Robert Osfield
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6c38b61185
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Removed the 'using namespace std' and replaced with more specific 'using std::ostream'
this should help prevent polution of the global namespace with std when including
these osg include files.
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2001-12-11 11:22:44 +00:00 |
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Robert Osfield
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5e6153b428
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Added methods to support isNaN,isInfinte and valid to osg::Vec* and osg::Math,
and added a guard to IntersectVisitor which uses these new methods to prevent
invalid segments being added.
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2001-11-06 10:34:51 +00:00 |
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Robert Osfield
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ada36c3462
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Fixes for Win32 compilation.
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2001-10-16 16:48:19 +00:00 |
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Don BURNS
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747019d0b9
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added float *() operator to Vec{2,3,4} so we can pass Vec3's directly to
OpenGL glVertex?fv().
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2001-10-16 03:59:37 +00:00 |
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Robert Osfield
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9db63dfd5d
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Added != method to Vec2,Vec3,Vec4 and did further work on the
AttributeUpdateFunctors.
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2001-10-12 20:05:55 +00:00 |
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Robert Osfield
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9917b6500d
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Added a copyright notice to all core headers, which all begin with
//C++ header to help scripts and editors pick up the fact that the
file is a header file.
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2001-10-04 15:12:57 +00:00 |
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Robert Osfield
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2c6e85442b
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Integrated changes for MacOSX, submitted by Phil Atkin, with small mods by
Robert Osfield to maintain compatability under Linux.
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2001-10-03 21:44:07 +00:00 |
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Robert Osfield
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7359d33d53
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Made spelling corrections, the spelling mistakes picked up by a script
written by Neil Salter.
script
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2001-10-01 11:15:55 +00:00 |
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Don BURNS
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e8f256a59d
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Added a bunch of files synched with 0.8.42
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2001-09-19 21:08:56 +00:00 |
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Don BURNS
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70208ebc06
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Initial revision
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2001-01-10 16:32:10 +00:00 |
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