Commit Graph

415 Commits

Author SHA1 Message Date
Robert Osfield
f16776da22 Fixed FlattenStaticTransformVisitor bug which related to incorrect handling
of objects which were transformed by multiple matrices at one time - this
cannot be handled in the flattening process (since we only have one piece
of geometry to transform).  This visitor now handles this case by disabling
flattening of any objects and transforms associated in this way.
2002-01-22 19:30:51 +00:00
Robert Osfield
d115e143b5 Temporily commented out the call to the FlatternStaticTransformVisitor to
prevent a bug in handling instance nodes.  Will be commented back in once the
bug has been solved.
2002-01-22 12:03:47 +00:00
Robert Osfield
cf66502fe5 Converted osgUtil::GUIEventAdapter::MouseButtonMask from LEFT_BUTTON etc to
LEFT_MOUSE_BUTTON etc, to prevent classes with #define of LEFT_BUTTON.. when
including certain MS Windows headers. Arhsh Snarfff..
2002-01-19 22:11:05 +00:00
Robert Osfield
974b099135 Fixed the handling of non transparent billboards, since it was not taking into
account any accumulated transforms inherited from above.
2002-01-19 20:34:07 +00:00
Robert Osfield
acf256c466 UPdates to CullVisitor so that it keeps in sync with the new method paramter
change in osg::Billboard.

Removed in instance of an object being passed () brackets, have removed the
brackets to avoid an amiguity with the compiler intepreting it as a function.
2002-01-18 22:36:56 +00:00
Robert Osfield
d1b2fcd0df Fixed ENALBE_ALL_CULLING spelling mistake, have changed it to ENABLE_ALL_CULLING. 2002-01-17 22:41:34 +00:00
Robert Osfield
1fb8f9cb86 First batch of changes required for MacOS X build. Orignal submission from
Phil Atkin, merged by Robert Osfield.
2002-01-16 10:36:20 +00:00
Robert Osfield
6da953e31d Moved the setting of camera fusion distance mode into the handle method so that
it is updated on everyframe to ensure that switching between Drive/Flight
and Trackball happens seemlessly.
2002-01-05 16:18:46 +00:00
Robert Osfield
42fd25c613 Renamed the TOP variable in the Makefiles to OSGHOME. 2002-01-04 20:44:41 +00:00
Robert Osfield
75fe0a6a7f Makefile changes to support Cywin port - submission from Norman Vine, updates
to fix case problems under unix by Robert.
2002-01-03 23:19:18 +00:00
Robert Osfield
e3ad8a87ee Updates for Cygwin port, from Norman Vine. 2002-01-03 21:34:57 +00:00
Robert Osfield
0d4448787b Commented out the smoothing of FLAT_TRIANGLE_STRIP and FLAT_TRIANGLE_FAN
since it was causes problems with any color list which were attached.
2002-01-02 10:59:59 +00:00
Robert Osfield
98c8447ae9 Fixed the osg::Light so that it requires the user to explicitly define which
OpenGL light is being operated on, and also now relies upong the standard
osg::State handling of OpenGL modes to switch on the appropriate lights.

The previous static counter mechansim for the light number was causing a
redundent light to be created when the osg plugin created the first osg::Light
to use a prototype for other osg::Light's to be cloned from in the
.osg plugin execution.

The static count mechanism also prevent the lights modes being controlled
independantly from the setting of the light paramters themselves.  This
meant that a light once created was global, and couldn't be turned off
locally via the OSG's support for OpenGL mode enabling/disabling.  This
has been overcome with the new implementation, the user has complete
flexiblity of when and where to use the different lights at their
disposal.
2001-12-24 21:34:40 +00:00
Robert Osfield
3652bd9015 Various clean ups for the release. 2001-12-24 14:12:38 +00:00
Robert Osfield
19c99dc94c Further work on improving stereo support in the OSG.
Renamed the osg::VisualsSettings to osg::DisplaySettings, and
osgUtil::VisualsRequirementsVisitor to osgUtil::DisplayRequirementsVisitor.

Added support for OSG_SCREEN_HEIGHT into osg::DisplaySettings, and added
a DisplaySettings* to the constructors of osg::SceneView and osg::Camera.
2001-12-21 22:48:19 +00:00
Robert Osfield
734be18471 Updates to the support for stereo in osg::Camera, osgUtil::SceneView and
the CameraManipulators.
2001-12-21 13:07:35 +00:00
Robert Osfield
8aa72d85cf Updates to the camera code related to stereo, adding fusion distance. 2001-12-20 16:35:38 +00:00
Robert Osfield
73e598f3ff Updates to Stereo code. 2001-12-19 15:20:29 +00:00
Robert Osfield
261ab77373 Compilation fixes under for Windows 2001-12-19 01:10:04 +00:00
Robert Osfield
296865e250 Adding support for controlling visual settings via environmental variables
and command line paramters.  Including support for stereo and stencil buffer.
2001-12-19 00:38:23 +00:00
Robert Osfield
bc49a83c51 Updated the Optimzer::FatternStaticTransform visit so by default it ignores
all dynamic transforms, previously it flattened dynamic transforms as well.
2001-12-17 15:05:06 +00:00
Robert Osfield
61643f2ae9 Added std:: infront of endl to ensure compilation under Windows. 2001-12-17 09:29:56 +00:00
Robert Osfield
f5873a82c5 Integrated detailed near clipping plane calculation into osgUtil::CullVisitor,
submitted by Sasa Bistroviae.
2001-12-16 22:20:26 +00:00
Robert Osfield
3952a3484b Updated version numbers to 0.8.43 in prep for the impending release. 2001-12-15 22:44:32 +00:00
Robert Osfield
cb8025d913 Renamed osg::Matric::makeIdent() to osg::Matrix::makeIdentity() to make
it consistent with the rest of the osg::Matrix naming.  Updated OSG
distribution to account for new name.

Added support for the STATIC/DYNAMIC osg::Transform::Type to the .osg
ASCII reader/writer plugin and the flt reader plugin.

Removed the non cost version of osg::Transform::getMatrix() as this could
by pass the dirty mechinism.
2001-12-15 16:56:39 +00:00
Robert Osfield
def6234d8c updates for windows build. 2001-12-15 10:00:43 +00:00
Robert Osfield
8c3a9c6f65 Fixed problem with incorrect combining of some LOD's derived from flt databases.
Problem related to the order of the removal of redudent groups and LOD combining,
the LOD combining only working properly if done first.
2001-12-14 14:25:38 +00:00
Robert Osfield
a4e4d4fa7c Removed all references to using namespace std to help solve compilation problems
under Windows and IRIX.

Also integrated small change to lib3ds from Drew for IRIX compilation.
2001-12-14 10:02:27 +00:00
Robert Osfield
f848c54ba3 Made the following name changes to Matrix and Quat to clean them up and make
the functionality clear given the name.  This will break user code unfortunately
so please be away of the following mapping.

  osg::Matrix::makeTrans(..)?\026 -> osg::Matrix::makeTranslate(..)
  osg::Matrix::makeRot(..)?\026   -> osg::Matrix::makeRotate(..)
  osg::Matrix::trans(..)?\026     -> osg::Matrix::translate(..)

  osg::Quat::makeRot(..)?\026     -> osg::Quat::makeRotate(..)

Also updated the rest of the OSG distribution to use the new names, and
have removed the old deprecated Matrix methods too.
2001-12-12 20:29:10 +00:00
Robert Osfield
b3cfed2cb2 Fixed compilation problems under Windows due to changes in using std::ostream etc. 2001-12-11 16:00:32 +00:00
Robert Osfield
c92b730817 Improved support for anaglyphic stereo.
Integrated texture CLAMP_TO_EDGE, submitted by Ulrich Hertlein.
2001-12-04 12:31:10 +00:00
Robert Osfield
34a4c18a26 Beginings of support for quad bufferd, red/green, and slit screen stereo. 2001-12-02 22:20:46 +00:00
Robert Osfield
6cf543cf8c Added osgUtil::TransformCallback to help with rigid body animation. 2001-11-14 14:10:12 +00:00
Robert Osfield
a434abafd7 Fixes for IRIX build.
Updates to the osg::Transform, adding preMult and postMult methods and
deprecating the old preRotate,preTranslate,preScale.

Updated the rest of the OSG so that it nolonger uses the deprecated
osg::Transform nodes.

Renamed osgUtil::SceneView::setGlobalState() to
osgUtil::SceneView::setGlobalStateSet() so that the name reflects its
functionality better.  Updated osgGLUT::Viewer etc to cope with new
name change.
2001-11-14 14:09:07 +00:00
Robert Osfield
879a753ee2 Fixed osgUtil::Optimizer::FlatternStaticTransformsVisitor so that the
apply(osg::LOD) scaled the ranges in addition to transform the center
point and children.
2001-11-10 15:46:05 +00:00
Robert Osfield
d4926589dc Fixed bug related to osgUtil::Optimizer::FlatternStaticTransform::Visitor's
apply(Billboard& ) method which was apply the accumulated transform to
the billbaord geometry when it should have been applying the matrix without
the transform component.
2001-11-10 13:36:05 +00:00
Robert Osfield
52bc6c2f13 Fixed the IntersectVisitor which was broken by a recent patch to catch parallel
line and traingle combinations.
2001-11-08 13:50:32 +00:00
Robert Osfield
e725547a8a Added a dirtyBound() to osgUtil::Optimizer.
Corrected mispelling of alignment is osg::Text and the osgtext demo.
Added guards for divide bu zero's to osg::IntersectVisitor.
2001-11-07 12:42:08 +00:00
Robert Osfield
5e6153b428 Added methods to support isNaN,isInfinte and valid to osg::Vec* and osg::Math,
and added a guard to IntersectVisitor which uses these new methods to prevent
invalid segments being added.
2001-11-06 10:34:51 +00:00
Robert Osfield
b45aa55555 Integrated updates to stats sent in my Geoff Michel. 2001-11-04 19:29:20 +00:00
Robert Osfield
25c8b05914 Integrated Geoff Michel's updates to Stats code, whilest move all text rendering
back in the viewer from the Statistics header.

Added a osg::State::captureCurrentState(StateSet&) method and a copy constructor
to osg::StateSet.
2001-10-22 22:02:47 +00:00
Robert Osfield
aac507e119 Moved all #include "osg/.." references to #include <osg/..> to aid port to
MacOS.
2001-10-21 21:27:40 +00:00
Robert Osfield
7082abb8ad Added support for an osgUtil::SceneView::init() traversal which is called once
per scene view.  The user can attach a NodeVisitor to do init for them, or
leave it to the default which is to use the osgUtil::DisplayListVisitor
which compiles all display lists and texture objects.  The init traversal
is called automatically by the first call to either app() or cull(), so
should not be called by user code during initialization. This ensures
that a valid graphics context has been established before OpenGL is initialized.

osgUtil::DisplayListVisitor has also been updated to use a bit mask for options, and the addition of
compilation of texture objects (via StateAttribute::compile) has also been
added.
2001-10-20 20:26:36 +00:00
Robert Osfield
20e5751a4a Updated the osgUtil::Optimize so that the call to Optimize::StateVisitor is
#ifdef out under Win32 and STL port isn't being used. This prevents crashes
due to MS's flacky STL implementation.
2001-10-19 15:30:54 +00:00
Robert Osfield
ccc3d3fd8a Added osgUtil::Optimizer which contains four visitor each designed for doing
different types of optimization on the scene graph - state optimization,
flattening static transforms, combining LOD's and removing redundent groups.
The new Optimizer replaces the once seperate OptimizerStateVisitor.
2001-10-19 14:22:02 +00:00
Robert Osfield
54d490e24b Added support for specifying whether view frustum and small feature culling
should be applied to a node or its child with the new osg::Node::setCullingActive()
flag.  A mechanism has been implemented so that if child has its culling disabled
then their parents, all the way up to the root are also have their culling
implicitly disabled.

The osg::CullVisitor has updated to take account of
both the explicit control via setCullingActive and the implicit culling
disabling through children being disabled.

This feature is useful for nodes which don't have a bounding volume to cull
against, earth sky implementations and light sources.

The default osg::Node::_cullingActive is true, i.e. culling is enabled by
default.
2001-10-19 12:56:37 +00:00
Robert Osfield
8aefce4524 Fixed then normal smoothing function in the .3ds loader and the
osgUtil::SmoothingVisitor so that unused normals at left at 0,0,0 insead
of being normalized, which results in (nan,nan,nan).
2001-10-16 15:03:10 +00:00
Robert Osfield
72dc08cd9a Fixed the Flight and Drive manipulators to work with the updated Matrix::rotate
code.
2001-10-14 09:57:33 +00:00
Don BURNS
0e8c2ef89b Quick 'n dirty fix to TrackballManipulator to get the rotations doing the
right things after the Quat fixes.
2001-10-14 05:14:37 +00:00
Robert Osfield
3da57d6d22 Added a osg::DegreesToRadians() and osg::RadiansToDegrees() method to osg/Math,
updated the ReaderWriterBMP.cpp (mods sent in my Geoff Michel) and
moved the osgUtil::Statistics to osg::Statistics in preperation to adding it
to the the Drawable base class.
2001-10-06 20:29:42 +00:00
Robert Osfield
d5ed4e2305 Added an implemention of basic state sorting to the RenderBin, but have commented
out the sort operation as Peformance benifit is currently negligable, will need
to improve on the sort functor to see real benifits.
2001-10-04 14:35:42 +00:00
Robert Osfield
2c6e85442b Integrated changes for MacOSX, submitted by Phil Atkin, with small mods by
Robert Osfield to maintain compatability under Linux.
2001-10-03 21:44:07 +00:00
Robert Osfield
7a7a26c2ea Added include/osg/EarthSky and src/osg/EarthSky to cvs.
Also move osg across to using radians for angular paramters by default.
By defining USE_DEGREES_INTERNALLY you can get the OSG to revert to
the old style degrees. This later feature is deprecated and only meant
for helping comptability in the interim.
2001-10-02 15:59:49 +00:00
Robert Osfield
430c8606e9 Added osg::EarthSky node to the core osg library, and added support for it into
osgUtil::SceneView, osg::CullVisitor, osgPlugin/osg and updated the hangglide
demo to use the new earth sky node.
2001-10-02 11:36:14 +00:00
Robert Osfield
fc1fa57275 Added support for osg::StateSet comparison operators and using this new feature
added support in osgUtil::OptimizeStateVisitor for removing duplicate
StateSet's from the scene graph, previously only duplicated StateAttributes
we're removed.
2001-10-01 23:02:14 +00:00
Robert Osfield
2a9848ea95 *** empty log message *** 2001-09-27 16:34:41 +00:00
Robert Osfield
ba47264c5e *** empty log message *** 2001-09-27 09:44:55 +00:00
Don BURNS
7ae58df42a Synch with 20010921 2001-09-22 02:42:08 +00:00
Don BURNS
b5eb0a1137 Removed Makedepend files 2001-09-20 00:59:26 +00:00
Don BURNS
736e0f73c3 o Added osgUtil::StateOptimizeVisitor which traversing the scene
graph and builds up a map of all StateAttributes and StateSets
    and then removes the duplicates. This promotes state sharing
    throughout the scene graph which inturn can significantly improve
    performance thanks to reduced state changing. Particularily
    effective on datasets where a great deal of duplicated state
exists.
  o Added pure virtual compare(const osg::StateAttribute&)
    method to osg::StateAttribute, and implemented it in all the
    subclasses from StateAttribute. Added <,== & != operator
    on StateAttribute and Matrix to support new StateOptimizeVisitor.
  o Added META_Object, META_Node and META_StateAttribute macros to
    Object, Node and StateAttribute respectively which define the
    standard pure virtual methods such as clone, className
    & isSameKindAs.  Changed all the appropriate header files to
    use these macro's rather define them in each header, these cleans
    up the headers considerably.
  o Corrected the implementation of osg::Light::getType so it correctly
    uses a unique type for each of the OpenGL lights (GL_LIGHT0..
    GL_LIGHT7 relates to osg::StateAttriburte::LIGHT_0..LIGHT_7.
  o Changed the definition of osg::StateStateAttribute::Type to
    is now a unsigned int rather than an enum, and have changed the
    name of the previous Type enum list to be Types.  This makes it
    more consistent with the difination of values found in
StateAttribute
    and also easier to extend with having to cast to an enum.
  o From Pail Fredrikson, updated Maitrx.new implemention which uses
    the same matrix orientation as the original Matrix implemention.
2001-09-19 23:46:48 +00:00
Don BURNS
81f553aaee o Updated Metrowerks files for MacOS. They aren't 100% there yet,
but getting there.

  o First cut of osgcluster demo.  Very simple beginings.  Alas
    I only one PC here so I can't test it in its current guise.

  o New support for NodeCallbacks, via AppCallback attached to
    osg::Node's, and a default osgUtil::AppVisitor which calls them on
    each frame.

  o Support for traversal masks in osg::NodeVisitor, osg::Node
    which allows nodes to be switched on or off via a bit mask.

  o Suppport for traversal number (frame number) and reference time
    into osg::NodeVisitor to handle syncronization of app and cull
    traversals.  This also assist clustering as traversal number
    master to slaves.
2001-09-19 23:41:39 +00:00
Don BURNS
77494207fb Removed files.... synching witn 0.8.42 2001-09-19 21:51:06 +00:00
Don BURNS
7e81f6cfa6 More clean up for synch with 0.8.42 2001-09-19 21:19:47 +00:00
Don BURNS
e8f256a59d Added a bunch of files synched with 0.8.42 2001-09-19 21:08:56 +00:00
Don BURNS
70208ebc06 Initial revision 2001-01-10 16:32:10 +00:00