Commit Graph

10211 Commits

Author SHA1 Message Date
Robert Osfield
856c7acee5 Replaced nullptr with isNullPointer 2010-01-05 20:03:02 +00:00
Robert Osfield
54694194a5 Updated wrappers 2010-01-05 11:15:17 +00:00
Robert Osfield
e54c855467 Added support for call root Camera CullCallbacks 2010-01-05 11:15:03 +00:00
Robert Osfield
79ba6dace4 Fixed indentation 2010-01-05 11:10:21 +00:00
Robert Osfield
bbf1ef45ee Added set/getDistance() method 2010-01-05 11:09:18 +00:00
Stephan Maximilian HUBER
43709c0de7 From Stephan Huber: updated XCode-project 2010-01-04 15:54:57 +00:00
Cedric Pinson
ceb06d7532 From Cedric Pinson, remove unused file Skinning, cleanup file Timeline.cpp 2009-12-22 14:09:46 +00:00
Robert Osfield
7a80f5bcfa Moved the supports*() method into public scope to allow external injection of supported formats. Added docs to clearly state this type of inject is not generally supported by ReaderWriters. 2009-12-16 15:48:34 +00:00
Robert Osfield
e325b8f45a Updated ChangeLog and AUTHORS.txt to mark the point in time that the OpenSceneGraph gained it's 400th contributor! 2009-12-16 15:12:36 +00:00
Robert Osfield
6cd8a23570 From Lilith Bryant, "This patch fixes a regression (introduced in @ rev 9228), where simple .dae files, that have no material assignments, will cause a crash on load.
In particular, the case when the "instance_geometry" element has no "bind_material" sub-element.   This is valid, according to the official collada 1.4.1 specification."
2009-12-16 15:05:14 +00:00
Robert Osfield
7362b8b49f Removed old texture object manage code. 2009-12-16 12:17:45 +00:00
Robert Osfield
68710d43be From Sukender, warning fix 2009-12-15 17:25:12 +00:00
Stephan Maximilian HUBER
9def00fbb5 From Stephan Huber: updated XCode-project 2009-12-15 15:55:24 +00:00
Robert Osfield
9d5d68d0f0 Fixed compile warnings 2009-12-15 14:45:33 +00:00
Robert Osfield
ff35d0b9b0 Fixed compile warnings 2009-12-15 14:44:12 +00:00
Robert Osfield
6f4c60a024 Fixed warning 2009-12-15 14:40:06 +00:00
Robert Osfield
1977338cce From Tanguy Fautre and Robert Osfield, updated tristripper code to use the latest tristripper_r94 code. 2009-12-15 12:37:49 +00:00
Robert Osfield
aec8c8ac10 Updated version to 2.9.7 in prep for next dev release 2009-12-15 11:47:38 +00:00
Robert Osfield
9d82266032 From Julen Garcia, "So here is the code with a proper audio sync (at least in my computer)" 2009-12-15 11:27:28 +00:00
Robert Osfield
ce2459a539 Changed GL_BGRA_EXT to GL_BGRA and added include of include/osg/Image to make sure define is declared 2009-12-15 09:16:20 +00:00
Robert Osfield
22de011107 Renamed osg::GraphicsContext::OperationQueue typedef to GraphicsOperationQueue to avoid naming conflict with osg::OperationQueue 2009-12-14 13:42:00 +00:00
Robert Osfield
8670be33c3 Added checked against QT webkit being available 2009-12-14 12:50:57 +00:00
Robert Osfield
98a63784b4 Fixed warnings 2009-12-14 12:49:59 +00:00
Robert Osfield
b7b86ba5f4 From Stephan Huber, "attached you'll find the missing GraphicsHandleCocoa-implementation." 2009-12-10 17:52:40 +00:00
Robert Osfield
fa189316bb Updated ChangeLog and README.txt for 2.9.6 dev release 2009-12-10 12:58:05 +00:00
Robert Osfield
d196885613 Updated AUTHORS file for 2.9.6 dev release 2009-12-10 12:14:24 +00:00
Robert Osfield
138c3a4ff1 Updated Contributors list to workaround typos in ChangeLog 2009-12-10 12:13:13 +00:00
Robert Osfield
a503dc133f Updated ChangeLog 2009-12-10 11:46:44 +00:00
Robert Osfield
8dc2a86e4d Updated wrappers 2009-12-10 11:30:51 +00:00
Robert Osfield
cac4da38bf From Stephan Huber, " I am getting a warning that the class DataOutputStream has virtual
methods but no virtual d'tor, so I added the keyword virtual to the destructor."
2009-12-10 11:30:09 +00:00
Robert Osfield
69bcbcd0a3 Fixed bug in positioning of 3d text characters 2009-12-10 11:16:41 +00:00
Cedric Pinson
8d6a01b62d From Cedric Pinson, add missing file 2009-12-09 23:42:29 +00:00
Cedric Pinson
53d5b56202 From Cedric Pinson,
Add check in RigTransformSoftware if bones are null
Indent TimelineAnimationManager
Add check for NaN in UpdateCallback.cpp
Fix TimelineAnimationManager clear target (a refactore of Timeline is require for futur)
Fix Computation of bounding box for RigGeometry
2009-12-09 18:45:46 +00:00
Robert Osfield
f099dab160 Updated wrappers 2009-12-09 14:34:24 +00:00
Robert Osfield
5f61d14dc6 Fixed support for compiling VBO's 2009-12-09 13:55:10 +00:00
Robert Osfield
6e7c02b5d8 Added a Geometry::compileGLObjects() to handle compilation of VBO + EBO's. 2009-12-09 13:51:02 +00:00
Robert Osfield
268f11c522 From Ulrich Hertlein, removed email address 2009-12-09 13:13:02 +00:00
Robert Osfield
db7528386f From Ulrich Hertlein, .osg support for osgFX::Outline 2009-12-09 10:18:13 +00:00
Robert Osfield
8c7b2c097c Compile fixes for GLES 2009-12-09 09:37:19 +00:00
Robert Osfield
7cf9dacc76 From Robert Milharcic, added missing OSGFX_EXPORT 2009-12-09 09:36:08 +00:00
Robert Osfield
e0154c2d28 From Ulrich Hertlein, "attached is a stencil buffer-based constant-width outline f/x with example. I've also modified osgfxbrowser to setup the stencil buffer accordingly." 2009-12-08 17:41:44 +00:00
Robert Osfield
17b8ee1508 From Thomas Halgarth, mods for Iphone GL headers 2009-12-08 17:41:18 +00:00
Robert Osfield
65c6fdd8ca Added check for image compatibility with existing texture object, releasing the existing texture object in cases when the new image size/pixel format is not compatible. 2009-12-08 17:33:01 +00:00
Robert Osfield
248386861b From Sukender, "I experienced as some users before: I tried to rescale an image without a valid rendering context... And had problems to unserstand what the "GL_OUT_OF_MEMORY" meant! So I added a few comments for future users." 2009-12-08 17:25:45 +00:00
Robert Osfield
d54b6907b8 Fixed typo 2009-12-08 16:58:21 +00:00
Robert Osfield
6c0d321e3d From Fabien Lavignotte, "i have a problem with my application, i am currently playing with Texture2D::SubloadCallback to optimize my image data transfer, and also avoid double buffering when using a drawing thread.
There is a small bug with your change and SubloadCallback, the texture object is destroy at each call of Texture2D::apply because the modified count is never updated when using SubloadCallback.
I have made a small fix to avoid that, see attachement."

From Robert Osfield, added an if (_image.valid()) before the getModified() that Fabien added to avoid problems when no _image is assigned but an subload callback is.
2009-12-08 16:02:43 +00:00
Robert Osfield
57d0729484 Updated wrappers 2009-12-08 15:39:04 +00:00
Robert Osfield
02d0f08eb1 Added virtual declaration for a range of osg::Image method to allow easier customization. 2009-12-08 15:38:50 +00:00
Stephan Maximilian HUBER
8caf4e8c8c From Stephan Huber: updated XCode project 2009-12-08 14:40:36 +00:00
Robert Osfield
7603931eb4 Added catch for changes in image pixel format and dimensions so that the texture object is released when the image changes enough to warrant a new texture object. 2009-12-08 14:25:16 +00:00