialization of Matrix, whilest keeping the implementation robust so that external calls to Matrix which get values do so on an initialized matrix.
2001-09-29 09:37:43 +00:00
Don BURNS
4c4d99f19a Cleaned up inst rules a bit... 2001-09-28 19:36:58 +00:00
Robert Osfield
12f77f141e *** empty log message *** 2001-09-28 16:56:19 +00:00
Robert Osfield
2a9848ea95 *** empty log message *** 2001-09-27 16:34:41 +00:00
Robert Osfield
ba47264c5e *** empty log message *** 2001-09-27 09:44:55 +00:00
Robert Osfield
9fd1706e3c *** empty log message *** 2001-09-25 17:56:56 +00:00
Don BURNS
7ae58df42a Synch with 20010921 2001-09-22 02:42:08 +00:00
Don BURNS
b5eb0a1137 Removed Makedepend files 2001-09-20 00:59:26 +00:00
Don BURNS
ac2bdbda30 1) new implementation of the osg::Matrix class. Note details below.
2) cleaned up osg::Timer, still in progress.  My intent has been to
     pave the way for support for other OS's.
  3) new osg::FrameStamp class which has a frame number, reference
     time for each frame to be app, culled and drawn.  The FrameStamp
     also can be passed to other machines (i.e. cluster) and the
     FrameStamp can be used with the slaves own app,cull and draw.
     I've also added the beginings of a calander time data to the
     FrameStamp to allow time or day and year to be used in setting
     up position of sun/moon etc. etc.
  4) The osg::State now has contains a pointer to the last applied
     osg::Camera and the current osg::FrameStamp, so that drawables
     can use both pieces of information for creating effects such
     CLOD, earth/sky etc.  The osg::NodeVisitor also now allows you
     to attach a FrameStamp to support syncronization of actions on
     the scene graph.
2001-09-19 23:52:12 +00:00
Don BURNS
81f553aaee o Updated Metrowerks files for MacOS. They aren't 100% there yet,
but getting there.

  o First cut of osgcluster demo.  Very simple beginings.  Alas
    I only one PC here so I can't test it in its current guise.

  o New support for NodeCallbacks, via AppCallback attached to
    osg::Node's, and a default osgUtil::AppVisitor which calls them on
    each frame.

  o Support for traversal masks in osg::NodeVisitor, osg::Node
    which allows nodes to be switched on or off via a bit mask.

  o Suppport for traversal number (frame number) and reference time
    into osg::NodeVisitor to handle syncronization of app and cull
    traversals.  This also assist clustering as traversal number
    master to slaves.
2001-09-19 23:41:39 +00:00
Don BURNS
77494207fb Removed files.... synching witn 0.8.42 2001-09-19 21:51:06 +00:00
Don BURNS
7e81f6cfa6 More clean up for synch with 0.8.42 2001-09-19 21:19:47 +00:00
Don BURNS
e8f256a59d Added a bunch of files synched with 0.8.42 2001-09-19 21:08:56 +00:00
Don BURNS
fed86f3f03 Removed Makedepend for osg repository. No Makedepends should be in the
repository
2001-01-12 17:34:58 +00:00
Don BURNS
7165d693d6 Fixed the findDSO error which excluded PATH on win32 and LD_LIBRARY_PATH in
UNIX.
2001-01-10 17:19:04 +00:00
Don BURNS
70208ebc06 Initial revision 2001-01-10 16:32:10 +00:00