Commit Graph

307 Commits

Author SHA1 Message Date
Robert Osfield
09d41789da Fixes to osg::Image::createImage(..), and addition of code to Viewer.cpp to support
output of screen snapshot via 'O'.
2002-04-14 13:41:13 +00:00
Robert Osfield
8a5c6d5102 Clean up for VisualStudio build 2002-04-13 22:19:29 +00:00
Robert Osfield
9b2fe06896 Fixed compile problem related to missing includes (a result of removing include of Camera..) 2002-04-13 11:08:04 +00:00
Robert Osfield
3f67300c82 Saved workspace from VisualStudio to follow up on missing demo dependancies 2002-04-13 10:18:58 +00:00
Robert Osfield
341ffb2361 Further work on cleaning up SceneView and Camera, in particular moving strereo
support out of Camera and into SceneView. Also enabled the option to set the
projection and modelview matrices directly on SceneView thereby removing the
dependance on osg::Camrea to control the view of the scene.
2002-04-12 18:06:13 +00:00
Robert Osfield
a44efe01bb Fixes for Win32 build 2002-04-12 09:53:39 +00:00
Robert Osfield
6ed233d0d2 Added DataVariance enum and set/get fields to osg::Object to help identify
which objects have values that vary over the lifetime of the object (DYNAMIC)
and ones that do not vary (STATIC).  Removed the equivalent code in
osg::Transform, StateSet and StateAttribute, as these are now encompassed
by the new DataVariance field.

Removed MatrixMode enum from Matrix, and associated fields/parameters from
osg::Transfrom and osg::NodeVisitor, since MatrixMode was not providing
any useful functionality, but made the interface more complex (MatrixMode
was an experimental API)

Added ReferenceFrame field to osg::Transform which allows users to specify
transforms that are relative to their parents (the default, and previous behavior)
or absolute reference frame, which can be used for HUD's, camera relative
light sources etc etc.  Note, the view frustum culling for absolute Transform
are disabled, and all their parents up to the root are also automatically
have view frustum culling disabled.  However, once passed an absolute Transform
node culling will return to its default state of on, so you can still cull
underneath an absolute transform, its only the culling above which is disabled.
2002-04-11 23:20:23 +00:00
Robert Osfield
e85e5a6ce6 Added several new methods to osg::Image to help keep track of memory and added
osg::Image::readPixels to encapsulate glReadPixels.

Reordering of includes in include/osg/Fog and include/osg/Light to remove silly warnings under Visual Studio.
2002-04-11 17:15:07 +00:00
Robert Osfield
e037c79917 Fixed refrences to NewCullVisitor which has now been mapped onto CullVisitor. 2002-04-11 08:24:55 +00:00
Robert Osfield
f2ffbdd469 Copied NewCullVisitor over top of CullVisitor and then removed NewCullVisitor.
Added some defines to Image in prep for writing code to determine how big a
pixel is.
2002-04-10 22:10:07 +00:00
Robert Osfield
360247225e Added new osg::DrawPixels class with encapsulates glDrawPixels as and
osg::Drawable.  Added osg::Image::readPixels to osg::Image.

Made osg::LightSource to default to cullActive set to false to that LightSource
nodes don't get culled by default.
2002-04-10 21:51:34 +00:00
Robert Osfield
1369987cdd Added setProjectionMatrix and setModelViewMatrix() methods to osg::SceneView,
and associated member variables.  I have not linked them up to the
cull traversal yet, but this will be the next task.
2002-04-09 21:46:34 +00:00
Robert Osfield
6f65e86057 Further work on removing Camera references from NewCullVisitor and releted
classes, this work paves the way for making osg::Camera an optional
extra rather than a requirement for rendering.
2002-04-09 16:09:19 +00:00
Robert Osfield
3351306d80 Added new osg::Projection node, and osgUtil::NewCullVisitor which are work
in progress for the new support for controlling the projection matrix from
within the scene graph.

Also Added osg::State::getClippingVolume(), getProjectionMatrix() and
getModelViewMatrix() with allows drawables to access the current projection,
and model view matrices and the view frustum in local coords to the drawable.
2002-03-31 16:40:44 +00:00
Robert Osfield
56cee8c711 Move the applying of Projection and ModelView matrices into osg::State so that
it now maintains references to the last applied matrices, automatically doing
lazy state updating.  This simplifies the various places in the OSG which
were previously doing the applying, add paves the way for managing the
projection matrix within the scene graph.

Remove MemoryAdapter and mem_ptr as they arn't being used, and can potentially
confuse users by their existance.
2002-03-29 17:26:40 +00:00
Robert Osfield
07f9421f39 Converted from dos file endings to unix. 2002-03-29 12:23:54 +00:00
Robert Osfield
d421e35c8d A compile fix to the new Texture subload changes. 2002-03-27 23:04:52 +00:00
Robert Osfield
33c89c3be0 Added support for setting the texture subload width and height within
osg::Texture.  The values default to 0, and in this state they are
sizes of the glTexSubImage2D are taken from the source image size.  This
allows the previous setup with no settings for subload size to work as
before.
2002-03-27 22:51:58 +00:00
Robert Osfield
7e2c82f141 Futher updates to MemoryManager, fixed memory leak in osgconv. 2002-03-27 16:31:25 +00:00
Robert Osfield
84d2d01163 Added support for osg::MemoryManager which is based upon Paul Nettle's
memory manager published at flipcode.com.  This can be turned on
with the OSG_USE_MEMORY_MANGER option which then uses custom global
new and delete operators as well as provide osgNew and osgDelete macro's
which add ability to log line and file from which calls are made.

Updated osg,osgUtil,osgDB,osgText and osgPlugins/osg to use osgNew/osgDelete,
and fixed memory leaks highlighted by the new memory manager.
2002-03-26 23:52:52 +00:00
Robert Osfield
651a22453a Added osg::MemoryManger which is currently based on Paul Nettle's memory manager
published at flipcode.  I havn't adopted Paul's macro's for new/delete etc, but use
osg prefixed versions instead to allow greater flexiblity in handling include
ordering.

Have fixed a couple of new/delete[] problems which existed as a result.

To use the MemoryManager to track memory usage simply add
-DOSG_USE_MEMEORY_TRACKING to the compile line.

Have yet to move the osg from using new to osgNew, will do this next.
2002-03-25 23:18:02 +00:00
Robert Osfield
06fcd12598 Fixes for MacOSX build. 2002-03-25 19:04:30 +00:00
Robert Osfield
f50c5f7a5e Moved the exit on escape into Window, and added a virtual free method on both
Window an Viewer to clean up the windows, this is now called before exit is
finally called, ensure that more more memroy is clean up prior to exit.
2002-03-23 21:28:25 +00:00
Robert Osfield
33b0ceac0d Added GL_TEXTURE_3D definition for those with gl.h headers which don't
contain it.
2002-03-23 10:55:29 +00:00
Robert Osfield
03cda7d3f8 Renamed have_applied_mode, have_applied_attribute, apply_mode, apply_attribute
to haveAppliedMode, haveAppliedAttribute, applyMode, applyAttribute to make
it more consistent with the general OSG name convetion.
2002-03-21 12:36:05 +00:00
Robert Osfield
a364875afb Added osg:State:have_applied_mode(mode) and have_applied_attribute(type) to make it
easier to specify which modes and attributes have been modified without
the user requiring to know to what value, or to have an equivilant attribute
to pass to the have_applied_attribute method.  The original have_applied(mode)
and have_applied(attribute) methods have been renamed have_applied_mode(),
have_applied_attribute() as this was required to prevent the mode and type
values colliding during compile (it was causing a compile error when the method
names were the same.)
2002-03-21 12:00:10 +00:00
Robert Osfield
9836af1055 Added osg::TextureCubeMap which encapsulates OpenGL's cube texture mapping. 2002-03-20 22:39:51 +00:00
Robert Osfield
8656adb463 Added a Referenced::unref_nodelete() method which unreferences but does
not delete the object even if its count goes to 0 or below.  This should
only be called in special circumstances, the ReaderWriter::ReadResult
being one of them. This new method has allowed the problem of objects
being multiple referenced on return from readNodeFile() & readImageFile().
2002-03-20 14:03:30 +00:00
Robert Osfield
0b27e5c381 Updates to Texture and TextureCubeMap to clean up the code so they share
much more of the core texture setup code. This largely invloved paramterizing
the applyImmediateMode, which has also been rename applyTexImage to reflect
its functionality better.
2002-03-20 11:24:47 +00:00
Robert Osfield
8f02db61e5 Added osg::TextureCubeMap. submission from Brede Johansen. 2002-03-18 23:10:33 +00:00
Don BURNS
eb0587b5fb Changes required for SUN Solaris port... 2002-03-18 21:56:00 +00:00
Robert Osfield
c49c62ee15 Integrated various changes worked on at the Glasgow Science Center. Changes
include change the CameraManipulators so they work with double for time
instead of float.  Also added support for DataType to osg::StateAttribute
and StateSet so that they can be set to either STATIC or DYNAMIC, this
allows the optimizer to know whether that an attribute can be optimized
or not.
2002-03-14 17:34:08 +00:00
Robert Osfield
e80496d5db Changed Texture so that is use lazy updating on texture paramters (Filter/Wrap)
mode by using a _texParamtersDirty flag in combination with an
applyTexParamters(State&) method which does the paramters setting in one
tidy bundle.  This new implementations replaces the CompileFlags submitted
yesterday.

Simplified NodeCallback by remove osg::NodeCallback::Requirements as they
are no longer needed.

Fixed comments in Drawable.

Put guards around cosf definations so that they are only used under Win32/Mac.

Fixed warning in CullVisitor.
2002-03-14 16:01:21 +00:00
Don BURNS
fea861e013 Fixed compile flags in Texture 2002-03-14 00:07:29 +00:00
Don BURNS
d0ee300405 Fixed DrawCallback in Drawable and added CullCallback to Drawable
Cull Visitor now checks for a Drawable's CullCallback and calls it
if it exists.  It then prunes based on the return value (bool) of the
cull callback.
2002-03-13 22:44:22 +00:00
Robert Osfield
a6aa57a255 Added support for seperate traversal masks for standard, left and right
cull traversals.  This allows one to create seperate rendering for left
and right eyes when doing stereo.
2002-03-03 22:31:46 +00:00
Robert Osfield
0439b72da7 Updates to the clamp to border support in osg::Texture. 2002-03-01 09:27:10 +00:00
Robert Osfield
2973ca0a25 Added support for setting the maximum number of graphics contexts that the
OSG has to maintian.
2002-02-28 00:11:31 +00:00
Robert Osfield
3444c95261 Integrated support for GL_CLAMP_TO_BORDER_ARB extension to osg::Texture,
submitted by Sasa Bistrovic.
2002-02-27 22:00:47 +00:00
Robert Osfield
1bdebcf174 Added new osg::AnimationPath which is contaner for a set of key frames for
defining an animation path.  To be used with osg::Transform etc.
2002-02-27 00:58:54 +00:00
Robert Osfield
7c0eb0f380 Added makeRotate(heading,pitch,roll) to Quat in prep for new classes for
animation paths.
2002-02-26 20:01:04 +00:00
Robert Osfield
e21af2adce Added support for glLightModel functionality via osg::LightModel. 2002-02-25 22:46:38 +00:00
Robert Osfield
f600f6fe4a Added support for glLineStipple via osg::LineStipple state attribute. 2002-02-24 20:55:45 +00:00
Robert Osfield
20781cc621 updates for Win32 Codewarrior build 2002-02-22 23:40:25 +00:00
Robert Osfield
64b706fd0b Fix for win32 Codewarrior build 2002-02-22 23:39:42 +00:00
Robert Osfield
00e91eec1d Add support for Metrowerks Codewarrior build under Windows. 2002-02-22 17:12:10 +00:00
Robert Osfield
aefaafdbf9 Fixed stereo implementation. 2002-02-18 23:01:09 +00:00
Robert Osfield
4abfdb1ebd Added OpenDX writer from Randall Hopper. 2002-02-18 20:46:47 +00:00
Robert Osfield
685d0b08cb Beginings of reimplementation of stereo support in scene view. Work
not complete yet.
2002-02-14 13:26:37 +00:00
Robert Osfield
0c1264f547 Fixed the fabsf define which was eroneous mapped to sqrtf, due to the copy and
paste antipattern no doubt.
2002-02-13 22:52:07 +00:00
Robert Osfield
b2e2a971fd Updates to Transform and CullVistor to support new getLocalToWorldMatrix methods. 2002-02-12 08:23:07 +00:00
Robert Osfield
386b87d4a0 Cleand up the root Makefile.
Moved CullVisitor/RenderStage/RenderStageLighting across to managing lights
entirely within RenderStageLighting, and changed the management of modelview
matrices so that RenderLeaf now stores the absolute modelview matrix, rather
than a model matrix as done previously. The later allows RenderLeaf's to do
a glLoadMatrix rather than a glPushMatrix/glMultMatrix/glPopMatrix.
2002-02-11 19:51:24 +00:00
Robert Osfield
0aab3a38b0 Updated Stats code, sent in by Geof Michel. 2002-02-11 00:40:37 +00:00
Robert Osfield
7d03f8a548 Implemented NodeVisitor's getLocalToWorldMatrix and getWorldToLocalMatrix
to allow users to querry the current accumulated matrix state within the
scene graph.
2002-02-10 22:35:22 +00:00
Robert Osfield
e6638d9974 Disbalbed a dumb warning in Windows build via a #pragma. 2002-02-10 20:05:38 +00:00
Robert Osfield
c999dfb154 Updates to docs and fixes to a few warnings. 2002-02-09 14:29:58 +00:00
Robert Osfield
ed45cccc25 Fixes for cygwin and mingw builds. 2002-02-09 10:24:39 +00:00
Robert Osfield
2fb698f4ca Removed osgWX and wxsgv from the repositry as it is intend to keep the core
distribution clean from GUI examples, these instead should live in the bazaar.
This can better accomodate the many different types of viewer that users are
developming.
2002-02-08 23:04:59 +00:00
Robert Osfield
2075eb0100 Added support for parents to Drawables.
Bumped up version numbers in prep for 0.8.44.
2002-02-08 22:55:21 +00:00
Robert Osfield
4c5fcd3f61 Fixes for IRIX and Boris Bralo's TerraPage loader. 2002-02-08 09:30:02 +00:00
Robert Osfield
62d8b1e8de Fixed teh setDrawCallback so that it now calls dirtyDisplayList() instead of
dirtyBound.
2002-02-07 08:07:33 +00:00
Robert Osfield
d12a726d5b Various investigations into culling errors w.r.t matrix inversion resulted in
the conclusion that the osg::Matrix::inverse was broken, have lifted a new
implementation from sgl and it seems to work fine.  Will need further testing
but looks good.
2002-02-07 01:15:15 +00:00
Robert Osfield
ff571d2690 Added a check to the destructor of Referenced so that it detects referenced
objects that are deleted whilest still having a positive _refCount, such
as when a object has been deleted on the stack, yet other references still
exist for it.  Have put the desctructor implementation in Object.cpp to
avoid adding yet another file with only a couple of lines of code in.
2002-02-07 01:11:20 +00:00
Robert Osfield
b00d103f4e Added callbacks to allow users to modify the underlying functionality of
LOD, Billboard and Drawabel objects.
2002-02-07 01:07:11 +00:00
Robert Osfield
a703130aa0 Have taken a few more steps towards support for view dependant transformations
by adding a ComputeTransformCallback to osg::Transform, and have now removed
the recently added AutoTransform since it is nolonger required.  Have also
updated CullVisitor to account for the new ways for tracking transformation
matrices in the scene.
2002-02-05 21:54:46 +00:00
Robert Osfield
7293af59ed Have removed the old lazy initialization of Matrix since it was causing bugs
and adding checks to many mothods which in the end slow it down more than
not intilizing the code!  The code is now simpler, more robust and faster:-)
2002-02-05 21:51:06 +00:00
Robert Osfield
57fb5a0182 Added beginings of new AutoTransform class. 2002-02-03 20:57:31 +00:00
Robert Osfield
6630cfb455 Fixes for GCC 3.0.3 build. 2002-02-03 19:18:14 +00:00
Robert Osfield
c1283c23e8 Removed the trailing ; after namespace {...} declariations in headers
which was being picked as a warning under Codewarrior.
2002-02-03 12:33:41 +00:00
Robert Osfield
af968b00bd Added first cut at new AutoTransform node which will be used for generating
Transform's during the cull traversal such as for earth/sky etc.
2002-02-03 11:38:20 +00:00
Robert Osfield
cc39c462de Updates for Borland compilation. 2002-02-03 11:35:24 +00:00
Robert Osfield
0c63a4b65d Added defined( __BCPLUSPLUS__) to windows export code segments. 2002-02-02 20:07:59 +00:00
Robert Osfield
97df94db7e Typo fixed in the header guard. 2002-02-02 10:52:30 +00:00
Robert Osfield
5b978813c3 Fixed clone(CopyOp&) and cloneType() methods which were out of sync with the
new style clone operations.
2002-01-30 19:59:36 +00:00
Robert Osfield
1aaa46dbe7 Fixes for Windows build. 2002-01-30 16:24:24 +00:00
Robert Osfield
4d43f83295 Removed the M_PI defines from include/osg/Math and have use a const double osg::PI etc
in its place.
2002-01-30 15:27:45 +00:00
Robert Osfield
9471714ba4 Changes for Borland C++ compiler changes. 2002-01-30 15:02:56 +00:00
Robert Osfield
7b370fcb57 Made the LineSegment destructor protected to force users to create segments
on the stack thus ensure that they arn't created locally and have their
memory deleted incorrectly.

Also updated the IntersectVisitor so that it no used osg::ref_ptr<> internally
for storing all data. Have also move the IntersectState helper class to inside the
IntersectVisitor which simplifies the external interface to the class.
2002-01-30 12:09:18 +00:00
Robert Osfield
c72efc1059 Fixes for windows build. 2002-01-29 20:25:45 +00:00
Robert Osfield
f061999b22 Removed the now rendundent DeepCopy and ShallowCopy files. 2002-01-29 14:20:29 +00:00
Robert Osfield
02ef10fcfa Moved all references to osg::Cloner to osg::CopyOp. 2002-01-29 14:04:06 +00:00
Robert Osfield
9a6a96a7e7 Fixed the header guard, which was using the name define as FileUtils.
Problem spotted by Terry Welsh.
2002-01-29 12:55:23 +00:00
Robert Osfield
2487861fbc Have add new osg::CopyOp which replaces last nights osg::Cloner, the new
class now combines Cloner and DeepCopy into one class. Cloner and DeepCopy
will be removed in next commit.

Also have added osgcopy app to Demos which shows how the CopyOp have be
subclassed to create users own specific handling of copying.

Have fixed copy constructor problems in GeoSet which fix the deep copy
problem experienced yesterday.
2002-01-29 12:52:04 +00:00
Robert Osfield
f0174e34a3 A couple of fixes to DeepCopy Cloner. 2002-01-28 21:49:31 +00:00
Robert Osfield
f612924a45 Added support for shallow and deep copy of nodes, drawables and state, via a
copy constructor which takes an optional Cloner object, and the old
osg::Object::clone() has changed so that it now requires a Cloner as paramter.
This is passed on to the copy constructor to help control the shallow vs
deep copying.  The old functionality of clone() which was clone of type has
been renamed to cloneType().

Updated all of the OSG to work with these new conventions, implemention all
the required copy constructors etc.  A couple of areas will do shallow
copies by design, a couple of other still need to be updated to do either
shallow or deep.

Neither of the shallow or deep copy operations have been tested yet, only
the old functionality of the OSG has been checked so far, such running the
viewer on various demo datasets.

Also fixed a problem in osg::Optimize::RemoveRendundentNodesVisitor which
was not checking that Group didn't have have any attached StateSet's, Callbacks
or UserData.  These checks have now been added, which fixes a bug which was
revealled by the new osgscribe demo, this related to removal of group acting
as state decorator.

method
2002-01-28 21:17:01 +00:00
Robert Osfield
06bd9fda5b Have made osg::Transform more extensible via additions of new getLocalToWorldMatrix()
and getWorldToLocalMatrix(), computeLocalToWorld() and computeWorldToLocal()
methods.

Have updated the CullVisitor, IntersectVisitor and Optimizer to use the
new osg::Transform::getLocalToWorldMatrix() which has the same functionality
as the old getMatrix() but is now supports subclasses of osg::Transform
transparently.

Have added osg::PositionAttitudeTransform as subclass of osg::Transform
which manages the transform as position and attitude via a Vec3 and Quat
respectively.
2002-01-23 22:15:39 +00:00
Robert Osfield
9c8c73c77f Updates to osg::Transform to allow it subclassed more easily. 2002-01-23 15:42:36 +00:00
Robert Osfield
f16776da22 Fixed FlattenStaticTransformVisitor bug which related to incorrect handling
of objects which were transformed by multiple matrices at one time - this
cannot be handled in the flattening process (since we only have one piece
of geometry to transform).  This visitor now handles this case by disabling
flattening of any objects and transforms associated in this way.
2002-01-22 19:30:51 +00:00
Robert Osfield
604110b245 Updates to help compilation under gcc 3.03. 2002-01-20 16:24:54 +00:00
Robert Osfield
cf66502fe5 Converted osgUtil::GUIEventAdapter::MouseButtonMask from LEFT_BUTTON etc to
LEFT_MOUSE_BUTTON etc, to prevent classes with #define of LEFT_BUTTON.. when
including certain MS Windows headers. Arhsh Snarfff..
2002-01-19 22:11:05 +00:00
Robert Osfield
acf256c466 UPdates to CullVisitor so that it keeps in sync with the new method paramter
change in osg::Billboard.

Removed in instance of an object being passed () brackets, have removed the
brackets to avoid an amiguity with the compiler intepreting it as a function.
2002-01-18 22:36:56 +00:00
Robert Osfield
58f72ee2d7 Changes to fix compilation problems on the Sparc.
GeoSet.cpp simply remove rendundent code that had already been commented out.
2002-01-18 22:34:07 +00:00
Robert Osfield
4fbf4db42e Added support for multiple graphics contexts, submission from Max Rhiener.
Alas changed the indenting to use 4 spaces instead of tabs, this irons out
differences when working under Windows and Unix, keeping the identing
consistent.
2002-01-18 22:25:51 +00:00
Robert Osfield
58ead9aead First steps to updating the calcTransform function in Billboard to fix
z axis contraint on rotation axis.
2002-01-18 22:15:59 +00:00
Robert Osfield
d20c2795d1 Removed the global scope operators for the isnan(..) etc calls to fix compilation
under some compiler combinations.
2002-01-18 14:12:36 +00:00
Robert Osfield
25bb70a86b Made the osg::Timer::tick() method a const method. 2002-01-18 14:11:46 +00:00
Robert Osfield
5cff1c7a6f Fixed typo in comment, reference to BoundingSphere has been changed to
BoundingBox.  Typo spotted by Gial Paolo Lorenzetto.
2002-01-18 10:26:06 +00:00
Robert Osfield
d1b2fcd0df Fixed ENALBE_ALL_CULLING spelling mistake, have changed it to ENABLE_ALL_CULLING. 2002-01-17 22:41:34 +00:00
Robert Osfield
06e0310314 Added support for glutSpecialFunc, glutSpaceballMotion, glutSpaceballRotate and
glutSpaceballRotate into osgGLUT::Window base class.
2002-01-17 22:40:16 +00:00
Robert Osfield
7c29110e40 Changed the enum Types { ... } so that in no longer explicitly sets the values,
leaving C++ to ensire that values are unque and insequence.
2002-01-16 21:22:06 +00:00
Robert Osfield
1fb8f9cb86 First batch of changes required for MacOS X build. Orignal submission from
Phil Atkin, merged by Robert Osfield.
2002-01-16 10:36:20 +00:00
Robert Osfield
87763acc03 New ajustAspectRatio (ADJUST_NODE) mode added to osg::Camera to fix issue
with integration with vrjuggler, submitted by Allen Bierbaum.
2002-01-15 11:05:00 +00:00
Robert Osfield
4ea7de39c6 Added osg::ShadeModel state attribute which encapsulates glShadeModel. 2002-01-04 17:35:54 +00:00
Robert Osfield
e3ad8a87ee Updates for Cygwin port, from Norman Vine. 2002-01-03 21:34:57 +00:00
Robert Osfield
03b161942b Fixed the orientation of for_each_triangle cases for QUAD and QUAD_STRIP. 2002-01-02 10:49:26 +00:00
Robert Osfield
c518d69013 Removed the variables which were duplicated in osgGLUT::Viewer and
osgGLUT::Window, standardising on the Window ones, and therefore removing
an unitialized variable that had been introduced.  This caused a crash
under WindowsXP due to send invalid values to glutReshapeWindow.
2001-12-31 23:21:16 +00:00
Robert Osfield
bd0f334329 Added a more detailed explanation of how LOD's work. 2001-12-31 23:16:20 +00:00
Robert Osfield
97e7f5b829 Added osg::GeoSet::FLAT_TRIANGLE_FAN to the list if primitive handled by the
for_each_triangle template function.
2001-12-30 20:03:42 +00:00
Robert Osfield
625e8e730a Added comment to osg::Transform w.r.t use of GL_NORMALIZE when using
scaling Transforms.
2001-12-29 14:27:46 +00:00
Robert Osfield
c236e38b90 Made inline documentation on the Values enum clearer w.r.t the function of
OVERRIDE_ON and OVERRIDE_OFF.
2001-12-27 20:06:07 +00:00
Robert Osfield
98c8447ae9 Fixed the osg::Light so that it requires the user to explicitly define which
OpenGL light is being operated on, and also now relies upong the standard
osg::State handling of OpenGL modes to switch on the appropriate lights.

The previous static counter mechansim for the light number was causing a
redundent light to be created when the osg plugin created the first osg::Light
to use a prototype for other osg::Light's to be cloned from in the
.osg plugin execution.

The static count mechanism also prevent the lights modes being controlled
independantly from the setting of the light paramters themselves.  This
meant that a light once created was global, and couldn't be turned off
locally via the OSG's support for OpenGL mode enabling/disabling.  This
has been overcome with the new implementation, the user has complete
flexiblity of when and where to use the different lights at their
disposal.
2001-12-24 21:34:40 +00:00
Robert Osfield
a6d329b812 Updated the osgGLUT::Viewer to subclass from osgGLUT::Window as has been
intended since the development of osgGLUT::Window.
2001-12-24 19:06:49 +00:00
Robert Osfield
19c99dc94c Further work on improving stereo support in the OSG.
Renamed the osg::VisualsSettings to osg::DisplaySettings, and
osgUtil::VisualsRequirementsVisitor to osgUtil::DisplayRequirementsVisitor.

Added support for OSG_SCREEN_HEIGHT into osg::DisplaySettings, and added
a DisplaySettings* to the constructors of osg::SceneView and osg::Camera.
2001-12-21 22:48:19 +00:00
Robert Osfield
734be18471 Updates to the support for stereo in osg::Camera, osgUtil::SceneView and
the CameraManipulators.
2001-12-21 13:07:35 +00:00
Robert Osfield
9365f0e3b1 Added support for glLineWidth via an osg::LineWidth StateAttribute. 2001-12-20 20:48:46 +00:00
Robert Osfield
8aa72d85cf Updates to the camera code related to stereo, adding fusion distance. 2001-12-20 16:35:38 +00:00
Robert Osfield
296865e250 Adding support for controlling visual settings via environmental variables
and command line paramters.  Including support for stereo and stencil buffer.
2001-12-19 00:38:23 +00:00
Robert Osfield
bc49a83c51 Updated the Optimzer::FatternStaticTransform visit so by default it ignores
all dynamic transforms, previously it flattened dynamic transforms as well.
2001-12-17 15:05:06 +00:00
Robert Osfield
f5873a82c5 Integrated detailed near clipping plane calculation into osgUtil::CullVisitor,
submitted by Sasa Bistroviae.
2001-12-16 22:20:26 +00:00
Robert Osfield
cb8025d913 Renamed osg::Matric::makeIdent() to osg::Matrix::makeIdentity() to make
it consistent with the rest of the osg::Matrix naming.  Updated OSG
distribution to account for new name.

Added support for the STATIC/DYNAMIC osg::Transform::Type to the .osg
ASCII reader/writer plugin and the flt reader plugin.

Removed the non cost version of osg::Transform::getMatrix() as this could
by pass the dirty mechinism.
2001-12-15 16:56:39 +00:00
Robert Osfield
478274ae7d Fixes to Windows build in liu of the move to using just std::streams. 2001-12-14 23:18:28 +00:00
Robert Osfield
b1f478e5d2 Updated OSG so that the old OSG_USE_IO_DOT_H has be removed from all headers
that used it, all references to the Standard C++ stream classes use the
std::ostream etc convention, all references to "using namespace std" and
"using namespace std::ostream etc" have been removed.
2001-12-14 21:49:04 +00:00
Robert Osfield
6070a9e1b1 Updatedwidley used includes to remove most of the float/double warnings
generated when compiling under Windows with STLport.
2001-12-14 18:06:34 +00:00
Robert Osfield
84605a5f4e Fixes for Win32 build related to changes in using namespace std. 2001-12-14 10:47:20 +00:00
Robert Osfield
a4e4d4fa7c Removed all references to using namespace std to help solve compilation problems
under Windows and IRIX.

Also integrated small change to lib3ds from Drew for IRIX compilation.
2001-12-14 10:02:27 +00:00
Robert Osfield
f848c54ba3 Made the following name changes to Matrix and Quat to clean them up and make
the functionality clear given the name.  This will break user code unfortunately
so please be away of the following mapping.

  osg::Matrix::makeTrans(..)?\026 -> osg::Matrix::makeTranslate(..)
  osg::Matrix::makeRot(..)?\026   -> osg::Matrix::makeRotate(..)
  osg::Matrix::trans(..)?\026     -> osg::Matrix::translate(..)

  osg::Quat::makeRot(..)?\026     -> osg::Quat::makeRotate(..)

Also updated the rest of the OSG distribution to use the new names, and
have removed the old deprecated Matrix methods too.
2001-12-12 20:29:10 +00:00
Robert Osfield
05e4a0b4ce Fixed problem with loading interleaved arrays in the .osg loader, and corrected
a spelling mistake in osg::GeoSet.
2001-12-12 12:55:01 +00:00
Robert Osfield
b3cfed2cb2 Fixed compilation problems under Windows due to changes in using std::ostream etc. 2001-12-11 16:00:32 +00:00
Robert Osfield
6c38b61185 Removed the 'using namespace std' and replaced with more specific 'using std::ostream'
this should help prevent polution of the global namespace with std when including
these osg include files.
2001-12-11 11:22:44 +00:00
Robert Osfield
a23627467b Added support for automatic deletion of osg::GeoSet's attributes, via a
default AttributeDeleteFunctor which uses delete [].  Users can create
their own handlers for the attribute memory to override this default
behavior.

Fixed a typo in ReaderWriterOBJ.cpp.
2001-12-04 22:57:40 +00:00
Robert Osfield
20e3785bf8 Various files which should have been checked in earlier but were missed...
VisualStudio files for flt loader, and header files or Image and Texture
for new osg::Texture::CLAMP_TO_EDGE and osg::Image::dirty.
2001-12-04 20:38:27 +00:00
Robert Osfield
34a4c18a26 Beginings of support for quad bufferd, red/green, and slit screen stereo. 2001-12-02 22:20:46 +00:00
Don BURNS
bca8b68a18 Corrected a small booboo in preprocessor guard for header file in GLU and
added Matrix::identity() to Matrix
2001-12-02 08:59:39 +00:00
Don BURNS
4ef08067b7 Small fix for preprocessor _MP symbol clash with MFC. 2001-11-21 15:53:29 +00:00
Robert Osfield
bc44b9342b Added DLL export to the internal classes in osgUtil::Optimize so that the internal
classes can be used directly by client applications.
2001-11-19 11:52:58 +00:00
Robert Osfield
969f757679 Added osg::Image::dirtyImage() and setModifiedTag() to allow external
updating of the image modified flag to be used in conjunction with
texture subloading.
2001-11-18 21:31:16 +00:00
Robert Osfield
2c3b927d6c Fixed compilation problem under Wndows 2001-11-14 15:32:15 +00:00
Robert Osfield
6cf543cf8c Added osgUtil::TransformCallback to help with rigid body animation. 2001-11-14 14:10:12 +00:00
Robert Osfield
a434abafd7 Fixes for IRIX build.
Updates to the osg::Transform, adding preMult and postMult methods and
deprecating the old preRotate,preTranslate,preScale.

Updated the rest of the OSG so that it nolonger uses the deprecated
osg::Transform nodes.

Renamed osgUtil::SceneView::setGlobalState() to
osgUtil::SceneView::setGlobalStateSet() so that the name reflects its
functionality better.  Updated osgGLUT::Viewer etc to cope with new
name change.
2001-11-14 14:09:07 +00:00
Robert Osfield
34555f61d6 Added new files to cvs. 2001-11-12 10:04:57 +00:00
Robert Osfield
5ceefdcc12 Fixed compilation error in src/osgDB/FileUtils.cpp.
Added support for nested NodeCallbacks, allowing them to be chained together
so that multiple operations can be applied.
2001-11-11 22:32:59 +00:00
Robert Osfield
7290f793f1 Added osgText::Paragraph which is a subclass from Geode which composes a
list of text drawables as a paragraph block, handles breaking of text into
individual lines automatically.

Changed the osg::Node::setUserData so that the data type has to be an
osg::Referenced, and removes the dependancy on osg::MemoryAdapter.  I have
done this since it simplifies the OSG side of the interface and makes it
less like that the user might abuse the memory managment of the data. It
does however mean that user data will have by subclassed from Referenced,
and therefor may require users to have their own adapter to do this.
However, this little nuasance is worth the extra cleaness and robustness
afforded by going the osg::Referenced route.
2001-11-09 15:06:01 +00:00
Robert Osfield
b3160c882e Fixed inlcude/BoundingBox to compile under Windows. 2001-11-06 11:36:11 +00:00
Robert Osfield
138a5300b0 Fixed inlcude/Math to compile under Windows. 2001-11-06 11:07:43 +00:00
Robert Osfield
5e6153b428 Added methods to support isNaN,isInfinte and valid to osg::Vec* and osg::Math,
and added a guard to IntersectVisitor which uses these new methods to prevent
invalid segments being added.
2001-11-06 10:34:51 +00:00
Robert Osfield
b45aa55555 Integrated updates to stats sent in my Geoff Michel. 2001-11-04 19:29:20 +00:00
Robert Osfield
06abf2266b Updates to Makefiles to include osgText.
Also a couple of undefined methods in osgText::Text have been added.
2001-11-02 20:11:37 +00:00
Robert Osfield
42faf78b47 Updated index.html with dependacy info about the new osgText library.
Modified osg/Drawable::draw(..) so that it uses display list COMPILE
rather than COMPILE_AND_EXECUTE to solve performance problems under
NVidia drivers.  The old behavior is still available by comments out
a #define.
Fixed the default compilation list src/osgPlugins/Makefile so that it
compiles by defalt png and gif.
2001-11-02 12:26:33 +00:00
Robert Osfield
4d4ff39ff9 Added a bool paramter to osg::StateSet::compare(const StateSet& rhs,bool compareAttributeContents=false) const;
to allow it to use different comparison schemes, now it can use checking for pointer equality (the default)
or attribute contexts.  This has been added to assist optimization of databases within the flt loader, but
also could be useful for other operations too.
2001-10-31 20:04:32 +00:00
Robert Osfield
94ce36f9a3 Update to osgText to get things compiling under Windows. 2001-10-31 12:27:48 +00:00