Commit Graph

11107 Commits

Author SHA1 Message Date
OpenSceneGraph git repository
cad7418eb2
Merge pull request #718 from flashk/patch-10
Fix osgAnimation transform not updating in some cases
2019-03-14 11:24:19 +00:00
OpenSceneGraph git repository
7b61419891
Merge pull request #722 from Capostrophic/matrix
Avoid unnecessary matrix type conversion in osgParticle
2019-03-14 10:34:37 +00:00
Robert Osfield
f6acb80357 Removed the optional code path hack 2019-03-14 10:13:15 +00:00
Capostrophic
52fe3679a3 Add OSG_USE_FLOAT_QUAT build option to use single precision quaternions 2019-03-13 22:08:19 +03:00
Capostrophic
7c71d8dc16 Avoid unnecessary matrix type conversion in osgParticle 2019-03-10 15:51:44 +03:00
flashk
22c8c669e7
Update StackedTransform.cpp 2019-03-05 09:32:55 -08:00
Chris Djali
fbb5839298
Resolve OpenGL error caused by confusion between geometry shader implementations.
There are two types of Geometry Shaders in OpenGL. One is provided by `GL_EXT_geometry_shader4` and `GL_ARB_geometry_shader4` and requires that certain parameters are set with calls to `glProgramParameteri` before the program is linked. The other is provided by OpenGL 3.2 as a core feature and by the GLES extensions `GL_EXT_geometry_shader` and `GL_OES_geometry_shader` and requires these parameters to be set in the GLSL source itself.

The value of `isGeometryShader4Supported` is being used to determine if the `glProgramParameteri` calls should occur, so it should only be `true` when one of the extensions requiring them is present.
2019-02-26 17:19:06 +00:00
Robert Osfield
572e1d75a4 Merge branch 'master' of https://github.com/openscenegraph/OpenSceneGraph 2019-02-25 15:07:38 +00:00
Robert Osfield
08ea80c904 Streamline the animation path completion message 2019-02-25 15:06:54 +00:00
Daniel Trstenjak
b431c29d44 OcclusionQueryNode: reset the test result of the invalid geometry
There're cases that the occlusion test result has been retrieved
after the query geometry has been changed, it's the result of the
geometry before the change.
2019-02-25 11:31:12 +01:00
Daniel Trstenjak
71997fa747 OcclusionQueryNode: ensure a valid query geometry
If the query geometry is invalid then don't do any occlusion queries and
never traverse the subgraphs.
2019-02-21 14:42:35 +01:00
OpenSceneGraph git repository
862788e14e
Merge pull request #711 from uhertlein/macos_10_14
Cleanups and support for macOS 10.14
2019-02-20 17:20:35 +00:00
OpenSceneGraph git repository
742b0607d5
Merge pull request #710 from bjornblissing/fbx-filename
Add search location for textures in FBX plugin
2019-02-20 17:17:34 +00:00
Robert Osfield
552ecb7674 Added override for broken bindings 2019-02-20 16:38:11 +00:00
Ulrich Hertlein
10af927260 Support for macOS 10.14
- 10.14 drops libstdc++
- drops support for Carbon :-)
- drops support for macOS < 10.9
2019-02-07 19:18:11 +01:00
Björn Blissing
3284d0545c Add search location for textures in FBX plugin
The FBX plugin may fail texture lookup even if the texture is located in
the same folder as the model file. This change tries, as a last resort,
to check if the texture filename is available in the same folder as the
model.
2019-02-04 14:46:42 +01:00
Robert Osfield
070e55e8e0 Added missing {} to fix getPassed() bug introducted by previus commit 2019-01-26 18:12:19 +00:00
Daniel Trstenjak
733f78a0b4 OcclusionQueryNode: ensure a consistent value for '_passed' 2019-01-26 18:12:19 +00:00
Robert Osfield
6eb0da3a16 Introduced a QueryGeometry::getQueryResult(const osg::Camera*) method as a more informative replacedment for QueryGeometry::getNumPixels(). 2019-01-26 18:12:19 +00:00
Daniel Trstenjak
f21ca61476 OcclusionQueryNode: add resetting of queries
If there's a big view change then it might not be appropriate to wait
for '_queryFrameCount' till the next query is issued, because then
geometry might pop into the view after '_queryFrameCount'.

This is especially important for applications not having a constant
frame rate, but just issue a new frame on demand.
2019-01-26 18:12:19 +00:00
Robert Osfield
c6eb63d529 Commented out the reset of the _vertexArrayObject = 0 as it was break later State::resetCurrentVertexArrayStateOnMatch() calls ability to reset the State::_currentVAO when required. 2019-01-23 15:42:41 +00:00
Robert Osfield
276ca14376 Fixed typo 2019-01-23 08:52:44 +00:00
Robert Osfield
336791ca35 Added reset of the State::CurrentVertexArrayState() to prevent the State::_vas becoming a dangling pointer when VertexArrayState objects are deleted. 2019-01-21 17:38:40 +00:00
Robert Osfield
68e4341cb4 Added calling of releaseGLObjects() and resizeGLObjects() to the Camera DrawCallback's to enable the draw callbacks to clean up their own GL objects. 2019-01-19 16:18:48 +00:00
Laurens Voerman
805e54752a clear temp objectCache in databaseRequest 2019-01-14 10:40:42 +00:00
Robert Osfield
32db852c77 Moved resizeGLObjects/releaseGLObjects out of Referenced to avoid multiple inheritance warnings 2019-01-12 11:28:25 +00:00
Robert Osfield
1c3b2d2285 Added read/writeObject() entry point to FBX plugin. 2019-01-10 09:48:03 +00:00
Robert Osfield
45872fbb68 Replaced use of heap with use of stack created ifstream to avoid potential memory leak 2019-01-09 08:43:08 +00:00
Robert Osfield
3da76932e6 Introduced use of ref_ptr<> and private destructor to tighen up memory management and avoid users attempting to inappropriately delete TexCoordRange. 2019-01-09 08:38:16 +00:00
Robert Osfield
466bbc6740 Fixed for crashes on exit associaciated with VAO usage and vairous niche usage cases 2019-01-08 19:35:37 +00:00
Robert Osfield
dd9ccbad86 Fixed crash on exit issues with osgFX, osgParticle, osgSim and the osgforest example 2019-01-08 19:35:29 +00:00
Kent
51cfa0fa26 fix readtexture issue 2019-01-07 10:38:14 +08:00
kent
32400af6c1 Merge branch 'master' of github.com:openscenegraph/OpenSceneGraph 2019-01-04 21:21:56 +08:00
Robert Osfield
7efe889537 Added use of sizeof to make code a bit more flexible 2019-01-04 08:10:15 +00:00
Robert Osfield
49cf25718c Restructured the clean up of arrays/primitives and GL objects 2019-01-04 08:08:07 +00:00
Robert Osfield
25c60dc675 Cleaned up Geometry::dirtyGLOjects() and Geometry::releaseGLObjects() 2018-12-31 12:14:26 +00:00
Robert Osfield
337f24051b Changed the clean up of the GL objects on destruction so that the destructors of the arrays/primitives themselves do the release rather than have it done explictly in the destructor. This allows arrays/primitives to be shared. 2018-12-31 11:09:21 +00:00
Julien Valentin
dd94de3121 setup camera Read/Draw Buffer
fix flickering shadows in SingleThread
2018-12-20 08:49:38 +00:00
Robert Osfield
ab32dd859b Merge branch 'master' of https://github.com/openscenegraph/OpenSceneGraph 2018-12-13 14:08:20 +00:00
OpenSceneGraph git repository
d090be7b49
Fixed indentation 2018-12-13 14:06:51 +00:00
OpenSceneGraph git repository
a7623e3b04
Chnaged tabs to four spaces to fix indentation 2018-12-13 14:05:31 +00:00
Dyuzz
00480d0575
add Vec3dArray* vertex output to avoid inaccuracy 2018-12-13 21:15:07 +08:00
Julien Valentin
eb22a0c26e remove dead code 2018-12-13 08:43:50 +00:00
OpenSceneGraph git repository
53b567c9a2
Merge pull request #659 from dquam/fbx_duplicate_fix
Fix duplicate geometries in FBX export.
2018-12-07 15:01:41 +00:00
Daniel Emminizer
a4b6d8afb5 osgText::String:createUTF8EncodedString() now supports 4-byte UTF-8 strings (code points over 0x100000). 2018-12-07 14:57:34 +00:00
Derek Quam
ffd5d20a69 Fix two bugs introduced when removing the Geode visitor from the FBX
exporter.

In the Geometry visitor, use getNodePath to check if the Geometry node
is root instead of getNumParents.

Reset the state inside buildFaces to prevent duplication when a
Group is inside of Group.
2018-11-28 14:21:37 -06:00
OpenSceneGraph git repository
3ea101df66
Merge pull request #660 from mxgrey/modernize_cmake
Create a config-file and export library targets for downstream users
2018-11-26 09:03:20 +00:00
Kent
7eab0dfc7f fix read texture fail 2018-11-23 17:52:53 +08:00
flashk
51f04fcc19
Prefer FOURCC pixel format in DDS loader
I have found that certain image editing programs export DDS images with both the DDPF_FOURCC and DDPF_RGB pixel format flags. The DDS loader will give preference to the DDPF_RGB flag and try to deduce the format from the RGB bit mask values instead of using the more reliable FOURCC flag. This causes some images to not load, even though the FOURCC flag is supported.  I've modified the loader so that it checks for the DDPF_FOURCC flag first, then falls back on deducing the format from the RGB bit masks.
2018-11-20 16:12:21 -08:00
Michael X. Grey
23f680ef4a Export OpenThreads target for win32 2018-11-16 12:16:31 +08:00
Michael X. Grey
ea9d61964d Fix target exporting 2018-11-15 16:38:18 +08:00
Michael X. Grey
af1be65012 Automatically generate pkgconfig files instead of using manually maintained templates 2018-11-15 14:26:41 +08:00
Michael X. Grey
b65e29badc Create a config-file and export library targets for downstream users 2018-11-14 18:28:21 +08:00
Derek Quam
0c1e938bc9 Fix duplicate geometries in FBX export.
The fix to allow the export of orphaned Geometry nodes accidentally
duplicated those geometry nodes in 'normal' scene trees. This commit
refactors the code to rely on the visitor to traverse the Geometry as
opposed to traversing the Geometry in the Geode visit and the Geometry
visit.
2018-11-13 08:47:06 -06:00
Robert Osfield
c424a2daaa Removed 12 year old workaround that is no longer required and was causing a misleading info message "OpenGL extension '' is not supported." to be reported. 2018-11-09 11:30:47 +00:00
OpenSceneGraph git repository
ba7147dd95
Replaced tabs with spaces to fix indentation 2018-11-02 08:34:43 +00:00
flashk
f4c4905d9e
Fix handling of alpha values in animated gifs
The gif loader was incorrectly setting pixels as transparent in certain animated gifs. It was ignoring the disposal method value in the extension block and always overwriting the alpha value in each frame. It is common for some animated gifs to set the disposal method so that the previous alpha value is retained. This patch modifies the loader to respect the disposal method flag.
2018-11-01 10:49:40 -07:00
Robert Osfield
7729d38b2b Removed reprecated C++ usage 2018-11-01 09:14:35 +00:00
Robert Osfield
bea8cd6884 Added check under Windows for a concatinated path that exceeds the MAX_PATH so that it isn't used for file IO operations that could lead to undefined behavior
https://github.com/openscenegraph/OpenSceneGraph/issues/634
2018-10-17 15:58:39 +01:00
flashk
02e9b9b6a6
Update ReaderWriterDAE.cpp 2018-10-15 11:03:54 -07:00
flashk
3a40d93414
Update ReaderWriterDAE.cpp 2018-10-12 13:27:12 -07:00
flashk
11dfe44fb5
Update daeRMaterials.cpp 2018-10-12 13:25:13 -07:00
flashk
dbd392b8a5
Update daeReader.h 2018-10-12 13:23:23 -07:00
flashk
6455c04198
Fix crash in Collada loader
The collada loader would crash when processing effects that didn't have a technique defined.
2018-10-11 16:13:01 -07:00
OpenSceneGraph git repository
68a9eb237b
Merge pull request #642 from tehnick/fix-build-with-gcc5.x
osgViewer: fix build with GCC < 6.x
2018-10-10 18:29:24 +01:00
OpenSceneGraph git repository
b083eebb95
Merge pull request #641 from tehnick/fix-build-with-pkg-config
Fix build of gta plugin when pkg-config is used
2018-10-10 18:28:26 +01:00
Boris Pek
dbb00f6581 fix builds with case sensitive includes
Tested during cross-compilation for MS Windows using MinGW.
2018-10-10 02:33:47 +03:00
Robert Osfield
81998b0e65 Fixed buld 2018-10-10 13:12:07 +01:00
Antoine Lavenant
e8ceebcf57 fix apply once 2018-10-10 08:31:30 +02:00
Boris Pek
129761ea99 fix build of gta plugin when pkg-config is used
+ update related variable for build without pkg-config

Tested during cross-compilation for MS Windows using MinGW.
2018-10-10 02:06:28 +03:00
Boris Pek
b5fa3653fe osgViewer: fix build with GCC < 6.x
Tested during cross-compilation for MS Windows using MinGW.
2018-10-10 02:00:35 +03:00
Antoine Lavenant
ede5bdbbc7 fix compil 2018-10-09 14:50:20 +02:00
Antoine Lavenant
a8aa7896a4 fix precision numeric for stl writer 2018-10-09 14:02:44 +02:00
OpenSceneGraph git repository
712f468d52
Merge pull request #633 from flashk/patch-5
Fix for HDR DDS images
2018-10-04 08:54:11 +01:00
OpenSceneGraph git repository
dbf63e3fcc
Merge pull request #632 from flashk/patch-4
osgDB::OutputStream write array optimization
2018-10-04 08:53:28 +01:00
OpenSceneGraph git repository
0a6f2be9a9
Merge pull request #631 from flashk/patch-3
Fix for GifImageStream::setReferenceTime
2018-10-04 08:52:33 +01:00
flashk
aba6524ff4
Fix for HDR DDS images
The DDS loader was not applying the correct internal format for certain HDR images (e.g. float/half_float formats)
2018-10-03 14:21:03 -07:00
flashk
0891424610
osgDB::OutputStream write array optimization
I've made a change to osgDB::OutputStream::writeArrayImplementation so that it writes the array data in a single write operation for binary files. This significantly speeds up writing out osgb files for large data sets (e.g. point clouds). osgDB::InputStream already performs a similar optimization when reading array data from binary files.
2018-10-03 14:12:54 -07:00
flashk
0a37744a54
Fix for GifImageStream::setReferenceTime
Setting the reference time greater than the duration of a gif would cause a crash. Also, the current reference time is not immediately updated when manually setting the reference time.
2018-10-03 11:32:10 -07:00
flashk
24a856fa6e
Update ReaderWriterFBX.cpp 2018-10-03 09:59:34 -07:00
flashk
79120eb994
Update fbxRMesh.cpp 2018-10-03 09:52:10 -07:00
flashk
0e2e81273b
Update fbxReader.h 2018-10-03 09:49:37 -07:00
flashk
7bcf9b4bcb
Fix hardware mipmap generation for cube maps
I was getting a black image when enabling hardware mipmap generation on cubemaps. I believe the problem is that the base Texture class is hard coding GL_TEXTURE_2D when enabling mipmap generation, instead of using the target type from the derived class.
2018-10-02 09:04:26 -07:00
Robert Osfield
594e971f6d Removed unused static variables 2018-10-02 12:30:28 +01:00
Robert Osfield
5962d2580f From Andy Skinner, Added ~GLExtensions to clear cached values for context ID 2018-10-02 12:29:30 +01:00
Konstantin S. Matveyev
abd2fa53c4 1px error in GUIEventAdapter, View, Viewer and CompositeViewer major fix 2018-10-02 10:48:26 +01:00
Robert Osfield
1985927333 Standardized the glTexStorage*() calls to use osg::maximum(_numMipmapLevels,1) of rnumber of mipmaps to keep the usage consistent.
Fixed the erronous Texture2DArray glTexStorage call so that it used the _numMipmapLevels as above to resolve bug in allocation.
2018-09-12 19:11:31 +01:00
Robert Osfield
697131a39b Warning fixes 2018-09-11 15:33:55 +01:00
Laurens Voerman
583ecccd75 fix scale problem for osgText with characterSizeMode SCREEN_COORDS and _position set. 2018-09-11 11:56:59 +01:00
OpenSceneGraph git repository
0343ff7eff
Merge pull request #623 from pelicanmapping/implicit-refptr-conversion
Fixed compilation issues for implicit ref_ptr conversion OFF
2018-09-11 09:25:00 +01:00
Robert Osfield
7a4c6a8c55 Cleaned up code 2018-09-11 09:03:01 +01:00
OpenSceneGraph git repository
a9fa3cdfad
Merge pull request #622 from pelicanmapping/osgText-thread-safety-fixes
osgText: fixed thread-safety issues in Glyph and Font
2018-09-11 08:43:55 +01:00
Mathieu MARACHE
1de7b6a73e Added saving of inline Images without having the physical image file.
The can be read from and inlined image file
2018-09-11 08:35:35 +01:00
gwaldron
fac2cc46dc Fixed compilation issues for implicit ref_ptr conversion OFF 2018-09-10 13:19:42 -04:00
gwaldron
5b0d8aca57 osgText: fixed thread-safety issues in Glyph and Font 2018-09-10 08:00:41 -04:00
Konstantin S. Matveyev
e72caf957c ParticleSystem: Added support for GLES2 and upper (GL_QUADS -> GL_TRIANGLES) 2018-09-06 12:50:10 +01:00
Robert Osfield
f9f9ea6e15 Fixed memory leak with assignment of default value to ObjectSerializer 2018-09-06 11:50:21 +01:00
Robert Osfield
d1c24d54ed Fixed copy constructor 2018-09-05 18:08:04 +01:00
Robert Osfield
f9cba78ff2 Merged check against data type changes from 3.6 branch. 2018-09-05 14:12:04 +01:00
OpenSceneGraph git repository
eaffb392f3
Merge pull request #614 from jasonbeverage/sharedshaderfix
Protect the _programSet in Shader with a mutex.
2018-09-05 09:33:01 +01:00
Jason Beverage
89a5d8b513 Protect the _programSet in Shader with a mutex.
This prevents thread safety issues when Shader objects are used in
multiple programs.
2018-09-04 10:35:38 -04:00
Robert Osfield
91df3d8311 Changed the ShapeDrawable::build() methpd so that it does run when the ShadpwDrawabe is a KdTree. 2018-09-04 15:27:41 +01:00
Robert Osfield
9f1205d22d Added support for reading UTF-8 encoded of xml files 2018-09-04 12:41:36 +01:00
Robert Osfield
833756c6b7 Changed the logic for whether to call setUpThreading() in setThreadingModel() to make it possible to changed threadings even if the threading model starts of as SingleThreaded 2018-09-03 12:36:36 +01:00
Robert Osfield
598b16b9bf Merge branch 'master' of https://github.com/openscenegraph/OpenSceneGraph 2018-09-03 10:15:29 +01:00
Robert Osfield
dcd28ba39d Added reset of _stateset to prevent the releaseGLObjects calling release on th StateSet from the destructor 2018-09-03 09:56:37 +01:00
Thomas Hogarth
9b4b25e4f5 Merge branch 'master' of git://github.com/openscenegraph/OpenSceneGraph into topic-gles3-android
merging master
2018-08-28 15:42:25 +01:00
Thomas Hogarth
9bed712952 Merge remote-tracking branch 'upstream/master' into topic-gles3-android
merging
2018-08-28 14:25:38 +01:00
Robert Osfield
ec4b618b7a Replaced the glSGetProcAddressARB code with the dlsym() usage as the NVidia driver looks to be returning non NULL pointers for invalid function names. 2018-08-28 11:22:57 +01:00
Robert Osfield
e8b56c5c97 Added settting of the PointSprite mode validity to State::initializeExtensionProcs() 2018-08-22 10:02:29 +01:00
plevy
7bd395a77d
Change GL_RGBA16F to GL_RGBA16F_ARB to fix Windows Build
Change GL_RGBA16F to  GL_RGBA16F_ARB to fix Windows build.
2018-08-21 09:38:03 -04:00
Robert Osfield
8af2ea48c2 Replaced GL_RGBA32F with GL_RGBA32F_ARB to fix Windows build 2018-08-21 09:21:11 +01:00
mp3butcher
a5a596b33b add fixe for Cubemap and TexStorage 2018-08-19 20:17:30 +02:00
mp3butcher
7685235c1d add TexStorage feature on Texture2DArray 2018-08-18 22:55:56 +02:00
mp3butcher
2c9d551452 renaming variable and remove redondant test and variable 2018-08-18 22:55:30 +02:00
mp3butcher
d9f58ff03b fix possible internalformat misregisterings (diff effective gl and osg representation) 2018-08-18 17:26:32 +01:00
Robert Osfield
d37b826a74 Refactored the glTexStorage code paths to use selectSizedInternalFormat() and move the generateAndAssignTextureObject() calls within the two useTexStorage and non TexStorage paths to ensure that the right foramts are matched when generating the texture object 2018-08-17 18:59:04 +01:00
Robert Osfield
d841170d32 Removed check as this is better outside of the function 2018-08-17 16:51:55 +01:00
Robert Osfield
71f134c64b Created a GLenum Texture::selectSizedInternalFormat(const osg::Image* image=0) const method to help clean up set up of glTexStorage.
Fixed typo.
2018-08-17 12:22:36 +01:00
OpenSceneGraph git repository
7328e03d23
Merge pull request #594 from mp3butcher/patch-6
Add valid sizedInternalFormats for glTexStorage path
2018-08-17 09:54:15 +01:00
OpenSceneGraph git repository
adbfd523f3
Merge pull request #596 from mp3butcher/MeshReindexation
add a bool parameter to allow forced reindexation of a mesh
2018-08-17 09:53:26 +01:00
OpenSceneGraph git repository
38cb6b3c49
Changed member variable name to be consistent with header 2018-08-17 09:22:40 +01:00
Robert Osfield
eee5d5482e Fixed memory leak associated with VertexArrayStte objects not getting released on destruction of Geometry/Drawables. 2018-08-16 19:23:17 +01:00
mp3butcher
7f12ca4389 add a bool parameter to allow forced reindexation of a mesh 2018-08-16 18:59:47 +02:00
Julien Valentin
3a604b0e10 Add valid sizedInternalFormats
Why  some much commented?
2018-08-16 18:56:25 +02:00
OpenSceneGraph git repository
22c0dc379f
Merge pull request #593 from mp3butcher/ImmutableTexture
add immutability (if available) on ImageLess TextureRectangle
2018-08-16 16:15:20 +01:00
Chris White
c3880a25b6 Remove duplication of REGISTER_WINDOWINGSYSTEMINTERFACE code
Refactor so GraphicsWindowWin32 doesn't duplicate code in
<osg/GraphicsContext>.

Also, add OSGVIEWER_EXPORT to X11WindowingSystemInterface so
X11WindowingSystemInterface examples can build on cygwin.
This change parallels that in commit 0bca415d5a.
2018-08-15 12:49:01 -04:00
mp3butcher
c2031836ee add immutability (if available) on ImageLess TextureRectangle 2018-08-11 14:10:13 +02:00
OpenSceneGraph git repository
e008784ab6
Merge pull request #586 from cxw42/cygthreads
On cygwin, don't use pthread functions that require _GNU_SOURCE in OpenThreads
2018-08-08 14:38:13 +01:00
Robert Osfield
6d0b8c4693 Tightened up the setting of the Member property of Texture attributes 2018-08-08 07:34:14 +01:00
Chris White
b4889a8c06 On cygwin, define _GNU_SOURCE in pthreads-based OpenThreads
pthread_{yield,getconcurrency,setconcurrency} are not declared in
pthread.h on cygwin with gcc 7.3.0 unless _GNU_SOURCE is defined.
2018-08-05 08:11:30 -04:00
Daniel Emminizer
985e82049f OpenFlight: Replace internal caches with osgDB::ObjectCache use. Fixes unbounded memory growth when using readNode(std::istream&, ...) method. 2018-07-31 17:06:34 +01:00
David Stephan
b630e2326b tabs to spaces 2018-07-27 14:55:02 -07:00
David Stephan
9454eb53ba added switch names to osgSim::MultiSwitch serializer 2018-07-27 14:48:10 -07:00
Thomas Hogarth
5058a9cd9c Merge branch 'master' of git://github.com/openscenegraph/OpenSceneGraph into topic-gles3-android
merge with master
2018-07-23 23:52:30 +01:00
OpenSceneGraph git repository
86bd4a4e8b
Merge branch 'master' into imagebinding3 2018-07-23 07:57:23 +01:00
Julien Valentin
39642572d2
Avoid name collision with size_t 2018-07-18 16:19:21 +02:00
Thomas Hogarth
9e288e3138 Merge branch 'master' of git://github.com/openscenegraph/OpenSceneGraph into topic-gles3-android
merge master
2018-07-10 02:09:56 +01:00
Thomas Hogarth
49e9aadbf5 Improved iOS cmake support for xcode 9.4 and cmake 3.11 2018-07-10 02:09:28 +01:00
Robert Osfield
15d9c08273 Pulled in OpenFlight/expGeometryRecords.cpp from 3.6 branch 2018-07-09 18:00:29 +01:00
Thomas Hogarth
014255bd9e Merge branch 'master' of git://github.com/openscenegraph/OpenSceneGraph into topic-gles3-android
merging with master
2018-06-29 03:08:24 +01:00
Larry-Hu
1b6a040cf0 Remove call to nonexistent member seekpos() of std::fpos in VS 2017 version 15.8 or later 2018-06-27 21:21:31 -07:00
Robert Osfield
b2087b8dd3 Replaced creation of a temporary Settings object on the heap with creation on the stack to improve performance 2018-06-27 11:07:53 +01:00
Robert Osfield
a774bd5902 Fixed relaseGLObjects() calls 2018-06-27 11:07:10 +01:00
Robert Osfield
dbcd3b0324 Added GLExtensions::isPointSpriteModeSupported to allow it to be enable for GL versions that support GL_POINT_SPRITE_ARB/GL_POINT_SPRITE_OES 2018-06-27 11:04:14 +01:00
Daniel Emminizer
a3ad6d3af9 GL_RG is now a support format in gluScaleImage(). 2018-06-27 11:04:01 +01:00
Robert Osfield
d2c2ef3ec9 Moved osg::clampProjectionMatrix() template from CullVisitor.cpp into include/osg/CullSettings to make it easier to implement custom clampProjectionMatrix callbacks 2018-06-25 20:03:50 +01:00
Laurens Voerman
10d88e0455 resolve av sync failure with ffmpeg 3.2 and up 2018-06-21 09:14:09 +02:00
Calum Robinson
334638795a Fix z near calculation for lines 2018-06-20 10:59:12 +01:00
Daniel Emminizer
3410d3a37d FLT: Missing optional attr files on textures no longer generates a console warning. 2018-06-14 14:54:34 +01:00