Robert Osfield
62dbe7b85e
Added 's' write selected nodes to "saved_selected.osgt feature.
2021-12-08 14:28:47 +00:00
Gleb Mazovetskiy
b14eecb3c7
Check GL_NV_framebuffer_multisample_coverage
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`isRenderbufferMultisampleCoverageSupported()` should not return true if
the extension is not supported.
Fixes #1028
2021-03-29 09:43:50 +01:00
Robert Osfield
7994bfa767
Merge branch 'OpenSceneGraph-3.6' into build/windows_clang_3.6_target
2020-11-10 14:41:56 +00:00
Alberto Luaces
2ade061ced
Code comments, log strings and some variable spell fixes.
2020-10-29 15:14:29 +00:00
MeyerFabian
ba70c7d543
build/windows_clang
2020-07-21 17:37:24 +02:00
Scott Giese
6c908e9081
osgsimplegl3: fix minor typo
2020-04-29 09:18:54 +01:00
Robert Osfield
cdbec116fa
Added arguments to viwer construction to allow better command line control
2020-03-13 08:33:52 +00:00
limbolily
315031fa3b
Fix navagation error about Android GLES2 example.
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Android GLES2 example use event queue without initializing window rectangle with graphics context,that produce navigation error.
2020-01-06 14:48:34 +08:00
PntAndCnt
3fbf24759f
Fix a typo and invisible 3dtext in examples/osgtext.
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Second text alignment is wrong when "--alignment" specified.
3D text radius is too small, only SCREEN_COORDS can be seen.
Text position should multiply radius.
2019-12-13 10:23:47 +00:00
Robert Osfield
bf208e1d10
Changed the #extension enable
2019-07-25 14:58:17 +01:00
Robert Osfield
59f417f1e0
Added test of picking
2019-07-15 16:13:57 +01:00
Laurens Voerman
4b6d9287bc
replaced "if (apm || !apm->valid())"
2019-06-14 15:46:55 +01:00
Robert Osfield
9e18a7542b
Added ability to set which tree rendering techniques to build (via --featuers bitmask command line) and
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output scene to using -o outputfilename.extension command line.
2019-04-12 13:55:39 +01:00
Robert Osfield
1c65815f4e
Fixed crash on exit issues with osgFX, osgParticle, osgSim and the osgforest example
2019-01-07 17:46:02 +00:00
Thomas Hogarth
e8ba57b22f
Improved iOS cmake support for xcode 9.4 and cmake 3.11
2018-12-10 08:22:36 -07:00
Boris Pek
7eaceb0baa
fix builds with case sensitive includes
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Tested during cross-compilation for MS Windows using MinGW.
2018-10-10 18:26:43 +01:00
Julien Valentin
8a29c504e4
add version and required extension
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let a chance to work on intel chipset
2018-10-02 11:06:22 +01:00
Robert Osfield
66246703bf
Warning fixes
2018-09-11 15:32:44 +01:00
Robert Osfield
fb09be05a9
Fixed warning
2018-09-11 12:29:40 +01:00
mp3butcher
385cfa0cbf
fix examples context creation for X11
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(when display not :0.0)
2018-09-11 08:40:02 +01:00
Robert Osfield
257c2deb86
Added greater control of how cubemap is set up and controlled
2018-09-11 08:11:27 +01:00
Alex Burton
a7747972dc
updated osgviewerWX to remove deprecated calls in wxWidgets 3.x
2018-07-27 17:12:07 +01:00
弥继平
2205506aa3
Fixed the position of the viewport for the camera
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The position of viewport doesn't setup properly, some part of viewer is out of CMFC_OSG_MDIView, and not visible.
2018-06-18 19:38:27 +01:00
Robert Osfield
3b563ab21b
Fixed create of graphics context by explicting adding USE_GRAPHICSWINDOW to force the WindowingSystemInterface to initialize
2018-05-18 12:47:34 +01:00
Alberto Luaces
02c310982e
Fix typos and spelling.
2018-04-23 11:03:37 +01:00
Robert Osfield
709194c88c
Replaced osgUtil::IntersectVisitor usage with osgUtil::InteresectionVisitor
2018-04-20 14:32:34 +01:00
Robert Osfield
a082b57c3f
Removed usage of the osgUtil::TriStripVisitor is it generates osg::Geometry that perform very poorly when using VBO and VAO's vs GL DisplayLists.
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With DisplayLists being deprecated in GL and VBO and VAO becoming standard it's best to standardize on using the osgUtil::MeshOptimizers instead of TripStrupVisitor
2018-04-20 11:44:44 +01:00
Robert Osfield
d88f0c4cd1
Added --equalize-boundaries -e command line option to call terrain->setEqualizeBoundaries(true)
2018-04-18 10:03:52 +01:00
Robert Osfield
7ab1208c65
Renamed osg::ComputeDispatch to osg::DispatchCompute to make sure the nameing between GL and OSG is consistent i.e glDispatchCompute -> osg::DispatchCompute
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Updated AUTHORS.txt, NEWS.txt and README.txt for CMakeLists.txt for 3.6.0 release
2018-04-07 17:59:55 +01:00
Robert Osfield
d1c54223cb
Added osgtext --alignment test to look the effect of calling Text::setAlignent() before and after the Text::setText().
2018-04-06 14:10:43 +01:00
Robert Osfield
b8b105b54e
Added EventHandler to report key and mouse events for debugging purposes
2018-04-04 14:10:43 +01:00
Robert Osfield
3be15a310e
Added -4 command line entry that creates two seperate windows within CompositeViewer
2018-04-04 14:10:43 +01:00
Robert Osfield
3450b9fee8
Removed osgShadow::ShadowVolume as it functionality isn't functional
2018-04-03 12:23:18 +01:00
Robert Osfield
88e8b1ede0
To osgclipe example added --text textstring and --simple command line options to test mixing text and clipping
2018-03-30 15:16:45 +01:00
Robert Osfield
1930d9c345
Fixed read shader to safer ref version
2018-03-24 11:23:59 +00:00
Robert Osfield
640e7bc06c
Fixed spotlight colour mixing
2018-03-24 10:59:15 +00:00
Michael Kapelko
96b586c165
Provide osgemscripten example CMake flags in a more stable way
2018-03-23 16:42:40 +00:00
Robert Osfield
b563f1bd78
Fixed build issues when building with OSG_USE_REF_PTR_IMPLICIT_OUTPUT_CONVERSION set to OFF
2018-03-19 14:08:47 +00:00
Robert Osfield
b38a37c3bb
Fixed warnings
2018-03-19 10:42:09 +00:00
Robert Osfield
add6b3edee
Added --shader saderfilename command line option to enable one to manually specify which shaders to use for the uber program.
2018-03-15 16:49:58 +00:00
Robert Osfield
4447190dd6
Refactored osgUtil::ShaderGen to use #pragma(tic) shader composition.
2018-03-14 08:22:45 +00:00
Robert Osfield
178cba7cf0
Fixed build error
2018-03-07 16:45:58 +00:00
Robert Osfield
98cdeac9f6
Added missing Camera::setDrawBuffer/setReadBuffer()
2018-03-06 16:54:57 +00:00
Robert Osfield
f8eabd38ba
Added missing Camera::setDrawBuffer() & setReadBuffer()
2018-03-06 16:42:11 +00:00
Robert Osfield
731065a32e
Added missing setDrawBufer/setReadBuffer calls
2018-03-06 16:23:20 +00:00
Robert Osfield
f767ab0cc9
Refactored the event handler so that it contains a helper NodeVistor class rather than inherits from inappropriately using multiple inheritance.
2018-02-07 17:23:14 +00:00
Laurens Voerman
b0b28d21d9
fix bug: potentially uninitialized local variable 'hr' used
2018-01-19 11:38:01 +01:00
Laurens Voerman
4f7fcb19d5
remove unused variable "newArrays"
2018-01-15 16:04:12 +01:00
Julien Valentin
480b452e38
improve example to get command arguments
2018-01-13 21:29:02 +01:00
Julien Valentin
662bea239c
add GLSampler as Texture Property
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and a simple example mixing (add) 2 textures
2018-01-03 21:34:10 +01:00