Commit Graph

6 Commits

Author SHA1 Message Date
Cedric Pinson
8454d414a8 From Cedric Pinson, The following commit include:
* Refactore of RigGeometry to support hardware skinning
* Refactore of Timeline to split Action in differents files
* Add example how to use hardware skinning
2009-10-27 15:37:13 +00:00
Cedric Pinson
b6ab5bbe27 From Cedric Pinson, The following modification are
Update Timeline.cpp to add current layer to the ActionVisitor, use correctly the priority
Add accessors in Action.cpp to retrieve protected data
Split files and rename them to classname
Change de default color of UpdateMaterial to FFOOFF to detect unset value
Add accessors in LinkVisitor instead of accessing data directly
Update osganimationtimeline example to fit the api callback
2009-08-31 09:40:56 +00:00
Cedric Pinson
4e305cf46b From Cedric Pinson, i miss to commit the file that contains the osgAnimation::StripAnimation::traverse 2009-07-01 09:30:44 +00:00
Robert Osfield
ad8f2d8974 Changed build OSG_USE_REF_PTR_IMPLICIT_OUTPUT_CONVERSION to ON and then fixed all the resulting build errors. 2009-06-17 10:39:39 +00:00
Cedric Pinson
93cafb2292 From Cedric Pinson, Fix osgAnimation warning and errors 2009-06-16 12:32:02 +00:00
Cedric Pinson
c4c5ca7566 From Cedric Pinson, split timeline classes in differents files, cleanup and add a statshandler to visualize current action in timeline 2009-06-15 14:48:37 +00:00