Commit Graph

4478 Commits

Author SHA1 Message Date
Robert Osfield
e2361865fc From Sondra Iverson, "The options to rewind/restart and to toggle looping in the osgmovie
example have been implemented. "
2005-09-11 19:05:30 +00:00
Robert Osfield
9eaaa55d05 converted hardware tabs to spaces. 2005-09-11 19:02:20 +00:00
Robert Osfield
f686395012 From Sonda Iverson, fix for repeated pause/unpause toggleing in Xine plugin 2005-09-11 19:00:57 +00:00
Robert Osfield
1def1e0d53 From Joran Jessurun, fix to let the Viewer::computeNearFarPoints
function work correctly when used with multiple camera's on one render
surface.
2005-09-10 13:07:08 +00:00
Robert Osfield
f32984fefe Removed some debugging messages 2005-09-10 12:51:18 +00:00
Robert Osfield
4a47a79c23 Added more intersection testing code. 2005-09-10 12:51:03 +00:00
Don BURNS
77ab99e23c Added initial ESRIShape file loader.
Untabbed and formated LOGO loader.  Removed extraneous noise from NET loader
2005-09-09 20:26:50 +00:00
Robert Osfield
196eafd70b Removed duplicate typedef. 2005-09-09 15:42:48 +00:00
Robert Osfield
745834c329 Added triangle index functor to src/osgUtil/SphereSegment.cpp for computing
the intersection between an indivual geometry and the sphere segment.

Converted the terrain in osgspheresegment to be an osg::Geometry based
drawable rather than a osg::ShapeDrawable/osg::HeightField one to make it
more practicle to use as a test for the new SphereSegment intersection code.
2005-09-09 11:13:40 +00:00
Robert Osfield
67e8e0b287 Added PolytopeVisitor to SphereSegment.cpp to help cull down to only drawables
that intersect with the frustum of the SphereSegment. PolytopeVisitor may
eventually be pulled out to be more generally used along the lines of osgUtil::IntersectVisitor.
2005-09-08 18:56:37 +00:00
Robert Osfield
559219f519 Added initial interface for computing intersections between sphere segments
and terrain.
2005-09-08 13:10:04 +00:00
Robert Osfield
765db1998c Added support for cullable state, that uses a polytope to define the extents
of objects that will be influenced by it.
2005-09-07 16:18:43 +00:00
Robert Osfield
58112d9591 Added a grid of lines into the OverlaySubgraph to demonstate use the
OverlayNode for applying general drawing onto terrain.
2005-09-06 20:28:53 +00:00
Robert Osfield
4e6a8cfcd5 Added s/getContinousUpdate(bool) method to OverlayNode. 2005-09-06 19:54:29 +00:00
Robert Osfield
5283c11f8a Added osgSim::OverlayNode to osganimate and osgspheresegment examples, and
added support for setting texture size hint and coping with scene graphs
with CoordinateSystemNode in them.
2005-09-06 15:48:18 +00:00
Robert Osfield
db24ea247c Changed #if 2005-09-05 13:27:48 +00:00
Robert Osfield
4795fb88e6 Added checking of EventVisitor type 2005-09-05 13:26:50 +00:00
Robert Osfield
48c83869c6 Fixed VisitorType of EventVisitor 2005-09-05 13:23:27 +00:00
Robert Osfield
b8d7a3bf44 Added event handler to shader code so that alphaCuttOff, transparency and
sampleDensity are controlled via 'a', 't' and 'd' respectively.
2005-09-05 13:19:20 +00:00
Robert Osfield
efc4f2436f Integrated shaders into source. 2005-09-05 10:40:04 +00:00
Robert Osfield
ab879525ef Added all sides of the shader cube 2005-09-05 09:14:30 +00:00
Robert Osfield
7ed8bab8d4 Added preliminary GLSL shader path for volume rendering. 2005-09-05 07:48:55 +00:00
Robert Osfield
14980872a7 Standardised the Vec* class interfaces, and added num_components enum to aid
generic programming.
2005-09-04 11:17:00 +00:00
Robert Osfield
e404b95dc3 Added support in osgTerrain/osgdem for setting the image format to use when writing tiles out to disk 2005-09-04 06:36:52 +00:00
Robert Osfield
d58487c763 Changed red()/green()/blue()/alpha() to r()/g()/b()/a() for greater consistency
across Vec* classes and with OpenGL Shander Lanaguage.
2005-09-03 20:56:25 +00:00
Robert Osfield
6391691be6 Added release() to all GraphicsOperations in GraphicsThread. 2005-09-03 20:54:32 +00:00
Robert Osfield
2ea5d71d82 Added commandline arguments for controlling number of cameras through to the windowing library to use. 2005-09-02 20:06:11 +00:00
Robert Osfield
4167a3f980 Added clean up class to help improve the exit of GraphicsThread 2005-09-02 13:10:46 +00:00
Robert Osfield
21cabaf5f6 Renamed osgUtil::RenderStageLighting osgUtil::PositionalStateContainer 2005-09-02 10:35:38 +00:00
Robert Osfield
ce3bfff46a Removed redundent code. 2005-09-01 19:55:41 +00:00
Robert Osfield
caaeaee321 Fixed typo 2005-09-01 19:12:06 +00:00
Robert Osfield
2bafaea60a Added osgcamera projects 2005-09-01 06:19:03 +00:00
Robert Osfield
727e55a63a Removed circular reference of osg::CameraNode, fixing memory leak. Added
a auto exit after a maximum number of frames are completed.
2005-08-31 20:39:05 +00:00
Robert Osfield
a420782199 Added osgSim::OverlayNode setup in osgsimulation, and added preliminary test
code to the osgSim::OverlayNode to test osgsimulation/the architecture.
2005-08-31 15:04:27 +00:00
Robert Osfield
af7eba1a7f Set number of cameras to 3. 2005-08-31 13:43:29 +00:00
Robert Osfield
7fc95ddae7 Added graphics context pointer to osg::Texture in prep for support for Pbuffer
Render To Texture.
2005-08-31 12:56:15 +00:00
Robert Osfield
8686ed3136 Disable the glFinishBarrierOp usage as glFinish was spin locking the CPU :-| 2005-08-31 12:49:23 +00:00
Robert Osfield
c1ebc87c2c Seperated out the cull and draw traversals into their own operations,
and added a glFinishBarrierOp which can be placed between the cull and the
draw or after swap.
2005-08-31 10:55:58 +00:00
Robert Osfield
3b065bc163 Add comments explain how example works. 2005-08-31 09:21:34 +00:00
Robert Osfield
c02e91c1b4 Added support for GrapicsOpeations that are reused each frame, cleaned up
osgcamera example.
2005-08-30 22:28:30 +00:00
Robert Osfield
994192657a Compile fix. 2005-08-30 19:20:19 +00:00
Robert Osfield
07c7e37426 From Colin McDonald, fix for big endian systems 2005-08-30 19:19:49 +00:00
Robert Osfield
f9bcde3cf0 Added name and keep member variables to osg::GraphicsThread::Operation to allow
the names of the operations to be logged for stats purposes, or used when
do searches of the operation list.  The keep member variable tells the graphics
thread run loop wether to remove the entry from the list once its been called.
2005-08-30 19:03:02 +00:00
Robert Osfield
aba3b4fa67 Clean up and fixes to GraphicThread class, and osgcamera example. 2005-08-30 14:41:08 +00:00
Robert Osfield
3810d3b850 From Norman Vine, fixed small typo. 2005-08-30 09:33:42 +00:00
Robert Osfield
ceadd41ef1 Fixed reading and writng of data. 2005-08-29 20:38:46 +00:00
Robert Osfield
492956d73e Added scratch pad reset. 2005-08-29 20:16:15 +00:00
Robert Osfield
6e39f9f475 Implement a scratch pad for writing and read data to, to solve issue between
running a master and slave on a mix of 32bit and 64bit.
2005-08-29 19:57:02 +00:00
Robert Osfield
9f740f7397 Improved support for keyboard/mouse events in osgcluster. 2005-08-29 14:05:30 +00:00
Robert Osfield
2e84f10b21 Added extra debug info. 2005-08-29 12:25:16 +00:00